Yamaha DTXPRESS Module Owner's Manual PDF

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Summary of Content for Yamaha DTXPRESS Module Owner's Manual PDF

DRUM TRIGGER MODULE

Owners Manual

This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha. WARNING: Do not place this product in a position where anyone could walk on, trip over ,or roll anything over power or connecting cords of any kind. The use of an extension cord is not recommended! IF you must use an extension cord, the minimum wire size for a 25' cord (or less ) is 18 AWG. NOTE: The smaller the AWG number ,the larger the current handling capacity. For longer extension cords, consult a local electrician.

This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accom- pany the accessory product.

SPECIFICATIONS SUBJECT TO CHANGE: The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.

This product, either alone or in combination with an amplifier and head- phones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs.

Some Yamaha products may have benches and / or accessory mounting fixtures that are either supplied with the product or as optional accesso- ries. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using. Benches supplied by Yamaha are designed for seating only. No other uses are recommended.

NOTICE: Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturers warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service.

ENVIRONMENTAL ISSUES: Yamaha strives to produce products that are both user safe and envi- ronmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keep- ing with both the letter and the spirit of the law, we want you to be aware of the following:

SPECIAL MESSAGE SECTION

PLEASE KEEP THIS MANUAL

Battery Notice: This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement.

This product may also use household type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged.

When installing batteries, do not mix batteries with new, or with batter- ies of a different type. Batteries MUST be installed correctly. Mis- matches or incorrect installation may result in overheating and battery case rupture.

Warning: Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information.

Disposal Notice: Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of prod- ucts that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly.

NAME PLATE LOCATION: The name plate is located on the top panel of the product. The name plate lists the products model number, power requirements, and other information. The serial number is located on the rear panel. Please record the model number, serial number, and date of purchase in the spaces provided below, and keep this manual as a permanent record of your purchase.

Model

Serial No.

Purchase Date

92-BP (others)

NEDERLAND / THE NETHERLANDS

Dit apparaat bevat een lithium batterij voor geheugen back-up. This apparatus contains a lithium battery for memory back-up.

Raadpleeg uw leverancier over de verwijdering van de batterij op het moment dat u het apparaat ann het einde van de levensduur afdankt of de volgende Yamaha Service Afdeiing:

Yamaha Music Nederland Service Afdeiing Kanaalweg 18-G, 3526 KL UTRECHT Tel. 030-2828425

For the removal of the battery at the moment of the disposal at the end of the service life please consult your retailer or Yamaha Service Center as follows:

Yamaha Music Nederland Service Center Address : Kanaalweg 18-G, 3526 KL UTRECHT Tel : 030-2828425

Gooi de batterij niet weg, maar lever hem in als KCA. Do not throw away the battery. Instead, hand it in as small chemical

waste.

(lithium disposal)

ADVARSEL! LithiumbatteriEksplosionsfare ved fejlagtig hndtering. Udskiftning m kun ske med batteri af samme fabrikat og type. Levr det brugte batteri tilbage til leverandoren.

VARNING Explosionsfara vid felaktigt batteribyte. Anvnd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera anvnt batteri enlight fabrikantens instruktion.

VAROITUS Paristo voi rjht, jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hvit kytetty paristo valmistajan ohjeiden mukaisesti.

(lithium caution)

Caution Always use the supplied Yamaha AC Adaptor to power DTXPRESS. The use of an incompatible adaptor may cause a serious shock hazard.

Use only the stand/rack specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over.

Do not operate the instrument for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician.

REPLACING THE BACKUP BATTERY This instrument contains a non rechargeable internal backup battery which

permits internal data to remain stored even when the power is off. When the backup battery needs replacing, the message "Battery Low" will display in the display. When this happens, immediately back up your data using an external device such as the floppy disk-based Yamaha MIDI Data Filer MDF3, then have qualified Yamaha service personnel replace the backup battery.

Do not attempt to replace the backup battery yourself, in order to prevent the possible serious hazards. Always have qualified Yamaha service personnel replace the backup battery.

Never place the backup battery in a location that a child can reach, since a child might accidentally swallow the battery. If this should happen, consult a physician immediately.

SAVING USER DATA Save all data to an external device such as the Yamaha MIDI Data Filer MDF3,

in order to help prevent the loss of important data due to a malfunction or user operating error.

Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.

Always turn the power off when the instrument is not in use.

PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING

* Please keep these precautions in a safe place for future reference.

WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:

Do not open the instrument or attempt to disassemble the internal parts or modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel.

Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings.

If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power switch,

disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel.

Use the specified adaptor (PA-3B or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or overheating.

Before cleaning the instrument, always remove the electric plug from the outlet. Never insert or remove an electric plug with wet hands.

Check the electric plug periodically and remove any dirt or dust which may have accumulated on it.

CAUTION Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following:

Do not place the AC adaptor cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.

When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord.

Do not connect the instrument to an electrical outlet using a multiple-connector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet.

Unplug the AC power adaptor when not using the instrument, or during electrical storms.

Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.

Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal components.

Do not use the instrument near other electrical products such as televisions, radios, or speakers, since this might cause interference which can affect proper operation of the other products.

Do not place the instrument in an unstable position where it might accidentally fall over.

Before moving the instrument, remove all connected adaptor and other cables.

When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths. Also, do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard.

Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors.

(3)-4

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Thank you for purchasing the YAMAHA DTXPRESS. The DTXPRESS is a compact drum trigger module that is equipped with an AWM tone generator and sequencer functions. To get the most out of your DTXPRESS, please read this manual carefully. Also, after reading, keep this manual in a safe place for future reference.

Inside this package

This package contains the following items. After opening the package, please check and makes sure that all the items In the list are present. The DTXPRESS Power Adaptor Owners Manual (this book)

How to use the Manual

The DTXPRESS Owners Manual is divided into the following two sections.

Basic Guide (P. 2-26) Please read this section before using the DTXPRESS. This section contains cautions that must be followed for safe and proper use of the DTXPRESS. Also, control and function names, connecting the pads and how to play the DTXPRESS, how to record and playback songs, how to create original drum kits are all described in this section.

Reference (P. 27-61) This section describes in detail each of the DTXPRESS functions.

Appendix (P. 63-) At the rear of this book you will find an appendix section with specifications, error messages, drum voice, song, MIDI data format, etc. .

About the descriptions

This manual describes buttons and explanations using the following rules.

[PLAY], [START/S], etc. The button on the front panel is indicated with [ ]. (brackets). [SHIFT]+[START/S], etc. Means hold the [SHIFT] button and press the [START/S] button. [PAGEs]/[PAGEt], etc. Means use the [PAGEs] button or [PAGEt] button. Complete!, etc. Words inside indicate the message shown on the display. m P. 10, etc. Indicates the reference page where further information can be found.

NOTE The illustrations and LCD screens as shown in this owners manual are for instructional purposes only, and may appear somewhat different from those on your instrument.

5

Along with the drum trigger function found in the DTXPRESS compact half-rack 1U size body is a 32 voice polyphonic tone generator compatible with the GM System Level 1 standard and 2-track sequencer all espe- cially designed for drummers. You can use the DTXPRESS in many situations such as live performance, rhythm practice, original song creation and recording.

DTXPRESS Main Features

Drum Trigger Function 10 trigger input jacks and a hi-hat controller input jack are pro-

vided. Besides trigger pads you can also use Yamahas DT10 Drum Triggers, etc. Stereo type pads are also compatible.

Setup data for the connected pads, such as trigger input types, sensitivity, etc., consists of 7 preset patterns. A user area also provides 4 patterns.

48 preset drum kits as well as memory space for 32 user drum kits.

Tone Generator Section A high-quality 16-bit AWM2 (PCM) tone generator that com-

plies with the GM System Level 1 standard. 32 voice polyphonic.

A total of 910 drum and percussion voices as well as 128 key- board voices that comply to the GM System Level 1.

An internal digital reverb section that is the same as found in Yamahas MU Series of GM/XG tone generators.

User drum kits use a single drum map that can be edited freely.

Sequencer Section A 2-track sequencer for recording songs. Each track can con-

tain data for MIDI channels 1-16.

A total of 95 preset songs as well as a User Song Area that pro- vides memory space for 32 original user songs.

In addition to one main song that is controlled from the panel and with MIDI, 3 pad songs can be individually controlled and simultaneously played by trigger input from the pads.

Pad songs can be played one measure at a time, each measure triggered with a stroke on a pad.

Record your performance in real-time along with sequencer data from an external device.

Easily mute the songs drum part or a specified drum voice and play along with the song.

Playback in sync with an external sequencer is possible.

Groove Check Function checks and provides instant feedback on your rhythmic skills offering a great way to improve your technique.

Interface Equipped with both MIDI IN/OUT jacks and a TO HOST jack.

Connect the DTXPRESS to external MIDI devices or a com- puter to expand your system.

The TO HOST jack and HOST SELECT switch provides direct connection to a computer.

Connect a CD or MD player, etc. to the AUX IN jack and play along with your favorite recordings.

Equipped with a headphone jack.

GM GM (General MIDI) is a standard that provides common formats for tones to ease the transmission of MIDI song data and provide the compatibility to playback the original tones when tone generators by different manufacturers and of different types are used.

6

CONTENTS Basic Guide

PRECAUTIONS ........................................ 3 How to use the Manual ........................... 4 About the descriptions ........................... 4 Inside this package ................................. 4 DTXPRESS Main Features ...................... 5 Controls and Functions .......................... 8

Front Panel ................................................. 8

Rear Panel .................................................. 9

Setting Up .............................................. 10 Connecting the pads ............................. 10

Setting up with Acoustic Drums ................ 11 Connecting a Mixer or Audio

Equipment ............................................ 12

Connecting a MIDI Device .................... 12

Connecting a Computer ........................ 12 Connecting a CD Player, etc.

(AUX IN jack) ....................................... 13 Connecting a Pair of Headphones

(PHONES jack) .................................... 13

Connecting the Power Supply ............... 13

The DTXPRESS Quick Guide (Basic Functions List) ........................... 14 Play the DTXPRESS! ............................. 16

Play Along with the Metronome ........... 17 Play Along with a Song ........................ 18

Record Your Performance..................... 20

Create Your Own Original Drum Kit ..... 22 Getting More Out of Your DTXPRESS..... 24

Factory Set ........................................... 24 Functions related to connections and

input source (pads) .............................. 24

Set the Reverb ...................................... 24

Settings related to the Drum Voice ....... 24

Settings Related to the Tone Generator ... 25

Settings Related to the Song ................ 25

Other Functions .................................... 25

Using MIDI ............................................ 25

Connecting a Computer ........................ 26

Reference

DTXPRESS Internal Makeup ................ 28

Drum Kit Play Mode .............................. 30 1. Drum Kit & Song .......................................... 30

2. Trigger Setup & Tempo................................. 30

3. Song & Mute ................................................. 31

Groove Check Function ................................... 31

About the Song ..................................... 32 Song Playback .................................................. 32

Song Recording ............................................... 34

Trigger Setup Edit Mode ....................... 35 1. INPUT Parameters ........................................ 36

1-1. Pad Type ......................................................... 36

1-2. Gain, Minimum Velocity .................................. 36

1-3. Velocity Curve ................................................. 37

1-4. Self Rejection, Rejection ................................ 37

1-5. Specific Rejection ........................................... 37 1-6. Trigger Setup Copy ......................................... 37

2. COMMON PARAMETERS ............................. 38 2-1. Increment/Decrement ..................................... 38

2-2. Input Exchange ............................................... 38

2-3. Trigger Setup Name ........................................ 38

Drum Kit Voice Edit Mode ..................... 39 1. Voice Parameters .......................................... 40

1-1. Voice ............................................................... 41

1-2. Volume, Pan .................................................... 41

1-3. Tuning ............................................................. 41 1-4. Layer Balance ................................................. 42

1-5. Decay, Cutoff Frequency ................................ 42

1-6. Note Number .................................................. 42

1-7. Channel, Gate Time ........................................ 42

2. Input Common Parameters ......................... 43 2-1. Cross Fade ..................................................... 43

2-2. Reverb Send ................................................... 43

2-3. Alternate Group, Key Assign Mode ................ 43

2-4. Hold Mode ...................................................... 44

2-5. Key Off Enable ................................................ 44 2-6. Function .......................................................... 44

2-7. Pad Song ........................................................ 44

2-8. Rim To Pad ..................................................... 45

3. Reverb Parameter ......................................... 45 3-1. Reverb Type, Time .......................................... 45 3-2. Reverb Master Return .................................... 45

7

4. Setup ............................................................. 46 4-1. Program Change, Bank Select ....................... 46

4-2. Volume, Pan.................................................... 46

4-3. Drum Kit Voice Copy ....................................... 46

5. Drum Kit Common Parameters ................... 47 5-1. Volume ............................................................ 47 5-2. Drum Reverb Send ......................................... 47

5-3. Hi-hat Sensitivity ............................................. 47

5-4. Song Select .................................................... 47

5-5. Drum Kit Name ............................................... 47

Song Job Mode ..................................... 48 1. Tempo, Repeat Playback ................................... 48

2. Program Change, Bank Select .......................... 48

3. Volume, Pan ....................................................... 49

4. Song Copy ......................................................... 49

5. Quantize ............................................................ 49 6. Clear Track ......................................................... 50

7. Merge Track ....................................................... 50

8. Clear Song ......................................................... 50

9. Song Name ........................................................ 50

Utility Mode ............................................ 51 1. SYSTEM Group............................................. 52

1-1. Learn Mode .................................................... 52

1-2. Trigger Bypass ................................................ 52

1-3. Volume Mode .................................................. 52

1-4. Jump to Recent Page ..................................... 52 1-5. Hi-Hat Offset ................................................... 53

1-6. Factory Set ..................................................... 53

2. MIDI Group .................................................... 53 2-1. Bulk dump....................................................... 53

2-2. Channel 10 Program Change/Channel Event Receive .......................................................... 54

2-3. Receive Program Change/System Exclusive Messages ....................................... 54

2-4. Program Change Table ................................... 55

2-5. MIDI Mode ...................................................... 55

2-6. Device Number, Local Control ........................ 55

2-7. MIDI Merge ..................................................... 55 2-8. Dump Interval ................................................. 56

2-9. Send Hi-Hat Control ....................................... 56

2-10. Host Thru Port .............................................. 56

3. Sequencer Group ......................................... 56 3-1. Click Voice ...................................................... 56 3-2. Click Tune ....................................................... 57

3-3. Click Note Number ......................................... 57

3-4. MIDI Control ................................................... 57

3-5. Count Switch .................................................. 57 3-6. Sync Mode ...................................................... 57

3-7. Use Tempo ...................................................... 58

3-8. Click Mode ...................................................... 58

4. TG (Tone Generator) Group ......................... 58 4-1. Equalizer (EQ) ................................................ 58 4-2. Tuning ............................................................. 58

4-3. Volume ............................................................ 58

4-4. Reverb Bypass ............................................... 59

5. MAP (Drum Map) Group............................... 59 5-1. Voice ............................................................... 59 5-2. Volume, Pan .................................................... 60

5-3. Tuning ............................................................. 60

5-4. Layer Balance ................................................. 60

5-5. Decay, Cutoff Frequency ............................... 60

5-6. Reverb Send ................................................... 60 5-7. Alternate Group, Key Assign Mode ................ 61

5-8. Key Off Enable ................................................ 61

5-9. Map Copy ....................................................... 61

Appendix

Specifications ........................................ 64

Error Messages ..................................... 65

Trouble shooting ................................... 66 Drum Voice List ..................................... 68

GM Keyboard Voice List ........................ 72

Preset Drum Kit List.............................. 72

Preset Song List .................................... 79 Trigger Setup List .................................. 79

MIDI Data Format................................... 80

MIDI Implementation Chart ................... 82 Index ....................................................... 83

Blank Chart ............................................ 85

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q AUX IN Jack Connect the output of an external audio device, etc., to this jack (stereo mini jack). (P. 13) This is convenient for playing along with music from a CD or cassette player.

w AUX IN Volume (AUX IN VOL) This volume control adjusts the volume of a CD or cassette player connected to the AUX IN jack q.

e Head Phone Jack (PHONES) Connect a pair of headphones to this jack to monitor the DTXPRESS. (P. 13)

r Power Switch/Master Volume (POWER/VOL)

Switches the power ON/OFF and controls the overall volume level (output from the OUTPUT jacks and PHONES jack) of the DTXPRESS. Rotate the knob clockwise to increase volume, counter-clockwise to decrease volume. Push the button to switch the power ON/OFF.

t Click Volume (CLICK VOL) This volume control adjusts the volume of the metronomes click. (P. 17) Holding the [SHIFT] button and rotating the knob adjusts the vol- ume of the bass drum.

y Accompaniment Volume (ACCOMP VOL) This volume control adjusts the volume of the songs accompani- ment. (P. 18) Holding the [SHIFT] button and rotating the knob adjusts the vol- ume of the snare drum.

u LCD Display The LCD Display shows information and data that is necessary to operate the DTXPRESS.

i Play Button (PLAY) Press the button to enter the DTXPRESS Drum Kit Play Mode.

o Utility Button (UTIL) Press the button to enter the Utility Mode that contains basic set- tings for operation of the DTXPRESS.

!0 Click Button (CLICK) Press this button to start/stop the metronome (click sound). (P. 17)

!1 Trigger Button (TRIG) Press this button to enter the Trigger Setup Edit Mode. Double- click the button to display the Gain, Minimum Velocity page of the Trigger Setup Edit Mode.

!2 Voice Button (VOICE) Press this button to enter the Drum Kit Voice Edit Mode. Press the button while in the Drum Kit Edit Mode allows you to listen to the voice currently being set as if it where triggered from the pad (audition function). Double-click the button to display the Volume, Pan page of the Drum Kit Voice Edit Mode. Hold the [SHIFT] button and press the [VOICE] button to mute audio output from the OUTPUT JACK @7 and PHONES JACK e.

!3 Song Button (SONG) Press this button to enter the Song Job Mode. Double-click the button to display the Clear Song page of the Song Job Mode.

!4 Start/Stop Button (START/S) This button starts/stops playback or recording of the song. Hold the [SHIFT] button and press [START/S] puts the DTXPRESS in recording standby mode.

!5 Save/Enter Button (SAVE/ENT) Carries out (enter) the command or save operation.

!6 Shift Button (SHIFT) Holding this button and pressing another specific button switches the button to its secondary function.

Controls and Functions Front Panel

q w

e r

t u

y

i

!0

o !2

!3

!1 !4

!5 !6

!7

!8

!9

9

!7 Page Button [PAGEs, PAGEt] These buttons are used to navigate through the display pages. The [PAGEs] button moves to the next page while the [PAGEt] but- ton moves to the previous. Hold the button to continuously move through the pages. Hold the [SHIFT] button and press the [PAGEs] button to mute the drum voice during playback (Rhythm Mute Function). Hold the [SHIFT] button and press the [PAGEt] button to dis- play the Song Tempo Setting (P. 18)

@0 MIDI IN/OUT Jack These jacks are for the transmission and reception of MIDI data to and from external MIDI devices. Connecting external MIDI devices will expand the function of the DTXPRESS.

@1 Input Attenuation Switch (INPUT ATTENUATION)

Sets the general Input Attenuation for each Trigger Input Jack (1 KICK-6 RIDE). Lowering the switch (L) lowers the attenuation. Raising the switch (H) increases attenuation. This adjusts the in- put level to meet the specification of pads and trigger sensors con- nected to the DTXPRESS. (P. 10)

@2 Trigger Input Jack (1 KICK-8HI HAT) Connect pads and trigger sensors to these jacks. Connect pads ac- cording to the indication below each input. (P. 10) Stereo output pads are also compatible with the DTXPRESS.

@3 Trigger Input Jack (9/10) Used to connect a pad to the DTXPRESS. The stereo jacks L corresponds to input 9, R corresponds to input 10. Using a stereo phone plug to connect two pads makes two-trigger input possible. If a monaural phone plug is used, only input 9 is available for use.

@4 Hi-Hat Controller Jack (HI HAT CONTROL) This jack is used to connect a hi-hat controller (P. 10).

* Use a cable with a stereo plug when connecting a Hi-hat controller.

Rear Panel

@5 Host Select Switch (HOST SELECT Mac/PC-1/PC-2/MIDI)

Set the switch according to the type of computer connected to the TO HOST jack @6. If the MIDI jack is used set the switch to the MIDI position. (P. 12, 26)

@6 TO HOST Jack This jack is used to connect a computer to the DTXPRESS with a serial cable. Use a cable that is compatible with the type of com- puter you are using. (P. 26)

@7 Output Jacks (OUTPUT L/MONO, R) These jacks are used to connect the DTXPRESS to an external amplifier, mixer, etc. For monaural playback use the L/MONO jack. For stereo playback connect both L/R jacks.

@8 Power Supply Jack (DC IN 12V) Connect an AC adaptor to this jack. To prevent the adaptor from becoming unplugged, secure the cord to the cord hook @9.

@9 Cord Hook Prevents the power cord from accidentally becoming unplugged. (P. 13)

!8 Select Button [SEL<, SEL>] Use these buttons to move the cursor. Hold the [SHIFT] button and press the [SEL>] button to switch to the Groove Check Function. (P. 17)

!9 Value Button (VALUE, VALUE+) Changes the data value selected with the cursor. Hold the button to continuously change the value. Hold the [VALUE+] button and press the [VALUE] button to increase the value by 10 continuously. Hold the [VALUE] button and press the [VALUE+] button to decrease the value by 10 continuously.

Controls and Functions

L H

@0 @1

@3

@2

@4 @5 @6 @7 @8 @9

10

L H

To prevent electric shock and damage to the devices, make sure the power is switched OFF on the DTXPRESS and all related devices before making any connections to the DTXPRESS input and output jacks.

Setting Up

Connecting the pads Referring to the illustration shown below, connect the output cable from each pad to each Trigger Input Jack located on the rear panel of the DTXPRESS. The Trigger Input Jacks are all labeled (1 KICK, etc.) so make sure you connect each pad to its corresponding Trigger Input Jack.

Trigger Input Jacks are all stereo input type jacks. Pads equipped with trigger switches like the TP80S, PCY80S, etc. can be connected to these jacks.

When a pad corresponding to the labeled input jack (1 KICK, etc.) is connected, the DTXPRESS will automatically assign settings suit- able for the pads. However, when pads and drum triggers that pos- sess different characteristics are connected, it will be necessary to assign suitable settings for parameters such as sensitivity, etc.

Sensitivity is set in the Trigger Setup Edit modes [1-1. Pad Type] (P. 36). By double clicking the [TRIG] button, you can hit the pad you want to set and the DTXPRESS display will automatically jump to the proper setting display.

The input sensitivity switches (INPUT ATTENUATION) are sensi- tivity switches that correspond to Trigger Input Jacks 1 KICK-6 RIDE.

The switchs L position corresponds to a low sensitivity for pads like TP, KP, PCY, BP, etc. The H position corresponds to a high sensitivity proper for use with the DT10 Drum Trigger, etc.

It is possible to connect the TP60, TP80S, PCY80S, etc. pads to the 1 KICK jack. You can also use the Hi-Hat Controller HH60, HH80, HH80A as a kick pedal (Use [1-1. Pad Type] to assign settings.).

In addition to the 1 KICK jack, the 9/10 jack can be used to connect a second bass drum pedal to create a double-bass drum set.

The 9/10 jacks correspond to a 2-trigger input that uses a stereo jack for L (9) and R (10). We recommend the use of these jacks when connecting the Yamaha Bar Pad (BP-80). You can use an conversion cable plug (stereo plug m monaural plug x2) to input two separate trigger signals.

For a move flexible snare/Hi-Hat setup, set the pads as shown in the illustration below.

to 6 RIDEto 7 CRASH

to 3 TOM1 to 4 TOM2

to 2 SNARE to 5 TOM3

to 8 HI HAT

to 1 KICK

to HI HAT CONTROL

Caution) A cable equipped with a stereo plug is required when connecting the Hi-Hat Controller.

11

Removing the Drum Triggers When changing the batterhead, carefully remove the drum trigger sen- sors with a knife, etc. before loosening the head. * Be careful not to pull the cord when removing the trigger.

Setting Up

Attach the Drum Trigger Use the following procedure to attach the drum trigger sensors to your acoustic drums.

Attach to the Bass Drum Mount the drum trigger sensor on the batterhead of the bass drum close to the edge of the rim. * Make sure the sensor does not come in

contact with the rim.

Attach to the Snare Drum Mount the drum trigger sensor on the batterhead of the snare drum close to the edge of the rim across player. * Make sure the sensor does not come in

contact with the rim.

Attach to the Toms Mount the drum trigger sensor on the shell close to the edge of the rim. * Make sure the sensor does not come in

contact with the rim. * Place the trigger in a position where other

instruments (drum or percussion) will not influence it.

With the optional Yamaha DT10 Drum Triggers attached to a set of acoustic drums, it is possible to connect acoustic drums to the DTXPRESS.

A setup example using both acoustic drums and drum pads. Referring to the illustration shown below, connect the output cable from each pad and drum trigger to each Trigger Input Jack located on the rear panel of the DTXPRESS.

* When using the drum triggers, appoint suitable settings in the Trigger Setup Edit modes [1-1. Pad Type]. (P. 36)

Setting up with Acoustic Drums

Taking Care of the Drum Triggers Make sure the surface of the batterhead or shell where

the trigger is to be mounted is free from dirt and grime. Clean the surface with alcohol, etc. before attaching.

To prevent broken trigger cords caused by the vibration of the drum rim, secure the sensors and cords in place with tape.

Irregular vibration and sustained resonance on the batterhead or shell may cause double-triggering. This can be prevented by applying a mute to the batterhead and controlling excessive vibration. We recommend the use of the Yamaha Ring Mute.

Once you have removed drum triggers and want to mount them again, be sure completely remove the old tape and apply new tape. Using used tape may cause problems such as poor sensitivity, double-triggering, etc.

to 7 CRASH

to 3 TOM1

to 6 RIDE to 4 TOM2

to 2 SNARE

to 5 TOM3

to 8 HI HAT

to 1 KICK

to 9/10

9

10

12

Connecting a Mixer or Audio Equipment Connecting the OUTPUT L/MONO and R jacks on the rear of the DTXPRESS to a mixer or audio equipment allows for audio re- production through external speakers or the recording of your per- formance.

Using speakers with built-in amplifiers.

* The OUTPUT jack is a standard monaural type phone jack. Please use a cable equipped with a plug that matches device.

* When connecting to a monaural input device, please use the OUT- PUT L/MONO jack on the DTXPRESS.

Setting Up

Recording your performance with the DTXPRESS to a cassette tape deck.

Connecting a MIDI Device Data in the DTXPRESS can be stored (Bulk Dump) to a Yamaha MIDI Data Filer MDF3, etc. or other MIDI device. Also, an external sequencer can be used to drive the DTXPRESS Tone Generator. Furthermore, the use of MIDI functions allows for a wide range of possibilities with the DTXPRESS. Refer to the [Using MIDI] section (P. 25) on how to use MIDI functions.

Connecting a Computer The DTXPRESS is equipped with a built-in MIDI interface that allows the DTXPRESS to be connected directly to a computers serial board via the DTXPRESS TO HOST jack. Sequencer software installed in the computer can be used to drive the keyboard voices of the DTXPRESS and sequence data created in the DTXPRESS can be edited in the computer. Refer to the [Connecting a Computer] section (P. 26) for more information.

Transmit MIDI Data Use a MIDI cable to connect the MIDI OUT jack on the DTXPRESS with the MIDI IN jack on the external MIDI device. Set the HOST SELECT switch to the MIDI position.

MIDI Device

Receive MIDI Data Use a MIDI cable to connect the MIDI IN jack on the DTXPRESS with the MIDI OUT jack on the external MIDI device. Set the HOST SELECT switch to the MIDI position.

Always use a standard MIDI cable when connecting de- vices. Also, use a MIDI cable that is not more than 15m in length. Using a longer cable may result in irregular op- eration and other problems.

Set to MIDI

MIDI Data

DTXPRESS

MIDI Device

Set to MIDI

MIDI Data

DTXPRESS

13

Connecting a CD Player, etc. (AUX IN jack) The audio output from a CD player or cassette deck connected to the AUX IN jack (stereo mini) on the front panel can be mixed with the sound of the DTXPRESS and transmitted via the output jacks on the rear panel. This function is convenient when you want to play along with a favorite song or enjoy performing with your friends. The volume of the external signal is adjusted with the AUX IN VOL knob.

Connecting the Power Supply A special power source adaptor supplies power to the DTXPRESS.

Make sure the power is switched OFF and connect the supplied power adaptor to the DC IN jack on the rear panel. To prevent the cord from becoming unplugged, wrap the cord around the cord hook and secure.

Setting Up

Adjusts the volume of the headphones.

Adjusts the volume of the AUX IN input jack.

Connecting a Pair of Headphones (PHONES jack)

When you want to listen to the DTXPRESS with a pair of head- phones, connect the headphones to the PHONES jack (stereo stan- dard) on the front panel. The headphone volume is adjusted with the POWER/VOL knob.

When using the headphones, do not damage your hear- ing. Adjust the volume to a comfortable level.

Please use the supplied power adaptor. The use of any other power source may cause irregular opera- tion or damage to the device. Also, when the DTXPRESS is not to be used for a long period of time, please unplug the power adap- tor.

cord hook

Before switching the power ON. To protect the speakers, headphones and the

DTXPRESS from damage, fully rotate the POWER/ VOL knob to the left (minimum volume) before switching the power ON.

Make sure the power is switched OFF on all ex- ternal devices connected to the DTXPRESS. Af- ter the DTXPRESS power is switched ON, switch the other devices power ON.

14

The DTXPRESS Quick Guide (Basic Functions List)

Hold the [SHIFT] button and press this button to mute the songs drum part.

Start/stop playback of the song!

Hold the [SHIFT] button and press this button to start recording.

Save settings to the DTXPRESS memory.

Select the drum kit, song, and set the song tempo and metronome. m Enters the Drum Kit Play mode.

Set the basic settings and settings for MIDI and the sequencer of the DTXPRESS. m Enters the Utility mode

Starts/stops the metronome!

Sets the pads sensitivity and dynamic range. m Enters the Trigger Setup Edit mode.

Change the instrument voice for each pad in the drum kit or add reverb.

m Enters the Drum Kit Voice Edit mode.

Edit the songs you create. m Enters the Song Job mode.

Set a secondary function for the buttons and knobs.

Hold the [SHIFT] button and press this but- ton to display the Tempo setting display!

Navigate through the setting displays pages.

Moves the cursor (flashing character).

Changes the value of the parameter selected with the cursor.

Controls the volume of the metronomes click voice!

Hold the [SHIFT] button and rotate this knob to change the volume of the bass drum!

Control the volume of a CD or MD player with this knob.

Play the DTXPRESS along with your favorite CD or MD! (Connect the line out from a CD or MD player here.)

Connect a pair of head- phones here to monitor the DTXPRESS!

Press the knob to switch the power ON!

Rotate the knob to adjust the overall vol- ume (transmitted to the OUTPUT jack). Also controls the headphone volume.

Controls the volume of the song accompaniment!

Hold the [SHIFT] button and rotate this knob to change the volume of the snare drum!

Hold the [SHIFT] button and press this but- ton to display the Groove Check display!

15

The DTXPRESS Quick Guide (Basic Functions List)

TRIG =1 Medium

=110=--= 4/4=

TRIG =1 Medium

=110=--= 4/4=

TRIG IN= 1 ( 0%)

Gain=64 MVel= 32

KIT =1 Acoustic

SONG=1 Latiniq

KIT IN=pad 1 V=-

Vol= 116 Pan= C

KIT IN=pad 1 V=-

=K/017 BDaftty1

KIT IN=pad 1

Reverb send= 15

Store Drumkit

To= 49 Init kit

Listen to the Selected Song

1. Press the [PLAY] button to open this display,

Song Number Song Name

2. Use the [SEL<]/[SEL>] buttons to flash the song number. 3. Use the [VALUE]/[VALUE+] buttons to select the song. 4. Press the [START/S] button to start playback!

Change the Songs Tempo

1. Hold the [SHIFT] button and press the [PAGEt] button to open this display,

2. Use the [SEL<]/[SEL>] buttons to flash the tempo value. 3. Use the [VALUE]/[VALUE+] buttons to set the tempo.

Set the Metronome

1. Hold the [SHIFT] button and press the [PAGEt] button to open this display,

Tempo

Tempo Beat Note

2. Use the [SEL<]/[SEL>] buttons to flash the parameter you want to set.

3. Use the [VALUE]/[VALUE+] buttons to set the value.

Change the Pads Sensitivity

1. Double-click the [TRIG] button to open this display,

Input Gain (Sensitivity)

2. Hit the pad that you want to edit (that pad will be selected). 3. Use the [SEL<]/[SEL>] and [VALUE]/[VALUE+] buttons

to edit.

Change the Output Sound Quality

1. Double-click the [UTIL] button to open this display,

Bass Treble

UT TG MASTER

EQ Lo=+ 6 Hi=+ 0

2. Use the [SEL<]/[SEL>] buttons to select either Lo (bass) or Hi (treble),

3. Use the [SEL<]/[SEL>] and [VALUE]/[VALUE+] buttons to edit.

Drum Kit Number Drum Kit Name

2. Use the [SEL<]/[SEL>] buttons to flash the drum kit number, 3. Use the [VALUE]/[VALUE+] buttons to select a drum kit.

Change the Voice Volume For Each Pad

1. Double-click the [VOICE] button to open this display,

2. Hit the pad whose volume you want to change (that pad will be selected),

3. Use the [SEL<]/[SEL>] and [VALUE]/[VALUE+] buttons to edit.

Change the Pads Voice

1. Press the [VOICE] button to open this display,

2. Hit the pad whose voice you want to change (that pad will be selected),

3. Use the [SEL<]/[SEL>] and [VALUE]/[VALUE+] buttons to select the voice category and voice number.

Change the Reverb for the Drum Voice

1. After selecting the drum kit you want to add reverb to, press the [VOICE] button, use the [PAGEs]/[PAGEt] buttons to open this display.

2. Use the [SEL<]/[SEL>] and [VALUE]/[VALUE+] buttons to edit the reverb send level.

Save the Edited Settings

1. Press either the [VOICE] or [TRIG] button, use each modes display to edit the settings.

2. Press the [SAVE/ENT] button, 3. Use the [VALUE]/[VALUE+] buttons to set the save address.

Select a Drum Kit

1. Press the [PLAY] button to open this display,

Volume Level

Voice Category Voice Number

Reverb Send Level

Save Address

4. Press the [SAVE/ENT] button, after the confirmation display appears, press the [SAVE/ENT] button again.

KIT =1 Acoustic

SONG=1 Latiniq

16

KIT =1 Acoustic

SONG=1 Latiniq

Drum Kit

Song

KIT =1 Acoustic

SONG=1 Latiniq

Now that you have the DTXPRESS properly connected, lets make some music!

4. Change the instrument volume for each pad. Hold the [SHIFT] button and rotate the Click VOL knob to

adjust the volume of the Bass Drum.

Play the DTXPRESS!

1. Switch the power ON After confirming that each of the devices, pads, external de- vices, etc. are all properly connected, push the POWER/VOL knob on the front panel to switch the power ON. The DTXPRESS is ready to operate when the display, shown below, for selecting the drum kit and song appears. * The previously selected drum kit or song will be displayed.

To avoid damage to your speakers, first switch the DTXPRESS power ON then switch on Audio De- vices and the Mixer or Amplifier.

2. Hit a pad While hitting a pad, rotate the POWER/VOL knob little by little to the right until a comfortable volume level is reached. The volume level is increased as the knob is rotated to the right and decreased as it is rotated to the left.

3. Change the Drum Kit Try out the voices for each of the kits. Drum kit numbers 1-48 consist of 48 types of preset drum kits that have been specially programmed by Yamaha. m [Pre- set Drum Kit List] (P. 72) Use the [SEL<]/[SEL>] buttons to move the flashing cur- sor to the drum kit number, then use the [VALUE]/ [VALUE+] buttons to select the drum kit.

Try out the different drum kits and select one drum kit you like. * Some drum kits have Pad Songs and Drum Loop Voices

that will start when the corresponding pad is hit.

Drum Kit NameDrum Kit Number

Hold the [SHIFT] button and rotate the ACCOMP. VOL knob to adjust the volume of the Snare Drum.

* The Bass Drum and Snare Drum volume settings, described above, will reset when the power is switched off.

Double-click the [VOICE] button, the volume setting dis- play for each pad (Input Source) will be displayed.

Hit the pad you want to adjust the volume of and use the [VALUE]/[VALUE+] buttons to adjust the volume. * The same display can be used to adjust the pan (the posi-

tion of the voice within the stereo field) for each pad. (P. 41)

HINT According to the setting in the Utility modes [1-3. Volume Mode] (P. 52), the volume of the cymbal, drums and other instruments can be adjusted using the knobs shown above.

5. Change the sound quality heard through the monitor. Double-click the [UTIL] button, the sound quality setting dis- play for the audio signal that is transmitted to the OUTPUT jacks and PHONES jack will be displayed.

KIT IN=pad 1 V=-

Vol= 116 Pan= C

Volume

UT TG MASTER

EQ Lo=+ 6 Hi=+ 0

Press the [SEL<]/[SEL>] buttons to move the flashing cur- sor to the Lo or Hi position, then use the [VALUE]/[VALUE+] buttons to adjust the sound quality.

TrebleBass

17

Play the DTXPRESS along with the metronome. Try out the Groove Check Function to check your rhythmic accuracy.

2. Use the Groove Check Function As you play the pads, the DTXPRESS Groove Check func- tion will check your rhythmic accuracy and display the re- sults. Your timing is compared to the click of the metronome and the accuracy is displayed.

2-1. Set the Metronome Before you use the Groove Check Function, you will have to select the tempo, beat and finer quantization that matches the type of rhythm you want to practice.

2-2. Display the Groove Check Function Hold the [SHIFT] button and press the [SEL>] button to dis- play the Groove Check Function shown below.

Play Along with the Metronome

1. Turn On the Metronome Press the [CLICK] button to start the metronome. The lamp in the [CLICK] button will light every beat of each measure. Press the [CLICK] button again to stop the metronome. The click voice volume is adjusted with the CLICK VOL knob.

1-1. Set Metronome Tempo Hold the [SHIFT] button and press the [PAGEt] button, the tempo setting display will appear. Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the tempo value, then use the [VALUE]/[VALUE+] but- tons to set the desired tempo. The Tempo setting range is q=30-300.

TRIG =1 Medium

=110=--= 4/4=

Tempo Value

1-2. Set the Metronome Beat In the setting display shown above, press the [SEL>] button to move the flashing cursor to the beat value, then use the [VALUE]/[VALUE+] buttons to set the desired beat. The Beat setting range is 1/4-8/4, 1/8-16/8, 1/16-16/16.

1-3. Set the Metronome Note Value In the setting display shown above press the [SEL>] button to move the flashing cursor to the note value, then use the [VALUE]/[VALUE+] buttons to set the click tempo (finer quantization).

1-4. Set the Click Voice and Other Settings The metronome produces three different click voices. hi will sound at the top of the measure, mid will sound on every quarter note and lo will sound on the beats of finer quantization. Each of the click voices can be set to any voice (drum instru- ment voices) and pitch you like. In the next section [Play with the Song] we will explain how to change the voices in detail. Refer to the Utility modes [3. Sequencer Group] (P. 56) sec- tion for more information.

Beat Note Value

2-3. Hit a Pad in Tempo with the Metronome Press the [CLICK] button to start the metronome, then hit the snare drum pad. The number that is displayed next to Groov= on the left

side of the display indicates the accuracy of each stroke on the pad. A (minus) value is displayed when your timing is later than that of the click voice (just timing) and a + (plus) value is displayed when your timing is earlier than that of the click voice.

The number that is displayed next to Ave= on the right side of the display indicates the overall accuracy or aver- age of the values that are displayed next to Groov=. The Groove Function can be used to check your accuracy on the entire drum set or on an entire song.

The Groove Check Function can be used not only on the snare drum, but on any of the DTXPRESS pads. Also, you can change the metronomes pattern to a sixteenth or triplet note feel. Try practicing with some of the other settings.

* Hold the [SHIFT] button and press the [SEL>] button twice to reset the data.

KIT =1 Acoustic

Groov=+12Ave=+ 6

Average accuracyAccuracy of each stroke

18

The DTXPRESS has a total of 95 preset songs that are good for rhythm practice. Try and play along with a song.

While setting the Rhythm Mute, a will be displayed at the end of the song name.

Play Along with a Song

1. Select a Song Select one of the DTXPRESS songs and listen to it. Song numbers 1-95 are preset songs that have been created by Yamaha. m [Preset Song List] (P. 79) Press the [PLAY] button to display the Drum Kit & Song display.

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the song number, then use the [VALUE]/[VALUE+] but- tons to select the song.

KIT =1 Acoustic

SONG=1 Latiniq

* When a song is switched, the drum kit also changes to a kit that is set for that song.

2. Listen to the Song When the [START/S] button is pressed, the song will start play- back from the beginning. The [SONG] lamp in the button will light on the first beat of each measure.

KIT =1 Acoustic

SONG=1 Latiniq

Song Number Song Name

The song will stop when it reaches the end. You can stop the song during playback by pressing the [START/ S] button.

* Some songs repeat.

To cancel the Rhythm Mute, hold the [SHIFT] button and press the [PAGEs] button again.

HINT The mute function can be used during song playback.

To cancel the Mute, hold the [SHIFT] button and press the [PAGEs] button again.

4. Adjust the Song Volume The song volume is adjusted with the ACCOMP VOL knob. Use both the ACCOMP VOL knob and the POWER/VOL knob (overall volume of song and pads) to adjust the balance be- tween the song and your drum part.

5. Change the Songs Tempo Hold the [SHIFT] button and press the [PAGEt] button to display the Tempo Setting display. In the same manner as the metronome, use the [SEL<]/ [SEL>] to move the flashing cursor to the Tempo value, then use the [VALUE]/[VALUE+] buttons to set the desired tempo (q=30-300).

KIT =1 Acoustic

SONG=1 Latiniq Indicates the Rhythm Mute

TRIG =1 Medium

=110=--= 4/4=

Tempo Value

Press the [PAGEs] button to return to the original display (Drum Kit & Song setting display).

6. Play Along with the Click Voice With the drum part muted, it may be a little difficult to keep time. In this case, use the metronome along with the song. Using the click voice as a reference will make it easier to play along with the song.

Press the [CLICK] button to start the metronome. It will be in tempo with the song. Press the [CLICK] button again to stop the metronome. The Click Voices volume can be adjusted using the CLICK VOL knob.

HINT Before song playback, you can have the metronome give a two-measure count. (m Utility Mode [3-5. Count Switch] Reference Guide : P. 33)

3. Mute a Drum Part Try playing along with the song. Hold the [SHIFT] button and press the [PAGEs] button, then press the [START/S] button to playback the song. A drum part in the song will be muted (does not produce the part) (Rhythm Mute Function). You will play the drum part.

19

7. Change the Click Voice When the click voice resembles voices that are found in the song it might be hard to hear. In this case it is a good idea to change the click voice.

We will use the factory set 4-beat click voice (a high and low bell voice) as an example here. Change voice that is heard on the first beat. Slowly press the [UTIL] button three times and the following display will appear.

Here, select 010 Marimba. Press the [CLICK] button to start the metronome and the marimba voice will be delivered instead of the previously assigned voice. The same procedure can be used to change the other click voices (mid, lo) to a voice you prefer. Press the [PLAY] button to return to the original display (Drum Kit & Song setting display).

8. Change the Drum Kit When you want to use a different drum kit with a particular song, change only the drum kit number using the Drum Kit & Song setting display.

HINT The metronome (click voice) can be set to start/stop when the song starts/stops. (m [3-8. Click Mode] (P. 58)

7-1. First, use the [SEL<]/[SEL>] buttons to move the flash- ing cursor to the Click Voice Type position, then use the [VALUE]/[VALUE+] buttons to assign the hi click voice (the click voice heard on the first beat).

7-2. Next, use the [SEL<]/[SEL>] buttons to move the flash- ing cursor to the Voice Category position, then use the [VALUE]/[VALUE+] buttons to assign the Drum Voice Category that will be used for the Click Voice. Each of the following characters indicates a drum voice category.

K: Acoustic Kick k: Electric Kick S: Acoustic Snare s: Electric Snare T: Acoustic Tom t: Electric Tom C: Cymbal H: Hi-hat P: Percussion E: Effect 1 e: Effect 2 L: Drum Loop m: misc. voices

Here, select the misc. voices m.

7-3. After selecting the category, press the [SEL>] button to move the flashing cursor to the Voice Number, then use the [VALUE]/[VALUE+] buttons to assign the drum voice that will be used for the click voice.

UT SEQ Click= hi

=P/053 MtBel

Click Voice Type

Voice Category Voice Number Voice Name

Play Along with a Song

Drum Kit Name

9. Change the Song but Not the Drum Kit Normally, when the song is switched the drum kit will be au- tomatically switched to the kit that is set in the song. However, if the Rhythm Mute Function ([SHIFT]+[PAGEs]) is used, the drum kit will not change when the song is switched.

* Also, in the Utility modes [2-2. Channel 10 Program Change/ Receive Channel Event] (P. 54) set the Channel 10 Pro- gram Change to not receive program changes and then only the song will change.

10. Mute Individual Drums You can mute individual drums like the [Bass Drum], [Snare Drum], [Cymbal], [Other Drum Instruments]. This function is convenient when you want to practice indi- vidual drum parts. In the Drum Kit & Song setting display, press the [PAGEt] button twice, the following display (Song & Mute) will ap- pear.

KIT =1 Acoustic

SONG=1 Latiniq

Drum Kit Number

Produces sound

Use the [SEL<]/[SEL>] buttons to select the drum instru- ment (Ki: Bass Drum, Sn: Snare Drum, Cy: Cymbal, Mi: oth- ers) you want to mute, then press the [VALUE+] button to change the speaker icon () to the mute icon (m). To cancel the Mute Function, press the [VALUE] button to return to the speaker icon ().

SONG=1 Latiniq

Ki=Sn=mCy=Mi=

Mute (Does not produce sound)

20

Next, lets try recording your performance to the DTXPRESS sequencer. With song data you record you can switch drum kits, change the tempo and playback in the same way as preset songs.

* When there is data in the other track, the number of mea- sures in that track will determine the length of the song.

2-2. Select the Record Mode Select the method for recording from the following record modes.

Overwrite (Ovr): The record operation will be in a repeat mode. When the song reaches the end of the last mea- sure, it will automatically start again from the beginning and new data will be added to the tracks previous data.

Replace (Rpl): When the song reaches the end of the as- signed measure or the [START/S] button is pressed, re- cording will stop (will not repeat).

2-3. Set the Track For Recording Select either track 1 or 2 for recording.

2-4. Set the Metronomes Tempo and Beat Set the tempo and beat that will be used by the Metronome when recording.

2-5. Set the Quantize Function The Quantize function is used to align the timing of your per- formance with that of the nearest specified beat. The accuracy of quantization is assigned with a note value. The quantize function can be used when recording.

* If this function is set to no, the quantize function will not operate.

* You can use the Quantize function after recording is com- plete. (P. 49)

Record Your Performance

Recording System Recording can be done in any of the user songs (No. 96-127)

that supplied for recording. You cannot record to preset songs (No. 1-95).

User songs contain 2 tracks that can be recorded to. Record- ing can be done one track at a time.

The song records (memory) data that precisely relates to when and how each pad was hit, and stores that information. This is called sequence data. MIDI data from the MIDI IN/TO HOST jacks can be recorded simultaneously.

Sequence data can be freely used to change the tempo, select the voice or drum kit during playback.

m P. 48 [2. Program Change, Bank Select]

Before recording, set the number of measures for the song you want to record. Recording is done in real-time. When the end of the assigned measure is reached, the record func- tion can be set to act in one of two ways. (1) The song will automatically stop (Replace) and recording will be complete. (2) The song will repeat from its beginning and further data can be added to the previously recorded data (Overwrite).

OK, Lets Start Recording

1. Select the Song You Want To Record Press the [PLAY] button to display the Drum Kit & Song dis- play, select a User Song number (No. 96-127).

* User songs that already contain data in both tracks cannot be recorded to.

* If a song is not selected when you start to record, the lowest numbered empty user song will automatically be selected to record. In the same manner, an empty user song will be se- lected if a preset song has been selected for recording.

2. Set the Recording Conditions Hold the [SHIFT] button and press the [START/S] button, the following Recording Conditions setting display will appear. Use the [SEL<]/[SEL>] buttons to select the parameter you want to set, then use the [VALUE]/[VALUE+] buttons to set each of the following recording conditions. 2-1. Set the Number of Measures to be Recorded.

REC M= 32=Rp1=1

=120 B= 4/4Q=

QuantizeBeatTempo

Track

Record Mode

Number of Measures for Recording

Determine the number of measures you want to record and set.

How Quantize Works (an example) Recorded notes were not played in time.

Just Timing

3. Start Recording Press the [START/S] button, after a two-measure count record- ing will start. Record while listening to the metronomes click voice.

* When the track assigned for recording contains data and the [START/S] button is pressed, the error message Data not Empty will appear and the recording operation will not be carried out.

The Quantize Function aligns the timing.

21

When the Record Mode is set to Replace (Rpl). The following display will appear while recording (only dis- played, cannot be changed).

5. Redo the Recording To record again, use the following procedure to clear previ- ously recorded data in the track, then try recording again.

To clear song data (both tracks 1 and 2). Double-click the [SONG] button, the Clear Song display, shown below, will appear.

Record Your Performance

When the end of the assigned measure number is reached, re- cording will automatically stop, and the display will return to the Drum Kit & Song display.

* You can also stop recording by pressing the [START/S] but- ton.

When the Record Mode is set to Overwrite (Ovr). The following display will appear while recording (only dis- played, cannot be changed).

REC M= 18=Rp1=1

Now Recording.

The measure number currently being recorded.

The song being recorded will continuously repeat until the [START/S] button is pressed. When the song reaches the end of the last measure, it will automatically start again from the beginning and new data will be added to the tracks previous data. When the record mode is set to Overwrite (Ovr), press the [SAVE/ENT] button while recording to undo (do again) the record operation. The data previously recorded from the be- ginning of the song, up until the [SAVE/ENT] button was pressed, will revert to the data originally present.

The measure number currently being recorded.

REC M= 18=Ovr=1

UNDO press ENT

Press the [START/S] button to stop recording, the display will return to the Drum Kit & Song display.

If the power is cut off during recording, all user song data may be lost. Please use caution.

4. Listen to the Song Press the [START/S] button, playback of the song you just recorded will start from its beginning. You can also change the drum kit and playback the song with a different kit.

m P. 48 [2. Program Change, Bank Select]

How the Undo Works (an example)

Data recorded the first time.

Data recorded the second time.

Pressing the [SAVE/ENT] button here, only the data recorded the second time will be erased.

Press the [SAVE/ENT] button, all of the data in the currently selected song will be cleared.

To clear data from one track. Double-click the [SONG] button, after the Clear Song display, shown above, appears press the [PAGEs] button 2 times. The Clear Track display shown below will appear.

Use the [VALUE]/[VALUE+] buttons to set the number of the track you want to clear, then press the [SAVE/ENT] but- ton, Are you sure ? will appear in the display. Press the [SAVE/ENT] button again, all of the data in the currently assigned track of the selected song will be cleared.

6. Record One More Track In the same manner, one more track can be used to record. However, the number of measures cannot be changed.

7. Give the Song a Name On the display, no name will appear for the song name. Change the name to an original name. Press the [SONG] button to display the song mode, use the [PAGEs]/[PAGEt] buttons to select the Song Name setting display shown below.

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the character you want to change, then use the [VALUE]/ [VALUE+] buttons to select the desired character. The available characters to choose from are listed below. (in order)

Space

!"#$%&'()*+,-.0123456789:;<=>?@

ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`

abcdefghijklmnopqrstuvwxyz{|}

A maximum of 8 characters can be used for the song name.

If the power is switched off, the completed song will be stored.

SONG Clear Song

Are you sure ?

SONG Clear Track

Track=1

SONG

SngName=no name

22

You can assign voices you like to each of the pads, and set the tuning (pitch), voice, decay, reverb, etc. to create your own original drum kit.

2. Try Changing the Volume Lets change the volume of the drum voice that is delivered when the pad is hit. Adjust the volume balance between the other pads. Press the [PAGEt] button and the following display will ap- pear.

Create Your Own Original Drum Kit

1. Select the Drum Voice First, select a drum voice for the kit you want to create. Lets try assigning a snare drum voice. It doesnt matter what drum kit you select (the drum kit that is created will be saved to a user drum kit (No. 49-80)).

1-1. Select a Snare Drum for the Input Source. Press the [VOICE] button and the display for selecting the Drum Voice will appear.

Input Source Layer Number

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the input source position, then use the [VALUE]/[VALUE+] buttons to select pad 2. This means that the snare pad in- put that is connected to trigger input jack 2 SNARE is selected. The value V=1 indicates that the layer number=1. Two voices can be delivered (2 layer) with one input source (trigger in- put). In this case, you will have to assign which voice will be used here.

1-2. Select the Drum Voice Category. Next, decide the drum voice category. The drum voice category is the same category that was used in the Metronome Click Voice (P. 19). For this example, lets select s: Electric Snare. Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the voice category position, then use the [VALUE]/ [VALUE+] buttons to select s. A * mark will appear between KIT and IN. This is to let you know that data in the currently selected drum kit has changed.

1-3. Select the Drum Voice. Next, lets select a drum voice. Using the same procedure you used when you changed the metronome click voice (P. 19), press the [SEL>] button to move the flashing cursor to the Voice Number position, then use the [VALUE]/[VALUE+] buttons to assign the drum voice. For this example, lets select 014 Dance01.

KIT IN=pad 1 V=1

=K/017 BDaftty1

Voice Category Voice Number Voice Name

With this, we have assigned a drum voice for the kit you want to create. Now, lets try to edit this drum voice in several ways and create your own original snare drum voice.

KIT IN=pad 2 V=1

=s/014 Dance01

KIT*IN=pad 2 V=-

Vol= 120 Pan= C

Volume Pan

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the volume level position, then use the [VALUE]/ [VALUE+] buttons to set the volume level.

* V=- appears when the drum voice is not a 2 layer voice.

HINT Press the [VOICE] button to monitor the voice just as if the pad were hit.

3. Try Changing the Pan Using the same display, you can change the pan setting for the drum voice. According to this setting you can move the position of the currently selected drum voice within the stereo field as fol- lows: L64 (left side) C (Center) R63 (right side). Press the [SEL>] button to move the flashing cursor to the pan level position, then use the [VALUE]/[VALUE+] but- tons to set the pan value.

4. Try Changing the Tuning (Pitch) Lets try and change the tuning (pitch) of the drum voice. Press the [PAGEt] button and the following display will appear.

KIT*IN=pad 2 V=-

Tune C= 0 F= 0

Tuning in half-step increments

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the C or F position, then use the [VALUE]/[VALUE+] buttons to set the pitch of the voice. Tuning for C= is in increments of a half-step, tuning for F= is in steps of approximately 1.17 cents.

5. Try Changing the Decay (the length of time it takes for the voice to fade) Lets try and change the voices decay (the length of time it takes for the voice to fade). Press the [PAGEt] button twice and the following display will appear.

Finer tuning

KIT*IN=pad 2 V=-

Decay=+ 8 Fc= 0

Decay Filter Cutoff Frequency

23

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the decay value position, then use the [VALUE]/[VALUE+] buttons to set the amount of decay. A + (plus) value will produce a faster decay.

6. Try Changing the Character of the Voice (Filter Setting). Using the same display you can set the Filter Cutoff Frequency. Try to change the character of the voice (the brightness of the voice). Press the [SEL>] button to move the flashing cursor to the Fc= position, then use the [VALUE]/[VALUE+] buttons to set the value. A + (plus) value will produce a brighter sound.

7. Try Adjusting the Volume Balance of the 2 Layer Voice. If the selected drum voice is made with 2 layers (1 drum voice made with 2 voice waves), the volume balance can be adjusted between the 2 waves. Press the [PAGEs] button and the following display will appear.

10. Save the Voice You Have Created Lets save the drum voice you created to the DTXPRESS memory. Drum kit numbers 49 80 (these are called user drum kits) are used for saving individual drum kits. Press the [SAVE/ENT] button, the following display will ap- pear.

Create Your Own Original Drum Kit

Use the [SEL<]/[SEL>] and [VALUE]/[VALUE+] buttons to select the layer number.

* If the assigned voice is not made of 2 layers this setting is not valid.

Press the [SEL>] button to move the flashing cursor to the layer balance position, then use the [VALUE]/[VALUE+] buttons to set the layer balance value.

8. Adjust the Amount of Reverb. Lets try and adjust the amount of reverb effect that is applied to the voice. Use the [PAGEs]/[PAGEt] buttons to select the display shown below.

KIT*IN=pad 2 V=1

LayerBalance=+20 Layer Balance

Layer Number

Use the [SEL<]/[SEL>] buttons to move the flashing cursor to the reverb send level position, then use the [VALUE]/ [VALUE+] buttons to set the value. Large values will increase the amount of reverb applied to the voice, 0 will produce no reverb.

* This setting is the reverb level for each input source. The overall reverb level for the drum kit is set in [5-2. Drum Re- verb Send] (P. 47)

9. Adjust the Balance Between Layer 1 and 2. If you have used a 2 layer voice in the voice you just created, adjust the balance between the voices by adjusting the volume of each voice.

* You can select the conversion curve for 2 voices. m Drum Kit Edit Mode [2-1. Cross Fade] (P. 43)

KIT*IN=pad 2

Reverb send= 40 Reverb send level

Use the [VALUE]/[VALUE+] buttons to set the drum kit num- ber (49 80) for saving your drum kit to. Press the [SAVE/ENT] button, Are you sure ? will appear on the display asking for confirmation.

* To cancel the save operation, press the [VALUE] button.

Press the [SAVE/ENT] button again, the save operation will be carried out, then Complete! will appear. After Com- plete! appears, the display will return to the Drum Kit & Song setting display.

11. Give Your Drum Kit a Name The completed drum kit will still have the original drum kits name. Press the [VOICE] button to enter the Drum Kit Voice Edit mode, then press the [PAGEt] button to display the Drum Kit Name setting display shown below. With the same proce- dure you used when you made a Song, give your drum kit an original name. (P. 21)

Store Drumkit

To= 49 Init Kit

Now the drum kit with the original snare drum you created is complete. Use the same procedure to create drum voices for the other pads (input source) and create a complete drum kit that is all your own.

HINT

The DTXPRESS also has keyboard voices that comply with the GM System Level 1. So, not only drum voices, but pi- ano, guitar, bass, strings, brass, reeds, effect, etc. can be delivered when the pad is struck. To use keyboard voices with the pads first, change the pads MIDI channel to any channel other than 10 (P. 42 [1-7. Channel, Gate Time]), then select the MIDI note number of the voice you want to use in (P. 42 [1-6. Note Number] ) * If the [2-5. Key Off Enable] (P. 44) is set to disable,

some voices may sound continuously. In this case, press the [SHIFT] + [VOICE] buttons to stop voices sounding.

KIT Common

KitName=Acoustic

24

There is much more to the DTXPRESS than what we have covered so far. With a full understanding of these functions you can get the most out of the DTXPRESS.

Switch the signals between trigger input jacks 1 and 9/10 m P. 38 [2-2. Input Exchange]

Copy trigger setup data from one trigger input jacks setup to another m P. 37 [1-6. Trigger Setup Copy]

Temporarily prohibit reception of trigger signals from all pads connected to the DTXPRESS m P. 52 [1-2. Trigger Bypass]

Switch the trigger bypass function (above) ON/OFF from a pad. m P. 44 [2-6. Function]

Set the Reverb The DTXPRESS is equipped with a digital reverb section. Set the reverb type and reverb time for each drum kit

m P. 45 [3-1. Reverb Type, Time]

The following three methods can be used to set the amount of reverb.

Adjust the reverb level for the voice delivered by the pad of each input source, m P. 43 [2-2 Reverb Send]

Adjust the reverb send level for the entire drum kit, m P. 47 [5-2. Drum Reverb Send]

Adjust the DTXPRESS overall reverb send level, m P. 45 [3-2. Reverb Master Return]

Adjust the amount of reverb for each drum kit in the user drum map m P. 60 [5-6. Reverb Send]

Bypass the reverb circuit (no reverb). m P. 59 [4-4. Reverb Bypass]

Settings related to the Drum Voice Set the cross fade between voice layers 1 and 2.

m P. 43 [2-1. Cross Fade]

Set the rim voice to simultaneously trigger the pad voice when stereo pads are used. m P. 45 [2-8. Rim to Pad]

Set the alternate group and key assign mode for voices that are delivered simultaneously. m P. 43 [2-3. Alternate Group, Key Assign Mode]

Set the key ON/OFF that is transmitted when the pad is hit. m P. 44 [2-4. Hold Mode]

Set whether to recognize or not key off messages. m P. 44 [2-5. Key Off Enable]

Getting More Out of Your DTXPRESS

Factory Set The internal settings of the DTXPRESS will be returned to their factory preset condition.

m Utility Mode [1-6. Factory Set] (P. 53)

If the factory set operation is carried out, data for the User Drum Kit, User Trigger Setups and User Songs will be lost.

Functions related to connections and input source (pads)

Drum kits can be selected by hitting a pad. For example, with an optional Yamaha Bar Pad BP80 connected to the trigger input jack 9/10, you can hit the left bar pad to decrease the value of the drum kit number by 1. Likewise, hitting the right bar will increase the value of the drum kit number by 1. When the function described above is used in any drum kit m P. 38 [2-1. Increment/Decrement] When the function described above is used in a specified drum kit. m P. 44 [2-6. Function]

A hi-hat controller connected to the trigger input jack 1 KICK can be used as a KICK pedal. m P. 36 [1-1. Pad Type]

Several methods are available for adjusting the sensitivity of pads and drum triggers.

To automatically set suitable settings for pads and drum triggers connected to the DTXPRESS m P. 36 [1-1. Pad Type]

To greatly modify the sensitivity, m Change the INPUT ATTENUATION switch on the rear panel. (P. 10) For minor adjustments to the sensitivity, m P. 36 [1-2. Gain, Minimum Velocity]

Set the sensitivity of the hi-hat controller connected to the HI HAT CONTROL jack. m P. 47 [5-3. Hi-Hat Sensitivity]

Set the point at which the hi-hat controller closes the hi-hat and the amount of time it takes to detect a foot splash m P. 53 [1-5. Hi-Hat Offset]

Eliminate cross-talk (mixed input signals between the jacks) m P. 37 [1-4. Self Rejection/Rejection] m P. 37 [1-5. Specified Rejection]

Eliminate double-triggers (2 sounds played at the same time) m P. 37 [1-4. Self Rejection/Rejection]

Set the velocity curve that determines the relationship between the strength that the pad is hit and the volume that is produced m P. 37 [1-3. Velocity Curve]

25

Settings Related to the Tone Generator The following settings will have an effect over the entire tone

generator. Equalizer (adjust the tone quality), Tuning, Volume, Reverb Bypass m P. 58 [4. TG (Tone Generator) Group]

Settings Related to the Song Automatically switch the main song when the drum kit is

switched. m P. 47 [5-4. Song Select]

Control the simultaneous playback (start/stop) of up to 3 songs by hitting the pad. m P. 44 [2-7. Pad Song]

Edit the following parameters in song sequencer data Tempo, Repeat Playback, Program Change, Bank Select, Vol- ume, Pan, Song Copy, Quantize, Clear Track, Merge Track, Clear Song and Song Name m P. 48 [Song Job Mode]

Playback the song at the set tempo, even when the song is switched. m P. 58 [3-7. Use Tempo]

Other Functions Along with triggering voices the pads can be used for a variety

of control functions. Pad song playback/stop, metronomes click voice ON/OFF, switch drum kits, trigger bypass ON/OFF and playback/stop of the main song. m P. 44 [2-6. Function]

Assign pads (trigger input source) in the Trigger Setup Edit mode and Drum Kit Voice Edit mode simply by hitting the pad. m P. 52 [1-1. Learn Mode]

Adjust the volume of the cymbal, drum and other instruments using the ACCOMP. VOL. knob and CLICK VOL. knob. m P. 52 [1-3. Volume Mode]

Display the page that was previously used in the Trigger Setup Edit mode and Drum Kit Voice Edit mode. m P. 52 [1-4. Jump to Recent Page]

Using MIDI The DTXPRESS is equipped with MIDI IN/OUT jacks and a TO HOST jack. These jacks are used to exchange data between an external MIDI device/computer and the DTXPRESS. The MIDI data format is used.

About MIDI MIDI (Musical Instrument Digital Interface) is a world stan- dard that provides a means to connect instruments and com- puters and allow them to transmit and receive performance and other data. This standard allows computers and instru- ments of different makers and types to communicate.

Using MIDI the DTXPRESS can perform the following opera- tions. Refer to the [Connecting a MIDI Device] section (P. 12) for more information on connecting external MIDI devices.

Bulk Dump/Bulk In Data for each of the settings in the DTXPRESS can be transmitted to an external MIDI device or computer (Bulk Dump). When con- nected to the DTXPRESS, a device equipped with a save func- tion, such as the Yamaha MDF3, etc., can be used to backup your data and create a library with. Also, the data saved in an external device can be transmitted back to the DTXPRESS (Bulk In).

Synchronized Playback with External MIDI Devices

When two MIDI devices that use tempo information such as a sequencer, etc. are connected, one device must play along with the other (sync) using tempo information (clock) transmitted by the master device. Playback of an external sequencers data can be synchronized with the DTXPRESS song and metronome click. Also, playback of the DTXPRESS song can be synchronized to an external se- quencer.

Transmit and Receive MIDI Data The DTXPRESS tone generator can be driven by MIDI song

data (sequence data) transmitted from an external MIDI de- vice. This song data can be recorded along with your perfor- mance on the DTXPRESS.

The DTXPRESS drum kits can be switched and song play- back can be controlled from an external MIDI device.

Hi-hat controller information can be transmitted via MIDI.

A variety of other MIDI information can also be transmitted and received. Refer to the [Drum Kit Voice Edit Mode] (P. 39), [Utility Mode] (P. 51), [MIDI Data Format], (P. 80) etc. for more information.

Getting More Out of Your DTXPRESS

Set the volume of the entire drum kit. m P. 47 [5-1. Volume]

Create an original drum kit. m P. 59 [5. MAP (Drum Map Group)]

26

Connecting a Computer The following two methods are available for connecting the DTXPRESS to a computer.

1. Directly connect the computers serial port to the DTXPRESS TO HOST jack.

2. Connect the DTXPRESS MIDI IN jack to the computer through a MIDI interface.

1. Directly connect the serial port to the TO HOST jack.

The method used for connect and transferring signals between a computer and the DTXPRESS is basically the same, no matter what type of computer is used.

Getting More Out of Your DTXPRESS

Use a cable to connect the devices and set the HOST SE- LECT SWITCH according to the type of computer serial port and clock used. Carefully read the instructions on the right side of this page and select an appropriate cable for the type of computer you are using.

HINT The input signal from the TO HOST jack will be trans- mitted to the DTXPRESS tone generator and se- quencer, and simultaneously transmitted to the DTXPRESS MIDI OUT jack. At this time, only mes- sage for the port number that is set in the Utility modes [2-10. Host Thru Port] (P. 56) will be sent to the MIDI OUT jack. The signal from the tone generator and sequencer is merged with the signal from the MIDI IN jack and output to the TO HOST jack.

2. Connect the MIDI IN Jack to a MIDI Interface If you are using a computer equipped with a MIDI interface,

connect the MIDI OUT jack on the computer to the MIDI IN jack on the DTXPRESS. Set the HOST SELECT switch to the MIDI position.

If you are using a Macintosh series computer with an external MIDI interface, connect the MIDI interface to the computers RS-422 jack (modem or printer port), connect the MIDI OUT jack on the interface to the MIDI IN jack on the DTXPRESS. Set the HOST SELECT switch to the MIDI position. * When the HOST SELECT switch is set to the MIDI position,

the transmission and reception via the TO HOST jack is ig- nored.

Computer

Serial Port

Serial Cable

TO HOST

DTXPRESS

Computer Connecting Cables

Mac Apple Macintosh Peripheral cable (M0197). Maximum length 2 meters.

mini DIN 8-pin mini DIN 8-pin

2 (HSK i)1 1 (HSK o)2 5 (RxD _)3 4 (GND)4 3 (TxD _)5 8 (RxD +)6 7 (GP i)7 6 (TxD +)8

PC-1 8-pin MINI DIN to D-SUB 25-pin cable. If your PC-1 type computer has a 9-pin serial port, use the PC-2 type cable. Maximum length 1.8 meters.

D-SUB 25-pin

mini DIN 8-pin

5 (CTS)1 4 (RTS)2 3 (RxD)3 7 (GND)4

8 2 (TxD)5

PC-2 8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1.8 meters.

8 (CTS)1 7 (RTS)2 2 (RxD)3 5 (GND)4

8 3 (TxD)5

mini DIN 8-pin

D-SUB 9-pin

Reference

DTXPRESS Internal Makeup .................. 28

Drum Kit Play Mode ................................ 30

About the Song ....................................... 32

Trigger Setup Edit Mode ......................... 35

Drum Kit Voice Edit Mode ....................... 39

Song Job Mode ....................................... 48

Utility Mode .............................................. 51

This section describes each function of the DTXPRESS in detail. You can use it like a dictionary to look up the functions you cant understand. Each mode is listed in the same order as they are displayed in the DTXPRESS. The Table of Contents (P. 6) and Index (P. 85) will assist in locat- ing functions and lists.

28

The Tone Generator is sounded according to the Drum Maps for each of the Drum Kits Each Preset Drum Kit has its own Drum Map User Drum Kits No. 49-80 use a common (one) Drum Map.

DTXPRESS Internal Makeup The DTXPRESS Internal Signal Flow

Sequencer data from a computer or an external MIDI device. Song Data

Record

Preset No. 1-95

User No. 96-127

Record

Playback

Input for Trigger Signals produced when the pad is struck

Trigger Setup Data Buffer

Trigger Setup Data

Preset No. 1-7

User No. 8-11

Drum Kit Data Buffer

Copy

Copy

Store

Drum Kit Data

Preset No. 1-48

User No. 49-80

Transmits key on/off, program change, note number, etc. MIDI data to a computer or an external MIDI device.

Tone Generator

Audio Signal Output

Pad Data Signal Flow In order for the DTXPRESS to effectively manage trigger signals transmitted from the pads connected to the Trigger Input Jacks (1 KICK, 2 SNARE, 9/10) and the HI HAT CONTROL jack, trig- ger signals are adjusted to a suitable signal in the Trigger Setup Buffer using the Trigger Setup. Signals transmitted from the Trigger Setup Buffer will enter the Drum Kit Buffer. In the Drum Kit Buffer, the Drum Kit is set as to what voices will be used and how voices will be delivered for each of the Trigger Input Sources. The Tone Generators Voices will be produced according to these settings and its audio signal will be transmitted to the OUTPUT jacks and PHONES jack.

Trigger Setup Data This mode is used for adjusting the trigger input, from pads and trigger sensors connected to the Trigger Input Jacks, to a suitable signal the sensitivity and velocity curve settings. (The signals char- acteristics will change according to the strength of the hit.) Also, cross-talk and double-trigger can be effectively eliminated with the settings available here.

Along with 7 preset trigger setups (No. 1-7), there are another 4 user trigger setups (No. 8-11) available for storing original setups. After selecting a trigger setup for use, the data will be copied to the Trigger Setup Data Buffer where the copied data will be used in performance. (Refer to the illustration above.) Setup data can be freely changed in the Trigger Setup Edit mode and saved, if necessary, to the User Trigger Setups memory (No. 8-11).

Drum Kit Data This mode is used for setting drum kit voices, for example, assign a voice to each pad (trigger input source) used in the drum kit and perform settings such as selecting the voice, tuning, reverb level, etc. The DTXPRESS has 48 preset (No. 1-48) drum kits and another 32 user (No. 49-80) drum kits that are used for saving original drum kits created by the user. As in the Trigger Setup, the selected drum kits data will be copied to the Drum Kit Data Buffer where the copied data will be used in performance. (Refer to the illustration above.) This Drum Kit data can be freely changed in the Drum Kit Voice Edit mode and saved, if necessary, to the User Drum Kits memory (No. 49-80).

29

Tone Generator The DTXPRESS tone generator contains a total of 910 drum and percussion voices. Preset Drum Kits use an exclusive Drum Kit Map for each kit in which voices for the kit are assigned to individual MIDI note num- bers. The User Drum Kit uses one drum map (User Drum Map) that is common for all drum kit numbers 49-80. The Utility modes [5. Map (Drum Map)] group can be used to assign voices to each MIDI note number (0-127) and edit the drum kit. Along with the DTXPRESS drum and percussion voices, the DTXPRESS possesses a variety of keyboard voices (128 voices) that are based on the GM System Level 1. It is possible to deliver piano and brass voices by hitting the pad and playback songs with the internal sequencer or from external sequencer data. A maxi- mum of 32 voices can be delivered simultaneously.

Song Data The DTXPRESS contains 95 preset songs (No. 1-95) that consist of not only drum parts but also keyboard, brass, etc., accompani- ment parts. You can enjoy the songs as they are or mute the songs drums or a single drum voice (snare drum, etc.) and play along with the drum. Also, you can record your performance to the User Song memory (No. 96-127). Each song consists of two tracks and each track can include data for MIDI channels 1-16.

MIDI/TO HOST Jacks All drum kit setting data and sequencer data are managed with a MIDI data. By connecting the DTXPRESS MIDI OUT/IN jacks to the MIDI IN/OUT jacks on an external MIDI device, MIDI data can be ex- changed. The TO/HOST jack is used to transmit and receive MIDI data from a computer. According to the MIDI data transmitted from an external MIDI device or computer connected to the DTXPRESS, drum kits can be switched, the song can be controlled and the tone generator can be sounded freely. For example, song data (sequencer data) transmitted from an ex- ternal sequencer to the DTXPRESS MIDI IN jack can be used to play the voices produced by the DTXPRESS internal tone gen- erator. You can use the DTXPRESS to play along with these songs and record both external sequencer and DTXPRESS parts. Also, MIDI data produced when the DTXPRESS can be transmit- ted to an external MIDI device and/or computer. Playing the DTXPRESS in this configuration allows you to trigger the exter- nal tone generators voices and when a drum kit is switched, have the external MIDI keyboards voice change as well. The DTXPRESS data can be stored to, as well as retrieved from an external MIDI device.

Basic Operations for Data Setting Enter the Modes Press each Mode button. Double-click a button to jump directly to the specified page the mode you want to enter. Drum Kit Play Mode .............................. [PLAY] Trigger Setup Edit Mode ....................... [TRIG] Utility Mode ........................................... [UTIL] Drum Kit Voice Edit Mode .................... [VOICE] Song Job Mode ..................................... [SONG]

Page Navigation Press the [PAGEs] button to move to the previous page, the [PAGEt] button to move to the next page. Hold the button to scroll through the pages.

Select the Parameter The flashing parameter on the display is specified for setting. Use the [SEL<] and [SEL>] buttons to move the cursor (the

flashing character or symbol). The [SEL<] button moves the cursor to the left while the [SEL>] moves the cursor to the right.

When there is only one parameter on the display, the [SEL<]/ [SEL>] buttons will not operate.

Change the setting The setting (value) of flashing parameter on the display can be changed. The [VALUE] and [VALUE+] buttons are used to set param-

eter values. When setting values, press the [VALUE] button to decrease (minus) the value, press the [VALUE+] button to increase (plus) the value. Holding the button will continue to decrease/increase the value. Hold the [VALUE] and press the [VALUE+] button will de- crease the value by 10. Continue to hold both buttons and the value will continue to decrease. Hold the [VALUE+] button and press the [VALUE] button to increase the value by 10. Continue to hold both buttons and the value will continue to increase.

DTXPRESS Internal Makeup

30

This mode enables you to play the DTXPRESS drum voices by hitting the pads (or drums with trigger sen- sors attached) connected to the DTXPRESS. The DTXPRESS automatically enters this mode when the power is switched on. You can select and play from 48 preset drum kits and 32 user kits. Also, the drum kit, trigger setup and song specified in this mode will be selected and ready for editing when the Drum Kit Voice Edit, Trigger Setup Edit and Song Job modes are entered.

Entering the Drum Kit Play Mode Press the [PLAY] button on the front panel. Once the Drum Kit Play mode is entered, the Drum Kit & Song display shown below will appear.

1. Drum Kit & Song

This display is used for selecting the drum kit and song.

Drum Kit Play Mode

Whats in the Drum Kit Play Mode The Drum Kit Play mode contains the three setting displays shown below.

1. Drum Kit & Song .................................. (P. 30) This display is used for selecting the drum kit and song.

2. Trigger Setup & Tempo ........................ (P. 30) This display is used for selecting the trigger setup and song settings.

3. Song & Mute ......................................... (P. 31) This display is used for selecting the song and specifying the drum mute during the song.

Procedure 1. Press the [PLAY] button to enter the drum kit play mode.

2. Use the [PAGEs]/[PAGEt] buttons to select the page you want to set.

3. Use the [SEL<]/[SEL>] buttons to move the cursor to the parameter you want to set. The parameter will flash.

4. Use the [VALUE]/[VALUE+] buttons to set the parameters value.

HINT Press the [SHIFT]+[PAGEt] buttons, in any Drum Kit Play mode display, to jump to the Trigger Setup & Tempo display with the cursor moved to tempo value.

KIT =1 Acoustic

SONG=1 Latiniq

q KIT (Drum Kit) [Range] 1-80

Selects the drum kit. The drum kit number and drum kit name will be displayed. Preset kits are numbered 1-48 and user kits are num- bered 49-80. When a pad is hit, the selected drum kit voice will be delivered. Also, this drum kit will be specified for editing when the Drum Kit Voice Edit mode is entered.

* Once a setting is changed in the Drum Kit Voice Edit mode, * will appear between KIT and = until the data is stored.

* Refer to the [Preset Drum Kit List] (P. 72)

w SONG [Range] 1-127

Selects the song. The song number and song name will be dis- played. Preset songs are numbered 1-95 and user songs are num- bered 96-127. The selected song will playback when the [START/S] button is pressed.

* When the rhythm mute ([SHIFT]+[PAGEs] is applied, the last letter of the song name will be .

* Refer to [About the Song] (P. 32). * Refer to the [Preset Song List] (P. 79).

2. Trigger Setup & Tempo

This display is used for selecting the trigger setup and song set- tings. HINT Press the [SHIFT]+[PAGEt] buttons, in any Drum Kit

Play mode display, to jump to the following display with the cursor moved to tempo value.

q TRIG (Trigger Setup) [Range] 1-11

Selects the trigger setup to be used. The trigger number and trig- ger name will be displayed. Presets are numbered 1-7 and user setups are numbered 8-11.

* For more information on the preset trigger setup, refer to the [Trigger Setup List] (P. 79).

* Once a setting is changed in the Trigger Edit mode, * will ap- pear between TRIG and = until the data is stored.

wq (Tempo) [Range] 30-300, ext

Sets the playback tempo for the song.

KIT =1 Acoustic

SONG=1 Latiniq w

q

TRIG =1 Medium

=110=--= 4/4=

w e r t

q

31

When the DTXPRESS is controlled by an external sync, ext will be displayed.

* The external sync setting is found in [3-6. Sync Mode] (P. 57).

e Repeat Playback [Range] , rp

Sets the repeat playback (repeat continuously from the beginning to the end of the song) of the song. When this parameter is set to rp, the song will repeat playback. When this parameter is set to --, the song will playback nor- mally.

r Beat [Range] 1/4-8/4, 1/8-16/8, 1/16-16/16

Sets the beat of the song (metronome).

t Metronome Note Value [Range] When the beat r is set to 3/8, 6/8, 9/8, 12/8, 15/8, the

click tempo will be set to quarter note, eighth note, sixteenth note.

When the beat r is set to any value that is not listed above, the click tempo will be set to quarter note, 3 quarter note (triplet), eighth note, 3 eighth note (triplet), sixteenth note, 3 sixteenth note (triplet).

Use the note values to set the click tempo of the metronome.

3. Song & Mute

This display is used for selecting the song and specifying the drum mute during the song.

Drum Voice Category Mute Classification K, k Ki (kick) S, s Sn (snare) C, H Cy (cymbal) T, t, P, E, e, L, m Mi (others)

HINT Since drum voices for pads (triggers) are not muted you can, for example, mute the snare voice of a song and prac- tice the snare part along with song playback (the snare voice is delivered when the pad is hit).

q SONG [Range] 1-127

Selects the song. The song number and song name will be dis- played. Press the [SONG] button to start playback of the selected song.

* This song select operation is the same as in [1. Drum Kit and Song]. The only difference is whether the display will switch or not when the Groove Check is used.

w Drum Mute [Range] m (mute; Does not produce sound), (Produces sound)

Sets the type of drum voice to be muted. The 4 types of voices that can be muted are Ki (kick), Sn (snare), Cy (cymbal) and Mi (oth- ers).

* Drum voice types Drum voices are divided into many groups (categories) in ac- cordance with the type of sound i.e. kick, snare, etc. For more information on Drum Voice categories, refer to the [Drum Voice List] (P. 68).

SONG=1 Latiniq

Ki=Sn=mCy=Mi=

w Setting q Groov (Groove)

[Range] 48 to 0 to +48 The difference in the timing of each stroke on the pad is dis- played. If the timing of the stroke is late compared to the just time, a minus value will be displayed. If your timing is early, a plus value will be displayed. If you timing is perfect, 0 will be displayed.

w Ave (Average) [Range] 48 to 0 to +48

This function displays the average value of your timing ac- curacy after the Groove Check function is switched ON. This function checks your performance on the entire drum set and can check your performance on one song. The infor- mation shown in the display is the same as in q Groov.

* To reset the data, press the [SHIFT]+[SEL>] buttons twice.

Groove Check Function

Function As you play the pads along with a song, the DTXPRESS will compare your performance with its song clock and let you know how accurate your timing is.

Display In the Drum Kit Play mode (from any display) press the [SHIFT]+[SEL>] (GRV) buttons.

* The Groove Check function will quit when song playback is stopped.

* The top line of the original page is displayed as is.

KIT =1 Acoustic

Groov= 0Ave= 0

q w

Drum Kit Play Mode

q

32

The DTXPRESS can internally store data for a maximum of 127 songs that can be played back freely. Song numbers 1-95 are preset songs and song data in those songs cannot be changed or rewritten. Song numbers 96-127 are user songs that can be used to record new performance data and also edit song data in.

Song Makeup The Song consists of two sequencer tracks plus header data. Header data is written at the front of the song and holds informa- tion related to the songs tempo, beat, program numbers (voice) for each MIDI channel and volume, etc. Header data is read every time the song is played from the beginning. Both tracks possess data for MIDI channels 1-16 (except system exclusive data). Durring song playback, the sequencer data that is written in the song will be transmitted to the DTXPRESS tone generator to pro- duce the song.

Main Song and Pad Song Up to four songs can be played back simultaneously. The song that is selected in the Drum Kit Play mode (P. 30) is called the Main Song. Pressing the [START/S] button will start playback of this song. The remaining three songs are called Pad Song(s). These songs are played back according to the trigger input (hitting a pad).

Metronome The sequencer produces the metronome. The metronome can be used either alone or with the Song. Press the [CLICK] button, in any mode, to start the metronome. The metronomes tempo, voice, etc. are set in the Utility mode [3. Sequencer Group] (P. 56).

Song Playback

Main Song Playback Select a Song 1. Press the [PLAY] button to enter the Drum Kit Play mode.

Use the [PAGEs]/[PAGEt] buttons to display either of the displays shown below (Drum Kit & Song or Song & Mute). Drum Kit & Song

About the Song

Song & Mute

2. Use the [SEL<]/[SEL>] buttons to move the cursor to the SONG= position.

3. Use the [VALUE]/[VALUE+] buttons to set the song num- ber of the song you want to playback.

Set the Tempo, Repeat Playback, Beat and Metronome 1. In the Drum Kit Play mode, use the [PAGEs]/[PAGEt]

buttons to display the Trigger Setup & Tempo display shown below.

2. Use the display shown above to set the Tempo, Repeat Playback, Beat and Metronome Note Value.

Song Playback (Start/Stop) Press the [START/S] button, in any display, to start playback of the song (main song). During playback, press the [START/S] button to stop playback of the song. Press the [START/S] button again and the song will start playback from the beginning.

* If the pads function is previously set to the Main Song Control function (m Drum Kit Voice Edit Mode [2-6. Function] P. 44), you can start/stop the main song by hitting the assigned pad.

* During song playback, the [SONG] buttons LED will light for a moment at the beginning of each measure.

* During song playback, the song cannot be changed. * If the songs tempo or voices are irregular, re-select the song.

KIT =1 Acoustic

SONG=1 Latiniq

SONG=1 Latiniq

Ki=Sn=Cy=Mi=

TRIG =1 Medium

=120=--= 4/4=

33

Pad Song Playback (Start/Stop) To playback a Pad Song, hit the pad that is assigned to the Pad Song you want to playback. Hit the same pad during playback will stop the song. Hit the pad again to start the song from the begin- ning.

* Before using, set the pads function to Pad Song Control and assign a song to the pad (m Drum Kit Voice Edit mode [2-6. Function], [2-7. Pad Song] P. 44).

* The song can be played one measure at a time, each measure triggered with a stroke on the pad (m Drum Kit Voice Edit mode [2-7. Pad Song] P. 44)

* If the Pad Songs tempo or voices are irregular, re-select the Drum Kit.

Song Playback Functions During song playback, the song can be repeated and volume lev- els for each instrument can be changed.

Volume Control With each of the knobs on the front panel, the following volume levels can be controlled. [ACCOMP VOL]: The volume of the accompaniment (exclud-

ing percussion voices). [SHIFT]+[ACCOMP VOL]: The volume of the snare drum. [CLICK VOL]: The volume of the metronomes click. [SHIFT]+[CLICK VOL]: the volume of the bass drum.

If the Utility modes [1-3. Volume Mode] (P. 52) is set to live, the following volume levels can be controlled. [ACCOMP VOL]: The volume of the snare drum. [SHIFT]+[ACCOMP VOL]: The volume of the cymbal. [CLICK VOL]: The volume of the bass drum. [SHIFT]+[CLICK VOL]: The volume of the other drum in-

struments (excluding snare, bass drum, cymbals and the metronomes click).

Set the Metronome The voice, pitch and MIDI note number of the metronomes click voice can be set. ([3-1. Click Voice] (P. 56), [3-2. Click Tune] (P. 57), [3-3. Click Note Number] (P.57)

Count Function If the Utility modes [3-5. Count Switch] (P. 57) is set to on when the main song is played back, the first measure of the song will be preceded by a two measure count.

MIDI Control by an External Device If the Utility modes [3-4. MIDI Control] (P. 57) is set to on,

playback of the main song can be controlled with system real- time messages (start/continue/stop) from the MIDI IN/TO HOST jack.

If the Utility modes [3-6. Sync Mode] (P. 57) is set to ext or auto, the song playback can be synchronized to the clock of an external MIDI device.

Rhythm Mute Function When the [SHIFT]+[PAGEs] buttons are pressed, the MIDI chan- nels (usually channel 10) that are assigned to track 1 of the song and the drum voice will be muted (sound will not be delivered). * When the Rhythm Mute is applied, program changes will be ig-

nored so the drum kit cannot be changed.

Other Functions This function can set whether the song will playback accord-

ing to the tempo information in the song or according to the tempo that is set when the song is switched. (m P. 58 [3-7. Use Tempo])

This function can set whether or not the click voice will be delivered automatically when the song is played back. (m P. 58 [3-8. Click Mode])

The metronomes click voice can be switched ON/OFF by hit- ting the pad. (m P. 44 [2-6. Function])

About the Song

34

Song Recording

Song recording lets you record data, produced as the drum kit is played, to the sequencer in real-time (one track at a time). All MIDI channels (1-16) are recorded simultaneously. Also, data produced by a MIDI keyboard connected to the MIDI IN jack can be re- corded as well as sequencer data received via the MIDI IN/TO HOST jacks. According to the recorded sequencer data (performance informa- tion), drum kits and voices can be changed during song playback. The songs that are recorded can be played back and edited in the same manner as preset songs (No. 1-48) with the Song Job mode.

Song Record Settings Select the Song 1. Press the [PLAY] button to enter the Drum Kit Play mode,

set the User Song number (No. 96-127) that you want to record to. * Only User Songs (No. 96-127) can be used for recording.

Preset Songs (No. 1-95) cannot be used for recording.

Set the Recording Conditions (Record Standby) 2. Press the [SHIFT]+[START/S] buttons, the record mode

will be in standby. The following display will appear.

y Q (Quantize Accuracy) [Range] quarter note, 3 quarter note (triplet)

eighth note, 3 eighth note (triplet) sixteenth note, 3 sixteenth note (triplet), no

The Quantize function* can be used when recording. When set to no, the Quantize function will not operate. Quantize: This function is used to correct the timing of recorded

MIDI note data. The accuracy of quantization is assigned by the note value.

* You can also use the Quantize function after recording is com- plete. (Song Job mode [5. Quantize] P. 49)

Record 4. Press the [START/S] button to start recording.

* If the Utility modes [3-4. MIDI Control] (P. 57) is set to on, the recording operation can be started with a system real time message (start) received via the MIDI IN/TO HOST jacks.

* When the track assigned for recording contains data and the [START/S] button is pressed, the error message Data not Empty will appear and the recording operation will not be carried out.

While the song is recording, the following display will appear (only displayed, cannot change).

About the Song

3. Use the display shown above to set the following record- ing conditions. q M (the number of measures that will be recorded) [Range] 1-999 Assigns the number of measures that will be recorded. When there is data in the other track, the number of measures in that track will decide the length of the song and this length cannot be changed.

w Record Mode Select the method of recording from the following. Overwrite (Ovr): The record operation will be in a repeat

mode. When the song reaches the end of the last measure, it will automatically start again from the beginning and new data will be added to the tracks previous data.

Replace (Rpl): When the song reaches the end of the mea- sure number assigned in M or the [START/S] button is pressed, recording will stop (the song will not repeat).

e TR (Specify the Track for Recording) Selects which track (1 or 2) will be recorded.

rq (Metronome Tempo) [Range] 30-300 Sets the metronome tempo for recording

t B (Beat) [Range] 1/4-8/4, 1/8-16/8, 1/16-16/16 Sets the beat of the song (metronome) for recording.

REC M= 32=Rp1=1

=120 B= 4/4Q=

r y

q w e

t

Next to M= the measure number currently being recorded is displayed.

When the Record mode is set to Ovr, press the [SAVE/ ENT] button to Undo (do again) the record operation. Press the [SAVE/ENT] button while recording to start recording from the top of the song. The data previously recorded from the beginning of the song, up until the [SAVE/ENT] button was pressed, will revert to the data originally present.

Stop Recording 5. When the song reaches the end of the assigned mea-

sure number, recording will automatically stop and the DTXPRESS will return to the Drum Kit Play mode (Drum Kit & Song display). * Recording can also be stopped anytime by pressing the

[START/S] button. * If the power is switched off while recording, all the data in the

User Song may be lost. Please use caution.

Data recorded in the tracks cannot be overwritten. To record new data, use the Song Job modes [6. Clear Track] (P. 50) or [8. Clear Song] (P. 50) operations to erase track data.

When the Record Mode = Replace (Rpl)

When the Record Mode = Overwrite (Ovr)

REC M= 5=Rp=1

Now Recording.

REC M= 5=Ovr=1

UNDO press ENT

35

This mode contains various settings related to trigger input from the pads and trigger sensors that are con- nected to the DTXPRESS. It allows you to adjust pad sensitivity and assign drum voices to each trigger input. Trigger Setup data consists of seven preset types (No. 1-7) and four original setup types (No. 8-11) for storing user setup data.

What you can do with the Trigger Setup Edit Mode

The Trigger Setup Edit Mode lets you alter a variety of settings for each of the trigger inputs jacks (1-10) of the Trigger Setup. You can edit both preset (No. 1-7) and user Trigger Setups (No. 8- 11). The edited Trigger Setup can be stored in a User Trigger Setup (No. 8-11) using the Store Operation.

* Selecting another Trigger Setup before storing your changes will result in the data reverting to its default settings.

* Data cannot be stored to preset Trigger Setup (No. 1- 7).

Entering the Trigger Setup Edit Mode Press the [TRIG] button on the front panel. Once the Trigger Setup Edit Mode is entered, the INPUT parameters main page (pad type), shown below, will be displayed.

5. Use the [VALUE], [VALUE+] buttons to set the parameters value or ON/OFF setting. * Once a setting is changed, * will appear on the display next

to TRIG. After data is saved, the mark will disappear.

Trigger Setup Edit Mode

* Double-click the [TRIG] button to enter the Trigger Setup Edit Mode. The [1-2. Gain, Minimum Velocity] display will appear.

Whats in the Trigger Setup Edit Mode The Trigger Setup Edit Mode is divided into two sub-groups.

1. INPUT Parameters ............................... mP. 36 Contains specific settings for each pad (1-10).

2. COMMON Parameters ......................... mP. 38 Contains common settings for all pad inputs.

Procedure 1. Before editing, it is necessary to select the trigger setup

you want to edit in the drum kit play mode [Trigger Setup & Tempo].

2. Press the [TRIG] button to enter the Trigger Setup Edit mode.

3. Use the [PAGE], [PAGE] buttons to display the list you want to edit. * If the Utility modes [Jump to Recent Page] parameter (P. 28)

is set to on, the DTXPRESS will display the page last ed- ited when entering the Trigger Setup Edit mode.

4. Use the [SEL<], [SEL>] buttons to move the cursor to the list you want to edit. The list will flash. * If there is only one list, it is not necessary to move the cursor.

TRIG IN= 1

Type= KP

6. To store changes in the User Trigger Setup, use the fol- lowing procedure. * The changes you made will be lost if another trigger setup is

selected before your changes have been stored.

6-1. Press the [SAVE/ENT] button. The following display will appear.

6-2. Use the [VALUE], [VALUE+] buttons to assign the User Trigger Setup number (8-11) (located next to To=) for storing your changes. The number and setup name will appear.

6-3. Press the [SAVE/ENT] button, the following display will appear asking for confirmation before the store opera- tion is carried out.

6-4. Press the [SAVE/ENT] or [VALUE+] button, the store operation will be carried out. * Press the [VALUE] button to cancel the store opera-

tion. The following display will appear after the store opera- tion is completed.

Trigger Setup Edit Mode Function List Page

1. INPUT Parameters .................................................. 36 1-1. Pad Type .......................................................... 36 1-2. Gain, Minimum Velocity ................................... 36 1-3. Velocity Curve ................................................. 37 1-4. Self Rejection, Rejection ................................. 37 1-5. Specific Rejection ............................................ 37 1-6. Copy Input ....................................................... 37

2. COMMON Parameters ............................................ 38 2-1. Increment/Decrement ...................................... 38 2-2. Input Exchange ............................................... 38 2-3. Trigger Setup Name ........................................ 38

TRIG*IN= 1

Type= KP

Store Trigger

To= 8 InitTrig

Store TRG to 8

Are you sure ?

Complete !

36

1. INPUT Parameters

Contains specific settings for each of the pads (1-10). This function is divided into the following 6 pages.

1-1. Pad Type .......................................................... 36 1-2. Gain, Minimum Velocity ................................... 36 1-3. Velocity Curve ................................................. 37 1-4. Self Rejection, Rejection ................................. 37 1-5. Specific Rejection ............................................ 37 1-6. Trigger Setup Copy.......................................... 37

1-1. Pad Type

Sets the type of pad or trigger sensor that is connected to the trig- ger input jack q. By selecting the appropriate pad type, pad func- tions can be used to their full potential.

misc 2 Extensive use 2high sensitivity type. Rim switch function is good for cymbal use.

misc 3 Extensive use 3normal sensitivity type. Rim switch is good for snare/tom use.

misc 4 Extensive use 4normal sensitivity type. Rim switch function is good for cymbal use.

misc 5 Extensive use 5low sensitivity type. Rim switch is good for snare/tom use.

misc 6 Extensive use 6low sensitivity type. Rim switch function is good for cymbal use.

HH contrler Connect the HH60, HH80, HH80A to Trigger In- put jack 1 to use as a kick pedal. * The volume (velocity) is fixed.

* The DT10, DT20 are Yamaha Drum Trigger Sensors.

1-2. Gain, Minimum Velocity

This function sets the input sensitivity (Gain) and velocity range (Minimum Velocity) for each input jack q.

q TRIG IN (Trigger Input Number) [Range] 1-10

Assigns the trigger input jack number for the pad you want to edit. * According to the setting in the utility modes [1-1. Learn Mode]

(P. 52) trigger input jack numbers can be assigned by hitting the pad.

w Type (Pad Type) Sets the type of pad that is connected to the trigger input jack assigned in q TRIG IN.

* Values set in [1-2. Gain, Minimum Velocity] (P. 36) and [1-4. Self Rejection] (P. 37) will automatically select the proper value for the pad type you set here.

* The HH contrler can only be assigned to Input Jack 1. Con- nect the Hi-hat Controller HH60, HH80 or HH80A to Input Jack 1 and set to HH contrler to use in place of a kick pedal. Use a cable with a stereo plug when connecting a Hi-hat con- troller.

Pad types are defined as follows. TP snare TP60, TP80, TP80S used as a snare pad. TP tom TP60, TP80, TP80S used as tom pads. TP HH TP60, TP80, TP80S used as a hi-hat pad. KP KP60, KP80, KP80A used. PCY ride PCY60, PCY80, PCY80S used as ride cymbal

pads. PCY crash PCY60, PCY80, PCY80S used as crash cymbal

pads. PCY cup PCY10, etc. used as the cymbal cup. BP BP80 used. DT snare DT10, DT20 attach to the snare drum. DT hi tom DT10, DT20 attach to small toms DT lo tom DT10, DT20 attach to large toms DT kick 1 DT10, DT20 attach to small bass drum DT kick 2 DT10, DT20 attach to large bass drum misc 1 Extensive use1high sensitivity type.

Rim switch function is good for snare/tom use.

TRIG IN= 1

Type= KP w

q

q TRIG IN (Trigger Input Number) Assigns the trigger input jack number. (The same procedure as in [1-1. Pad Type]).

w GAIN (Input Gain) [Range] 0-99

Adjusts the input gain level (minimum sensitivity) for the trigger input jack assigned in step q TRIG IN. Entering a larger value here allows smaller input levels to sound the voice.

* This value will be automatically set after the appropriate pad type is set in [1-1. Pad Type]. Some fine-tuning of the value will be necessary.

e MVel (Minimum Velocity) [Range] 1-127

Sets the MIDI Velocity (volume) that is transmitted when the pad is hit the weakest. Large values will produce a high volume level even if the pad is hit softly. However, this will result in a narrow volume range making it difficult to adequately produce wider dy- namic levels. If HH contrler is set for the pad type, the value set here will be transmitted as the velocity. The trigger input level will be displayed as a % in the upper right hand corner of the display. The maximum velocity (input level 99%) will be 127. The level is low when the pad is hit the weakest so a wider dynamic range will be possible.

* This value will be automatically set after the appropriate pad type is set in [1-1. Pad Type]. Some fine-tuning of the value will be necessary.

TRIG IN= 1 ( 0%)

Gain=64 MVel= 32

Level Display

w e

q

Trigger Setup Edit Mode

37

1-3. Velocity Curve

This function sets the MIDI Velocity Curve for the sensitivity for each input jack q.

1-5. Specific Rejection

This function prevents cross talk from occurring between two speci- fied input jacks q and e.

q TRIG IN (Trigger Input Number) Assigns the trigger input jack number (the same procedure as in [1-1. Pad Type]).

w VelCurve (Velocity Curve) Sets the Input Velocity Curve for the trigger input jack assigned in TRIG IN q.

1-4. Self Rejection, Rejection

This function is used to prevent double triggers* and cross talk (mixed input signals between the jacks) for each input jack q. * double trigger: When 2 sounds are played at the same time.

q TRIG IN (Trigger Input Number) Assigns the trigger input jack number (the same procedure as in [1-1. Pad Type]).

w SelfRej (Self Rejection) [Range] 0-9

Prevents double triggers from occuring in the input jack assigned in TRIG IN q. After an event is detected, further events will be automatically muted for a certain length of time. Larger values set longer times.

e Rej (Rejection) [Range] 0-9

Prevents cross talk from occuring in the input jack assigned in TRIG IN q. Events triggered by other pads (input jacks) that are of a lower input value than what is set here will not be delivered for a set length of time.

q TRIG IN (Trigger Input Number) Assigns the trigger input jack number (the same procedure as in [1-1. Pad Type]).

w SPCRej (Specific Rejection) [Range] 0-9

After an event occurs from the pad from the input jack assigned in e, the pad of the input jack assigned in TRIG IN q will not sound for a certain length of time unless the level is greater than the value assigned here.

e frm (Assigned Destination Trigger Input Number) [Range] 1-10, 6&7

Sets the destination trigger input jack number of the pad that will be rejected. When 6&7 is selected, both trigger inputs 6 and 7 will be assigned.

1-6. Trigger Setup Copy

This function copies all data settings in [1-1. Pad Type] to [1-5. Specific Rejection] from input jack q to another input jack w.

When the Trigger Setup Copy operation is carried out, the trigger setup data will be replaced with the settings of the copy source.

q TRIG IN (Trigger Input Number) Sets the trigger input jack number (1-10) of the pad copy source.

w Copy to Input (Trigger Input Number Copy Destination) Sets the trigger input jack number (1-10) of the copy destination.

Procedure 1. In the display shown above, assign the copy source and

copy destination, press the [SAVE/ENT] button. The fol- lowing display will appear asking for confirmation before the copy operation is carried out.

TRIG IN= 1

VelCurve= normal w

q

TRIG IN= 1

SelfRej=2 Rej= 3

w e

q

TRIG IN= 1

SPCRej=0 frm= 1

q

e

TRIG IN= 1

Copy to Input= 1 w

q

Trigger Setup Edit Mode

normal hard 2hard 1loud1loud 2

Input Copy to 1

Are you sure ?

2. Press the [SAVE/ENT] or [VALUE+] button, the copy operation will be carried out. * Press the [VALUE-] button to cancel the copy operation.

When the copy operation is complete, Complete! will appear.

w

Strength of hitm

Ve lo

ci ty

m

38

2. COMMON Parameters

Contains common settings for all pad inputs (1-10). This group is divided into the following 3 pages.

2-1. Increment/Decrement ...................................... 38 2-2. Input Exchange ............................................... 38 2-3. Trigger Setup Name ........................................ 38

2-1. Increment/Decrement

This sets the pad function that allows the currently selected drum kit number to be increased or decreased by 1 by hitting the speci- fied pad.

q Incin (Pad for Increment) [Range] , 1-10

Assigns the trigger input jack number that is set for the increment (+1) function. -- will appear when this function is not assigned to the pad.

w Decin (Pad for Decrement) [Range] , 1-10

Assigns the trigger input jack number that is set for the decrement (-1) function. -- will appear when this function is not assigned to the pad.

* Even when the drum kit is changed, the pads connected to the assigned trigger input jacks will retain their increment/decre- ment functions. To assign this function to each drum kit, refer to the Drum Kit Voice Edit modes [2-6. Function] (P. 44)

2-2. Input Exchange

Switches the trigger signal from the pads between trigger input jacks 1 and 9/10.

q In Excg (Input Exchange) normal: Normal operation. In10,1/9: The signals from Input Jacks 1 and 9/10 are switched.

When the input jack 1 pad is hit. m This event will be recognized as a signal from the input jack

10 pad (as if a trigger were received from input jack 10) and operate accordingly.

When the input jack 1 rim is hit. m Normal operation. This event will be recognized as a signal

from the input jack 1 rim.

When the input jack 9 pad is hit. m This event will be recognized as a signal from the input jack

1 pad (as if a trigger were received from input jack 1) and operate accordingly.

When the input jack 10 pad is hit. m This event will be recognized as a signal from the input jack

9 pad (as if a trigger were received from input jack 9) and operate accordingly.

TRIG Common

In Excg= normal

TRIG Common

IncIn= 4DecIn= 5

q w

q

TRIG Common

TrgName=Medium q

Trigger Setup Edit Mode

2-3. Trigger Setup Name

Changes the name of the currently selected (currently being ed- ited) Trigger Setup.

q TrgName (Trigger Setup Name)

Procedure 1. In the display shown above, use the [SEL<]/[SEL>] but-

tons to move the cursor to the character you want to change.

2. Use the [VALUE]/[VALUE+] buttons to select the alpha- bet, number or symbol.

3. Repeat steps 1 and 2 above to create the Trigger Setup name using a maximum of 8 characters.

The available characters to choose from are (in order): space

!"#$%&'()*+,-./0123456789:;<=>?@

ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`

abcdefghijklmnopqrstuvwxyz{|}

39

Drum Kit Voice Edit Mode This mode lets you set which voice and how it will be triggered for each pad (trigger input source) in the cur- rently selected drum kit.

What you can do with the Drum Kit Voice Edit Mode

This mode contains various settings related to the currently se- lected drum kit (data in the edit buffer for the drum kit). You can edit both preset (No. 1-48) and user drum kits (No. 49- 80). The edited drum kit can be stored in a User Drum Kit (No. 49-80) using the Store Operation.

* Selecting another drum kit before storing your changes will re- sult in the data reverting to its default settings.

* Data cannot be stored to preset drum kits (No. 1- 48).

Entering the Drum Kit Voice Edit Mode Press the [VOICE] button on the front panel. Once the Drum Kit Voice Edit Mode is entered, the Voice Param- eter main page (Voice) shown below will be displayed.

3. Use the [PAGEs], [PAGEt] buttons to display the page you want to edit. * If the Utility Modes [1- 4. Jump to Recent Page] (P. 52) pa-

rameter is set to on, the DTXPRESS will display the page last edited when entering the Drum Kit Voice Edit Mode.

4. Use the [SEL<]/[SEL>] buttons to move the cursor to the parameter you want to edit. The parameter will flash. * If there is only one parameter, it is not necessary to move the

cursor.

5. Use the [VALUE]/[VALUE+] buttons to set the parameters value or ON/OFF setting. Pressing the [VOICE] button lets you listen to the Drum Kit Voice while editing. * Once a setting is changed, * will appear on the display next

to KIT. After data is stored, the mark will disappear.

* Double-click the [VOICE] button to enter the Drum Kit Voice Edit Mode. The [1-2. Volume, Pan] display will appear.

Whats in the Drum Kit Voice Edit Mode The Drum Kit Voice edit Mode is divided into the following five sub-groups.

1.Voice Parameters .............................. (m P. 40) Sets the voice for each input source of the pad.

2. Input Common Parameters ............. (m P. 43) Common settings related to the 2 layers for each pad input sources voice parameter.

3. Reverb Parameters .......................... (m P. 45) Sets the internal reverb effect.

4. Setup................................................. (m P. 46) When the drum kit is selected, this function cop- ies the drum kit voice settings and MIDI transmit settings.

5. Drum Kit Common Parameters ...... (m P. 47) Common settings for the entire drum kit.

Procedure 1. Before editing, it is necessary to select the drum kit you

want to edit in the Drum Kit Play Mode of the [Drum Kit & Song] display.

2. Press the [VOICE] button to enter the Drum Kit Voice Edit Mode.

KIT IN=pad 1 V=1

=K/017 BDaftty1

6. To store your changes in a User Drum Kit, use the Store Operation described below. * The changes you made will be lost if another drum kit is se-

lected before your changes have been stored.

6-1. Press the [SAVE/ENT] button. The following display will appear.

6-2. Use the [VALUE-]/[VALUE+] buttons to assign the Drum Kit number (49-80) (located next to To=). The num- ber and drum kit name will appear.

6-3. Press the [SAVE/ENT] button, the following display will appear asking for confirmation before the store opera- tion is carried out.

6-4. Press the [SAVE/ENT] or [VALUE+] button, the store operation will be carried out. * Press the [VALUE-] button to cancel the store opera-

tion.

The following display will appear after the store opera- tion is complete.

KIT*IN=pad 1 V=1

=K/019 MapleA20

Store Drumkit

To= 49 Init Kit

Store KIT to= 49

Are you sure ?

Complete !

40

Drum Kit Voice Edit Mode

Drum Kit Voice Edit Mode Function List Page

1. Voice Parameters .................................................... 40 1-1. Voice................................................................ 41 1-2. Volume, Pan .................................................... 41 1-3. Tuning .............................................................. 41 1-4. Layer Balance.................................................. 42 1-5. Decay, Cutoff Frequency ................................. 42 1-6. Note Number ................................................... 42 1-7. Channel, Gate Time ........................................ 42

2. Input Common Parameters .................................... 43 2-1. Cross Fade ...................................................... 43 2-2. Reverb Send.................................................... 43 2-3. Alternate Group, Key Assign Mode ................. 43 2-4. Hold Mode ....................................................... 44 2-5. Key Off Enable ................................................ 44 2-6. Function........................................................... 44 2-7. Pad Song ......................................................... 44 2-8. Rim to Pad ....................................................... 45

3. Reverb Parameters ................................................. 45 3-1. Reverb Type, Time ........................................... 45 3-2. Reverb Master Return ..................................... 45

4. Setup ....................................................................... 46 4-1. Program Change, Bank Select ........................ 46 4-2. Volume, Pan .................................................... 46 4-3. Drum Kit Voice Copy ....................................... 46

5. Drum Kit Common Parameters ............................. 47 5-1. Volume ............................................................ 47 5-2. Drum Reverb Send .......................................... 47 5-3. Hi-Hat Sensitivity ............................................. 47 5-4. Song Select ..................................................... 47 5-5. Drum Kit Name ................................................ 47

1. Voice Parameters

Sets the voice for each input source of the pad. The Input Source is trigger data that is transmitted by the pads or trigger sensors connected to input jacks 1-10 of the DTXPRESS. When monaural pads TP60/80, KP60/80, PCY60/80, DT10/20, etc. are used, one Input Source will be assigned to one input jack. When stereo pads TP80S, PCY80S, etc. are used, two Input Sources (pad input and rim switch input or 2 kinds of pad input, etc.) will be assigned to one input jack. The Voice Parameter is divided into the following 7 pages.

1-1. Voice ................................................................ 41 1-2. Volume Pan ..................................................... 41 1-3. Tuning .............................................................. 41 1-4. Layer Balance.................................................. 42 1-5. Decay, Cutoff Frequency ................................. 42 1-6. Note Number ................................................... 42 1-7. Channel, Gate Time ........................................ 42

Select the Input Source for Editing

In Voice Parameter edit display, first it is necessary to select the input source q for editing. Also, 2 voices/key on events/occurrences (2 voices delivered with one strike of the pad) can be assigned to one trigger input. This use is called 2 layer. When a 2 layer is used, assign the layer number w that is used.

q IN (Input Source) Each Input Source is defined as follows. pad 1 Pad input for Trigger Input Jack 1. rim 1 Rim switch input for Trigger Input Jack 1. pad 2 Pad input for Trigger Input Jack 2. rim 2 Rim switch input for Trigger Input Jack 2.

: :

rim 6 Rim switch input for Trigger Input Jack 6. pad 7 Pad input for Trigger Input Jack 7. rim 7 Rim switch input for Trigger Input Jack 7. open Pad input (when the hi-hat controller is not fully closed)

for Trigger Input Jack 8. rimOpen Rim switch input (when the hi-hat controller is not fully

closed) for Trigger Input Jack 8. close Pad input (when the hi-hat controller is fully closed)

for Trigger Input Jack 8. rimCls Rim switch input (when the hi-hat controller is fully

closed) for Trigger Input Jack 8. footCl Event when the hi-hat controller is depressed for Trig-

ger Input Jack 8. splash Splash event for the hi-hat controller for Trigger Input

Jack 8.

KIT IN=pad 1 V=1

=K/019 MapleA20

q w

41

Drum Kit Voice Edit Mode

pad 9 Pad input for Trigger Input Jack 9. pad 10 Pad input for Trigger Input Jack 10.

* According to the setting in the Utility Modes [1-1. Learn Mode] (P. 52), the input source can be assigned by hitting the pad.

* Monaural pads do not have a rim switch function.

w Layer Number [Range] 1, 2, -

When 2 layers are used, use this setting to select which layer (1 or 2) will be set. When only 1 voice is set, -- will appear and you will not be able to switch.

* Use the [1-1. Voice] display to set whether 2 layer or 1 voice will be used.

If the same MIDI note number is set to more than one pad within the same drum kit, the lowest numbered Trigger Input Jack will take priority. Regardless of which pad is struck, the same voice (setting) will be delivered.

1-1. Voice

This function assigns the voice (drum voice) e for each input source q. Two voices w can be assigned for simultaneous deliv- ery to 1 input source (when the pad is hit once).

q IN (Input Source)

w Layer Number Assigns the input source and layer for the setting. (Refer to P. 40) Sets whether 2 layer or 1 voice will be used in this display. Only 1 or 2 can be selected in the Layer Number.

e Voice Category Selects the drum voice category that will be delivered by Layer 2 of Input Source q. Each of the following characters indicates a drum voice category. K: Acoustic Kick k: Electric Kick S: Acoustic Snare s: Electric Snare T: Acoustic Tom t: Electric Tom C: Cymbal H: Hi-hat P: Percussion E: Effect 1 e: Effect 2 L: Drum Loop m: misc. voices

r Voice Number Voice Name Selects the assigned voice. The Voice Number (1-127) and Voice Name will be displayed. When 2 Layer is selected, * will be displayed next to the Voice Name. When 0 is selected, NoAssign will be displayed in place of the Voice Name and no sound will be delivered.

* Refer to the [Drum Voice List] (P. 68).

1-2. Volume, Pan

This function sets the Volume e and Pan r (the position in the stereo field) for each drum voice that is delivered by each layer w of the input source q.

q IN (Input Source)

w Layer Number Assigns the input source and layer for setting. (Refer to P. 40)

e Vol (Volume) [Range] 0-127

r Pan [Range] L64 to C to R64

1-3. Tuning

This function sets the pitch for each drum voice that is delivered by each layer w of the input source q.

q IN (Input Source)

w Layer Number Assigns the input source and layer for setting. (Refer to P. 40)

e Tune C (Tune Coarse) [Range] 24 to 0 to +24

Tuning can be set increments of a half step.

r Tune F (Tune Fine) [Range] 64 to 0 to +63

Tuning can be set increments of approximately 1.17 cents.

KIT IN=pad 1 V=2

=K/019 MapleA20

e r

q

KIT IN=pad 1 V=1

Vol= 120 Pan= C

e r

q w

KIT IN=pad 1 V=1

Tune C= 0 F= 0

e r

q w

w

42

1-4. Layer Balance

When a drum voice is made up of 2 layers (a single voice consist- ing of 2 voice waves), this function sets the volume balance be- tween the 2 layers that are delivered by each layer w of the input source q.

* When only a 1 layer voice is set, this setting will be ignored.

1-6. Note Number

This function sets the MIDI note number for each layer w that is transmitted when a signal is received from the input source q.

Drum Kit Voice Edit Mode

q IN (Input Source)

w Layer Number Assigns the input source and layer for the setting. (Refer to P. 40)

e LayerBalance (Layer Balance) [Range] 64 to 0 to +63, ---

Sets the volume balance between 2 layers. * When the drum voice has only 1 layer --- will appear in the

display and settings cannot be carried out.

1-5. Decay, Cutoff Frequency

This function sets the drum voice decay, the filters cutoff frequency and adjusts the tone of each voice that is delivered by each layer w of the input source q.

q IN (Input Source)

w Layer Number Assigns the input source and layer for the setting. (Refer to P. 40)

e Decay [Range] 64 to 0 to +63

Positive values will produce a clearer sound.

r Fc (Cutoff Frequency) [Range]) 64 to 0 to +63

A positive value will produce a brighter sound, negative values will produce a rounder sound.

q IN (Input Source)

w Layer Number Assigns the input source and layer for the setting. (Refer to P. 40)

e Note# (MIDI Note Number) [Range] 0-127 (C-2 to G8)

Sets the MIDI note number. The note number and voice name will be displayed.

* When the selected MIDI note number has already been assigned to another input source, * will be displayed next to Note#=.

1-7. Channel, Gate Time

This function sets the MIDI transmit channel and gate time (the length of time from key on to key off) for the MIDI note on data of each layer w that is transmitted when a signal is received from the input source q.

q IN (Input Source)

w Layer Number Assigns the input source and layer for the setting. (Refer to P. 40)

e Ch (MIDI Channel) [Range] 1-16

r GateT (Gate Time) [Range] 0.0s 9.9s

KIT IN=pad 1 V=1

LayerBalance=+10 e

q w

KIT IN=pad 1 V=1

Decay= 0 Fc= 0

e r

q w

KIT IN=pad 1 V=1

Note#= 33(A 0)

q w

KIT IN=pad 1 V=1

Ch=10 GateT=0.3s

e r

q w

e

43

2. Input Common Parameters

This sub-mode sets the common settings between 2 layers for voice parameters of each pads input source. The Input Common Parameters sub-group is divided into the fol- lowing 8 pages.

2-1. Cross Fade ...................................................... 43 2-2. Reverb Send.................................................... 43 2-3. Alternate Group, Key Assign Mode ................. 43 2-4. Hold Mode ....................................................... 44 2-5. Key Off Enable ................................................ 44 2-6. Function........................................................... 44 2-7. Pad Song ......................................................... 44 2-8. Rim to Pad ....................................................... 45

Select the Input Source for editing

In the Input Common Parameters edit display, first it is necessary to select the input source q for editing. (Refer to page 40 on how to select the input source.)

2-2. Reverb Send

This function sets the reverb send level w for the voice (layer 1, 2) delivered by the input source q.

* The actual reverb send level will be determined by multiplying the level set here with the level set in [5-2. Drum Reverb Send] (P. 47).

Drum Kit Voice Edit Mode

However, the same as in Voice Parameters, If the same MIDI note number is set to more than one pad within the same drum kit, the lowest numbered trigger input jack will take priority. Regard- less of which pad is struck, the same voice (setting) will be deliv- ered. So, when the setting is invalid in edit displays [2-1. Cross Fade] [2-5. Key Off Enable], the following display will appear and edits cannot be carried out.

2-1. Cross Fade

This function sets the velocity (volume) cross fade between the 2 layer voices delivered by the input source q.

KIT IN=pad 1

X Fade=0

KIT IN=pad 1

(Note# in use )

q IN (Input Source) Assigns the Input Source for setting. (Refer to the display shown above.)

w j (Cross Fade Type) [Range] 0-9

Selects the cross fade type (1 to 9). The conversion graph will appear to the right of the type number. If this parameter is set to 0, the cross fade function will not be valid.

KIT IN=pad 1

X Fade=1

q IN (Input Source) Assigns the input source for the setting. (Refer to P. 40)

w Reverb send (Reverb Send Level) [Range] 0-127

2-3. Alternate Group, Key Assign Mode

This function sets the Alternate Group and Key Assign Mode for the voice (layer 1, 2) delivered by the input source q. Alternate Group: This is a group of voices assigned to the same

group number that should not be delivered at the same time. For example, by assigning an open hi-hat with a closed hi- hat to the same group number, the open hi-hat sound will be canceled once the closed hi-hat sound is delivered.

Key Assign Mode: This defines the sound output rules when mul- tiple voices that are assigned to the same MIDI note number are simultaneously delivered.

q IN (Input Source) Assigns the input source for the setting. (Refer to P. 40)

w AltG (Alternate Group) Voices that are assigned to the same MIDI note number that you do not want to be delivered simultaneously. If this parameter is set to 0 there will be no truncation.

* Some alternate group voices like Hi-Hat, etc., are preset in the voices.

e Key (Key Assign Mode) This defines the sound output rules when multiple voices that are as- signed to the same MIDI note number are simultaneously delivered.

poly: There are no limits to the number of voices delivered at once. semi: Up to 2 voices for this note number can be produced at

one time. When a 3rd voice is triggered, one of the first 2 voices will be truncated.

mono: One voice can be delivered at one time, the previous voice will be truncated.

high: One voice can be delivered at one time, the previous voice will be truncated. However, even if the maximum number of 32 notes is exceeded, the note number selected here will not be truncated.

KIT IN=pad 1

Reverb send= 15 w

KIT IN=pad 1

AltG= 0 Key=semi

w e

w

q

q

q

q

44

Drum Kit Voice Edit Mode

2-4. Hold Mode

Sets the Hold Mode for the voice (layer 1, 2) delivered by input source q.

q IN (Input Source) Assigns the input source for the setting. (Refer to P. 40)

w Hold Mode on: Each time the pad is hit either a MIDI key on or MIDI key

off event will be transmitted in succession. off: Normal operation. When a pad is hit, only a MIDI key on

event will be transmitted (after the decay time is up, key off will be transmitted automatically).

* If this function is set to on, it is recommended that you use the key=high setting in [2-3. Alternate Group, Key Assign Mode] (P. 43).

2-5. Key Off Enable

This function decides whether or not to recognize MIDI key off messages for the voice (layer1, 2) delivered by the input source q.

q IN (Input Source) Assigns the input source for the setting. (Refer to P. 40)

w Key Off enable: Recognizes key off. disable: Does not recognize key off.

* When this function is set to disable, some voices may sound continuously. Press the [SHIFT] plus [VOICE] buttons to stop voices sounding.

2-6. Function

Along with the voice, this function can be used to control other functions w according to the trigger from the input source q.

q IN (Input Source) Assigns the input source for the setting. (Refer to P. 40)

w Func (Function) Selects the function that is controlled by the trigger input.

normal: Normal operation. pad song: Controls playback of the pad song*. click onoff: Switches the click sound on/off. inc drumkit: Increases the value of the drum kit number by 1

(increment). dec drumkit: Decreases the value of the drum kit number by

1 (decrement). trig bypass: Switches the trigger bypass function on/off

(P. 28). start/stop: Controls playback of the main song*.

main song: The main song is the selected in the Drum Kit Play mode, and is controlled from the panel (of MIDI/TO HOST jack).

pad song: According to this setting, playback of the pad song will be controlled by the trigger input. The pad song can be played independently of the main song. Also, up to 3 pad songs can be played along with main song simultaneously.

* Refer to the [2 -7. Pad Song] for more information on setting the Pad Song.

* When 3 pad songs have already been selected in another input source, the pad song will not be displayed (------ is dis- played).

2-7. Pad Song

This function contains settings for the pad song. These settings are affective when a trigger from the input source q, which is set in [2-6. Function], controls playback of the pad song.

q IN (Input Source) Assigns the input source for the settings (Refer to P. 40).

w Song Number Assigns the song number (1-127) that is assigned to the pad song.

e Repeat Playback rp: Repeats playback of the song (when the song reaches the end

it will start again from the beginning, continuously). --: Normal playback.

r Playback Mode play: When a pad is hit, playback of the assigned pad song will

start/stop. chse: When the pad is hit, one measure of the assigned pad song

will start playback then pause. ctof: When the pad is hit, playback of the assigned pad song will

start/stop. However, if the pad song is set to ctof the pad song will stop when another pad song with the ctof setting is started. This function allows only one ctof pad song to be played at a time.

KIT IN=pad 1

Hold Mode= off w

KIT IN=pad 1

Key Off= disable w

q

KIT IN=pad 1

Func= normal w

KIT IN=pad 1

Song= 1=--=play

w e r

q

q

q

45

Drum Kit Voice Edit Mode

* Only data for MIDI channels 7, 8, 9, 10 is played back with the pad song.

* If the Pad Song's tempo or voices are irregular, re-select the Drum Kit.

* The following restrictions prevent overlapping of the main song and MIDI channels.

The first pad song in the drum kit will be transmitted on the MIDI channel number that is determined by subtracting 4 from the original MIDI channel number.

The second pad song in the drum kit will be transmitted on the MIDI channel number that is determined by adding 4 from the original MIDI channel number.

The third pad song in the drum kit will be transmitted after the MIDI channel is converted as follows.

The original MIDI channel m MIDI transmit channel 7 m 15, 8 m 16, 9 m 1, 10 m 2.

2-8. Rim To Pad

This function is only in affect when the input source q is from a rim switch. When the rim is hit, pad events triggered from the same pad (trig- ger input jack) can be simultaneously transmitted with rim switch events. According to this setting, the pad can be triggered at the same time as the snares rim shot.

q IN (Input Source) Assigns the input source for the setting (Refer to P. 40).

* Selects the rim switch source.

w RimToPad (Rim to Pad) Sets the event that is transmitted when the rim is hit. disable: Only transmits rim switch event. enable: Transmits rim switch event and pad event.

* When an input other than the rim switch is selected for the input source, ------- will be displayed and settings can not be carried out.

3. Reverb Parameters

This function sets the internal reverb effect of the DTXPRESS. The reverb parameters are divided into the following 2 pages.

3-1. Reverb Type, Time ........................................... 45 3-2. Reverb Master Return ..................................... 45

3-1. Reverb Type, Time

Sets the type of reverb effect and reverb time for each drum kit.

q Type (Reverb Type) Sets the reverb type. none: No reverb (the same as thru). hall 1: Simulates reverb in a small hall. hall 2: Simulates reverb in a large hall. room 1: Simulates reverb in a small room. room 2: Simulates reverb in a large room. room 3: Simulates reverb in a room with a high ceiling. stage 1: Simulates playing on a large stage. stage 2: Simulates playing on a small stage. plate: Simulates steel plate reverb. white: A special short reverb effect. tunnel: Simulates the reverb of a tunnel. bsemnt: Simulates the reverb of a basement.

w T (Reverb Time) [Range] 0-69

Sets the reverb time. This function can be used to change the characteristic of the reverbs sound.

3-2. Reverb Master Return

This function sets the signal return level from the reverb effect for every drum kit. By setting the level, you can adjust the reverb ef- fect of the entire DTXPRESS system.

KIT IN=pad 1

RimTopad=------- w

KIT Reverb

Type=hall 1 T=18

w e

q MasterReturn (Master Return) [Range] 0-127

KIT Reverb

MasterReturn= 64

q

q

46

Drum Kit Voice Edit Mode

4. Setup

When a drum kit is selected, this function copies MIDI transmit data settings and drum kit voice settings. The Setup sub-group is divided into the following 3 pages.

4-1. Program Change, Bank Select ........................ 46 4-2. Volume, Pan .................................................... 46 4-3. Drum Kit Voice Copy ....................................... 46

4-1. Program Change, Bank Select

When a drum kit is selected, this function sets the MIDI Program Channel Number e, the Bank Select MSB r and LSB t that will be transmitted. This can be set w for each MIDI channel q. By switching the drum kit, you can change the voice in an external MIDI device.

q MIDI Channel [Range] Ch1Ch16

w Program Change Transmit On/Off on: Transmits. off: Does not transmit.

e PC (Program Change Number) [Range] 1-128

r M (Bank Select MSB) t L (Bank Select LSB)

[Range] 0-127 Sets the bank for when the drum kit is switched. The bank will be assigned with the 2 values set in Bank Select MSB and LSB.

* Refer to the Voice List and MIDI Data Format, etc. of the exter- nal MIDI device you are using for more information on Bank Select MSB, LSB.

4-2. Volume, Pan

When a drum kit is selected, this function sets the MIDI Control Change Volume e and the Pan r that will be transmitted. This can be set w for each MIDI channel q. By switching the drum kit, you can change the voice volume and pan in an external MIDI device.

q MIDI Channel [Range] Ch1-Ch16

w Control Change Transmit On/Off on: Transmits off: Does not transmit

e Vol (Volume) [Range] 1-128

Sets the Volume Control Change data value that will be transmit- ted.

r Pan [Range] 0-127

Sets the Pan Control Change data value that will be transmitted.

4-3. Drum Kit Voice Copy

This function copies all data settings in [1-1. Voice] [2-7. Pad Song] from the Input Source q to another Input Source w.

When the Drum Kit Voice Copy operation is car- ried out, the Drum Kit Voice data in the destination Input Jack will be replaced with the data of the copy source.

q IN (Input Source Copy Source) Sets the input source of the copy source. (Refer to P. 40)

w CopyTo IN (Input Source Copy Destination) Sets the input source of the copy destination. (Refer to P. 40)

Procedure 1. In the display shown above, assign the input source for

the copy source and copy destination, press the [SAVE/ ENT] button. The following display will appear asking for confirmation before the copy operation is carried out.

KIT PC Ch 1=off

PC=---M=---L=---

e t

q w

r

KIT CC Ch 1=off

Vol= --- Pan=---

e

q w

r

KIT IN=pad 1

CopyTo IN=pad 1

2. Press the [SAVE/ENT] or [VALUE+] button, the copy op- eration will be carried out. * Press the [VALUE] button to cancel the copy operation.

When the copy operation is complete, Complete! will ap- pear.

InputCpyTopad 1

Are you sure ?

w

q

47

Drum Kit Voice Edit Mode

5. Drum Kit Common Parameters

This function sets the common settings for the entire drum kit. The Drum Kit Common Parameters are divided into the following 5 pages.

5-1. Volume ............................................................ 47 5-2. Drum Reverb Send .......................................... 47 5-3. Hi-Hat Sensitivity ............................................. 47 5-4. Song Select ..................................................... 47 5-5. Drum Kit Name ................................................ 47

5-1. Volume

Sets the overall volume for the drum voice.

q Volume [Range] 0-127

5-2. Drum Reverb Send

Sets the overall reverb send level of the drum voice.

q DrumRevSend (Drum Reverb Send Level) [Range] 0-127

The actual reverb send level will be determined by multiplying the reverb send level set in [2-2. Reverb Send] (P. 43) with the value set here.

5-3. Hi-Hat Sensitivity

Sets the foot controller sensitivity connected to HI-HAT CON- TROL jack on the rear panel.

q HH Sensitivty [Range] 0-63

Larger values provide higher sensitivity.

5-4. Song Select

This parameter allows you to switch the main song q at the same time the drum kit is switched.

q Song Select (Song Number) [Range] , 1-127

Assign the song number to select the song for playback. The song will not be switched if the setting is set to ---.

wq (Tempo) [Range] , 30-300

Assign the tempo that will be used. If --- is set, the tempo will not change .

5-5. Drum Kit Name

Changes the drum kit name that is currently selected for editing.

q KitName (Drum Kit Name)

Procedure 1. In the display shown above, use the [SEL<]/[SEL>] but-

tons to move the cursor to the character you want to change.

2. Use the [VALUE]/[VALUE+] buttons to select the alpha- bet, number or symbol.

3. Repeat steps 1 and 2 above to create the Drum Kit Name using a maximum of 8 characters.

The available characters to choose from are (in order): space

!"#$%&'()*+,-./0123456789:;<=>?@

ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`

abcdefghijklmnopqrstuvwxyz{|}

KIT Common

Volume= 127 q

KIT Common

DrumRevSend 40 q

KIT Common

HH Sensitivty=32 q

KIT Common

SongSel=110=120

KIT Common

KitName=Acoustic q

q w

48

This function edits the User Song (No. 97-128) that is currently selected.

Entering the Song Job Mode Press the [SONG] button on the front panel. Once the Song Jobe Mode is entered, the main page (Tempo, Re- peat Playback) shown below will be displayed.

1. Tempo, Repeat Playback

This function changes the tempo (rewrites the tempo information in the songs header) and sets the repeat playback of the user song.

Song Job Mode

* Double-click the [SONG] button to enter the Song Job Mode and the [8. Clear Song] display will appear.

Whats in the Song Job Mode The Song Job Mode is divided into the following 9 pages.

1. Tempo, Repeat Playback ..................................... 48 2. Program Change, Bank Select ............................ 48 3. Volume, Pan ......................................................... 49 4. Song Copy ........................................................... 49 5. Quantize............................................................... 49 6. Clear Track ........................................................... 50 7. Merge Track ......................................................... 50 8. Clear Song ........................................................... 50 9. Song Name .......................................................... 50

Procedure 1. Before editing, it is necessary to select the User Song

(No. 97-128) you want to edit in the Drum Kit Play Modes [Drum Kit & Song] display or [Song & Mute] display.

2. Press the [SONG] button to enter the Song Job Mode. * If the [SONG] button is pressed when a preset song is al-

ready selected, ERROR Preset Data will appear and the Song Job Mode cannot be entered.

3. Use the [PAGEs]/[PAGEt] buttons to display the page you want to edit. * If the Utility Modes [1-4. Jump To Recent Page] (P. 52) pa-

rameter is set to on, The DTXPRESS will display the page last edited when entering the Song Job Mode.

4. Use the [SEL<]/[SEL>] buttons to move the cursor to the parameter you want to edit. The parameter will flash. * If there is only one parameter, it is not necessary to move the

cursor.

5. Use the [VALUE]/[VALUE+] buttons to set the parameters value or ON/OFF setting.

Any settings made in the Song Job Mode will directly change the settings in the memory of the DTXPRESS. It is not necessary to use the Store Operation.

SONG

=120 Repeat=off qq (Tempo)

[Range] 30-300

w Repeat (Repeat Playback) [Range] off, on

If this is set to on, the user song will repeat playback. If this is set to off, the user song will play normally.

2. Program Change, Bank Select

This function changes the voices that will be used for each MIDI channel in the user song (rewrites the voice information in the songs header). This program change will be transmitted when a song is selected and when song playback is stopped.

q MIDI Channel [Range] Ch1-Ch16

w Program Change Transmit On/Off on: Transmits. off: Does not transmit.

e PCNo (Program Change Number) [Range] 1-128

r V (Bank Select) [Range] meldy, drumV

Sets the bank that will be switched. meldy: Transmits the melody voice program change (MSB=0). drumV: Transmits the drum voice program change (MSB=127).

SONG

=120 Repeat=off

q w

SONG Ch 1=off

PCNo=--- V=-----

e r

wq

49

3. Volume, Pan

This function changes the volume and pan settings for each MIDI channel in the user song (rewrites the Voice information in the songs header). This control change will be transmitted when a song is selected and when song playback is stopped.

* Press the [VALUE-] button to cancel the copy operation. * During song playback, the copy operation cannot be carried out.

ERROR SEQ is Running will appear. Stop the song and try the copy operation again.

* If memory is insufficient when in the copy operation, ERROR Memory Full will appear. Clear any unnecessary user songs and try the copy operation again.

When the copy operation is complete, Complete! will ap- pear.

5. Quantize

This function quantizes each track q of the user song to the accu- racy w defined here.

quantize: When the timing of the sequence data that was recorded is inaccurate, this function is used to correct the timing. The accuracy for correcting can be assigned using note lengths.

q MIDI Channel [Range] Ch1-Ch16

w Control Change transmit On/Off on: Transmits. off: Does not transmit.

e Vol (Volume) [Range] 0-127

r Pan [Range] 0-127

4. Song Copy

This function copies the assigned song q to the user song that is currently selected.

When the Song Copy operation is carried out, all data in the User Song that is currently selected will be replaced with data of the copy source.

q from (Copy Source) [Range] 1-127

Sets the song that is the copy source. The song number and name will be displayed. A preset song or a user song can be assigned.

Procedure 1. Assign the Copy Source Song on the display shown

above, press the [SAVE/ENT] button. The following dis- play will appear asking for confirmation before the copy operation is carried out.

When the Quantize operation is carried out, all data in the assigned track of the currently selected user song will be replaced.

q TR (Specified Track) Assigns the track (1 or 2) to be quantized.

w Value (Quantize Accuracy) [Range] quarter note, 3 quarter note (triplet),

eighth note, 3 eighth note (triplet), sixteenth note, 3 sixteenth note (triplet)

Procedure 1. Set the track and the quantize accuracy on the display

shown above, press the [SAVE/ENT] button. The following display will appear asking for confirmation before the quantize operation is carried out.

2. Press the [SAVE/ENT] or [VALUE+] button, the quantize operation will be carried out. * Press the [VALUE-] button to cancel the quantize operation. * During song playback, the quantize operation cannot be car-

ried out. ERROR SEQ is Running will appear. Stop the song and try the quantize operation again.

* If memory is insufficient when in the quantize operation, ER- ROR Memory Full will appear. Clear any unnecessary user songs and try the quantize operation again.

When the quantize operation is complete, Complete! will ap- pear.

SONG Ch 1=off

Vol= --- Pan=---

e r

q

SONG Copy

from= 1Latiniq

2. Press the [SAVE/ENT] or [VALUE+] button, the copy operation will be carried out.

CopySONG From 1

Are you sure ?

SONG Quantize

TR=1 Value=

q w

Quantize Tri

Are you sure ?

Song Job Mode

w

q

50

6. Clear Track

This function clears all data in the assigned track q in the user song.

8. Clear Song

This function clears the sequence data in tracks 1 and 2 of the user song.

q TR (Specified Track) Assigns the track (1 or 2) to be cleared.

Procedure 1. Assign the track you want to clear on the display shown

above, press the [SAVE/ENT] button. The following display will appear asking for confirmation before the clear track operation is carried out.

2. Press the [SAVE/ENT] or [VALUE+] button, the clear track operation will be carried out. * Press the [VALUE] button to cancel the clear track opera-

tion. * During song playback, the clear track operation cannot be

carried out. ERROR SEQ is Running will appear. Stop the song and try the clear track operation again.

When the Clear Track operation is complete, Complete! will appear.

7. Merge Track

This function merges (mixes) the sequence data in tracks 1 and 2 of the user song to track 1.

Procedure 1. Press the [SAVE/ENT] button on the display shown

above, the merge operation will be carried out. When the Merge Track operation is complete, Com- plete! will appear. * If memory is insufficient when in the merge operation, ER- ROR Memory Full will appear. Clear any unnecessary user songs and try the merge operation again.

* During song playback, the merge operation cannot be car- ried out. ERROR SEQ is Running will appear. Stop the song and try the merge operation again.

Procedure 1. Press the [SAVE/ENT] button on the display shown

above, the clear song operation will be carried out. When the Clear Song operation is complete, Com- plete! will appear. * During song playback, the clear song operation cannot be

carried out. ERROR SEQ is Running will appear. Stop the song and try the clear song operation again.

9. Song Name

This function changes the user song name that is currently selected (for editing).

q SngName (Song Name)

Procedure 1. Use the [SEL<]/[SEL>] buttons to move the cursor to

the character you want to change on the display shown above.

2. Use the [VALUE]/[VALUE+] buttons to select the alpha- bet, number or symbol.

3. Repeat steps 1 and 2 above to create the User Song Name using a maximum of 8 characters.

The available characters to choose from are (in order): space

!"#$%&'()*+,-./0123456789:;<=>?@

ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`

abcdefghijklmnopqrstuvwxyz{|}

SONG Clear Track

Track=1

Clear Track 1

Are you sure ?

SONG Merge Track

Are you sure ?

SONG Clear Song

Are you sure ?

SONG

SngName=no name

Song Job Mode

51

Utility Mode This mode sets general parameters for the DTXPRESS system and MIDI.

Enter the Utility Mode Press the [UTIL] button on the front panel. Once the Utility Mode is entered, the System Group main page (LearnMode) shown below will be displayed.

UT SYSTEM

LearnMode=allwys

* Double-click the [UTIL] button to enter the Utility Mode. The [4- 1. Equalizer (EQ)] display will appear.

Whats in the Utility Mode The Utility Mode is divided into the 5 sub-groups listed below.

1. SYSTEM Group ................................. (mP. 52) Contains various settings that affect the entire DTXPRESS system.

2. MIDI Group ........................................ (mP. 53) Contains various settings for the DTXPRESS MIDI and TO HOST functions.

3. SEQ (Sequencer) Group .................. (mP. 56) Contains various settings that apply to the DTXPRESS sequencer (song).

4. TG (Tone Generator) Group ............. (mP. 58) Contains various settings that apply to the DTXPRESS tone generator.

5. MAP (Drum Map) Group ................... (mP. 59) Used to edit the User Drum Map.

How to set 1. Press the [UTIL] button to enter the Utility Mode.

2. Select the sub-mode. Press the [UTIL] button to move to the next sub groups main

page.

Use the [PAGE], [PAGE] buttons to move to page by page within the selected sub group. You can use these buttons to navigate through all of the pages (from the first System Group main page to the last MAP Group page).

3. Use the [SEL<], [SEL>] buttons to move the cursor to the setting you want to change. The value will flash. * If there is only one parameter, it is not necessary to move the

cursor.

4. Use the [VALUE] and [VALUE+] buttons to set the parameters value or ON/OFF setting.

Any settings made in the Utility Mode will directly change the memory settings of the DTXPRESS. There is no store function in this mode.

Utility Mode Function List Page

1. SYSTEM Group ......................................................... 52 1-1. Learn Mode ..................................................... 52 1-2. Trigger Bypass................................................. 52 1-3. Volume Mode .................................................. 52 1-4. Jump to Recent Page ...................................... 52 1-5. Hi-Hat Offset .................................................... 53 1-6. Factory Set ...................................................... 53

2. MIDI Group ................................................................ 53 2-1. Bulk Dump ....................................................... 53 2-2. Channel 10 Program Change/

Channel Event Receive ................................... 54 2-3. Receive Program Change/

System Exclusive Messages ........................... 54 2-4. Program Change Table .................................... 55 2-5. MIDI Mode ....................................................... 55 2-6. Device Number, Local Control ......................... 55 2-7. MIDI Merge...................................................... 55 2-8. Dump Interval .................................................. 56 2-9. Send Hi-Hat Control ........................................ 56 2-10. Host Thru Port ................................................. 56

3. Sequencer Group ..................................................... 56 3-1. Click Voice ....................................................... 56 3-2. Click Tune ........................................................ 57 3-3. Click Note Number .......................................... 57 3-4. MIDI Control .................................................... 57 3-5. Count Switch ................................................... 57 3-6. Sync Mode ...................................................... 57 3-7. Use Tempo ...................................................... 58 3-8. Click Mode ....................................................... 58

4. TG (Tone Generator) Group ..................................... 58 4-1. Equalizer (EQ) ................................................. 58 4-2. Tuning .............................................................. 58 4-3. Volume ............................................................ 58 4-4. Reverb Bypass ................................................ 59

5. MAP (Drum Map) Group........................................... 59 5-1. Voice ................................................................ 59 5-2. Volume, Pan .................................................... 60 5-3. Tuning .............................................................. 60 5-4. Layer Balance.................................................. 60 5-5. Decay, Cutoff Frequency ................................. 60 5-6. Reverb Send.................................................... 60 5-7. Alternate Group, Key Assign Mode ................. 61 5-8. Key Off Enable ................................................ 61 5-9. Map Copy ........................................................ 61

52

1-3. Volume Mode

Sets the ACCOMP. VOL knob and CLICK VOL knob on the front panel.

Utility Mode

1. SYSTEM Group

This sub-mode contains settings that relate to the overall DTXPRESS system. The group is divided into the following 6 pages.

1-1. Learn Mode ..................................................... 52 1-2. Trigger Bypass................................................. 52 1-3. Volume Mode .................................................. 52 1-4. Jump to Recent Page ...................................... 52 1-5. Hi-Hat Offset .................................................... 53 1-6. Factory Set ...................................................... 53

1-1. Learn Mode

This function allows selection of the pad (trigger input) you want to edit by hitting the pad when you are editing in the Trigger Setup Edit mode or Drum Kit Edit mode. Also, MIDI key on input from the MIDI IN/TO HOST jack can be used to appoint the MIDI note number in the Utility modes User Map Setting.

q LearnMode allwys:Always appoints according to pad/key on input. shift: Hitting a pad or key on input while holding the [SHIFT]

button selects the pad or note. none: Cant appoint according to pad/key on input.

1-2. Trigger Bypass

This function prohibits reception of pad signals from pads (the hi- hat controller too) connected to the DTXPRESS. You will not be able to produce voices or transmit MIDI data. The sequencer and tone generator will function normally.

HINT Use this function when you are setting your drum kit with trigger pickup devices, or when you do not want to acci- dentally make a sound during song playback.

UT SYSTEM

LearnMode=allwys q

q Trig Bypass off: Bypasses the trigger (does not receive). on: The trigger functions normally (receives trigger).

UT SYSTEM

Trig Bypass=ioff q

q VolMode (Volume Mode) practice : When set to the practice mode.

[ACCOMP. VOL] Using the [ACCOMP. VOL] knob as is will adjust the volume of the song accompaniment. Holding the [SHIFT] button while turning the knob will adjust the snare drum volume.

[CLICK VOL] Using the [CLICK VOL] knob as is will adjust the volume of the metronome click. Holding the [SHIFT] button while turning the knob will adjust the bass drum volume.

live: When set to the Live mode. [ACCOMP. VOL]

Using the [ACCOMP. VOL] knob as is will adjust the snare drum volume. Holding the [SHIFT] button while turning the knob will adjust the cymbal volume.

[CLICK VOL] Using the CLICK VOL knob as is will adjust the bass drum vol- ume. Holding the [SHIFT] button while turning the knob will adjust the volume of the drums other instruments.

1-4. Jump to Recent Page

This function lets you display the page last selected in the previ- ous edit of the Trigger Setup Edit mode and Drum Kit Edit mode.

UT SYSTEM

VolMode=practice q

q JumpRecentPg (Jump to Recent Page)

on: The display page last selected in the previous edit will ap- pear when you enter the Trigger Setup Edit, Drum Kit Edit, Utility and Song Job modes.

off: The main page of each mode will be displayed.

UT SYSTEM

JumpRecentPg=off q

53

1-5. Hi-Hat Offset

This sets the value of the data sent by a foot controller connected to the HI HAT CONTROL jack on the rear panel. Set a + (plus) or (minus) level.

UT SYSTEM

HH OffS= 0T= 32

q HH OFFS (Hi-Hat Offset) When a low data value is received from the foot controller, the voice will sound sooner. So, slightly pressing the foot controller will re- sult in the voice sounding. In the case of the hi-hat controller, deli- cate adjustment of the controllers closed point is possible.

w T (Foot Splash Detect Time) Sets the detect time for the foot splash. Large values make foot splashes easier to produce.

* Values too large will result in splashes being produced under normal hi-hat use.

q w

1-6. Factory Set

This function replaces all internal settings in the DTXPRESS to their factory-set condition.

UT SYSTEM

Factory Set

The Factory Set function will replace all internal set- tings in the DTXPRESS to their factory-set condi- tion. Take care so as not to loose important data. Make sure any settings and user songs you want to keep have been saved to an external device such as the Yamaha MIDI Data Filer MDF3, etc. (m[2-1. Bulk Dump] (P. 53)

Procedure 1. Enter the display shown above, press the [SAVE/ENT]

button. The following display will appear asking for con- firmation before the Factory Set operation is carried out.

2. Once again, press the [SAVE/ENT] button to proceed with the operation.

All data will be

lost.AreYouSure?

2. MIDI Group

This sub-mode contains functions and settings for the MIDI and TO HOST jacks of the DTXPRESS. This group is divided into the following 10 pages.

2-1. Bulk Dump ....................................................... 53 2-2. Channel 10 Program Change/

Channel Event Receive ................................... 54 2-3. Receive Program Change/

System Exclusive Messages ........................... 54 2-4. Program Change Table .................................... 55 2-5. MIDI Mode ....................................................... 55 2-6. Device Number, Local Control ......................... 55 2-7. MIDI Merge...................................................... 55 2-8. Dump Interval .................................................. 56 2-9. Send Hi-Hat Control ........................................ 56 2-10. Host Thru Port ................................................. 56

* Please refer to the [MIDI Data Format] (P. 80) section for more information related to MIDI.

2-1. Bulk Dump

With the Bulk Dump operation, data stored in the ETXPRESS can be transmitted via the MIDI OUT or TO HOST jack.

Utility Mode

q Fmt (Bulk Dump Format) Selects the type of data to be transmitted with the Bulk Dump operation.

all data : All the data in the DTXPRESS system data : Data set in the Utility mode (except User

Map). user map : User Map data. one drumkit : Data for the currently selected Drum Kit. all drumkit : All User Drum Kit Data. one trigger : Data for the currently selected Trigger Setup. all trigger : All User Trigger Setup data one song : Data for the currently selected User Song. all song : All User Song data.

Procedure 1. After reading the [Connecting a MIDI Device] (P. 12) or

the [Connecting a Computer] (P. 26) section, connect the external MIDI device or computer to the MIDI OUT or TO HOST jack on the DTXPRESS. Set the HOST SELECT switch.

UT MIDI BULKDUMP

Fmt= all data q

54

Utility Mode

2. Select the type of bulk data (that will be sent) in the dis- play shown above and press the [SAVE/ENT] button. The display shown below will appear.

2-2. Channel 10 Program Change/Channel Event Receive

This enables or disables the DTXPRESS to receive program change messages/channel events through MIDI channel 10. Program change messages received or transmitted through channel 10 can be used to switch DTXPRESS drum kits. It is necessary to set the receive parameter to on in this display in order to switch the DTXPRESS drum kits from a song or an external MIDI device.3. Press the [SAVE/ENT] or [VALUE+] button, the bulk dump

will be carried out. * Press [VALUE-] to cancel the bulk dump.

When the operation is complete, the LCD will display Com- plete as shown below.

BULK all data

Are you sure ?

* The device number must be set for bulk dumps [2-6. Device Number, Local Control] (P. 55)

* Refer to the [MIDI Data Format] section (P. 80) for more infor- mation on bulk dump operations.

BULK sssssssssss

Complete !

Receiving Bulk Data

DTXPRESS data stored in an external device can be sent back to the DTXPRESS MIDI IN/TO HOST jack using Bulk Data Receive.

1. After reading the [Connecting a MIDI Device] (P. 12) or the [Connecting a Computer] (P. 26) section, con- nect the MIDI device or computer to the MIDI OUT jack/TO HOST jack on the DTXPRESS. Set the HOST SELECT switch.

2. With the sequencer (song, metronome) stopped, send bulk data from the external device.

3. When the DTXPRESS starts receiving data, the fol- lowing screen will appear on the LCD.

4. When the DTXPRESS has completed receiving all the data, the following screen will appear on the LCD for a few seconds, then the screen will return to the original display (before receiving bulk data).

* Before receiving bulk data, it is necessary to match the de- vice numbers (P. 55 [2-6]) of the DTXPRESS and the exter- nal device. It is also necessary to enable the DTXPRESS to receive exclusive messages (P. 54 [2-3]).

BULK Receiving

Please wait...

BULK Receiving

BULK Received.

q 10PC (Receive Program Change) This enables or disables the DTXPRESS to receive program change messages through MIDI channel 10. off: Does not receive. on: Receives.

* Even if the q 10PC parameter is set to on, program change messages from MIDI channel 10 will not be received in the fol- lowing cases. If the w 10 (receive channel event) parameter is set to off If the [2-3. Receive Program Change/System Exclusive

Messages] q PC (program change) parameter is set to off.

w 10 (Receive Channel Event) This enables or disables the DTXPRESS to receive MIDI channel messages through MIDI channel 10. off: Does not receive. on: Receives.

2-3. Receive Program Change/System Exclusive Messages

This enables or disables the DTXPRESS to receive program change messages/system exclusive messages from all MIDI channels.

q PC (Receive Program Change) off: Does not receive program change messages. on: Receives program change messages.

w SySex (Receive System Exclusive Messages) off: Does not receive system exclusive messages. on: Receives system exclusive messages.

UT MIDI RECEIVE

10PC= on 10= on

q w

UT MIDI RECEIVE

PC= on SySEx= on

q w

55

Utility Mode

2-4. Program Change Table

Use this function to create a program change table (a list of pro- gram change numbers that correspond to drum kits). A program change message received internally from the DTXPRESS or through channel 10 from an external MIDI device will select, according to the program change table, the drum kit corresponding to the kit number in the DTXPRESS.

2-6. Device Number, Local Control

Sets the MIDI device number and local control.

q No (Program Change Number) Sets the program change number (1-128). When the program change number set in this parameter is received, the corresponding drum kit number that is set in the following kit parameter will be selected.

w kit (Drum Kit Number) Sets the drum kit number (1-80). If this parameter is set to none the DTXPRESS will not re- spond, even when a program change message is received.

* When the drum kit is changed with the DTXPRESS, the pro- gram change set in this function will be transmitted through MIDI channel 10. However, when a program change number is not assigned, it will not transmit.

* When the following [2-5. MIDI Mode] is set to GM, receiving program changes will be limited.

2-5. MIDI Mode

This sub-group contains settings related to the MIDI IN jack and TO HOST input jack that affect tone generator events.

UT MIDI PC TABLE

No= 1-> kit 56

q w

q MIDI Mode native: Recognizes all program changes for the drum voice. GM: Drum voice pan is reversed so you will hear the drums

as if your are sitting in the audience, the hi-hat will be heard on the right side. The following drum voice pro- gram changes are recognized. 1, 2, 9, 17, 25, 26, 33, 41, 50

UT MIDI SETUP

MIDI Mode=native q

q DevNo (Device Number) Sets the MIDI device number (1-16). Bulk dumps will be transmitted with this device number. Only data corresponding to this device number will be recognized when received. If this is set to AL, the device number will be 1 for transmit- ting data and data will be received from all device numbers.

w Locl (Local Control) Switches Local Control ON or OFF.

off: MIDI signals triggered by the connected pads is disconnected from the DTXPRESS tone generator, there will be no sound produced by the DTXPRESS tone genera tor. The DTXPRESS will transmit MIDI signals from the MIDI OUT jack and TO HOST jack.

on: Normal operation. MIDI signals will be transmitted to the DTXPRESS tone generator as well as the MIDI OUT and TO HOST jacks.

2-7. MIDI Merge

Sets the MIDI Merge function ON or OFF. When this function is ON, data received from an external MIDI device connected to the MIDI IN jack will be mixed with internal MIDI data from the DTXPRESS and transmitted from the DTXPRESS MIDI OUT jack.

q Merge Output (Merge Out) on: Sends signals to the MIDI OUT jack. off: Does not send signal to the MIDI OUT jack (internal opera-

tion only). Normal operation.

Connecting the MIDI IN/OUT jacks on a single de- vice and setting MIDI Merge to on will result in a signal loop that may cause notes to sound (play) con- tinuously.

UT MIDI SETUP

DevNo=ALLocl= on

q w

UT MIDI SETUP

Merge Output=off q

56

2-8. Dump Interval

This sets the length of intervals between the packets of MIDI data sent by the DTXPRESS Bulk Out function. The intervals can be adjusted to the capacity of the external receiving MIDI device to prevent data overflow.

q DumpInterval (Dump Interval) [Range] 50, 100, 150, 200, 250, 300 (in msec.)

2-9. Send Hi-Hat Control

This sets whether or not hi-hat controller events will be transmit- ted from the MIDI OUT jack or TO HOST jack.

q Send HH Ctrl (Send Hi-Hat Control) on: Sends data to the MIDI OUT jack and TO HOST jack. off:Does not send data to the MIDI OUT jack and TO HOST

jack. * This setting does not affect internal operating data for the hi-hat

controller.

2-10. Host Thru Port

This enables the DTXPRESS to transmit multi-port type messages received from the TO HOST jack. Only messages corresponding to the set port number will be sent via MIDI.

* This setting only has affect when the TO HOST switch is set to a position other than MIDI.

UT MIDI SETUP

DumpInterval=100 q

UT MIDI SETUP

Send HH Ctrl= on

q Host Thru Port Assigns the Port Number (1-8).

UT MIDI SETUP

Host Thru Port=1 q

3. Sequencer Group

This sub-mode contains settings that relate to the sequencer (song). This group is divided into the following 8 pages.

3-1. Click Voice ....................................................... 56 3-2. Click Tune ........................................................ 57 3-3. Click Note Number .......................................... 57 3-4. MIDI Control .................................................... 57 3-5. Count Switch ................................................... 57 3-6. Sync Mode ...................................................... 57 3-7. Use Tempo ...................................................... 58 3-8. Click Mode ....................................................... 58

3-1. Click Voice

This function sets each of the 3 click voices used for the click sound. Drum voices are assigned.

Utility Mode

q Click (Click Voice) Select and set the Click Voice for the click sound. hi: Used for the click at the beginning of the measure. mid: Used for quarter note beats. lo: Used for other clicks for notes of smaller quantization.

w Voice Category [Range] K, k, S, s, T, t, C, H, P, E, e, L, m

Sets the voice to be used for the Click Voice selected in step q Click, select a drum voice category. Refer to Drum Kit Voice Edit Modes [1-1. Voice] (P. 41).

e Voice Number Voice Name [Range] 0, 1-127

Selects the voice that will be assigned. The Voice Number (1-127) and Voice Name will be displayed. If this parameter is set to 0, NoAssign will appear on the display and sound will not be produced.

* Refer to the [Drum Voice List] (P. 68).

UT SEQ Click= hi

=P/053 MtBel

w e

q

q

57

3-2. Click Tune

This sets the pitch for each of the 3 Click Voices.

3-4. MIDI Control

This enables or disables the DTXPRESS to transmit or receive system real-time messages (start/continue/stop). When this function is enabled, you can control an external se- quencer or rhythm machine from the DTXPRESS. Control of the DTXPRESS from an external sequencer or rhythm machine is also possible.

Utility Mode

q Click (Click Voice) Selects the Click Voice. (The same Click Voice selected in func- tion 3-1.)

w Tune C (Tune Coarse) [Range] 24 to 0 to +24.

The Click Voice selected in step q will be tuned in increments of a half-step.

e Tune F (Tune Fine) [Range] 64 to 0 to +63.

The Click Voice selected in step q will be tuned in increments of about 1.17 cents.

3-3. Click Note Number

Sets the MIDI Note Number for each of the 3 Click Voices.

q Click (Click Voice) Selects the Click Voice. (The same Click Voice selected in func- tion 3-1.)

w Note # (MIDI Note Number) [Range] off, 1-127 (, C#-2 to G8)

Sets the MIDI note number. The note number and note name will be displayed. If this is set to off, the DTXPRESS will produce sound how- ever; key on messages will not be transmitted.

* Refer to the preset drum kits [Drum Voice List] (P. 68) for the voice assignment of each MIDI note number.

UT SEQ Click= hi

Tune C= 0 F= 0

w e

q

UT SEQ Click= hi

Note#= 22 (A#-1) w

q MIDI Control on: Transmits and receives the following system real-time mes-

sages. Transmits timing clock (F8) (transmit only) Transmits and receives start, stop, and continue

(FA, FB, FC) off: Does not transmit or receive system real-time messages.

3-5. Count Switch

This function turns the 2 bar countdown before the song starts playback, on or off.

q Count Switch on: After a 2 bar countdown, the song will start playback. off: No countdown, the song will start playback immediately.

3-6. Sync Mode

This function synchronizes the DTXPRESS sequencers clock with the clock of an external device.

q Sync Mode int: Movement is determined by the DTXPRESS internal clock. ext: Movement is determined by the clock of an external device

received via the MIDI IN/TO HOST jacks. auto: If a timing clock (F8) is received via the MIDI IN/TO HOST

jack the external clock will be used If a timing clock (F8) is not received the internal clock will be used.

UT SEQ SETUP

Count Switch=off q

UT SEQ SETUP

Sync Mode= auto q

UT SEQ SETUP

MIDI Control=off q

q

58

3-7. Use Tempo

This function sets the tempo of a song to either change each time to its default tempo, or remain unchanged at the currently set tempo when the song is switched.

4. TG (Tone Generator) Group

This sub-mode contains settings for the DTXPRESS tone genera- tor. This group is divided into the following 4 pages.

4-1. Equalizer (EQ) ................................................. 58 4-2. Tuning .............................................................. 58 4-3. Volume ............................................................ 58 4-4. Reverb Bypass ................................................ 59

4-1. Equalizer (EQ)

Sets the Master Equalizer (2-band shelving type).

Utility Mode

q Use Tempo song: Changes the tempo of the song to its default tempo when

the song is switched. global: The tempo remains unchanged at the currently set tempo

when the song is switched.

3-8. Click Mode

This sets whether or not the click voice will automatically sound during song playback.

UT SEQ SETUP

ClickMode=manual

q EQ Lo (Low Gain) [Range] +0 to +12 (dB)

w EQ Hi (High Gain) [Range] +0 to +12 (dB)

4-2. Tuning

This function sets the master tuning of the tone generator.

UT TG MASTER

EQ Lo=+ 6iHi=+ 0

q Tune C (Tune Coarse) [Range] 24 to 0 to +24

Tuning can be set in increments of a half step.

w Tune F (Tune Fine) [Range] 64 to 0 to +63

Tuning can be set in increments of about 1.17 cents.

4-3. Volume

This function sets the overall volume level of the tone generator.

q w

UT TG MASTER

Tune C= 0 F= 0

q w

q Volume [Range] 0-127

UT TG MASTER

Volume= 110

q

q

UT SEQ SETUP

Use Tempo= song q

q ClickMode (Click Mode) manual: The [CLICK] button will control on/off operation of the

click sound. sync: The click will sound during song playback, but will not

sound when the song is stopped. The [CLICK] button can also be used to control on/off operation of the click sound.

59

4-4. Reverb Bypass

This function decides whether to bypass the system effects reverb or not.

5. MAP (Drum Map) Group

This sub-mode is used to edit the User Drum Map. This mode is divided into the following 9 pages.

5-1. Voice ................................................................ 59 5-2. Volume, Pan .................................................... 60 5-3. Tuning .............................................................. 60 5-4. Layer Balance.................................................. 60 5-5. Decay, Cutoff Frequency ................................. 60 5-6. Reverb Send.................................................... 60 5-7. Alternate Group, Key Assign Mode ................. 61 5-8. Key Off Enable ................................................ 61 5-9. Map Copy ........................................................ 61

* When a User Drum Kit (No. 49-80) is selected, the User Drum Map is the data that is used to set the note numbers voice, etc., that is not assigned to the drum kits pad input. Therefore, when a preset drum kit is selected the User Drum Map will not be used (the preset drum map will be used) so settings for functions [5-1] to [5-8] that appear in the display can not be carried out.

Utility Mode

q ReverbBypass (Reverb Bypass) off: Does not bypass (functions). Normal operation. on: Bypasses. Reverb will not be applied to the voice.

UT TG MASTER

ReverbBypass=off q

Also, settings cannot be carried out for the following functions [5- 1] to [5-8] when the note numbers for the currently selected drum kit are already assigned/set.

5-1. Voice

This creates a list that assigns a drum voice for each MIDI note number. Which MIDI note number q will be received and which drum voice w will be sounded.

UT MAP N= 0C -2

( Preset Map )

UT MAP N= 0C -2

( Drumkit Data )

q N (MIDI Note Number) [Range] 0-127 (C-2 to G8)

Sets the MIDI note number. Displays the note number and note name.

* According to the setting of the Utility modes [1-1. Learn Mode] (P. 52) you can appoint the MIDI note number with key on input from the MIDI IN/TO HOST jacks.

w Voice Category [Range] K, k, S, s, T, t, C, H, P, E, e, L, m Selects the drum voice category. Refer to Drum Kit Voice Edit Modes [1-1. Voice] (P. 41).

UT MAP N= 0C -2

=K/000 NoAssign

q

w e

60

e Voice Number Voice Name [Range] 0, 1-127

Selects the assigned voice. Displays the voice number (1-127) and voice name. If this parameter is set to 0, NoAssign will appear in the display and sound will not be produced.

* Refer to the [Drum Voice List] (P. 68).

5-2. Volume, Pan

This function sets the volume w and pan e (the position in the stereo field) for each drum voice assigned to each MIDI note num- ber q.

5-4. Layer Balance

When a drum voice assigned to a MIDI note number q is made up of 2 layers (a single voice consisting of 2 voice waves), this function sets the volume balance between those 2 layers.

* When the selected voice only has a 1 layer, this setting will have no affect.

Utility Mode

q N (MIDI Note Number) Selects the MIDI note number (The same procedure as in [5-1. Voice]).

w Vol (Volume) [Range] 0-127

e Pan [Range] L64 to C to R64.

5-3. Tuning

This function sets the pitch for each drum voice assigned to each MIDI note number q.

q N (MIDI Note Number) Selects the MIDI note number (The same procedure as in [5-1. Voice]).

w TuneC (Tune Coarse) [Range] 24 to 0 to +24

Tuning can be set in increments of a half step.

e TuneF (Tune Fine) [Range] 64 to 0 to +63

Tuning can be set in increments of 1.17 cents.

q N (MIDI Note Number) Selects the MIDI note number (The same procedure as in [5-1. Voice]).

w LayerBalance (Layer Balance) [Range] 64 to 0 to +63, ---

Sets the volume balance between the 2 layers. * When the selected drum voice only has 1 layer, --- will ap-

pear in the display and settings can not be carried out.

5-5. Decay, Cutoff Frequency

This function sets the drum voice decay, the filters cutoff frequency and adjusts the tone of each voice assigned to each MIDI note number q.

q N (MIDI Note Number) Selects the MIDI note number (The same procedure as in [5-1. Voice]).

w Decay [Range] 64 to 0 to +63.

Negative values will produce a clearer sound.

e Fc (Cutoff Frequency) [Range] 64 to 0 to +63

A positive value will produce a brighter sound, negative values will produce a rounder sound.

5-6. Reverb Send

This sets the Reverb Send Level w for each drum voice assigned to each MIDI note number q.

* The actual reverb send level will be determined by multiplying the Reverb Send Level set in [5-2. Drum Reverb Send] (P. 47) in the Drum Kit Voice Edit Mode.

UT MAP N= 0C -2

Vol= 127 Pan= C

q

w e

UT MAP N= 0C -2

Tune C= 0 F= 0

q

w e

UT MAP N= 0C -2

LayerBalance=---

q

w

UT MAP N= 0C -2

Decay= 0 Fc= 0

q

UT MAP N= 0C -2

Reverb send= 127

q

w

w e

61

Utility Mode

q N (MIDI Note Number) Sets the MIDI note number (The same procedure as in [5-1. Voice]).

w Reverb send (Reverb Send Level) [Range] 0-127

5-7. Alternate Group, Key Assign Mode

This sets the Alternate Group and Key Assign Mode for each drum voice w assigned to each MIDI note number q.

The function and setting of the Alternate Group, Key Assign Mode are the same functions and settings found in [2-3. Alter- nate Group, Key Assign Mode] (P. 43) in the Drum Kit Voice Edit Mode.

q N (MIDI Note Number) Selects the MIDI note number (The same procedure as in [5-1. Voice]).

w AltG (Alternate Group) [Range] 0-15

e Key (Key Assign Mode) [Range] poly, semi, mono, high

5-8. Key Off Enable

This function decides whether or not to recognize key off mes- sages for each drum voice w assigned to each MIDI note number q.

5-9. Map Copy

This function copies the preset drum maps entire internal settings to a user drum map.

When the Map Copy function is used, the user drum maps internal settings will be erased and replaced with the settings of the copy source. If you want to keep important user drum map settings, use the bulk dump operation and save the settings to an external device before executing the map copy.

q from (Preset Drum Map) Selects the preset drum kit number (1-48) that will be the copy source. The drum kit number and drum kit name will be displayed.

Procedure 1. In the display shown above, assign the copy source drum

kit (drum map), press the [SAVE/ENT] button. The following display will appear asking for confirmation before the copy operation is carried out.

2. Press the [SAVE/ENT] or [VALUE+] button, the copy operation will be carried out.

* Press the [VALUE-] button to cancel the copy operation.

When the copy operation is complete, Complete! will appear.

UT MAP N= 0C -2

AitG= 0 Key=semi

q

w e

UT MAP N= 0C -2

Key Off= disable

q

w

UT MAP Copy

from= 1Acoustic q

q N (MIDI Note Number) Selects the MIDI note number (The same procedure as in [5-1. Voice]).

w Key Off enable: Recognizes key off. disable: Does not recognize key off.

* When this is set to disable, some voices may sound continu- ously. Press the [SHIFT] and [VOICE] buttons to stop voices sounding.

Copy Map From 1

Are you sure ?

62

MEMO

63

Appendix

Specifications.......................................... 64

Error Messages ....................................... 65

Trouble Shooting..................................... 66

Drum Voice List ....................................... 68

GM Keyboard Voice List ......................... 72

Preset Drum Kit List ............................... 72

Preset Song List...................................... 79

Trigger Setup List ................................... 79

MIDI Data Format .................................... 80

MIDI Implememtation Chart ................... 82

Index......................................................... 83

Blank Chart .............................................. 85

This section contains lists for the DTXPRESS internal Voice, Song, Trigger Setup as well as details related to MIDI and Error Messages.

64

Specifications Tone Generator 16 bit AWM2 Maximum polyphony 32 Voices 910 drum, percussion voices and effects

128 keyboard voices (GM system level 1) Drum kits 48 Preset

32 User memory locations Trigger setups 7 Preset

4 User memory locations Sequencer tracks 2 (TR1, TR2) Song control

Main song Start/Stop, note chase Pad song 3 songs can be played at the same time, Trigger Control

Other Sequencer Functions MIDI sync play, Quantize (while recording, in Song Edit job mode), Mute (rhythm mute, drum instrument mute), Groove Check

Song 95 Preset 32 User memory locations

Record modes Real-time Controls

LED buttons 6 (PLAY, TRIGGER, UTILITY, VOICE, CLICK, SONG) Buttons 9 (START/STOP, SAVE/ENTER, SHIFT, PAGEs/t, SELECT , VALUE/+ Knobs MASTER VOLUME/POWER SW (push), ACCOMP. VOLUME, AUX VOLUME,

CLICK VOLUME Display 16 x 2 LCD display (w/Back light) Connections

Front Panel Aux input (stereo mini jack) Head phone (stereo phone jack)

Rear Panel MIDI input/output Foot controller (stereo phone jack) HOST SELECT SW TO HOST (mini DIN jack) Output L/MONO (mono phone jack) Output R (mono phone jack) Trigger Inputs 1 8 (stereo phone jackmL : trigger input, R : rim switch) Trigger Input 9/10 (stereo phone jackmL, R : trigger input) Trigger attenuation switch 1-6 (DIP SW)

Power supply DC 12V/AC adaptor (PA-3B or PA-3C) Power Requirement 4.8 Watt Dimensions (W x H x D) 220 x 240 x 44 mm (8-11/16 x 9-3/16 x 1-5/16) Weight 1.6 kg (3 lbs 8 oz) Accessories Owners Manual

AC adaptor

* Specifications and descriptions in this owners manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale, please check with your Yamaha dealer.

65

Error Messages An Error Message will appear when incorrect settings or operation are detected, or abnormal operation occurs. Check the Error Message below and make the appropriate corrections.

This message appears just after the power is switched on and the device can not correctly read the data. The cause of the problem may be that the backup RAM data has been damaged or the backup battery power is low. Contact the nearest Yamaha Service Center or the dealer where you purchased the device.

The internal memory backup battery power is too low. User data may be deleted. Contact the nearest Yamaha Service Center or the dealer where you purchased the device.

Too much MIDI data is being received at one time and the device could not manage the data. Reduce the amount of data being sent at one time and try again.

The computer connected to the device is either turned off or not correctly connected. Check cable connections and the power and try again.

The check sum for the data received is incorrect. Check the check sum of the data being transmitted.

An error occurred while data was being received. There may be abnormalities in the data being sent. Check the data being transmitted.

This message is displayed when you try to edit preset song. Preset song cannot be edited.

The operation cant be performed while the sequencer is running. Stop the sequencer and try again.

This message appears if you try to record to a track containing data. Select an empty track and try recording again.

You have exceeded the memory capacity of the user song. Delete unwanted songs to make more memory available and try recording again. At this time, use the bulk dump function to move any songs you wish to keep to an external MIDI device.

ERROR

Data Initialized

WARNING

Battery Low

ERROR

MIDI Buffer full

ERROR

HOST is OffLine

ERROR

Check Sum Error

ERROR

Illegal Data

CAN'T EDIT

PRESET SONG

ERROR

SEQ is Running

ERROR

Data not Empty

ERROR

Memory Full

66

Trouble Shooting The DTXPRESS does not produce sound, and does not recognize trigger inputs.

Is the pad or trigger sensor properly connected to the DTXPRESS trigger input jack? (m P. 10)

Is the volume knob on the front panel turned down? (m P. 8)

Is the input level displayed when the pad is hit? (m P. 36 [1-2. Gain, Minimum Velocity])

Is the gain set too low? (m P. 36 [1-2. Gain, Minimum Velocity])

Is the Utility modes [1-2. Trigger Bypass] bypass switch set to ON? (m P. 52)

Is the Drum Kit Voice Edit modes [1-2. Volume, Pan] (m P. 41) or [5-1. Volume] (m P. 47) volume set to 0?

Check the local control setting in the Utility mode. When the local control is set to off the DTXPRESS will not produce sound when the pads are hit. (m P. 55 [2-6. Device Number, Local Control])

Is the cable you are using OK?

The external tone generator does not produce sound. Is the MIDI cable (connector) properly connected? (m P. 12)

Are the MIDI note number values proper? (m P. 42 [1-7. Channel, Gate Time])

Is the Utility modes [1-2. Trigger Bypass] bypass switch set to ON? (m P. 52)

A voice other than the set voice is produced. Is the transmitting MIDI channel set to a channel that is not used for the drum voice (ch=10)?

(m P. 42 [1-7. Channel, Gate Time])

Is the Voice=2 parameter set for a 2 layer voice? (m P. 41 [1-1. Voice])

Produces sound but the sensitivity is too low (volume is low). Is the gain set too low? (m P. 36 [1-2. Gain, Minimum Velocity])

Pads with output or sensitivity control volumes should be adjusted (increased).

Is the minimum velocity set too low? (m P. 36 [1-2. Gain, Minimum Velocity])

Is a proper velocity curve being used? (m P. 37 [1-3. Velocity Curve])

Is the volume of the voice you want to use too low? (m P. 41 [1-2. Volume, Pan])

Is the drum head getting old?

Change the INPUT ATTENUATION setting on the rear panel. (m P. 9)

The trigger sound is not stable (for acoustic drums). Check the Produces sound but the sensitivity is too low (volume is low). list above.

Is the proper pad type set? Select a larger pad type setting (DT snare m DT hi tom m DT lo tom m DT kick 1 m DT kick 2) (m P. 36 [1-1. Pad Type])

Is the DT10 properly attached with sticky tape? (Is there any old sticky tape remaining on the head?) (m P. 11)

Is the cable securely connected to the DT10 jack?

67

Trouble Shooting

Double-triggers are produced. Are you using a sensor made by a manufacturer other than Yamaha? If the signal is too large, double-triggers may

be produced.

Is the head causing irregular vibrations? It may be necessary to mute the head.

Is the sensor attached close to the center of the head? Move the sensor closer to the rim (above the bearing). (m P. 11)

Is the sensor in contact with anything else?

Pads with output or sensitivity control volumes should be adjusted (lowered).

Try increasing the rejection parameter. However, a setting a value that is too high may cause the sound to be muted when another drum is hit at the same time. (m P. 37 [1-4. Self-Rejection, Rejection])

Use the self-rejection. (m P. 37 [1-4. Self-Rejection, Rejection])

Change the INPUT ATTENUATION setting on the rear panel. (m P. 9)

Cross-talk is produced. Try placing the sensors (DT10, etc.) away from nearby drums.

Is the gain set too high? (m P. 36 [1-2. Gain, Minimum Velocity]).

Try increasing the rejection parameter. However, a setting a value that is too high may cause the sound to be muted when another drum is hit at the same time. (m P. 37 [1-4. Self-Rejection, Rejection])

If cross-talk is produced with a specific trigger input, try using specific rejection. (m P. 37 [1-5. Specific Rejection])

Sounds are cut when you play continuously. The maximum polyphony of 32 voices might be exceeded. In the Drum Kit Voice Edit modes [2-3. Alternate

Group, Key Assign Mode] (m P. 43) set the Key value to semi or mono.

When 2 pads (drums) are played only 1 sound is heard. Raise the gain setting of the pad (drum) that is not producing sound. (m P. 36 [1-2. Gain, Minimum Velocity])

Lower the rejection setting of the pad that is not producing sound. (m P. 37 [1-4. Self-Rejection, Rejection])

Are both pads assigned to the same group in the Drum Kit Voice Edit modes [2-3. Alternate Group, Key Assign Mode] display (m P. 43)?

The sound is always loud. Is the minimum velocities minimum value set too high? (m P. 36 [1-2. Gain, Minimum Velocity])

Are you using a proper velocity curve? (m P. 37 [1-3. Velocity Curve])

Are you using a sensor made by a manufacturer other than Yamaha? Depending upon the manufacturer output levels might be too large.

Change the INPUT ATTENUATION setting on the rear panel. (m P. 9)

The DTXPRESS does not receive any switch or trigger signals. If you can access the Utility mode, do a factory reset. The DTXPRESS will reset to its factory settings. (m P. 53 [1-

6. Factory Reset])

Turn the [POWER SW] OFF then ON while holding the [PAGEs] and [PAGEt] buttons. The DTXPRESS will reset to its factory settings.

The sound will not stop. Some voices have very long release times when the [2-5. Key Off Enable] (m P. 44) key off parameter is set to

disable. To temporarily stop the sound, hold the [SHIFT] button and press the [VOICE] button.

68

Voice Category K : Acoustic Kick k : Electric Kick S : Acoustic Snare s : Electric Snare T : Acoustic Tom t : Electric Tom C : Cymbal H : Hi-Hat P : Percussion E : Effect 1 e : Effect 2 L : Drum Loop m : misc. voices

: 2-layer voice

K : Acoustic Kick 1 2HedMed1 2 2HedMed2

3 Basic

4 BD DRY 1 5 BD DRY 2 6 BD DRY 3 7 BD DRY 4 8 BD GMH 9 BD GMM

10 BD GMM2 11 BD NN04C 12 Bottom 13 Pointy 14 SoTight 15 BDbasc1 16 BD 24Dry 17 BDaftty1

18 BDaftty2

19 MapleA20 20 MapleV20 21 BDstomp1

22 Bdvman

23 BigSofty

24 2HeadHi 25 BD DRYB1 26 BD GMJ 27 BD GML 28 BD ROOM2 29 BD ROOM5 30 MapleAmb 31 BD Soft 32 2HeadLo 33 BD MONDO 34 BDbasc2 35 BD KONG1 36 BDersko1

37 Bushy 38 BD ROOM3 39 BDbonzo2

40 BD GATE1 41 BD GATE2 42 BD GateM

43 BD Metal 44 BD Rock1 45 BD Rock2 46 BD ROOM4 47 VeloRoom

48 WudPoint 49 BDevolvr 50 BDpalmer 51 Roomy 52 GrCMute 53 GrnCassa

kFGNgbNLbN

k : Electric Kick 1 AnaQuick 2 BD ELEC2 3 BD Rave6

4 BD Rave7

5 BD Rave8

6 BDDance1 7 BDDance2 8 BDDance3 9 BDDance4

10 BDdance5

11 BDDance6 12 BDDance9 13 BDlong1 14 BDRave10 15 BDRave11

16 Sub1 17 Sub2 18 Sub3 19 QuikBuzz 20 BD ELEC1 21 BDdigiro

22 BDfunky1

23 BDindst1

24 BDNIN1 25 BDRevers 26 BDudu1 27 BDurban1

28 BDurban2

29 BigBoy 30 MtlPoint 31 BDbass1 32 Walkik 33 fefifofm

S : Acoustic Snare 1 Loosy 2 LoosyRim

3 Barypic 4 Baryrim 5 Binky 6 MapleA50

7 MickMHS 8 MapleV65

9 Blu90Rim

10 Blue90 11 BrysnH 12 BrysnR 13 Drygyrim

14 Hip Hop 15 OldCan 16 SnareH 17 LiteSnr1

18 Tosh Sn 19 MapleRim

20 BigWdRim

21 BigWood 22 Dry 23 Wood Sn 24 Wood65 25 ToshL fi 26 Looz Pic 27 PhlyRiM 28 RIMhipop

29 LoosyP 30 SnareH2 31 MickCJ8S

32 Maple12 33 12Soprno 34 Picket 35 Slappy 36 BeatyRim 37 Beauty 38 BlastX 39 BrassRim 40 BuzRgRim

41 Buzzring

42 Jelyrim 43 MrcSnrH 44 MrcSnrM 45 RIMBrass

46 RIMetal 47 RIMnatrl 48 RIMouch! 49 RoldGold 50 SnareL2 51 Steel 52 Sticky 53 VtgBras1 54 VtgBras2 55 MickDarS 56 BETA Sn

57 Brassy 58 Deep&Dry

59 MickOLD 60 Fat looz 61 RIMdry1 62 Rock 63 SnareM 64 SnarDeep

65 BrassPic 66 DryMetal 67 PicloRim

68 BluePIC

69 Metalpic

70 ClubOK

71 ClubORrim 72 Piclodry

73 Fusion 74 TrashRIM

75 Amb 02

Drum Voice List 76 Ambient1

77 Ambt1rim

78 Cool Dry

79 OpnRim 80 Powerpic

81 Pwrpcrim

82 Room 83 Amb 01 84 Ambient 85 ParadeS 86 Amb 03 87 AmbiRim 88 Nashvill 89 OpnRimA

90 OpnRimB 91 OpnRimC 92 OpnRimD 93 RIMrock 94 RIMwatts

95 Fatbrass 96 Fatbrim 97 Brass55 98 Steel65 99 Alumi55

100 RoldRim 101 SAmbie1 102 SAmbie2 103 SAmbie3 104 Gate 105 GhiGateSn

106 RockH 107 RockL 108 RockM 109 S SStck1 110 S SStck2 111 S SStck3 112 S STK_HT 113 SidRim 114 SidStick

115 Timbrim 116 SnrGhst 117 TambSnre

118 SnareLes

119 LesRim 120 Latinrim

121 SnRoll1* 122 SnRoll2*

s : Electric Snare 1 AnaDaRim

2 AnaDark 3 AnaHit 4 Analog H

5 Analog L

6 AnalogH1

7 AnalogL1

8 AnaTite 9 AnaWide

10 AnaWiRim

11 AnHitRim

12 AnSStick 13 Dance

69

14 Dance01 15 Dance02 16 Dance03 17 Dance05 18 Dance06 19 Electrik 20 SAmbie4 21 SAna1 22 SAna2

23 SAna3

24 Brsh H 25 AnAirRim

26 CapGun 27 CapRim 28 Dryroom 29 Electric 30 HiFive 31 RIMpopr 32 Sambie6 33 AnaAir 34 AnaBuzz 35 AnaBzRim

36 AnaMeRim

37 AnaMetal 38 AnaShh 39 AnaShRim

40 AnaSlegh

41 AnaSlRim

42 AnaVel 43 AnaWee 44 AnaWeRim

45 AnVelRim

46 ASOBI 47 Blaaaghf 48 Brsh2Rim

49 BrsUpRim

50 DanceP 51 Distort 52 Dry Guy 53 Elem1 54 Elem2 55 Elem3

56 EltrcRIM

57 Eno rim 58 Enotype 59 Fact rim

60 Factory 61 Fantam 62 FantaRim

63 Filtroll 64 Filtrrim

65 FX 66 FX rim 67 Hi5Rim 68 JelyRoll 69 Philydry

70 RIMshort 71 RO_S 72 RockRim 73 RollEm1 74 RollEm2 75 RollEm3

Drum Voice List

76 RollRim1

77 RollRim2 78 RollRim3 79 Ruberbnd

80 S Gate1 81 S Gate2 82 S Gate3 83 S RuberS 84 Sddark! 85 SDdkrim 86 SDind58

87 Sheetmtl 88 Shmtlrim

89 Smacker 90 Snarf 91 SnarfRim

92 SteelRim

93 Tekk1 94 Tekk2 95 Tekk3 96 UnclAB 97 UnclARim

98 WackyEFX

99 Brsh1Rim

100 BrshAtak 101 BrshHit1 102 BrshHit2 103 BrshOp 104 BrshSc 105 BrshSlp 106 BrshSlpL 107 BrshSw 108 BrshSwep 109 BrshTap1 110 BrshTap2 111 BrshTap3 112 BrshTp 113 BrSwH* 114 BrSwL* 115 BrSwTime 116 BrSwTRim

117 S Brsh 118 Shotgun 119 tkattak! 120 Manycure

T : Acoustic Tom 1 Dry1 Hi 2 Dry1 Mid 3 Dry1 Lo 4 Dry1 Flr 5 DRY GM6 6 DRY GM5 7 DRY GM4 8 DRY GM3 9 DRY GM2

10 DRY GM1 11 Maple10 12 Maple12 13 Maple14 14 Maple16 15 Lite Hi

16 Lite Mid

17 Lite Lo 18 Lite Flr 19 Jazz Hi 20 Jazz Mid 21 Jazz Lo 22 Jazz Flr 23 BrshJzHi 24 BrshJzMd 25 BrshJzLo 26 BrshJzFl 27 BrshRkHi 28 BrshRkMd 29 BrshRkLo 30 BrshRkFl 31 TOMntrlH 32 TOMntrlM 33 TOMntrlL 34 TOMntrlF 35 Dry2 Hi 36 Dry2 Mid 37 Dry2 Lo 38 Dry2 Flr 39 Room3 Hi 40 Room3Mid

41 Room3 Lo

42 Room3Flr 43 RoomP H 44 RoomP M 45 RoomP L 46 RoomP F 47 RoomQH 48 RoomQM 49 RoomQL 50 RoomQF 51 Room 6 52 Room 5 53 Room 4 54 Room 3 55 Room 2 56 Room 1 57 Rock 6 58 Rock 5 59 Rock 4 60 Rock 3 61 Rock 2 62 Rock 1 63 SAmbTmH 64 SAmbTmM 65 SAmbTmL 66 SAmbTmF 67 AmbTomH 68 AmbTomM 69 AmbTomL 70 AmbTomF 71 ACTomH 72 ACTomM 73 ACTomL 74 ACTomF 75 Room1 Hi 76 Room1Mid

77 Room1 Lo

78 Room1Flr 79 Room2 Hi 80 Room2Mid

81 Room2 Lo

82 Room2Flr 83 Night H 84 Night M 85 Night L 86 Night F 87 TOMXfadH

88 TOMXfadM

89 TOMXfadL

90 TOMXfadF

t : Electric Tom 1 Ana 1Hi 2 Ana 1Mid 3 Ana 1Lo 4 Ana 1Flr 5 Ana 2Hi 6 Ana 2Mid

7 Ana 2Lo 8 Ana 2flr 9 AnlgTom6

10 AnlgTom5 11 AnlgTom4 12 AnlgTom3 13 AnlgTom2 14 AnlgTom1 15 TEKK 1H 16 TEKK 1M 17 TEKK 1L 18 TEKK 1F 19 TEKK 2H 20 TEKK 2M 21 TEKK 2L 22 TEKK 2F 23 TEKK 3H 24 TEKK 3M 25 TEKK 3L 26 TEKK 3F 27 AnaIndsH

28 AnaIndsM

29 AnaIndsL

30 AnaIndsF

31 E Tom6 32 E Tom5 33 E Tom4 34 E Tom3 35 E Tom2 36 E Tom1 37 HybridH 38 HybridM 39 HybridL 40 HybridF 41 ElectrcH 42 ElectrcM 43 ElectrcL 44 ElectrcF 45 Distrt H 46 Distrt M 47 Distrt L

70

Drum Voice List

48 Distrt F 49 ETMooRH 50 ETMooRM 51 ETMooRL 52 ETMooRXL 53 IndTmH 54 IndTmM 55 IndTmL 56 IndTmF 57 TM Revrs 58 Analog 59 T GongE

C : Cymbal 1 CrashB 2 BriteCrs 3 C Crash 4 C CrshAC 5 CrshDRK 6 DeepDRK 7 FasCrash

8 FastCras 9 PaperThn

10 ReverseC 11 SoftRoll 12 C CrshSi 13 C FX02 14 DeepCym 15 FlatTop 16 RideDark 17 Ridedrk 18 RideEM 19 RideLite 20 Rider3 21 RideRock 22 RideRock 23 RidesizA

24 RidesizB

25 RidesizC

26 RideXfd 27 Rocksizl 28 SizzlDrk

29 Sizzler 30 SizzlLit 31 SizzlRck

32 RidB Lit 33 Bell A 34 BellTip 35 RidB Drk 36 RidB Rc 37 China 38 ChinaHi 39 MinChina 40 Clusher 41 C Splsh1 42 C Splsh2 43 C FX01 44 AngCym 45 Ride Anl 46 HCym1 47 HCym2 48 HCymClsL

49 HCymClsM 50 HCymOpnL 51 HCymOpnM

H : Hi-Hat 1 H Cls01 2 H Cls13 3 H ClsA1 4 H ClsA2 5 H ClsMu 6 H ClsNB1 7 H ClsTc1 8 H ClsTc3 9 H QOPMu

10 H QOpn13 11 H TiCls1 12 H TiCls2 13 HHcl2Xfd

14 HHclsXfd

15 HHRoKcls 16 HH32cls 17 HHbrtcls

18 H OPMu 19 H Opn13 20 H OpnDW 21 H OpnDWX

22 H OpnL1 23 H OpnL2 24 H OpnL3 25 H OpnLK 26 H OpnLX1

27 H OpnMU 28 H OpnNB 29 HHRoKopn 30 HHopen#1

31 H Pdl13 32 H PdlDW 33 H PdlLit 34 H PdlMu 35 H PdlNB 36 H PdTit 37 HHFTpdl1 38 Hpdlcls1

39 Hpdlcls2

40 Hpdlcls3

41 Hpdlcls4

42 FTsplRK 43 FTsplRK2

44 FTsplsh1 45 FTsplsh2

46 H SplNB 47 H Splsht 48 Hpsplsh1

49 H OpnAMu 50 H OpnAn 51 H OpnLA1

52 H OpnLA2

P : Percussion 1 AgogoCh 2 AgogoH1

3 AgogoH2 4 AnCongaM 5 AnCowbll 6 AnMaracs

7 ATR 8 BassDr 9 Bell

10 Bell Tree 11 Bongo Hi 12 Bongo Lo 13 Bongo Mu 14 Cabasa1 15 Cabasa2

16 Castanet 17 Clap8 18 ClapA 19 Clvs 20 ClvsA 21 Conga 22 Conga8H 23 CongaC 24 CongaG 25 CongaH 26 CongaM 27 CongaMV 28 CongAn 29 CongaO 30 CongaS 31 CongBe 32 CongC7 33 CowB1 34 CowB2 35 CowBAn 36 CowBM 37 CuicaH 38 CuicaL 39 EthWB 40 FSnap2 41 GONG 42 GranC 43 Guiro 44 GuiSht 45 HiQ 46 JingBell 47 Kalmb 48 Log H 49 Log L 50 Maracas1

51 Maracas2 52 Maracas3 53 MtBel 54 Mtron 55 Scrach 56 Shake1 57 Shake2 58 ShakeA 59 SlBell 60 Surdo 61 SurdoM 62 Tabla B 63 Tabla BL 64 Tabla BM

65 Tabla BV 66 Tabla OV 67 TablaH 68 TablaM 69 TablaN 70 TablaO 71 Taiko 72 TalkD 73 TalknDrD 74 TalknDrU 75 TalknDrV 76 TambA 77 TambHH 78 Tambourn 79 Tambrn 80 Timb 81 TimbH 82 TimbL 83 TimCas 84 TimpH 85 TimpL 86 Triang 87 TriMut 88 Udo F 89 Udo H 90 Udo L 91 Udu808H 92 Udu808L 93 VibrSlap 94 WCHim 95 Whist 96 WHP 97 WoodBloc 98 XfadeTri 99 SWhistH*

100 SWhistL*

E : Effect 1 1 6AMBreth

2 Ambush 3 AMRhythm

4 Applau

5 Bird 6 Bird-P 7 Bottle 8 BreakOut 9 BrsHit

10 BuzzyWak

11 C Crash 12 CarPss 13 CBRadi 14 ComVc 15 CoolSA 16 Creature

17 Crush 18 CStart 19 Didger 20 Dog 21 DogHats 22 Door 23 DSqrm 24 FM Met

71

Drum Voice List

25 FStep 26 Funky 27 Gargoyle

28 Glass1 29 Gun 1 30 Gun 2 31 Gun 3 32 HaHoHee 33 HandyDad

34 HandySon

35 Heli 36 HipNs 37 INDbells

38 INDchina 39 INDconga

40 INDcrash 41 InddogCR

42 INDhihat 43 INDrave 44 INDride 45 INDride2

46 INDride3 47 INDshakr 48 Indust 49 InsAmb 50 Laugh 51 LoMo 52 MetalDip

53 MotoM 54 Motor 55 NoyzEB 56 OOOWWW 57 OrchSmsh

58 OrcHt1 59 OrcHt2 60 PAD 61 RatlBoom

62 RaveRide

63 RaveWave

64 Reverse 65 Ring 66 RubbrOil 67 Scream 68 Seasho 69 Shazam! 70 SlikRoad

71 SloSprkl 72 Stream 73 TablaX 74 TakeOff 75 TekGt 76 Thundr 77 TimbTimp

78 TineDrum

79 Tire 80 TungDrum

81 TV vo 82 TymKeepr 83 USS 84 VoclShKR

85 WetMetal 86 Yadee

e : Effect 2 1 JNGLSN1 2 JNGLSN2 3 JNGLSN3 4 JNGLSN4 5 JNGLSN5 6 JNGLSN6 7 JNGLSN7 8 JNGLSN8 9 JNGLSN9

10 JNGLSN10 11 JNGBASS! 12 JNGBASS2

13 JNGBASS3

14 JNGBASS4

15 JNGBASS5

16 JNGBASS6

17 JNGBASS7

18 JNGBASS8

19 GUMYBASS

20 BDSUBSNK

21 TENDO 22 SPIKER 23 PULSAR 24 PULSAR2 25 PULSAR3 26 DALIBAS1

27 DALIBAS2

28 DALIBAS3 29 IRONBASS

30 SEAMNSTR

31 D&BFRAG1 32 POPPX 33 WINER 34 DOOMED 35 ANVILISH 36 TRANQUL 37 MOSHER 38 D&BFRAG8 39 PEEPER 40 WYZOG 41 D&FRAG11 42 SCRUNCH 43 VOLTAGE 44 D&FRAG14 45 GRONKER 46 SEMILOOP 47 POINGER 48 JNGSN11 49 SUKRPNCH 50 D&FRAG20 51 BOUNCER 52 SHUTDOWN

53 DOPPLER 54 DUCKSTER

55 TAMTAMY 56 PANKY 57 ANAFROGR

58 GOWAH 59 DEEPDIVE

60 ASCENDER

61 JURASSIC

62 CLOUDS 63 TRAINBRK

64 RUNNER 65 RADAMACU

66 UMK 47 67 FRAG23 68 AmbHit10 69 WAKX PAD 70 AmbHit01 71 QueSPACE 72 AmbHit02 73 FRAG13 74 Vocal04 75 FRAG03 76 FRAG14 77 FRAG12 78 FRAG08 79 FRAG01 80 FRAG18 81 FRAG11 82 FRAG05 83 FRAG21 84 FRAG20

L : Drum Loop 1 DigiTime

2 Hollis L 3 KillnL 4 LITELOOP 5 LoMLoop 6 MachineL

7 NYCLoop 8 PsychoLP

9 SNAPLOOP 10 AlienSp 11 Cymbloop

12 DIGERDO 13 Spirals 14 SwingnL 15 UptownL 16 WE LOOP 17 E NZE 18 ET Loop 19 EvlLoop 20 FactryLP 21 HellsBel 22 LoMO LP 23 LoMsolo 24 LPscNoiz 25 HeliLoop 26 StreamLP

m : misc. voices 1 Brass 4 2 Brass 5 3 Celesta 4 Chor 516 5 Chor 539 6 Chorus 4 7 GlockenH

8 GlockenL 9 GlockenM

10 Marimba 11 MTrp 4 12 ORGAN 3 13 SBrass 4 14 SBrass 5 15 sitar599 16 SteelDr3 17 SynPf 3 18 Trb 3 19 Trp 4 20 vibe 541 21 Xylophon 22 SStrngA4 23 SStrngB4 24 STRNG 3 25 STRNG 4 26 Syn 3 27 SynSt 3 28 AcBass 29 BassSAWH 30 BassSAWL 31 BassSINH 32 BassSINL 33 SyBass2H 34 SyBass2L

72

GM Keyboard Voice List

No. Category Name 1 Piano GrandPno 2 BritePno 3 E.Grand 4 HnkyTonk 5 E.Piano1 6 E.Piano2 7 Harpsi. 8 Clavi.

9 Chromatic Celesta 10 Percussion Glocken 11 MusicBox 12 Vibes 13 Marimba 14 Xylophon 15 TubulBel 16 Dulcimer

17 Organ DrawOrgn 18 PercOrgn 19 RockOrgn 20 ChrchOrg 21 ReedOrgn 22 Acordion 23 Harmnica 24 TangoAcd

25 Guitar NylonGtr 26 SteelGtr 27 Jazz Gtr 28 CleanGtr 29 Mute.Gtr 30 Ovrdrive 31 Dist.Gtr 32 GtrHarmo

No. Category Name 33 Bass Aco.Bass 34 FngrBass 35 PickBass 36 Fretless 37 SlapBas1 38 SlapBas2 39 SynBass1 40 SynBass2

41 Strings Violin 42 Viola 43 Cello 44 ContraBs 45 Trem.Str 46 Pizz.Str 47 Harp 48 Timpani

49 Ensemble Strings1 50 Strings2 51 Syn.Str1 52 Syn.Str2 53 ChoirAah 54 VoiceOoh 55 SynVoice 56 Orch.Hit

57 Brass Trumpet 58 Trombone 59 Tuba 60 Mute.Trp 61 Fr.Horn 62 BrasSect 63 SynBras1 64 SynBras2

No. Category Name 65 Reed SprnoSax 66 Alto Sax 67 TenorSax 68 Bari.Sax 69 Oboe 70 Eng.Horn 71 Bassoon 72 Clarinet

73 Pipe Piccolo 74 Flute 75 Recorder 76 PanFlute 77 Bottle 78 Shakhchi 79 Whistle 80 Ocalina

81 Synth Lead SquareLd 82 Saw.Lead 83 CaliopLd 84 Chiff Ld 85 CharanLd 86 Voice Ld 87 Fifth Ld 88 Bass &Ld

89 Synth Pad NewAgePd 90 Warm Pad 91 PolySyPd 92 ChoirPad 93 BowedPad 94 MetalPad 95 Halo Pad 96 SweepPad

No. Category Name 97 Synth Rain 98 Effects SoundTrk 99 Crystal

100 Atmosphr 101 Bright 102 Goblins 103 Echoes 104 SF

105 Ethnic Sitar 106 Banjo 107 Shamisen 108 Koto 109 Kalimba 110 Bagpipe 111 Fiddle 112 Shanai

113 Percussive TnklBell 114 Agogo 115 SteelDrm 116 WoodBlok 117 TaikoDrm 118 MelodTom 119 Syn.Drum 120 RevCymbl

121 Sound FretNoiz 122 Effect BrthNoiz 123 Seashore 124 Tweet 125 Telphone 126 Helicptr 127 Applause 128 Gunshot

: 2-layer voice

Preset Drum Kit List

No. Name

1 Acoustic 2 NewBeat 3 Rock kit 4 RockDry1 5 RockDry2 6 RockDry3 7 RockDry4 8 BigRevrb 9 Ballade

10 BeBop 11 Andora 12 Room Kit

No. Name

13 (In) 14 In&Out 15 HipFunky 16 Dance 1 17 Dance 2 18 SoDance 19 Manh 20 D@RK 21 Oh!No! 22 Latin/Tm 23 LatinPer 24 Zebulon

No. Name

25 World 26 Reggae 27 Tabla 28 Cocktail 29 JamKit99 30 GoezOn!? 31 InDaHood 32 GroovKit 33 Bs.@Base 34 JungleNY 35 Snapkit 36 JumpBack

No. Name

37 MondoKit 38 Torqkit 39 Mystery 40 GM std 1 41 GM std 2 42 GM room 43 GM rock 44 GM elec. 45 GM anal. 46 GM jazz 47 GM brush 48 GM class

: Kits used with the pad songs

73

Preset Drum Kit List

No. 1 Accoustic Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 17 BDaftty1 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 1 Loosy K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 1 Dry1 Hi K 0 NoAssign rim3 T 71 ACTomH K 0 NoAssign pad4 T 2 Dry1 Mid K 0 NoAssign rim4 T 72 ACTomM K 0 NoAssign pad5 T 3 Dry1 Lo K 0 NoAssign rim5 T 73 ACTomL K 0 NoAssign pad6 C 28 SizzlDrk K 0 NoAssign rim6 C 24 RidesizB K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 37 China K 0 NoAssign open H 23 H OpnL2 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 23 H OpnL2 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 32 H PdlDW K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 2 NewBeat Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 43 BD Metal K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 46 RIMetal K 0 NoAssign rim2 S 33 12Soprno K 0 NoAssign pad3 T 58 Rock 5 K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 T 60 Rock 3 K 0 NoAssign rim4 T 8 DRY GM3 K 0 NoAssign pad5 T 61 Rock 2 K 0 NoAssign rim5 T 10 DRY GM1 K 0 NoAssign pad6 C 16 RideDark K 0 NoAssign rim6 C 20 Rider3 K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 2 BriteCrs K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 1 H Cls01 K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 38 Hpdlcls1 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 3 Rock kit Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 34 BDbasc2 K 32 2HeadLo rim1 P 34 CowB2 K 0 NoAssign pad2 s 87 Sheetmtl S 1 Loosy rim2 S 96 Fatbrim K 0 NoAssign pad3 T 75 Room1 Hi K 0 NoAssign rim3 T 83 Night H K 0 NoAssign pad4 T 76 Room1Mid K 0 NoAssign rim4 T 84 Night M K 0 NoAssign pad5 T 77 Room1 Lo K 0 NoAssign rim5 T 85 Night L K 0 NoAssign pad6 C 31 SizzlRck K 0 NoAssign rim6 C 36 RidB Rc K 0 NoAssign pad7 C 37 China K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign

open H 29 HHRoKopn K 0 NoAssign rimOpen H 29 HHRoKopn K 0 NoAssign close H 6 H ClsNB1 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 37 HHFTpdl1 K 0 NoAssign splash H 44 FTsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 4 RockDry1 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 41 BD GATE2 K 35 BD KONG1 rim1 K 0 NoAssign K 0 NoAssign pad2 S 97 Brass55 K 0 NoAssign rim2 S 96 Fatbrim K 0 NoAssign pad3 T 58 Rock 5 K 0 NoAssign rim3 T 83 Night H K 0 NoAssign pad4 T 59 Rock 4 K 0 NoAssign rim4 T 84 Night M K 0 NoAssign pad5 T 60 Rock 3 K 0 NoAssign rim5 T 85 Night L K 0 NoAssign pad6 C 22 RideRock K 0 NoAssign rim6 C 37 China K 0 NoAssign pad7 C 41 C Splsh1 K 0 NoAssign rim7 C 3 C Crash K 0 NoAssign open H 43 FTsplRK2 K 0 NoAssign rimOpen H 29 HHRoKopn K 0 NoAssign close H 2 H Cls13 K 0 NoAssign rimClose H 29 HHRoKopn K 0 NoAssign footClose H 37 HHFTpdl1 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 35 RidB Drk K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 5 RockDry2 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 32 2HeadLo K 11 BD NN04C rim1 K 0 NoAssign K 0 NoAssign pad2 S 63 SnareM K 0 NoAssign rim2 S 47 RIMnatrl K 0 NoAssign pad3 T 1 Dry1 Hi K 0 NoAssign rim3 T 83 Night H K 0 NoAssign pad4 T 2 Dry1 Mid K 0 NoAssign rim4 T 84 Night M K 0 NoAssign pad5 T 3 Dry1 Lo K 0 NoAssign rim5 T 85 Night L K 0 NoAssign pad6 C 16 RideDark K 0 NoAssign rim6 C 24 RidesizB K 0 NoAssign pad7 C 37 China K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 23 H OpnL2 K 0 NoAssign close H 6 H ClsNB1 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 35 H PdlNB K 0 NoAssign splash H 46 H SplNB K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 6 RockDry3 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 39 BDbonzo2 K 19 MapleA20 rim1 K 0 NoAssign K 0 NoAssign pad2 S 60 Fat looz K 0 NoAssign rim2 s 19 Electrik K 0 NoAssign pad3 T 75 Room1 Hi K 0 NoAssign

rim3 T 71 ACTomH K 0 NoAssign pad4 T 76 Room1Mid K 0 NoAssign rim4 T 72 ACTomM K 0 NoAssign pad5 T 77 Room1 Lo K 0 NoAssign rim5 T 73 ACTomL K 0 NoAssign pad6 C 16 RideDark K 0 NoAssign rim6 C 24 RidesizB K 0 NoAssign pad7 C 39 MinChina K 0 NoAssign rim7 C 5 CrshDRK K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 23 H OpnL2 K 0 NoAssign close H 6 H ClsNB1 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 32 H PdlDW K 0 NoAssign splash H 46 H SplNB K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 7 RockDry4 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 49 BDevolvr K 3 Basic rim1 K 0 NoAssign K 0 NoAssign pad2 S 91 OpnRimC K 0 NoAssign rim2 S 105GhiGateSn K 0 NoAssign pad3 T 35 Dry2 Hi K 0 NoAssign rim3 T 71 ACTomH K 0 NoAssign pad4 T 36 Dry2 Mid K 0 NoAssign rim4 T 72 ACTomM K 0 NoAssign pad5 T 37 Dry2 Lo K 0 NoAssign rim5 T 73 ACTomL K 0 NoAssign pad6 C 16 RideDark K 0 NoAssign rim6 C 24 RidesizB K 0 NoAssign pad7 C 39 MinChina K 0 NoAssign rim7 C 5 CrshDRK K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 23 H OpnL2 K 0 NoAssign close H 6 H ClsNB1 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 32 H PdlDW K 0 NoAssign splash H 46 H SplNB K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 8 BigRevrb Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 2 2HedMed2 K 1 2HedMed1 rim1 K 0 NoAssign K 0 NoAssign pad2 S 23 Wood Sn K 0 NoAssign rim2 S 23 Wood Sn K 0 NoAssign pad3 T 6 DRY GM5 K 0 NoAssign rim3 P 57 Shake2 K 0 NoAssign pad4 T 7 DRY GM4 K 0 NoAssign rim4 P 76 TambA K 0 NoAssign pad5 T 9 DRY GM2 K 0 NoAssign rim5 P 97 WoodBloc K 0 NoAssign pad6 C 23 RidesizA K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 6 DeepDRK K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 6 H ClsNB1 K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 38 Hpdlcls1 K 0 NoAssign splash H 47 H Splsht K 0 NoAssign pad9 C 34 BellTip K 0 NoAssign pad10 P 34 CowB2 K 0 NoAssign

74

Preset Drum Kit List

No. 9 Ballade Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 11 BD NN04C K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 110 S SStck2 K 0 NoAssign rim2 S 15 OldCan K 0 NoAssign pad3 T 1 Dry1 Hi K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 T 2 Dry1 Mid K 0 NoAssign rim4 T 8 DRY GM3 K 0 NoAssign pad5 T 3 Dry1 Lo K 0 NoAssign rim5 T 10 DRY GM1 K 0 NoAssign pad6 C 19 RideLite K 0 NoAssign rim6 C 20 Rider3 K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 2 BriteCrs K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 26 H OpnLX1 K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 38 Hpdlcls1 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 10 BeBop Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 36 BDersko1 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 78 Cool Dry S 17 LiteSnr1 rim2 S 79 OpnRim K 0 NoAssign pad3 T 19 Jazz Hi K 0 NoAssign rim3 T 24 BrshJzMd K 0 NoAssign pad4 T 20 Jazz Mid K 0 NoAssign rim4 T 26 BrshJzFl K 0 NoAssign pad5 T 22 Jazz Flr K 0 NoAssign rim5 s 100 BrshAtak K 0 NoAssign pad6 C 23 RidesizA K 0 NoAssign rim6 C 24 RidesizB K 0 NoAssign pad7 C 38 ChinaHi K 0 NoAssign rim7 C 7 FasCrash K 0 NoAssign open H 20 H OpnDW K 0 NoAssign rimOpen H 21 H OpnDWX K 0 NoAssign close H 20 H OpnDW K 0 NoAssign rimClose H 21 H OpnDWX K 0 NoAssign footClose H 31 H Pdl13 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 35 RidB Drk K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 11 Andora Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 19 MapleA20 K 36 BDersko1 rim1 P 33 CowB1 K 0 NoAssign pad2 S 17 LiteSnr1 K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 11 Maple10 K 0 NoAssign rim3 T 1 Dry1 Hi K 0 NoAssign pad4 T 13 Maple14 K 0 NoAssign rim4 T 2 Dry1 Mid K 0 NoAssign pad5 T 14 Maple16 K 0 NoAssign rim5 T 4 Dry1 Flr K 0 NoAssign pad6 C 16 RideDark K 0 NoAssign rim6 C 21 RideRock K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 37 China K 0 NoAssign

open H 23 H OpnL2 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 23 H OpnL2 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 32 H PdlDW K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 12 Room Kit Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 19 MapleA20 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 85 ParadeS K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 75 Room1 Hi K 0 NoAssign rim3 T 71 ACTomH K 0 NoAssign pad4 T 76 Room1Mid K 0 NoAssign rim4 T 72 ACTomM K 0 NoAssign pad5 T 78 Room1Flr K 0 NoAssign rim5 T 73 ACTomL K 0 NoAssign pad6 C 28 SizzlDrk K 0 NoAssign rim6 C 24 RidesizB K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 37 China K 0 NoAssign open H 23 H OpnL2 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 23 H OpnL2 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 32 H PdlDW K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 13 (In) Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 11 BD NN04C K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 37 Beauty K 0 NoAssign rim2 S 36 BeatyRim K 0 NoAssign pad3 T 31 TOMntrlH K 0 NoAssign rim3 K 0 NoAssign K 0 NoAssign pad4 T 32 TOMntrlM K 0 NoAssign rim4 K 0 NoAssign K 0 NoAssign pad5 T 33 TOMntrlL K 0 NoAssign rim5 K 0 NoAssign K 0 NoAssign pad6 C 17 Ridedrk K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 6 DeepDRK K 0 NoAssign rim7 C 41 C Splsh1 K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 11 H TiCls1 K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 38 Hpdlcls1 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 34 CowB2 K 0 NoAssign

No. 14 In&Out Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 1 AnaQuick K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 s 82 S Gate3 K 0 NoAssign rim2 s 31 RIMpopr K 0 NoAssign pad3 e 43 VOLTAGE K 0 NoAssign

rim3 T 1 Dry1 Hi K 0 NoAssign pad4 e 50 D&FRAG20 K 0 NoAssign rim4 T 1 Dry1 Hi K 0 NoAssign pad5 e 33 WINER K 0 NoAssign rim5 T 1 Dry1 Hi K 0 NoAssign pad6 L 1 DigiTime K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 E 11 C Crash K 0 NoAssign rim7 C 41 C Splsh1 K 0 NoAssign open P 31 CongBe K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close P 11 Bongo Hi K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose P 39 EthWB K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 34 CowB2 K 0 NoAssign

No. 15 HipFunky Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 8 BD GMH K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 14 Hip Hop K 0 NoAssign rim2 S 33 12Soprno K 0 NoAssign pad3 T 36 Dry2 Mid K 0 NoAssign rim3 P 6 AnMaracs K 0 NoAssign pad4 T 37 Dry2 Lo K 0 NoAssign rim4 P 12 Bongo Lo K 0 NoAssign pad5 T 38 Dry2 Flr K 0 NoAssign rim5 P 30 CongaS K 0 NoAssign pad6 C 23 RidesizA K 0 NoAssign rim6 C 16 RideDark K 0 NoAssign pad7 C 9 PaperThn K 0 NoAssign rim7 C 3 C Crash K 0 NoAssign open H 26 H OpnLX1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 1 H Cls01 K 0 NoAssign rimClose H 18 H OPMu K 0 NoAssign footClose H 38 Hpdlcls1 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 36 RidB Rc K 0 NoAssign pad10 P 34 CowB2 K 0 NoAssign

No. 16 Dance 1 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 7 BDDance2 K 0 NoAssign rim1 P 35 CowBAn K 0 NoAssign pad2 s 95 Tekk3 K 0 NoAssign rim2 s 30 HiFive K 0 NoAssign pad3 t 21 TEKK 2L K 0 NoAssign rim3 P 6 AnMaracs K 0 NoAssign pad4 t 23 TEKK 3H K 0 NoAssign rim4 P 55 Scrach K 0 NoAssign pad5 t 24 TEKK 3M K 0 NoAssign rim5 P 55 Scrach K 0 NoAssign pad6 C 45 Ride Anl K 0 NoAssign rim6 C 32 RidB Lit K 0 NoAssign pad7 C 44 AngCym K 0 NoAssign rim7 C 41 C Splsh1 K 0 NoAssign open H 50 H OpnAn K 0 NoAssign rimOpen P 78 Tambourn K 0 NoAssign close H 3 H ClsA1 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 4 H ClsA2 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

75

Preset Drum Kit List

No. 17 Dance2 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 12 BDDance9 K 0 NoAssign rim1 s 12 AnSStick K 0 NoAssign pad2 s 17 Dance05 K 0 NoAssign rim2 s 19 Electrik K 0 NoAssign pad3 t 41 ElectrcH K 0 NoAssign rim3 P 56 Shake1 K 0 NoAssign pad4 t 42 ElectrcM K 0 NoAssign rim4 P 52 Maracas3 K 0 NoAssign pad5 t 43 ElectrcL K 0 NoAssign rim5 P 55 Scrach K 0 NoAssign pad6 C 45 Ride Anl K 0 NoAssign rim6 C 32 RidB Lit K 0 NoAssign pad7 C 44 AngCym K 0 NoAssign rim7 C 42 C Splsh2 K 0 NoAssign open H 50 H OpnAn K 0 NoAssign rimOpen P 78 Tambourn K 0 NoAssign close H 3 H ClsA1 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 4 H ClsA2 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 18 SoDance Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 13 BDlong1 K 19 MapleA20 rim1 K 0 NoAssign K 0 NoAssign pad2 s 4 Analog H K 0 NoAssign rim2 s 19 Electrik K 0 NoAssign pad3 E 15 CoolSA K 0 NoAssign rim3 T 71 ACTomH K 0 NoAssign pad4 E 15 CoolSA K 0 NoAssign rim4 T 72 ACTomM K 0 NoAssign pad5 E 83 USS t 44 ElectrcF rim5 T 73 ACTomL K 0 NoAssign pad6 C 18 RideEM K 0 NoAssign rim6 C 13 C FX02 K 0 NoAssign pad7 E 2 Ambush K 0 NoAssign rim7 C 47 HCym2 K 0 NoAssign open H 49 H OpnAMu K 0 NoAssign rimOpen H 50 H OpnAn K 0 NoAssign close H 12 H TiCls2 K 0 NoAssign rimClose H 51 H OpnLA1 K 0 NoAssign footClose t 51 ETMooRL K 0 NoAssign splash H 46 H SplNB K 0 NoAssign pad9 P 35 CowBAn K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 19 Manh Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 6 BD DRY 3 e 39 PEEPER rim1 K 0 NoAssign K 0 NoAssign pad2 S 1 Loosy K 0 NoAssign rim2 S 1 Loosy K 0 NoAssign pad3 E 36 HipNs K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 e 64 RUNNER K 0 NoAssign rim4 T 8 DRY GM3 K 0 NoAssign pad5 e 74 Vocal04 K 0 NoAssign rim5 T 10 DRY GM1 K 0 NoAssign pad6 C 45 Ride Anl K 0 NoAssign rim6 C 20 Rider3 K 0 NoAssign pad7 C 44 AngCym K 0 NoAssign rim7 C 43 C FX01 K 0 NoAssign

open H 26 H OpnLX1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 1 H Cls01 K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 38 Hpdlcls1 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 20 D@RK Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 12 BDDance9 k 17 Sub2 rim1 K 0 NoAssign K 0 NoAssign pad2 s 7 AnalogL1 K 0 NoAssign rim2 s 43 AnaWee K 0 NoAssign pad3 t 24 TEKK 3M K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 t 25 TEKK 3L K 0 NoAssign rim4 T 8 DRY GM3 K 0 NoAssign pad5 e 64 RUNNER K 0 NoAssign rim5 T 10 DRY GM1 K 0 NoAssign pad6 C 45 Ride Anl K 0 NoAssign rim6 C 20 Rider3 K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 2 BriteCrs K 0 NoAssign open H 50 H OpnAn K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 50 H OpnAn K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 50 H OpnAn K 0 NoAssign splash H 49 H OpnAMu K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 21 Oh!No! Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 6 BDDance1 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 s 57 Eno rim K 0 NoAssign rim2 s 58 Enotype K 0 NoAssign pad3 E 58 OrcHt1 K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 E 58 OrcHt1 K 0 NoAssign rim4 T 8 DRY GM3 K 0 NoAssign pad5 L 14 SwingnL L 20 FactryLP rim5 T 10 DRY GM1 K 0 NoAssign pad6 E 58 OrcHt1 K 0 NoAssign rim6 C 20 Rider3 K 0 NoAssign pad7 C 13 C FX02 C 10 ReverseC rim7 C 13 C FX02 K 0 NoAssign open E 57 OrchSmsh K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close E 10 BuzzyWak K 0 NoAssign rimClose E 10 BuzzyWak K 0 NoAssign footClose P 59 SlBell K 0 NoAssign splash C 48 HCymClsL K 0 NoAssign pad9 P 55 Scrach K 0 NoAssign pad10 P 45 HiQ K 0 NoAssign

No. 22 Latin / Tm Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 29 BD ROOM5 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 31 MickCJ8S K 0 NoAssign rim2 S 120Latinrim K 0 NoAssign pad3 P 81 TimbH K 0 NoAssign

rim3 P 27 CongaMV K 0 NoAssign pad4 P 82 TimbL K 0 NoAssign rim4 P 80 Timb K 0 NoAssign pad5 P 29 CongaO K 0 NoAssign rim5 P 51 Maracas2 K 0 NoAssign pad6 C 19 RideLite K 0 NoAssign rim6 C 20 Rider3 K 0 NoAssign pad7 C 1 CrashB K 0 NoAssign rim7 C 2 BriteCrs K 0 NoAssign open P 2 AgogoH1 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close P 1 XfadeTri K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose P 33 CowB1 K 0 NoAssign splash H 1 H Cls01 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 34 CowB2 K 0 NoAssign

No. 23 LatinPer Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 1 2HedMed1 K 0 NoAssign rim1 P 12 Bongo Lo K 0 NoAssign pad2 P 21 Conga K 0 NoAssign rim2 P 25 CongaH K 0 NoAssign pad3 P 81 TimbH K 0 NoAssign rim3 P 33 CowB1 K 0 NoAssign pad4 P 82 TimbL K 0 NoAssign rim4 P 83 TimCas K 0 NoAssign pad5 P 89 Udo H K 0 NoAssign rim5 P 70 TablaO K 0 NoAssign pad6 P 3 AgogoH2 K 0 NoAssign rim6 P 3 AgogoH2 K 0 NoAssign pad7 P 38 CuicaL K 0 NoAssign rim7 C 3 C Crash K 0 NoAssign open P 21 Conga K 0 NoAssign rimOpen P 26 CongaM K 0 NoAssign close P 49 Log L K 0 NoAssign rimClose P 19 Clvs K 0 NoAssign footClose P 90 Udo L K 0 NoAssign splash P 79 Tambrn K 0 NoAssign pad9 P 86 Triang K 0 NoAssign pad10 P 11 Bongo Hi K 0 NoAssign

No. 24 Zebulon Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 14 SoTight K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 1 Loosy K 0 NoAssign rim2 S 40 BuzRgRim K 0 NoAssign pad3 T 79 Room2 Hi K 0 NoAssign rim3 K 0 NoAssign K 0 NoAssign pad4 T 80 Room2Mid K 0 NoAssign rim4 K 0 NoAssign K 0 NoAssign pad5 T 82 Room2Flr K 0 NoAssign rim5 K 0 NoAssign K 0 NoAssign pad6 C 24 RidesizB K 0 NoAssign rim6 C 33 Bell A K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 29 HHRoKopn K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 10 H QOpn13 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 31 H Pdl13 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

76

Preset Drum Kit List

No. 25 World Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 P 13 Bongo Mu K 0 NoAssign rim1 P 80 Timb K 0 NoAssign pad2 P 48 Log H K 0 NoAssign rim2 P 39 EthWB K 0 NoAssign pad3 P 29 CongaO K 0 NoAssign rim3 P 11 Bongo Hi K 0 NoAssign pad4 P 29 CongaO K 0 NoAssign rim4 K 0 NoAssign K 0 NoAssign pad5 P 29 CongaO K 0 NoAssign rim5 P 48 Log H K 0 NoAssign pad6 P 80 Timb K 0 NoAssign rim6 P 80 Timb K 0 NoAssign pad7 P 25 CongaH K 0 NoAssign rim7 P 82 TimbL K 0 NoAssign open P 25 CongaH K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close P 30 CongaS K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose P 30 CongaS K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 P 11 Bongo Hi K 0 NoAssign pad10 P 24 CongaG K 0 NoAssign

No. 26 Reggae Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 7 BD DRY 4 K 0 NoAssign rim1 P 33 CowB1 K 0 NoAssign pad2 S 33 12Soprno K 0 NoAssign rim2 S 110 S SStck2 K 0 NoAssign pad3 P 81 TimbH K 0 NoAssign rim3 C 38 ChinaHi K 0 NoAssign pad4 P 82 TimbL K 0 NoAssign rim4 P 19 Clvs K 0 NoAssign pad5 t 32 E Tom5 K 0 NoAssign rim5 P 90 Udo L K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 41 C Splsh1 K 0 NoAssign open H 10 H QOpn13 K 0 NoAssign rimOpen H 26 H OpnLX1 K 0 NoAssign close H 2 H Cls13 K 0 NoAssign rimClose H 34 H PdlMu K 0 NoAssign footClose H 31 H Pdl13 K 0 NoAssign splash H 47 H Splsht K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 26 CongaM K 0 NoAssign

No. 27 Tabla Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 P 90 Udo L K 0 NoAssign rim1 P 2 AgogoH1 K 0 NoAssign pad2 P 68 TablaM K 0 NoAssign rim2 P 26 CongaM K 0 NoAssign pad3 P 69 TablaN K 0 NoAssign rim3 P 62 Tabla B K 0 NoAssign pad4 P 70 TablaO K 0 NoAssign rim4 P 63 Tabla BL K 0 NoAssign pad5 P 67 TablaH K 0 NoAssign rim5 P 65 Tabla BV K 0 NoAssign pad6 P 66 Tabla OV K 0 NoAssign rim6 C 33 Bell A K 0 NoAssign pad7 P 89 Udo H K 0 NoAssign rim7 P 88 Udo F K 0 NoAssign

open P 29 CongaO K 0 NoAssign rimOpen H 23 H OpnL2 K 0 NoAssign close P 30 CongaS K 0 NoAssign rimClose H 1 H Cls01 K 0 NoAssign footClose P 46 JingBell K 0 NoAssign splash H 46 H SplNB K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 3 AgogoH2 K 0 NoAssign

No. 28 Cocktail Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 T 32 TOMntrlM K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 31 MickCJ8S K 0 NoAssign rim2 S 74 TrashRIM K 0 NoAssign pad3 T 19 Jazz Hi K 0 NoAssign rim3 P 81 TimbH K 0 NoAssign pad4 T 19 Jazz Hi K 0 NoAssign rim4 P 81 TimbH K 0 NoAssign pad5 P 33 CowB1 K 0 NoAssign rim5 C 39 MinChina K 0 NoAssign pad6 C 19 RideLite K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 41 C Splsh1 K 0 NoAssign rim7 C 9 PaperThn K 0 NoAssign open H 27 H OpnMU K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 8 H ClsTc3 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash P 79 Tambrn K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 29 JamKit99 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 17 Sub2 k 30 MtlPoint rim1 K 0 NoAssign K 0 NoAssign pad2 S 18 Tosh Sn k 30 MtlPoint rim2 e 54 DUCKSTER K 0 NoAssign pad3 e 41 D&FRAG11 K 0 NoAssign rim3 t 28 AnaIndsM K 0 NoAssign pad4 e 65 RADAMACU K 0 NoAssign rim4 t 27 AnaIndsH K 0 NoAssign pad5 e 18 JNGBASS8 e 30 SEAMNSTR rim5 t 30 AnaIndsF K 0 NoAssign pad6 e 69 WAKX PAD C 10 ReverseC rim6 C 45 Ride Anl K 0 NoAssign pad7 e 58 GOWAH K 0 NoAssign rim7 C 44 AngCym K 0 NoAssign open H 23 H OpnL2 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 24 H OpnL3 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 32 H PdlDW K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 33 Bell A K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 30 GoezOn!? Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 12 BDDance9 e 20 BDSUBSNK rim1 K 0 NoAssign K 0 NoAssign pad2 s 24 Brsh H s 18 Dance06 rim2 s 6 AnalogH1 K 0 NoAssign pad3 s 3 AnaHit e 22 SPIKER

rim3 T 0 NoAssign K 0 NoAssign pad4 H 17 HHbrtcls K 0 NoAssign rim4 T 0 NoAssign K 0 NoAssign pad5 L 9 SNAPLOOP K 0 NoAssign rim5 T 0 NoAssign K 0 NoAssign pad6 e 74 Vocal04 K 0 NoAssign rim6 C 0 NoAssign K 0 NoAssign pad7 e 53 DOPPLER K 0 NoAssign rim7 E 33 HandyDad K 0 NoAssign open H 23 H OpnL2 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 24 H OpnL3 K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 31 H Pdl13 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 E 13 CBRadi K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 31 InDaHood Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 2 2HedMed2 K 28 BD ROOM2 rim1 K 0 NoAssign K 0 NoAssign pad2 S 5 Binky s 120Manycure rim2 S 28 RIMhipop K 0 NoAssign pad3 T 1 Dry1 Hi K 0 NoAssign rim3 T 11 Maple10 K 0 NoAssign pad4 C 16 RideDark C 29 Sizzler rim4 C 6 DeepDRK C 18 RideEM pad5 T 3 Dry1 Lo K 0 NoAssign rim5 T 13 Maple14 K 0 NoAssign pad6 C 39 MinChina K 0 NoAssign rim6 C 33 Bell A K 0 NoAssign pad7 P 41 GONG K 0 NoAssign rim7 C 11 SoftRoll K 0 NoAssign open H 24 H OpnL3 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 17 HHbrtcls K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 31 H Pdl13 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 40 Clusher K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 32 GroovKit Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 4 BD DRY 1 K 30 MapleAmb rim1 K 0 NoAssign K 0 NoAssign pad2 s 120Manycure S 8 MapleV65 rim2 S 28 RIMhipop K 0 NoAssign pad3 T 1 Dry1 Hi K 0 NoAssign rim3 T 11 Maple10 K 0 NoAssign pad4 C 16 RideDark C 29 Sizzler rim4 C 8 FastCras C 38 ChinaHi pad5 T 3 Dry1 Lo K 0 NoAssign rim5 T 13 Maple14 K 0 NoAssign pad6 pad song : 90 BsGroov rim6 C 33 Bell A K 0 NoAssign pad7 pad song : 91 D&B07 rim7 C 11 SoftRoll K 0 NoAssign open H 24 H OpnL3 K 0 NoAssign rimOpen H 25 H OpnLK K 0 NoAssign close H 17 HHbrtcls K 0 NoAssign rimClose H 23 H OpnL2 K 0 NoAssign footClose H 31 H Pdl13 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 40 Clusher K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

77

Preset Drum Kit List

No. 33 Bs.@Base Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 32 Walkik k 18 Sub3 rim1 K 0 NoAssign K 0 NoAssign pad2 s 118 Shotgun e 8 JNGLSN8 rim2 s 80 S Gate1 K 0 NoAssign pad3 pad song : 89 HornGrv rim3 K 0 NoAssign K 0 NoAssign pad4 L 4 LITELOOP K 0 NoAssign rim4 K 0 NoAssign K 0 NoAssign pad5 pad song : 88 Jko?Naa rim5 K 0 NoAssign K 0 NoAssign pad6 e 34 DOOMED K 0 NoAssign rim6 e 37 MOSHER K 0 NoAssign pad7 e 45 GRONKER K 0 NoAssign rim7 e 66 UMK 47 K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 34 JungleNY Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 10 BDdance5 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 e 82 FRAG05 K 0 NoAssign rim2 e 38 D&BFRAG8 K 0 NoAssign pad3 e 12 JNGBASS2 K 0 NoAssign rim3 K 0 NoAssign K 0 NoAssign pad4 e 81 FRAG11 K 0 NoAssign rim4 K 0 NoAssign K 0 NoAssign pad5 e 41 D&FRAG11 K 0 NoAssign rim5 K 0 NoAssign K 0 NoAssign pad6 C 24 RidesizB K 0 NoAssign rim6 e 36 TRANQUL K 0 NoAssign pad7 e 36 TRANQUL K 0 NoAssign rim7 e 36 TRANQUL K 0 NoAssign open H 30 HHopen#1 K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 17 HHbrtcls K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 36 H PdTit K 0 NoAssign splash H 43 FTsplRK2 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 35 Snapkit Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 e 16 JNGBASS6 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 e 56 PANKY K 0 NoAssign rim2 e 84 FRAG20 K 0 NoAssign pad3 e 24 PULSAR2 K 0 NoAssign rim3 K 0 NoAssign K 0 NoAssign pad4 e 40 WYZOG K 0 NoAssign rim4 K 0 NoAssign K 0 NoAssign pad5 L 9 SNAPLOOP K 0 NoAssign rim5 K 0 NoAssign K 0 NoAssign pad6 E 44 INDride K 0 NoAssign rim6 e 64 RUNNER K 0 NoAssign pad7 e 39 PEEPER K 0 NoAssign rim7 e 55 TAMTAMY K 0 NoAssign

open H 50 H OpnAn K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 3 H ClsA1 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 36 H PdTit K 0 NoAssign splash H 43 FTsplRK2 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 36 JumpBack Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 30 MapleAmb K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 e 3 JNGLSN3 K 0 NoAssign rim2 S 28 RIMhipop K 0 NoAssign pad3 E 80 TungDrum K 0 NoAssign rim3 K 0 NoAssign K 0 NoAssign pad4 pad song : 83 Photon rim4 K 0 NoAssign K 0 NoAssign pad5 pad song : 84 Ganoosh rim5 K 0 NoAssign K 0 NoAssign pad6 E 45 INDride2 K 0 NoAssign rim6 e 42 SCRUNCH K 0 NoAssign pad7 C 4 C CrshAC K 0 NoAssign rim7 C 3 C Crash K 0 NoAssign open H 29 HHRoKopn K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 2 H Cls13 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 36 H PdTit K 0 NoAssign splash H 43 FTsplRK2 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 37 MondoKit Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 33 BD MONDO K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 e 5 JNGLSN5 K 0 NoAssign rim2 S 118SnareLes K 0 NoAssign pad3 t 8 Ana 2flr K 0 NoAssign rim3 K 0 NoAssign K 0 NoAssign pad4 pad song : 79 Peaceout rim4 K 0 NoAssign K 0 NoAssign pad5 pad song : 80 Kinetic rim5 K 0 NoAssign K 0 NoAssign pad6 C 36 RidB Rc K 0 NoAssign rim6 e 37 MOSHER K 0 NoAssign pad7 C 5 CrshDRK K 0 NoAssign rim7 E 40 INDcrash K 0 NoAssign open H 25 H OpnLK K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 7 H ClsTc1 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 41 Hpdlcls4 K 0 NoAssign splash H 43 FTsplRK2 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 38 Torqkit Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 24 2HeadHi K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 e 48 JNGSN11 K 0 NoAssign rim2 e 8 JNGLSN8 K 0 NoAssign pad3 T 19 Jazz Hi K 0 NoAssign

rim3 K 0 NoAssign K 0 NoAssign pad4 pad song : 85 Babaj rim4 K 0 NoAssign K 0 NoAssign pad5 pad song : 86 NxtGene. rim5 K 0 NoAssign K 0 NoAssign pad6 C 18 RideEM K 0 NoAssign rim6 e 59 DEEPDIVE K 0 NoAssign pad7 P 21 Conga K 0 NoAssign rim7 C 40 Clusher K 0 NoAssign open H 50 H OpnAn K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 3 H ClsA1 K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 36 H PdTit K 0 NoAssign splash H 43 FTsplRK2 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 38 Mystery Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 24 BDNIN1 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 e 76 FRAG14 e 82 FRAG05 rim2 e 1 JNGLSN1 K 0 NoAssign pad3 pad song : 93 Suspens2 rim3 K 0 NoAssign K 0 NoAssign pad4 pad song : 95 0 rim4 K 0 NoAssign K 0 NoAssign pad5 pad song : 94 Suspens3 rim5 K 0 NoAssign K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash C 37 China rim7 C 1 CrashB C 37 China open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 e 46 SEMILOOP K 0 NoAssign

No. 40 GM std 1 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 17 BDaftty1 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 1 Loosy K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 6 DRY GM5 K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 T 7 DRY GM4 K 0 NoAssign rim4 T 7 DRY GM4 K 0 NoAssign pad5 T 9 DRY GM2 K 0 NoAssign rim5 T 9 DRY GM2 K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

78

Preset Drum Kit List

No. 41 GM std 2 Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 19 MapleA20 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 98 Steel65 K 0 NoAssign rim2 S 91 OpnRimC K 0 NoAssign pad3 T 6 DRY GM5 K 0 NoAssign rim3 T 6 DRY GM5 K 0 NoAssign pad4 T 7 DRY GM4 K 0 NoAssign rim4 T 7 DRY GM4 K 0 NoAssign pad5 T 9 DRY GM2 K 0 NoAssign rim5 T 9 DRY GM2 K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 42 GM room Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 34 BDbasc2 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 1 Loosy K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 52 Room 5 K 0 NoAssign rim3 T 52 Room 5 K 0 NoAssign pad4 T 53 Room 4 K 0 NoAssign rim4 T 53 Room 4 K 0 NoAssign pad5 T 55 Room 2 K 0 NoAssign rim5 T 55 Room 2 K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 43 GM rock Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 22 Bdvman K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 97 Brass55 S 47 RIMnatrl rim2 S 79 OpnRim K 0 NoAssign pad3 T 58 Rock 5 K 0 NoAssign rim3 T 58 Rock 5 K 0 NoAssign pad4 T 59 Rock 4 K 0 NoAssign rim4 T 59 Rock 4 K 0 NoAssign pad5 T 61 Rock 2 K 0 NoAssign rim5 T 61 Rock 2 K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign

open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 44 GM elec. Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 42 BD GateM K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 104 Gate K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 t 32 E Tom5 K 0 NoAssign rim3 t 32 E Tom5 K 0 NoAssign pad4 t 33 E Tom4 K 0 NoAssign rim4 t 33 E Tom4 K 0 NoAssign pad5 t 35 E Tom2 K 0 NoAssign rim5 t 35 E Tom2 K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 45 GM anal. Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 k 1 AnaQuick K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 s 13 Dance K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 t 10 AnlgTom5 K 0 NoAssign rim3 t 10 AnlgTom5 K 0 NoAssign pad4 t 11 AnlgTom4 K 0 NoAssign rim4 t 11 AnlgTom4 K 0 NoAssign pad5 t 13 AnlgTom2 K 0 NoAssign rim5 t 13 AnlgTom2 K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 44 AngCym K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 49 H OpnAMu K 0 NoAssign rimOpen H 49 H OpnAMu K 0 NoAssign close H 3 H ClsA1 K 0 NoAssign rimClose H 3 H ClsA1 K 0 NoAssign footClose H 4 H ClsA2 K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 35 CowBAn K 0 NoAssign

No. 46 GM jazz Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 2 2HedMed2 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 17 LiteSnr1 K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 19 Jazz Hi K 0 NoAssign

rim3 T 19 Jazz Hi K 0 NoAssign pad4 T 20 Jazz Mid K 0 NoAssign rim4 T 20 Jazz Mid K 0 NoAssign pad5 T 22 Jazz Flr K 0 NoAssign rim5 T 22 Jazz Flr K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 47 GM brush Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 2 2HedMed2 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 s 113 BrSwH* K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 23 BrshJzHi K 0 NoAssign rim3 T 23 BrshJzHi K 0 NoAssign pad4 T 24 BrshJzMd K 0 NoAssign rim4 T 24 BrshJzMd K 0 NoAssign pad5 T 26 BrshJzFl K 0 NoAssign rim5 T 26 BrshJzFl K 0 NoAssign pad6 C 30 SizzlLit K 0 NoAssign rim6 C 19 RideLite K 0 NoAssign pad7 C 3 C Crash K 0 NoAssign rim7 C 1 CrashB K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

No. 48 GM class Input Voice-1 Voice-2 Source Cat./No./Name Cat./No./Name

pad1 K 7 BD DRY 4 K 0 NoAssign rim1 K 0 NoAssign K 0 NoAssign pad2 S 85 ParadeS K 0 NoAssign rim2 S 79 OpnRim K 0 NoAssign pad3 T 15 Lite Hi K 0 NoAssign rim3 T 15 Lite Hi K 0 NoAssign pad4 T 16 Lite Mid K 0 NoAssign rim4 T 16 Lite Mid K 0 NoAssign pad5 T 18 Lite Flr K 0 NoAssign rim5 T 18 Lite Flr K 0 NoAssign pad6 C 48 HCymClsL K 0 NoAssign rim6 C 47 HCym2 K 0 NoAssign pad7 C 50 HCymOpnL K 0 NoAssign rim7 C 51 HCymOpnM K 0 NoAssign open H 18 H OPMu K 0 NoAssign rimOpen H 18 H OPMu K 0 NoAssign close H 5 H ClsMu K 0 NoAssign rimClose H 5 H ClsMu K 0 NoAssign footClose H 34 H PdlMu K 0 NoAssign splash H 48 Hpsplsh1 K 0 NoAssign pad9 C 32 RidB Lit K 0 NoAssign pad10 P 33 CowB1 K 0 NoAssign

79

Preset Song List

Trigger Setup List

Song Drum Kit No. Song Name No. Kit Name

1 Latiniq 1 Acoustic 2 ZEBULON 24 Zebulon 3 JungleNY 34 JungleNY 4 BigDadd 40 GM std 1 5 Metizo 40 GM std 1 6 Muses 40 GM std 1 7 Vee Bop 10 BeBop 8 FeelNite 41 GM std 2 9 Straight 40 GM std 1

10 Samba 1 40 GM std 1 11 Samba 2 40 GM std 1 12 8beat 1 40 GM std 1 13 8beat 2 40 GM std 1 14 16 beat 40 GM std 1 15 HdRck 1 43 GM rock 16 HdRck 2 43 GM rock 17 HdRck 3 43 GM rock 18 HdRck 4 43 GM rock 19 SlowRock 40 GM std 1 20 Ballad1 40 GM std 1 21 Ballad2 40 GM std 1 22 Ballad3 40 GM std 1 23 Ballad4 46 GM jazz 24 Ballad5 45 GM anal. 25 Ballad6 40 GM std 1 26 Ballad7 45 GM anal. 27 Ballad8 40 GM std 1 28 RckPop1 40 GM std 1 29 RckPop2 46 GM jazz 30 RckPop3 43 GM rock 31 RckPop4 46 GM jazz 32 RckPop5 42 GM room 33 RckPop6 46 GM jazz 34 Dance 1 17 Dance 2 35 Dance 2 45 GM anal.

Song Drum Kit No. Song Name No. Kit Name 36 Dance 3 45 GM anla. 37 Dance 4 44 GM elec. 38 Latin 1 40 GM std 1 39 Latin 2 23 LatinPer 40 Latin 3 23 LatinPer 41 Latin 4 40 GM std 1 42 Latin 5 40 GM std 1 43 Latin 6 40 GM std 1 44 Latin 7 40 GM std 1 45 Latin 8 46 GM jazz 46 Latin 9 40 GM std 1 47 Latin10 46 GM jazz 48 Jazz 1 46 GM jazz 49 Jazz 2 46 GM jazz 50 Jazz 3 40 GM std 1 51 Jazz 4 1 Acoustic 52 Jazz 5 52 GM brush 53 Jazz 6 1 Acoustic 54 Jazz 7 47 GM brush 55 R&B 1 40 GM std 1 56 R&B 2 46 GM jazz 57 R&B 3 42 GM room 58 R&B 4 44 GM elec. 59 R&B 5 46 GM jazz 60 R&B 6 46 GM jazz 61 R&B 7 40 GM std 1 62 RnR 1 40 GM std 1 63 RnR 2 40 GM std 1 64 Funk 1 40 GM std 1 65 Funk 2 40 GM std 1 66 Funk 3 40 GM std 1 67 Funk 4 40 GM std 1 68 Funk 5 40 GM std 1 69 Reggae1 42 GM room 70 Reggae2 45 GM anal.

Song Drum Kit No. Song Name No. Kit Name 71 World 1 42 GM room 72 World 2 40 GM std 1 73 Shuffle1 40 GM std 1 74 Shuffle2 40 GM std 1 75 Fusion 1 40 GM std 1 76 Fusion 2 40 GM std 1 77 ShamanX 37 MondoKit 78 Stepoff 37 MondoKit 79 TriTown 37 MondoKit 80 Peaceout 37 MondoKit 81 Kinetic 36 JumpBack 82 Thwak! 36 JumpBack 83 Pulsar 36 JumpBack 84 Photon 36 JumpBack 85 Ganoosh 38 TorqKit 86 Babaj 38 TorqKit 87 NxtGene. 31 InDaHood 88 PadBass 33 Bs.@Base 89 Jko?Naa 33 Bs.@Base 90 HornGrv 32 GroovKit 91 BsGroov 32 GroovKit 92 D&B07 39 Mistery 93 Suspens1 39 Mistery 94 Suspens2 39 Mistery 95 Suspens3 39 Mistery

No. Name Description 1 Medium Normal Setting 2 Dynamic Wide Dynamic Range however, sensitive to vibration. 3 Easy Averages irregular trigger levels, produces smoother sound 4 HH->BD A hi-hat controller connected to the trigger input jack 1 KICK can be used as a kick pedal. 5 DT10/20 Use with DT10/20 drum triggers attached to acoustic drums. 6 LatinSet Setting for Latin Set 7 Exp Set Setting for Expansion Set

: Kits used with the pad songs

80

MIDI Data Format 1. Channel Message When the [2-2. Channel 10 Propgram Change/Channel Event Receive] (P. 54) in the utility mode is set to 10=off, the DTXPRESS will not receive channel message for MIDI channel 10.

1.1 Key On Key Off Sends and receives data.

Receive note range: C-2 to G8 Velocity range: 1 to 127 (note on only)

1.2 Control Change All control change data for sequencer functions can be received and transmit- ted. The following lists the tone generator functions and drum trigger functions.

1.2.1 bank select MSB-0 Sends and receives data.

data=0:normal voice data=127:drum voice

The data will not be processed unless program change data is received.

1.2.2 modulation (No. 1) Receives only.

1.2.3 foot controller (No. 4) Sends and receives data.

1.2.3 data entry (No. 6) Receives only. Used to specify RPN data.

1.2.5 main volume (No. 7) Sends and receives data.

1.2.6 pan (No. 10) Sends and receives data. 0 is the far left of a stereo image and 127 is the far right of a stereo image.

1.2.7 expression (No. 11) Receives only.

1.2.8 hold1 (No. 64) Receives only.

1.2.9 harmonic content (No. 71) Receives only.

1.2.10 release time (No. 72) Receives only.

1.2.11 attack time (No. 73) Receives only.

1.2.12 brightness (No. 74) Receives only.

1.2.13 portamento control (No. 84) Receives only.

1.2.14 effect 1 depth (No. 91) Receives only. Only effects the reverb send level.

1.2.15 data increment/decrement (No. 100/101) Receives only.

1.2.16 RPN 00/00 pitch bend sensitivity: Receive only. 00/01 fine tuning: Receive only. 00/02 coarse tuning: Receive only. 7F/7F NULL: Receive only.

1.3 Channel Mode Message All channel mode messages are received only.

1.3.1 all sound off (No. 120) Mutes all the sounds currently playing through the specified channel.

1.3.2 reset all controllers (No. 121) Sets the following controller values back to its initial value: pitch bend, modulation, expression, hold1, portament control, RPN number

1.3.3 all note off (No. 123) Turns off all the notes of the specified channel currently on. They will however, not be muted unless hold 1 is turned off.

1.3.4 omni off (No. 124) Executes the same process as all note off.

1.3.5 omni on (No. 125) Executes the same process as all note off.

1.3.6 mono (No. 126) Executes the same process as all sound off.

1.3.7 poly (No. 127) Executes the same process as all sound off.

1.4 Program Change When the [2-3. Receive Propgram Change/System Exclusive Messages] (P. 54) in the utility mode is set to PC=off, the DTXPRESS will not receive program change data.

When the [2-2. Channel 10 Propgram Change/Channel Event Receive] (P. 54) in the utility mode is set to 10PC=off, the DTXPRESS will not receive MIDI channel 10 program change data.

1.5 Pitch Bend Sends and receives data.

1.6 Channel Aftertouch Does not sends or receive data.

1.7 Polyphonic Aftertouch Does not sends or receive data.

2. System Exclusive Message When the [2-3. Receive Propgram Change/System Exclusive Messages] (P. 54) in the utility mode is set to SySex=off, the DTXPRESS will not receive system exclusive messages.

The DTXPRESS will not receive system exclusive messages that do not match the device number set in the DevNo= of the [2-6. Device Number, Local Con- trol] (P. 55) in the utility mode.

81

2.1 Parameter Change

2.1.1 GM system ON

F0 7E 7F 09 01 F7

Sets all the data except the MIDI master tuning data to its initial value. Sends and receives data.

2.1.2 XG system ON

F0 43 1n 4C 00 00 7E 00 F7

n stands for device number. Executes the same process as GM system ON. Receives only.

2.1.3 identify request

F0 7E 0n 06 01 F7

n stands for device number. After receiving, the identify reply is transmitted. Receives only.

2.1.4 MIDI master volume

F0 7F 7F 04 01 XX mm F7

Ignores XX. mm is the volume. Receives only.

2.1.5 MIDI master tune

F0 43 1n 27 30 00 00 mm ll cc F7

n stands for device number. The values of mm(MSnible) and II(LSnible)128 is used for 1 cent unit when tuning. Receives only.

2.2 Bulk Dump Sends and receives data. All the data except the system data is converted into 1 or 2 byte ASCII characters and transmitted.

DTXPRESS bulk dump common message.

F0 43 7D Xn ss ss 44 54 58 4C(DTXL) tt tt tt tt ii ii jj jj dataBytes csum F7

tt tt tt tt This displays the ID of the bulk type. 4 characters of ASCII code.

ss ss data bytes (from model ID to data) MS7bit, LS7bit ii ii data packet index number MS7bit, LS7bit

If the data size exceeds 4096, the total is divided into F0-F7 packets, the packet index number will start at 00 01 (0001) increasing by 1 for each successive packet. The last packet is 7F 7F (3FFF). When the data size is less than 4096, it will be 00 00 (0000).

jj jj object number MS7bit, LS7bit Object number. In the DTXPRESS system only 1 article ex- ists, that will become 7F 7F (3FFF).

csum indicates the 7bit of the 2s complement of the sum of the data from the model ID (ss ss) to data Bytes.

2.2.1 system

F0 43 7D 0n ss ss 44 54 58 4C(DTXL) 53 59 53 54(SYST) 00 00 7F 7F data csum F7

2.2.2 map

F0 43 7D 0n ss ss 44 54 58 4C(DTXL) 55 4D 41 50(UMAP) 00 00 7F 7F data csum F7

2.2.3 drumkit

F0 43 7D 0n ss ss 44 54 58 4C(DTXL) 44 4B 49 54(DKIT) 00 00 jj jj data csum F7

jj jj Indicated by MS7bit, LS7bit. This number derived from the user drum kit number by counting from 0. In the case of the edit buffer, it is 7F 7F (3FFF).

2.2.4 trigger

F0 43 7D 0n ss ss 44 54 58 4C(DTXL) 54 52 49 47(TRIG) 00 00 jj jj data csum F7

jj jj The user triggers number MS7bit, LS7bit. 7F 7F specifies the edit buffer

2.2.5 song

F0 43 7D 0n ss ss 44 54 58 4C(DTXL) 53 4F 4E 47(SONG) ii ii jj jj data2 csum F7

jj jj The user song numbers MS7bit, LS7bit. 7F 7F specifies the current song.

data 2 Divides the original data into the 4 bits MSnibble, LSnibble, and converts 1 byte data to 2 bytes.

2.3 Dump Request Receives only. Transmits the corresponding bulk dump.

F0 43 7D 2n 44 54 58 4C(DTXL) tt tt tt tt jj jj F7

jj jj object number MS7bit, LS7bit Object number. In the DTXPRESS system only 1 article ex- ists, that will become 7F 7F (3FFF). The object number contains the number that specifies the drum kit number, etc. Only one article exists, system data or edit buffer data, etc., that appoints 7F 7F (3FFF). However, 7F 7F does not correspond in the case of song data.

3. System common message 3.1 Select a song

f3 nn

nn stands for song number. Receives only.

4. Realtime message Sends and receives data.

4.1 timing clock Synchronizes with the timing clock received when the Sync mode in the utility modes [3-6. Sync Mode] (P. 57) is set to ext or auto.

4.2 start, continue, stop When the [3-4. MIDI Control] (P. 57) in the utility mode is set to MIDI Control=off, the DTXPRESS will not receive start, continue and stop.

4.3 active sensing Once active sensing data has been received, if no MIDI data is subsequently received for longer than an interval of approximately 300 msec, the DTXPRESS will mute all the sounds. Send the messages within an interval of approximately 300 msec.

MIDI Data Format

82

Transmitted Recognized Remarks Function ...

Mode 1 : OMNI ON, POLY Mode 2 : OMNI ON, MONO o : Yes Mode 3 : OMNI OFF, POLY Mode 4 : OMNI OFF, MONO x : No

Aux :All Sound Off x o :Reset All Cntrls x o :Local ON/OFF o o :All Notes OFF x o(123-127) Mes- :Active Sense o o sages:Reset x x

System :Clock o o Real Time :Commands o o

System : Song Pos. x x : Song Sel. x o Common : Tune x x

System Exclusive o o

Prog o 0 - 127 o 0 - 127 Change : True # **************

0,4,7,10,32 o o 1,6,11,64 x o 71,72,73 x o 74,84,91 x o 100,101 x o Control Change

Pitch Bender x o 7 bit resolution

After Key's x x Touch Ch's x x

Velocity Note ON o 9nH,v=1-127 o v=1-127 Note OFF x 9nH,v=0 x

Note 0 - 127 0 - 127 Number : True voice 0 - 127 0 - 127

Default x 3 Mode Messages x 3 Altered ************** x

Basic Default 1 - 16 1 - 16 memorized Channel Changed 1 - 16 1 - 16

YAMAHA [ Drum Trigger Module ] Date:5-Mar-1999 Model DTXPRESS MIDI Implementation Chart Version : 1.0

83

Index

G Gain ................................................................................................... 36 Gate Time .......................................................................................... 42 GM Keyboard Voice List .................................................................... 66 Groove Check .............................................................................. 17, 31

H Headphone .............................................................................. 8, 13, 16 Hi-Hat

Hi-Hat Controller ................................................................. 9, 10, 56 Hi-Hat Offset .................................................................................. 53 Hi-Hat Sensitivity ........................................................................... 47

HI-HAT CONTROLLER Jack ................................................................. 9 Hold Mode ......................................................................................... 44 HOST SELECT Switch .................................................................... 9, 26 Host Thru Port ................................................................................... 56

I INPUT ATTENUATION .......................................................................... 9 Input Sensitivity ....................................................................... 9, 10, 36 Input Source ...................................................................................... 22

K Key Assign Mode ......................................................................... 43, 61 Key Off Enable ............................................................................. 44, 61

L Layer Balance .............................................................................. 42, 60 Learn Mode ....................................................................................... 52 Local Control ..................................................................................... 55

M Map Copy .......................................................................................... 61 Merge Track ....................................................................................... 50 Metronome ...................................................................... 17, 18, 19, 31 MIDI .......................................................................... 12, 25, 29, 53, 74

Bulk Dump ......................................................................... 25, 53, 54 Bulk In ........................................................................................... 25 Channel Event ................................................................................ 54 Connections .................................................................................. 12 Device Number .............................................................................. 55 Dump Interval ................................................................................ 56 MIDI Control .................................................................................. 57 MIDI Channel ................................................................................. 42 MIDI Data Format .......................................................................... 74 MIDI Device ................................................................................... 12 MIDI Implementation Chart ........................................................... 76 MIDI IN/OUT Jack ...................................................................... 9, 29 MIDI Merge ................................................................................... 55 MIDI Mode .................................................................................... 55 MIDI Note Number ........................................................................ 42 Program Change ............................................................... 46, 48, 54 Program Change Table .................................................................. 55 System Exclusive Message ............................................................ 54

Minimum Velocity .............................................................................. 36

9/10 jack ........................................................................................ 9, 10 ....................................................................................................... 18 ................................................................................................. 19, 31 ................................................................................................. 19, 31

A ACCOMPANIMENT VOLUME ................................................... 8, 16, 18 Acoustic Drums ................................................................................. 11 Alternate Group ........................................................................... 43, 61 AUX IN ........................................................................................... 8, 13

B Backup Battery .................................................................................... 3 Bank Select .................................................................................. 46, 48 Battery Low ......................................................................................... 3 Beat ................................................................................................... 31

C CLICK ................................................................................ 8, 17, 18, 19

Click Mode ..................................................................................... 58 Click Note Number ......................................................................... 57 Click Tune ...................................................................................... 57 Click Voice ..................................................................................... 56 CLICK VOL (Volume) ........................................................... 8, 17, 19

Computer .................................................................................... 12, 26 Cord Hook ..................................................................................... 9, 13 Count ................................................................................................. 57 Cross Fade ......................................................................................... 43 Cross Talk .................................................................................... 37, 67 Cursor ............................................................................................... 29 Cutoff Frequency ................................................................... 23, 42, 60

D DC IN 12V ............................................................................................ 9 Decay .................................................................................... 22, 42, 60 Double Trigger ............................................................................. 29, 37 Drum Kit

Change (Select) a Drum Kit ............................................... 16, 19, 30 Create an Original Drum Kit ..................................................... 22, 77 Drum Kit Data ................................................................................ 28 Drum Kit Name ........................................................................ 23, 47 Drum Kit Play Mode ...................................................................... 30 Drum Kit Voice Copy Mode ........................................................... 46 Drum Kit Voice Edit Mode ............................................................. 39 Preset Drum Kit ............................................................................. 66 Save a Drum Kit (Store) ................................................................. 39

Drum Map ......................................................................................... 59 Drum Trigger ..................................................................................... 11 Drum Voice.................................................................................. 19, 62 DT 10 ................................................................................................. 11

E Equalizer (EQ) .................................................................................... 58

F Factory Preset ................................................................................... 53 Function ............................................................................................ 44

m

84

Index

Mute Drum Part (Rhythm Mute) ............................................................. 18 Mute Drum Voice ........................................................................... 31 Mute Individual Drums .................................................................. 19

N Note ..................................................................................................... 7

O OUTPUT Jack ................................................................................ 9, 12

P Pad .............................................................................................. 10, 36 Page .............................................................................................. 4, 28 Pan ............................................................................ 22, 41, 46, 49, 60 PHONES Jack .............................................................................. 18, 13 Power .................................................................................. 8, 9, 13, 16 POWER/VOL ............................................................................ 8, 16, 18

Q Quantize ................................................................................ 20, 34, 49

R Recording .............................................................................. 12, 20, 34 Rejection ........................................................................................... 37 Repeat Playback ................................................................................ 48 Replace .................................................................................. 20, 21, 34 Reverb ............................................................................................... 45

Reverb Bypass ............................................................................... 59 Reverb Master Return ................................................................... 45 Reverb Send ...................................................................... 43, 47, 60 Reverb Type, Time ......................................................................... 45

Rim to Pad ........................................................................................ 45

S Save m Refer to Store Self-Rejection .................................................................................... 37 Sequencer ............................................................................. 20, 32, 56 Serial Cable ....................................................................................... 26 Serial Port ......................................................................................... 26 Setup ................................................................................................. 46 Song ............................................................................................ 32, 34

Change Tempo ................................................................... 18, 32, 47 Change Volume ............................................................................. 32 Erase Data (Clear Song, Clear Track) ....................................... 21, 50 Listen to a Song ................................................................ 18, 32, 33 Mute the Drum Part ....................................................................... 18 Pad Song ........................................................................... 32, 33, 44 Preset Song ................................................................. 18, 30, 31, 73 Repeat Playback ................................................................ 31, 32, 48 Recording ................................................................................ 20, 34 Select a Song .............................................................. 18, 30, 31, 32 Song Copy ..................................................................................... 49 Song Job Mode ............................................................................. 48 Song Name .............................................................................. 21, 50 Song Select ................................................................................... 47 User Song ..................................................................................... 20

Sound Quality .................................................................................... 16 Specific Rejection .............................................................................. 37 Store

Drum Kit Voice .............................................................................. 39 Trigger Setup ................................................................................. 35

Synchronized Playback ...................................................................... 25 Sync Mode ........................................................................................ 57

T Tempo ................................................................................... 30, 47, 48 TO HOST Jack ......................................................................... 9, 26, 29 Tone Generator ............................................................................ 29, 58 Track ............................................................................................ 20, 34 Trigger Bypass ................................................................................... 52 Trigger Input Jack .......................................................................... 9, 10 Trigger Setup

Save a Trigger Setup ...................................................................... 35 Select a Trigger Setup .................................................................... 30 Trigger Setup Copy ........................................................................ 37 Trigger Setup Data ......................................................................... 28 Trigger Setup Edit Mode ................................................................ 35 Trigger Setup List .................................................................... 73, 77 Trigger Setup Name ....................................................................... 38

Tuning ............................................................................. 22, 41, 58, 60

U Undo .................................................................................................. 21 Use Tempo ........................................................................................ 58 Utility Mode ....................................................................................... 51

V Velocity Curve ................................................................................... 37 Voice ........................................................................................... 41, 59

Change Decay .......................................................................... 22, 42 Change Reverb Level ......................................................... 23, 43, 47 Change Pan ............................................................................. 22, 41 Change Tuning (Pitch) ............................................................. 22, 41 Change Voice Brightness ......................................................... 23, 41 Change Volume ................................................................. 16, 22, 41 Change Volume Balance .......................................................... 23, 42 Save (Store) ............................................................................ 25, 39

Volume Accompaniment Volume ...................................................... 8, 16, 18 Bass Drum Volume .................................................................. 16, 52 Click Volume ........................................................................ 8, 16, 18 Cymbal Volume ............................................................................. 52 Drum Kit volume ........................................................................... 47 Drum Voice Volume ....................................................................... 41 Master Volume .................................................................... 8, 16, 18 MIDI Transmit Volume ................................................................... 46 Other Drum Instrument Volume .................................................... 52 Snare Drum Volume ................................................................ 16, 52 Song Volume ................................................................................. 18 TG (Tone Generator) Volume ................................................... 58, 60 User Song Volume ......................................................................... 49 Volume Mode ................................................................................ 52

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For details of products, please contact your nearest Yamaha or the authorized distributor listed below.

Pour plus de dtails sur les produits, veuillez- vous adresser Yamaha ou au distributeur le plus proche de vous figurant dans la liste sui- vante.

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U.S.A. Yamaha Corporation of America 6600 Orangethorpe Ave., Buena Park, Calif. 90620, U.S.A. Tel: 714-522-9011

CENTRAL & SOUTH AMERICA MEXICO

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ARGENTINA Yamaha Music Argentina S.A. Viamonte 1145 Piso2-B 1053, Buenos Aires, Argentina Tel: 1-371-7021

EUROPE THE UNITED KINGDOM

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IRELAND Danfay Ltd. 61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin Tel: 01-2859177

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AFRICA Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2312

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Yamaha Europa GmbH. Siemensstrae 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030

OTHER COUNTRIES Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2312

ASIA HONG KONG

Tom Lee Music Co., Ltd. 11/F., Silvercord Tower 1, 30 Canton Road, Tsimshatsui, Kowloon, Hong Kong Tel: 2737-7688

INDONESIA PT. Yamaha Music Indonesia (Distributor) PT. Nusantik Gedung Yamaha Music Center, Jalan Jend. Gatot Subroto Kav. 4, Jakarta 12930, Indonesia Tel: 21-520-2577

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COUNTRIES AND TRUST TERRITORIES IN PACIFIC OCEAN

Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2317

HEAD OFFICE Yamaha Corporation, Electronic Musical Instrument Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2445SY19

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Neem voor meer productinformatie contact op met uw dichtstbijzijnde Yamaha-dealer of de onderstaande officile distributeur.

FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!

This product, when installed as indicated in the instructions con- tained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.

2. IMPORTANT: When connecting this product to accessories and/ or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.

3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class B digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instruc- tions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC

regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of inter- ference, which can be determined by turning the unit OFF and ON, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference. Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s. In the case of radio or TV interference, relocate/reorient the an- tenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Divi- sion, 6600 Orangethorpe Ave, Buena Park, CA90620 The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.

* This applies only to products distributed by YAMAHA CORP

Manualsnet FAQs

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