Contents

Boss WAZA-AIR Bass Tone Studio EV-1-WL v2 Connection Guide PDF

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Summary of Content for Boss WAZA-AIR Bass Tone Studio EV-1-WL v2 Connection Guide PDF

Using BOSS TONE STUDIO for WAZA-AIR BASS/ EV-1-WL Connection Guide

This manual contains the explanations for Using the BOSS Tone Studio for WAZA-AIR BASS (p. 4) and Connecting the WAZA-AIR BASS to the EV-1- WL (sold separately) (p. 85).

To edit values Slide up or down to edit a parameter. Long-press to enter a numeric value or choose from a list.

01 2021 Roland Corporation

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Editor Top Screen . . . . . . . . . . . . . . . . . . . . . . . . 4

GYRO AMBIENCE . . . . . . . . . . . . . . . . . . . . . . . 4

AMP/EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

EFFECTS/PRESENCE . . . . . . . . . . . . . . . . . . . . . 11

EFFECTS Detail Screen . . . . . . . . . . . . . . . . . . . . 13

EFFECTS Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

Editing the Effects . . . . . . . . . . . . . . . . . . . . . . 14

EQ, NS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

Saving an Edited Effect in the WAZA-AIR BASS Unit (WRITE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15

LIBRARIAN Screen . . . . . . . . . . . . . . . . . . . . . . . . 16

LIVESET LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

PATCH LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

Importing Patches from the WAZA-AIR BASS Unit into LIBRARIAN (IMPORT FROM WAZA-AIR BASS) . . . . . . . . . . 19

Exporting a Liveset from LIBRARIAN into the WAZA- AIR BASS Unit (EXPORT TO WAZA-AIR BASS) . 22

Exporting a Liveset from LIBRARIAN to the Mobile Device (EXPORT TO FILE) . . . . . . . . . . . . . . . . . . 25

Importing a File from the Mobile Device into LIBRARIAN (IMPORT FROM FILE) . . . . . . . . . . . 27

Exporting a Liveset from LIBRARIAN to a Cloud Service (EXPORT TO CLOUD) . . . . . . . . . . . . . . . 28

Importing a File from a Cloud Service into LIBRARIAN (IMPORT FROM CLOUD) . . . . . . . . 30

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Adding a Liveset from BOSS TONE CENTRAL to LIBRARIAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31

Using the Tuner . . . . . . . . . . . . . . . . . . . . . . . . . . 32

SYSTEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33

Bluetooth SETTING . . . . . . . . . . . . . . . . . . . . . 33

HEADPHONES BATTERY CHECK . . . . . . . . . . . 33

STANDBY SETTING . . . . . . . . . . . . . . . . . . . . . . 33

GLOBAL EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

OWNERS MANUAL . . . . . . . . . . . . . . . . . . . . . 35

BASS WIRELESS . . . . . . . . . . . . . . . . . . . . . . . . . 35

WIRELESS PEDAL SETTING . . . . . . . . . . . . . . . 35

VERSION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

Effect Parameter List . . . . . . . . . . . . . . . . . . . . . 36

EV-1-WL Connection Guide . . . . . . . . . . . . . . . 85

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Editor Top Screen

GYRO AMBIENCE

Specifies the amount of reverberation.

Indicates the position of the sound.

Use this to stabilize the movement of the gyro sensor (*1).

Selects the effect produced by the gyro sensor.

Selects the type of reverberation.

You can automatically position the sound using the gyro sensor built into the WAZA-AIR BASS, and adjust the ambience sound effect. *1 This is enabled when POSITION is set to STATIC or STAGE.

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POSITION Selects the effect produced by the gyro sensor.

OFF The ambience effect is disabled (the electric bass amp sound and the Bluetooth audio are heard in stereo).

SURROUND (*1) The electric bass amp sound is always heard from the front.

STATIC (*1 *2) The electric bass amp sound is heard from the front. Moving your head (changing the orientation of the WAZA-AIR BASS unit) changes the direction from which the electric bass amp sound is heard.

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STAGE (*1) The electric bass amp sound and the Bluetooth audio are heard from behind. This gives the impression of sound heard by a bassist standing on stage. Moving your head (changing the orientation of the WAZA-AIR BASS unit) changes the direction from which the electric bass amp sound and the Bluetooth audio are heard.

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*1 Bluetooth audio is played back in stereo.

*2 To reset the sound position to its default state, press the WAZA-AIR BASS units up/down buttons simultaneously. The sound position is also reset to its default state when you change the POSITIONs TYPE setting and when you switch patches.

Parameter Value Explanation

BASS POSITION *3 -180180

Indicates the position of the electric bass sound thats connected wirelessly.

AUDIO POSITION -180180 Indicates the position of the Bluetooth audio sound.

*3 Position can be adjusted when TYPE is SURROUND.

MEMO

If you move your head in any direction other than horizontal rotation (such as moving your head up and down), the position of the sound might drift. If this occurs, press the WAZA-AIR BASS units up/ down buttons simultaneously to reset the sound position to its default state. Do not move the WAZA-AIR BASS unit immediately (approximately one second) after turning on its power. Observing this will improve the accuracy of the gyro sensor built into the WAZA-AIR BASS unit, making it less likely that the position will drift. With the factory settings, the following patches are selected to POSITION TYPE.

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Patch POSITION TYPE CH 1, CH 2 SURROUND CH 3, CH 4 STATIC CH 5, CH 6 STAGE

AMBIENCE

Parameter Value Explanation

TYPE

Lets you output sound corresponding to a selected size of room.

STUDIO Ambience settings typical of a recording studio.

STAGE Ambience settings typical of a large live performance stage.

LEVEL 0100 Specifies the amount of reverberation.

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AMP/EQ Shows the currently selected patch. Tap this to switch patches.

Saves an edited effect to the WAZA-AIR BASS unit.

Initializes the parameters.

You can play a rhythm guide sound from here. In addition to metronome sounds, you can practice while playing rhythm instrument (p. 10).

MEMO

For the detailed explanation of the effects, refer to Effect Parameter List (p. 36).

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Rhythm Guide screen settings

Returns to the editor screen.

Uses the same tempo for rhythm guide patterns 16.

Adjusts the respective volume for the selected pattern 16, and the volume of reverb applied to the rhythm. Long-press to switch to the numeric keypad screen.

Plays/stops the rhythm pattern.

Tempo value stored in each button

Number in sequence

Selects the rhythm guide pattern. Long-press to open the pattern selection screen.

When you tap this twice, the tap interval is converted to the tempo value. Long-press to switch to the numeric keypad screen.

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EFFECTS/PRESENCE

The effect type changes depending on the position of the knob.

(Example)

DELAY depth

FX depth

Moves to the EFFECTS detail screen (p. 13).

Each time you tap, the color alternates between green, red, and orange, and the setting changes.

With the factory settings, the following effects are assigned to each knob.

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Knob Color BOOSTER MOD BST/MOD Green BOOSTER COMPRESSOR

Red BASS OD CHORUS

Orange BASS DS BASS SYNTH

Knob Color DELAY FX DELAY/FX Green ANALOG FLANGER

Red TAPE ECHO T.WAH

Orange SDE-3000 OCTAVE

Knob Color REVERB REVERB Green ROOM

Red PLATE

Orange HALL

MEMO

For the detailed explanation of the effects, refer to Effect Parameter List (p. 36).

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EFFECTS Detail Screen

EFFECTS Tab This screen assigns effects to the [BST/MOD] knob, [DELAY/FX] knob, and [REVERB] knob. For details, refer to Using Effects in the owners manual of the WAZA-AIR BASS unit.

[REVERB] knob settings When DELAY or DLY+REV is selected for MODE, you can assign delay, reverb or both to the [REVERB] knob.

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MODE Explanation DELAY The delay selected by DELAY2 is assigned.

DLY+REV The delay selected by DELAY2 and the reverb selected by REVERB are both assigned.

REVERB The reverb selected by REVERB is assigned.

Editing the Effects Heres how to edit the effects you specified in the EFFECTS tab.

Slide left/right, and tap to edit each effect.

EQ, NS You can edit the EQ (PARAMETRIC EQUALIZER) and NS (NOISE SUPPRESSOR) parameters for each patch.

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Saving an Edited Effect in the WAZA-AIR BASS Unit (WRITE)

1 . Tap the [WRITE] button, and then tap WRITE in the list.

2 . Select a writing-destination, enter a name, and tap the [WRITE] button.

* When you save the edited data, it overwrites the patch in the WAZA-AIR BASS unit. The previous settings cannot be recovered. Select a patch that you dont mind overwriting.

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LIBRARIAN Screen

LIVESET LIST Tap the [LIBRARIAN] button; the liveset list appears. There can be a maximum of 30 livesets.

Creates a new liveset.

Exports a liveset.

Copies or deletes a liveset.

Tap to edit the name of the liveset.

Tap to see a list of the patches (p. 18) in the liveset that you tapped.

Imports a liveset.

Indicates the number of patches in the liveset.

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Drag to change the order.

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PATCH LIST Up to 20 patches can be placed in one liveset.

Tap to switch to the sound of the patch you tapped, letting you preview it.

Copies or deletes a patch.

Tap to edit the name of a patch.

Drag to change the order.

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Importing Patches from the WAZA-AIR BASS Unit into LIBRARIAN (IMPORT FROM WAZA-AIR BASS)

1 . Tap the [LIBRARIAN] button.

2 . In the upper part of the screen, tap the button.

3 . Tap WAZA-AIR BASS, and then tap the [NEXT] button.

4 . Tap ALL BACKUP, and then tap the [NEXT] button.

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* ALL BACKUP saves all patches as a liveset. * SELECT PATCH (FROM TO) saves the patches

between FROM and TO as a liveset. * SELECT PATCH saves only the selected patch

as a liveset.

Creating a new liveset

5 . Select CREATE LIVESET, enter a name in LIVESET NAME, and tap the [IMPORT] button.

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Adding to an existing liveset

5 . Tap SELECT LIVESET, select the liveset to which you want to add, and tap the [IMPORT] button.

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Exporting a Liveset from LIBRARIAN into the WAZA-AIR BASS Unit (EXPORT TO WAZA-AIR BASS)

Heres how a saved liveset can be exported to patches in the WAZA-AIR BASS unit.

1 . Tap the [LIBRARIAN] button.

2 . In the upper part of the screen, tap the button.

3 . Tap WAZA-AIR BASS, and then tap the [NEXT] button.

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4 . Select the liveset that you want to export.

5 . In the liveset area, tap ALL PATCH, then tap the [NEXT] button.

* ALL PATCH exports all patches of the liveset to the WAZA-AIR BASS unit.

* SELECT PATCH (FROM TO) exports the patches between FROM and TO to the WAZA-AIR BASS unit.

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* SELECT PATCH exports the selected patch to the WAZA-AIR BASS unit.

6 . Select the patch at which you want to start overwriting the data in the WAZA-AIR BASS unit, and tap the [EXPORT] button.

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Exporting a Liveset from LIBRARIAN to the Mobile Device (EXPORT TO FILE)

Heres how a liveset from LIBRARIAN can be converted into a liveset file and exported to the mobile device.

1 . Tap the [LIBRARIAN] button.

2 . In the upper part of the screen, tap the button.

3 . Tap FILE, and then tap the [NEXT] button.

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4 . Select the liveset that you want to export, and tap the [EXPORT] button.

5 . The data is exported to the mobile device.

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Importing a File from the Mobile Device into LIBRARIAN (IMPORT FROM FILE)

Heres how a liveset file previously exported to the mobile device can be imported into LIBRARIAN.

1 . Tap the [LIBRARIAN] button.

2 . In the upper part of the screen, tap the button.

3 . Tap FILE, and then tap the [NEXT] button.

4 . Select a liveset file that was exported to the mobile device.

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Exporting a Liveset from LIBRARIAN to a Cloud Service (EXPORT TO CLOUD)

Heres how a liveset from LIBRARIAN can be converted to a liveset file and exported to a cloud service.

1 . Tap the [LIBRARIAN] button.

2 . In the upper part of the screen, tap the button.

3 . Tap CLOUD and then tap the [NEXT] button.

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4 . Select the liveset that you want to export to a cloud service, and tap the [EXPORT] button.

5 . The Cloud screen appears, allowing you to export the file.

Choose iCloud Drive for an iOS device, or Google Drive for an Android device.

In some cases, your mobile device might support more than one cloud service. This app only supports operation using iCloud Drive on iOS devices and Google Drive on Android devices.

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Importing a File from a Cloud Service into LIBRARIAN (IMPORT FROM CLOUD)

Heres how a liveset file previously exported to a cloud service can be imported into LIBRARIAN.

1 . Tap the [LIBRARIAN] button.

2 . In the upper part of the screen, tap the button.

3 . Tap CLOUD, and then tap the [NEXT] button.

4 . Select a liveset file that was saved in the cloud.

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Adding a Liveset from BOSS TONE CENTRAL to LIBRARIAN

Heres how a liveset available on BOSS TONE CENTRAL can be downloaded and used in the WAZA-AIR BASS unit.

1 . Tap the [TONE CENTRAL] button.

2 . Tap one of the displayed livesets. A description or an introductory video appears. * You can preview a patch by tapping the patch

list within the content. To preview, turn on either CH A or CH B in the TONE SETTING section of the WAZA-AIR BASS unit.

3 . In the upper part of the screen, tap ADD.

The liveset is downloaded and added to LIBRARIAN.

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Using the Tuner

Tap the [TUNER] button to start the tuner.

PITCH 435 Hz445 Hz (default: 440 Hz)

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SYSTEM

Bluetooth SETTING Here you can edit the Bluetooth connection settings.

HEADPHONES BATTERY CHECK Here you can check the remaining amount of battery power for the WAZA-AIR BASS unit.

STANDBY SETTING

AUTO STANDBY The WAZA-AIR BASS unit has a function that automatically switches to standby mode when you stop performing or operating the unit. Here you can specify the length of time after you stop performing until the unit automatically enters standby mode.

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TRANSMITTERS STANDBY SENSING

Value Explanation

MOTION SENSING

If the transmitter thats plugged into the bass is powered-on, the unit automatically enters standby mode if no vibration is detected for a certain interval of time. In this case, the power automatically turns on when the transmitter detects vibration.

SOUND SENSING

If the transmitter thats plugged into the bass (instrument) is powered-on, the unit automatically enters standby mode if a silent state in which the bass (instrument) is not played continues for a certain interval of time. In this case, the power automatically turns on when the transmitter detects a signal.

MEMO

When you change the setting, plug the transmitter into the WAZA-AIR BASS unit. AUTO WIRELESS CONNECTION will operate, enabling the setting.

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GLOBAL EQ Here you can place the GLOBAL EQ before or after the effect chain.

OWNERS MANUAL Here you can view the owners manual for the unit or pages of this manual. * Your mobile device must be connected to the

internet.

BASS WIRELESS Here you can view the reception status of the radio signal from the transmitter.

WIRELESS PEDAL SETTING Set parameters with WIRELESS PEDAL.

VERSION Here you can view version information and license information for the BOSS TONE STUDIO for WAZA-AIR BASS software.

Effect Parameter List

PREAMP 38

BST (BOOSTER) 39

MOD/FX 42

CHORUS 45

FLANGER 47

PHASER 48

UNI-V 49

TREMOLO 50

VIBRATO 50

ROTARY 51

RING MOD 52

SLOW GEAR 53

COMPRESSOR 54

LIMITER 56

T. WAH 58

PEDAL WAH 59

GRAPHIC EQ 60

PARAMETRIC EQ 61

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OCTAVE 63

PITCH SHIFTER 64

HARMONIST 66

HUMANIZER 69

ENHANCER 71

BASS SIMULATOR 72

DEFRETTER 74

BASS SYNTH 75

DELAY/DELAY 2 77

REVERB 80

EQ (PARAMETRIC EQ) 82

NS 84

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PREAMP

PREAMP TYPE list Type Explanation SUPER FLAT An amp with flat response. FLAT An amp with a classic bass sound.

VINTAGE An amp with a thick but sweet vintage sound.

MODERN An amp with a clear high and tight low-end.

DRIVE An amp with distortion sound.

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BST (BOOSTER) Various boosters and distortion effects can be selected.

BOOSTER Type Type Explanation

BOOSTER This not only functions as a booster, but also produces a clean tone that has punch even when used alone.

BASS OD Overdrive tuned especially for use with basses.

BLUES OD

This is a crunch sound of the BOSS BD-2. This produces distortion that faithfully reproduces the nuances of picking.

NATURAL This is an overdrive sound that provides distortion with a natural feeling.

BASS DS Distortion tuned especially for use with basses.

GUV DS This models a Marshall GUVNOR. BASS MT Wild, radical distortion sound.

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Type Explanation

METAL ZONE

This models the sound of the BOSS MT-2. It produces a wide range of metal sounds, from old style to slash metal.

BASS FUZZ Fuzz tuned especially for use with basses.

MUFF FUZZ This models an Electro-Harmonix Big Muff .

HiBND DRV

With this effect, distortion is applied only to the high frequency sounds, and not to the sounds in the low frequency range.

AB-DIST

This effect uses MDP (Multi- Dimensional Processing) technology to provide ideal distortion in all pitch ranges of the bass, from low to high.

BASS DRV This models a TECH21 SANSAMP BASS DRIVER DI.

BASS DI This models a MXR Bass D.I.+.

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BOOSTER Parameters Parameter Value Explanation TYPE Refer to BOOSTER Type

DRIVE 0120 Adjusts the depth of distortion.

TONE -50+50 Adjusts the tone.

BOTTOM -50+50

Adjusts the tone for the low frequency range. Turning this to the left (counterclockwise) produces a sound with the low end cut; turning it to the right boosts the low end in the sound.

EFFECT LEVEL 0100 Adjusts the volume of the effect sound.

SOLO SW OFF, ON Switches to a tone that is suitable for solos.

SOLO LEVEL 0100 Adjusts the volume level when the Solo SW is ON.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

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MOD/FX With MOD and FX, you can select the effect to be used from the following. You can select the same effect for MOD and FX.

MOD/FX Type This is a list of the effects that can be selected for MOD/FX. Effect Name Explanation

CHORUS

Frequency band division is employed to produce two different choruses, one for low frequencies and one for higher frequencies. This allows you to achieve a more natural chorus sound.

FLANGER The flanging effect gives a twisting, jet- airplane-like character to the sound.

PHASER

By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.

UNI-V

This models a Uni-Vibe. Although this resembles a phaser effect, it also provides a unique undulation that you cant get with a regular phaser.

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Effect Name Explanation

TREMOLO Tremolo is an effect that creates a cyclic change in volume.

VIBRATO This effect creates vibrato by slightly modulating the pitch.

ROTARY This produces an effect like the sound of a rotary speaker.

RING MOD (Ring Modulator)

This creates a bell-like sound by ring-modulating the bass sound with the signal from the internal oscillator. The sound can be unmusical and lack distinctive pitches.

SLOW GEAR This produces a volume-swell effect (violin-like sound).

COMPRESSOR

This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.

LIMITER The limiter attenuates loud input levels to prevent distortion.

T. WAH (Touch Wah)

You can produce a wah effect with the filter changing in response to the bass level.

PEDAL WAH This lets you produce a pedal wah effect.

GRAPHIC EQ (Graphic Equalizer)

Adjusts the tone. You can adjust the sound character in ten bands.

PARAMETRIC EQ (Parametric Equalizer)

Adjusts the tone. You can adjust the sound character in four bands.

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Effect Name Explanation

OCTAVE This adds a note one octave lower, creating a richer sound.

PITCH SHIFTER This effect changes the pitch of the original sound (up or down) within a range of two octaves.

HARMONIST

Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the bass input, allowing you to create harmony based on diatonic scales.

HUMANIZER This can create human vowel-like sounds.

ENHANCER

This is an effect that clarifies the contour of the input sound by emphasizing the attack of the sound following changes in the input level.

BASS SIMLATOR

Simulation of the characteristics of particular bass components such as pickups and different bass bodies allows you to switch among a number of different BASS types all while using a single bass.

DEFRETTER This simulates a fretless bass.

BASS SYNTH This is a synth sound that processes the bass input signal.

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CHORUS Frequency band division is employed to produce two different choruses, one for low frequencies and one for higher frequencies. This allows you to achieve a more natural chorus sound. Parameter Value Explanation

LOW RATE 0100 Adjust the speed of the chorus effect for the low frequency range.

LOW DEPTH 0100

Adjust the depth of the chorus effect for the low frequency range. If you wish to use this as a doubling effect, use a setting of 0.

LOW PRE DELAY 0.0 ms40.0 ms

Adjusts the delay of the effect sound in the low-frequency range. Extending the pre- delay will produce the sensation of multiple sounds (doubling effect).

LOW LEVEL 0100 Adjusts the volume of the effect sound in the low- frequency range.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

HIGH RATE 0100 Adjust the speed of the chorus effect for the high frequency range.

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Parameter Value Explanation

HIGH DEPTH 0100

Adjust the depth of the chorus effect for the high frequency range. If you wish to use this as a doubling effect, use a setting of 0.

HIGH PRE DELAY

0.0 ms40.0 ms

Adjusts the delay of the effect sound in the high-frequency range. Extending the pre-delay will produce the sensation of multiple sounds (doubling effect).

HIGH LEVEL 0100 Adjusts the volume of the effect sound in the high- frequency range.

XOVER FREQUENCY (CROSSOVER FREQUENCY)

100 Hz4.00 kHz

This sets the frequency dividing the low-and high-frequency ranges.

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FLANGER The flanging effect gives a twisting, jet-airplane- like character to the sound. Parameter Value Explanation

RATE 0100 This sets the rate of the flanging effect.

DEPTH 0100 Determines the depth of the flanging effect.

RESONANCE 0100

Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.

MANUAL 0100 Adjusts the center frequency at which to apply the effect.

EFFECT LEVEL 0100 Adjusts the volume of the flanger.

LOW CUT FLAT, 55 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.

DIRECT LEVEL 0100 Adjust the volume of the direct sound.

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PHASER By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound. Parameter Value Explanation

TYPE

Selects the number of stages that the phaser effect will use.

4 STAGE This is a four-phase effect. A light phaser effect is obtained.

8 STAGE This is a eight-phase effect. It is a popular phaser effect.

12 STAGE This is a twelve-phase effect. A deep phase effect is obtained.

BiPHASE This is the phaser with two phase shift circuits connected in series.

RATE 0100 This sets the rate of the phaser effect.

DEPTH 0100 Determines the depth of the phaser effect.

RESONANCE 0100

Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.

MANUAL 0100 Adjusts the center frequency of the phaser effect.

EFFECT LEVEL 0100 Adjusts the volume of the phaser.

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Parameter Value Explanation

STEP RATE OFF, 0100

This sets the cycle of the step function that changes the rate and depth. When it is set to a higher value, the change will be finer. Set this to OFF when not using the Step function.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

UNI-V This models a Uni-Vibe. Although this resembles a phaser effect, it also provides a unique undulation that you cant get with a regular phaser. Parameter Value Explanation RATE 0100 Adjusts the rate of the UNI-V effect.

DEPTH 0100 Adjusts the depth of the UNI-V effect.

LEVEL 0100 Adjusts the volume.

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TREMOLO Tremolo is an effect that creates a cyclic change in volume.

Parameter Value Explanation

WAVE SHAPE 0100 Adjusts changes in volume level. A higher value will steepen waves shape.

RATE 0100 Adjusts the frequency (speed) of the change.

DEPTH 0100 Adjusts the depth of the effect. LEVEL 0100 Adjusts the volume.

VIBRATO This effect creates vibrato by slightly modulating the pitch. Parameter Value Explanation RATE 0100 Adjusts the rate of the vibrato. DEPTH 0100 Adjusts the depth of the vibrato. LEVEL 0100 Adjusts the volume.

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ROTARY This produces an effect like the sound of a rotary speaker.

Parameter Value Explanation RATE 0100 Adjusts the speed of the rotation.

DEPTH 0100 Adjusts the amount of depth in the rotary effect.

LEVEL 0100 Adjusts the volume.

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RING MOD This creates a bell-like sound by ring-modulating the bass sound with the signal from the internal oscillator. The sound can be unmusical and lack distinctive pitches.

Parameter Value Explanation

MODE

This selects the mode for the ring modulator.

NORMAL This is a normal ring modulator.

INTELLIGENT

By ring-modulating the input signal, a bell like sound is created. The intelligent ring modulator changes the oscillation frequency according to the pitch of the input sound and therefore produces a sound with the sense of pitch, which is quite different from NORMAL. This effect does not give a satisfactory result if the pitch of the bass sound is not correctly detected. So, you must use single notes, not chords.

FREQUENCY 0100 Adjusts the frequency of the internal oscillator.

EFFECT LEVEL 0100 Adjusts the volume of the

effect sound.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

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SLOW GEAR This produces a volume-swell effect (violin-like sound). Parameter Value Explanation

SENS 0100

Adjusts the sensitivity of the slow gear. When it is set to a lower value, the effect of the slow gear can be obtained only with a stronger picking, while no effect is obtained with a weaker picking. When the value is set higher, the effect is obtained even with a weak picking.

RISE TIME 0100 Adjusts the time needed for the volume to reach its maximum from the moment you begin picking.

LEVEL 0100 Adjusts the volume of the effect sound.

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COMPRESSOR This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.

Parameter Value Explanation

TYPE

BOSS COMP This models a BOSS CS-3.

HI-BAND This is a compressor that adds an even stronger effect in the high end.

LIGHT This is a compressor with a light effect.

D-COMP This models a MXR DynaComp.

ORANGE This is modeled on the sound of the Dan Armstrong ORANGE SQUEEZER.

FAT

When applied heavily, this compressor effect provides a fat tone with a boosted midrange.

MILD

When applied heavily, this compressor effect produces a sweet tone with the high end cut.

SUSTAIN 0100

Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.

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Parameter Value Explanation

ATTACK 0100

Adjusts the strength of the picking attack when the strings are played. Higher values result in a sharper attack, creating a more clearly defined sound.

TONE -50+50 Adjusts the tone. LEVEL 0100 Adjusts the volume.

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LIMITER The limiter attenuates loud input levels to prevent distortion. Parameter Value Explanation

TYPE

Selects the limiter type.

MULTI

This is a limiter that divides the input signal into three frequency regions (low, mid, and high) and applies optimal settings to each region.

BOSS This selects a stereo limiter.

RACK 160D This models a dbx 160X. VTG RACK U (VINTAGE RACK U)

This models a UREI 1178.

THRESHOLD 0100

Adjust this as appropriate for the input signal from your bass. When the input signal level exceeds this threshold level, limiting will be applied.

RATIO 1:1INF:1

This selects the compression ratio used with signals in excess of the threshold level.

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Parameter Value Explanation

ATTACK 0100

Adjusts the strength of the picking attack when the strings are played. Higher values result in a sharper attack, creating a more clearly defined sound.

RELEASE 0100 Adjusts the release time.

LEVEL 0100 Adjusts the volume.

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T. WAH You can produce a wah effect with the filter changing in response to the guitar level. Parameter Value Explanation

MODE

Selects the wah mode.

LPF Low pass filter. This provides a wah effect over a wide frequency range.

BPF Band pass filter. This provides a wah effect in a narrow frequency range.

POLARITY

Selects the direction in which the filter will change in response to the input.

DOWN The frequency of the filter will fall.

UP The frequency of the filter will rise.

SENS 0100

Specifies the sensitivity with which the filter changes in the direction specified by the POLARITY setting. Higher values will produce a stronger tone which emphasizes the wah effect more. With a setting of 0, the strength of picking will have no effect.

FREQUENCY 0100 Adjusts the center frequency of the Wah effect.

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Parameter Value Explanation

PEAK 0100

Adjusts the way in which the wah effect applies to the area around the center frequency. Higher values will produce a stronger tone which emphasizes the wah effect more. With a value of 50 a standard wah sound will be produced.

EFFECT LEVEL 0100 Adjusts the volume of the effect sound.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

PEDAL WAH This lets you produce a pedal wah effect. * PEDAL WAH is for MOD only. Parameter Value Explanation PEDAL POSITION 0100 Adjusts the position of the wah

pedal.

PEDAL MIN 0100 Selects the tone produced when the heel of the EXP Pedal is depressed.

PEDAL MAX 0100 Selects the tone produced when the toe of the EXP Pedal is depressed.

LEVEL 0100 Adjusts the volume of the effect sound.

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GRAPHIC EQ This adjusts the tone. You can adjust the sound character in seven bands. Parameter Value 40 Hz

-20+20 dB

100 Hz 250 Hz 500 Hz 1 kHz 2.5 kHz 8 kHz LEVEL -20+20 dB

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PARAMETRIC EQ This adjusts the tone. You can adjust the sound character in four bands. Parameter Value Explanation

LOW CUT FLAT, 20 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.

LOW GAIN -20+20 dB Adjusts the low frequency range tone.

LOW-MID GAIN -20+20 dB Adjusts the low-middle frequency range tone.

LOW-MID FREQUENCY

20 Hz10.0 kHz

Specifies the center of the frequency range that will be adjusted by the LOW-MID GAIN.

LOW-MID Q 0.516

Adjusts the width of the area affected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.

HIGH-MID GAIN -20+20 dB Adjusts the high-middle frequency range tone.

HIGH-MID FREQUENCY

20 Hz10.0 kHz

Specifies the center of the frequency range that will be adjusted by the HIGH-MID GAIN.

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Parameter Value Explanation

HIGH-MID Q 0.516

Adjusts the width of the area affected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.

HIGH GAIN -20+20 dB Adjusts the high frequency range tone.

HIGH CUT 630 Hz 12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

LEVEL -20+20 dB Adjusts the overall volume level of the equalizer.

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OCTAVE This adds a note one octave lower, creating a richer sound. Parameter Value Explanation

RANGE

This selects the register to which the effect is applied.

RANGE 1 (B1E6)

B1 (corresponds to the sound of an open 7th string) to E6 (corresponds to the 1st string played at the 24th fret)

RANGE 2 (B1E5)

B1 (corresponds to the sound of an open 7th string) to E5 (corresponds to the 1st string played at the 12th fret)

RANGE 3 (B1E4)

B1 (corresponds to the sound of an open 7th string) to E4 (corresponds to the sound of an open 1st string)

RANGE 4 (B1E3)

B1 (corresponds to the sound of an open 7th string) to E3 (corresponds to the 4th string played at the 2nd fret)

EFFECT LEVEL 0100 Adjusts the volume of the sound one octave below.

DIRECT LEVEL 0100 Adjusts the volume of the direct sound.

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PITCH SHIFTER This effect changes the pitch of the original sound (up or down) within a range of two octaves. Parameter Value Explanation

VOICE

Selects the number of voices for the pitch shift sound.

1VOICE One-voice pitch-shifted sound output in mono.

2VOICE Two-voice pitch-shifted sound (PS1, PS2) output in mono.

PS1:PITCH PS2:PITCH -24+24

Adjusts the amount of pitch shift (the amount of interval) in semitone steps.

PS1:LEVEL PS2:LEVEL 0100 Adjusts the volume of the

pitch shifter.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

PS1:MODE PS2:MODE

Selection for the pitch shifter mode.

FAST, MEDIUM, SLOW

The response is slower in the order of FAST, MEDIUM and SLOW, but the modulation is lessened in the same order.

MONO

MONO is used for inputting single notes. * You may be unable

to produce the intended effect when playing chords (two or more notes played simultaneously).

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Parameter Value Explanation

PS1:FINE PS2:FINE -50+50

Make fine adjustments to the interval. The amount of the change in the Fine 100 is equivalent to that of the Pitch 1.

PS1:PRE DELAY PS2:PRE DELAY

0 ms300 ms

Adjusts the time from when the direct sound is heard until the pitch shifted sounds are heard. Normally you can leave this set at 0 ms.

PS1:FEEDBACK 0100 Adjusts the feedback amount of the pitch shift sound.

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HARMONIST Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the bass input, allowing you to create harmony based on diatonic scales. * Because of the need to analyze the pitch, chords

(two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.

* If the unit cannot detect the attack, it may not sound correctly. If the unit cannot detect the attack, it may not sound correctly.

* The sensitivity may vary according to the basss TONE knob and pickup type.

Parameter Value Explanation

VOICE

Selects the number of voices for the pitch shift sound.

1VOICE One pitch-shifted voice is output in mono.

2VOICE Two pitch-shifted voices are output in mono.

HR1:HARMONY HR2:HARMONY

-2 oct+2 oct, USER

This determines the pitch of the sound added to the input sound, when you are making a harmony. It allows you to set it by up to 2 octaves higher or lower than the input sound. When the scale is set to USER, this parameter sets the user scale number to be used.

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Parameter Value Explanation

MASTER KEY C (Am)B (G#m)

The key of the song youre performing is shown as described in *1 according

to the key signature (, ) of the musical notation.

DIR.MIX (DIRECT MIX)

0100 Adjusts the volume of the direct sound.

*1

Major

Major

Minor

Minor

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Parameter Value Explanation

HR1:PRE DELAY HR2:PRE DELAY

0 ms300 ms,

Adjusts the time from when the direct sound is heard until the harmonist sounds are heard. Normally you can leave this set at 0 ms.

HR1:FEEDBACK 0100 Adjusts the feedback amount of the harmonist sound.

HR1:LEVEL HR2:LEVEL 0100 Adjusts the volume of the

harmony sound.

USER SCALE *2 *3 USER SCALE *2 *3

You can specify a pitch in the range two octaves above or below the direct sound. C -24 C+24 C Db -24 D+24 D D -24 D+24 D Eb -24 E+24 E E -24 E+24 E

F -24 F+24 F F# -24 F+24 F G -24 G+24 G Ab -24 A+24 A A -24 A+24 A Bb -24 B+24 B B -24 B+24 B

*2 This can be specified if HR1:HARMONY or HR2:HARMONY is USER.

*3 The correspondence between the note names and the parameters of PAGE 36 differs depending on the specified KEY. This is the tonic (root note) of the

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KEY specified by the MASTER KEY parameter of PAGE 1. The table shows the example of when KEY is set to C (Am).

HUMANIZER This creates human vowel-like sounds. Parameter Value Explanation

MODE

This selects the mode that switches the vowels.

PICKING

It changes from VOWEL1 to VOWEL2 along with the picking. The time spent for the change is adjusted with the rate.

AUTO

By adjusting the rate and depth, two vowels (VOWEL1 and VOWEL2) can be switched automatically.

VOWEL1 *1 a, e, i, o, u

Selects the first vowel.

VOWEL2 *2 Selects the second vowel.

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Parameter Value Explanation

SENS *2

0100

Adjusts the sensitivity of the humanizer. When it is set to a lower value, no effect of the humanizer is obtained with weaker picking, while stronger picking produces the effect. When it is set to a higher value, the effect of the humanizer can be obtained whether the picking is weak or strong.

RATE 0100 Adjusts the cycle for changing the two vowels.

DEPTH 0100 Adjusts the depth of the effect.

LEVEL 0100 Adjusts the volume.

MANUAL *3 0100

This determines the point where the two vowels are switched. When it is set to 50, VOWEL1 and VOWEL2 are switched in the same length of time. When it is set to lower than 49, the time for vowel 1 is shorter. When it is set to higher than 51, the time for vowel 1 is longer.

*1 Setting available with Mode set to PICKING or AUTO. *2 Setting available with Mode set to PICKING. *3 Setting available with Mode set to AUTO.

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ENHANCER This is an effect that clarifies the contour of the input sound by emphasizing the attack of the sound following changes in the input level. Parameter Value Explanation

SENS 0100

This adjusts the Enhancer sensitivity. The more the value is increased, the more softly you can play and still have the effect applied.

LOW 0100 Adjusts the enhancer volume for the low frequency range.

HIGH 0100 Adjusts the enhancer volume for the high frequency range.

LOW FREQ 31.5 Hz125 Hz Sets the low frequency range for the enhanced sound.

HIGH FREQ 800 Hz8.00 kHz Sets the high frequency range for the enhanced sound.

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BASS SIMULATOR Simulation of the characteristics of particular bass components such as pickups and different bass bodies allows you to switch among a number of different bass types all while using a single bass. Parameter Value Explanation

TYPE

Selects the type of the bass simulator.

PASACT Changes from a passive type pickup tone to an active type pickup tone.

ACTPAS Changes from an active type pickup tone to a passive type pickup tone.

SGLHUM Changes from a single- coil pickup tone to a humbucking pickup tone.

HUMSGL

Changes from a humbucking pickup tone to a single-coil pickup tone.

SLDHLW

Changes a solid body bass tone to a hollow body bass tone with the body resonance added.

SGLAC Changes a single-coil pickup tone to an acoustic bass tone.

HUMAC Changes a humbucking pickup tone to an acoustic bass tone.

LOW -50+50 Adjusts the tone for the low frequency range.

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Parameter Value Explanation

HIGH -50+50 Adjusts the tone for the high frequency range.

BODY 0100

Adjusts the way the body sounds when TYPE is set to SLDHLW, SGLAC, or HUMAC The body sound increases as the value is raised; reducing the value produces a tone similar to that from a piezo pickup.

LEVEL 0100 Adjusts the volume of the effect sound.

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DEFRETTER This simulates a fretless bass. Parameter Value Explanation

SENS 0100 This controls the input sensitivity of the defretter.

ATTACK 0100 Adjusts the attack of the picking sound.

TONE -50+50 Adjusts the amount of blurring between the notes.

EFFECT LEVEL 0100 Adjust the volume of the defretter sound.

DIRECT LEVEL 0100 Adjust the volume of the direct sound.

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BASS SYNTH This is a synth sound that processes the bass input signal.

MEMO

Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time. When you are to play the next string while a certain sound is still playing, mute the previous sound and then play the next one with a clear attack. If the unit cannot detect the attack, it may not sound correctly. The sensitivity may vary according to the basss TONE knob and pickup type.

Parameter Value Explanation

WAVE

SAW Creates a synth sound with a saw waveform.

SQUARE Creates a synth sound with the square waveform.

CUTOFF 0100

Adjusts the frequency where the harmonics contents of the sound are cut off.

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Parameter Value Explanation

RESONANCE 0100

This adjusts the amount of resonance (and the tone coloration) in the synth sound. The higher the value, the more the synth tone coloration is emphasized.

EFFECT LEVEL 0100 Adjusts the volume of the synth sound.

FILTER SENS 0100 This adjusts the amount of filtering applied in response to the input.

FILTER DECAY 0100 This sets the time needed for the filter to finish its sweep.

FILTER DEPTH 0100

Adjusts the depth of the filter. When the value is higher, the filter will change more drastically.

DIRECT LEVEL 0100 Adjust the volume of the direct sound.

TOP

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DELAY/DELAY 2 This effect adds delayed sound to the direct sound, giving more body to the sound or creating special effects.

DELAY Type TYPE Explanation DIGITAL This is a simple mono delay. ANALOG This gives a mild analog delay sound.

TAPE ECHO This setting provides the characteristic wavering sound of the tape echo.

REVERSE This produces an effect where the sound is played back in reverse.

MODULATE This delay adds a pleasant wavering effect to the sound.

SDE-3000 This models the sound of the Roland SDE-3000.

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DELAY Parameters Parameter Value Explanation TYPE Refer to DELAY Type

DELAY TIME 1 ms2000 ms Adjusts the delay time.

FEEDBACK 0100

Adjusts the volume that is returned to the input. A higher value will increase the number of the delay repeats.

HIGH CUT 630 Hz 12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

EFFECT LEVEL 0120 Adjusts the volume of the delay sound.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

MODULATION RATE 0100

Adjusts the modulation rate of the delay sound. * Only when TYPE is

MODULATE or SDE-3000.

MODULATION DEPTH 0100

Adjusts the modulation depth of the delay sound * Only when TYPE is

MODULATE or SDE-3000.

MODULATION SW OFF, ON

Turns the modulation on/off. * Only when TYPE is SDE-

3000.

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Parameter Value Explanation

FILTER OFF, ON

Turns the filter on/off. If this is on, a natural- sounding effect is obtained when youre using the delay as an echo. * Only when TYPE is SDE-

3000.

RANGE 8 kHz, 17 kHz

Models the way in which the SDE-3000s frequency response is affected by the delay range. * Only when TYPE is SDE-

3000.

DELAY PHASE NORMAL, INVERSE

Specifies the phase of the delay sound. Selecting INV inverts the phase. * Only when TYPE is SDE-

3000.

FEEDBACK PHASE

NORMAL, INVERSE

Specifies the phase of the delay sound feedback. Selecting INV inverts the phase. * Only when TYPE is SDE-

3000.

TOP

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REVERB This effect adds reverberation to the sound.

REVERB Type TYPE Explanation

PLATE

Simulates plate reverberation (a reverb unit that uses the vibration of a metallic plate). Provides a metallic sound with a distinct upper range.

ROOM Simulates the reverberation in a small room. Provides warm reverberations.

HALL 1 Simulates the reverberation in a concert hall. Provides clear and spacious reverberations.

SPRING This simulates the sound of a guitar amps built-in spring reverb.

MODULATE This reverb adds the wavering sound found in hall reverb to provide an extremely pleasant reverb sound.

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REVERB Parameters Parameter Value Explanation TYPE Refer to REVERB Type

REVERB TIME 0.1 s10.0 s Adjusts the length (time) of reverberation.

PRE DELAY 0 ms500 ms Adjusts the time until the reverb sound appears.

EFFECT LEVEL 0100 Adjusts the volume of the

reverb sound.

DIRECT MIX 0100 Adjusts the volume of the direct sound.

LOW CUT FLAT, 20 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When Flat is selected, the low cut filter will have no effect.

HIGH CUT 630 Hz 12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

DENSITY 010 Adjusts the density of the reverb sound.

SPRING SENS (TYPE = SPRING only)

0100

Adjusts the sensitivity of the spring effect. When the value is set higher, the effect is obtained even with a weak picking.

TOP

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EQ (PARAMETRIC EQ) This adjusts the tone. You can adjust the sound character in four bands. Parameter Value Explanation ON/OFF OFF, ON Turns this effect on/off.

LOW CUT FLAT, 20 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.

LOW GAIN -20+20 dB Adjusts the low frequency range tone.

LOW-MID GAIN -20+20 dB

Adjusts the low-middle frequency range tone.

LOW-MID FREQUENCY

20 Hz10.0 kHz

Specifies the center of the frequency range that will be adjusted by the LOW-MID GAIN.

LOW-MID Q 0.516

Adjusts the width of the area affected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.

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Parameter Value Explanation HIGH-MID GAIN -20+20 dB

Adjusts the high-middle frequency range tone.

HIGH-MID FREQUENCY

20 Hz10.0 kHz

Specifies the center of the frequency range that will be adjusted by the HIGH-MID GAIN.

HIGH-MID Q 0.516

Adjusts the width of the area affected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.

HIGH GAIN -20+20 dB Adjusts the high frequency range tone.

HIGH CUT 630 Hz 12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

LEVEL -20+20 dB Adjusts the overall volume level of the equalizer.

POSITION AMP IN, AMP OUT

This lets you place the EQ before (AMP IN) or after (AMP OUT) the AMP EQ block.

TOP

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NS This effect reduces the noise and hum picked up by bass pickups. Since it suppresses the noise in synchronization with the envelope of the guitar sound (the way in which the guitar sound decays over time), it has very little effect on the guitar sound, and does not harm the natural character of the sound. Parameter Value Explanation ON/OFF OFF, ON Turns this effect on/off.

THRESHOLD 0100

Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher setting is appropriate. If the noise level is low, a lower setting is appropriate. * High settings for the

threshold parameter may result in there being no sound when you play with your guitar volume turned down.

RELEASE 0100

Adjusts the time from when the noise suppressor begins to function until the noise level reaches 0.

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EV-1-WL Connection Guide This explains how to use BLE MIDI to pair (connect) the EV-1-WL to the WAZA-AIR BASS over a wireless connection.

* To use the EV-1-WL, you must upgrade the WAZA-AIR BASS to Ver. 1.20 or later. https://www.boss.info/support/

What is BLE MIDI? BLE MIDI is the technology used to transmit and receive MIDI messages wirelessly via Bluetooth LE standard. This is officially known as MIDI over Bluetooth Low Energy.

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Connecting the WAZA-AIR BASS, EV- 1-WL and the BOSS TONE STUDIO for WAZA-AIR BASS at the same time Follow these steps to connect.

To prepare: delete the registration of the mobile device (if the WAZA-AIR BASS is registered to the mobile device)

Connection 1: connect the EV-1-WL to the

WAZA-AIR BASS

Connection 2: connect the EV-1-WL to BOSS TONE STUDIO for WAZA-AIR BASS

Connection 2 Connection 1b

Connection 1a (Bluetooth audio)

(BLE MIDI)(BLE MIDI)

Lit blue Lit white

Bluetooth indicator

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To prepare: delete the registration of the mobile device

Android

1. Turn on the Bluetooth switch of your mobile device.

2. Tap the gear icon in WAZA-AIR BASS Audio, WAZA-AIR BASS MIDI and tap Delete.

3. Switch the Bluetooth function on your mobile device from OFF to ON.

iOS

1. Turn on the Bluetooth switch of your mobile device.

2. Tap the i for WAZA-AIR BASS Audio, WAZA-AIR BASS MIDI, and tap Forget This Device.

3. Switch the Bluetooth function on your mobile device from OFF to ON.

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Connection 1: Connect the WAZA-AIR BASS to the EV-1-WL Connect the WAZA-AIR BASS to your mobile device via Bluetooth audio, and then connect the WAZA-AIR BASS to the EV-1-WL via BLE MIDI.

1. Turn the WAZA-AIR BASS on.

2. Long-press the multi-function button on the WAZA-AIR BASS (for at least three seconds).

The Bluetooth indicator blinks (blue) rapidly.

3. Turn on the Bluetooth switch of your mobile device.

4. In the Bluetooth screen of your mobile device, tap WAZA-AIR BASS Audio.

Your mobile device is paired with the WAZA-AIR BASS.

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5. Turn the EV-1-WL on and bring it close to the WAZA-AIR BASS.

6. Make sure that the Bluetooth indicator on the EV-1-WL is blinking white.

If the indicator is blinking blue or is lit up white, operate the device as shown below to make the indicator blink white.

Blinking blue Quickly press the [Bluetooth] button twice on the EV-1-WL.

Lit white

The unit is connected to a different device (product). Long-press the [Bluetooth] button on the EV-1-WL, and unpair the device (product) connection.

7. Press the [Bluetooth] button on the EV-1-WL.

The Bluetooth indicator on the EV-1-WL rapidly blinks white, and pairing begins. The Bluetooth indicators on both units stop blinking and remain lit when pairing is finished, and now the WAZA-AIR BASS and EV-1-WL are paired.

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Connection 2: connect the EV-1-WL to BOSS TONE STUDIO for WAZA-AIR BASS Pair the EV-1-WL to BOSS TONE STUDIO for WAZA-AIR BASS via BLE MIDI.

1. Quickly press the [Bluetooth] button on the EV-1-WL twice to change the Bluetooth indicator to blink blue.

If the indicator remains lit in blue, the unit is already paired to another mobile device. Long- press the [Bluetooth] button on the EV-1-WL to delete the pairing with your mobile device. The button blinks blue.

2. Press the [Bluetooth] button on the EV-1-WL.

The unit enters pairing mode, and the Bluetooth indicator on the EV-1-WL rapidly blinks blue.

3. On the BOSS TONE STUDIO for WAZA-AIR BASS app, select EV-1-WL+.

The Bluetooth indicator on the EV-1-WL stops blinking and remains lit when pairing is finished. If connected correctly, it will be in the following state.

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WAZA-AIR BASS Bluetooth indicator Lit blue

EV-1-WL Bluetooth indicator (*1) Lit white, lit Blue BOSS TONE STUDIO for WAZA-AIR BASS device name EV-1-WL+

*1 To make sure the EV-1-WL Bluetooth indicator is lit both white and blue, quickly press Bluetooth button twice. This switches the colors.

4. Setting the parameters to control via the EV-1-WL (p. 92).

NOTE

You cannot use the BOSS TONE STUDIO for WAZA-AIR BASS and the EV-1-WL Editor at the same time. The WAZA-AIR BASS and EV-1-WL are connected automatically next time they are restarted. To connect the BOSS TONE STUDIO for WAZA-AIR BASS you must perform Connection 2 each time. If the devices do not pair after one minute has passed, pairing mode is automatically canceled. The EV-1-WL remembers the information for the last Bluetooth device to which it was connected. When connecting to a different device after connecting to the WAZA-AIR BASS, or when turning off the power while the Bluetooth indicator is blinking white (not connected), or when doing a factory reset of the EV-1-WL, the unit does not pair automatically. In this case, you must start from Connection 1 to configure the settings.

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Setting the Parameters to Control via the EV-1-WL

1. Access the WIRELESS PEDAL SETTING screen from the BOSS TONE STUDIO for WAZA-AIR BASSs SYSTEM.

2. Set the parameters to control via the EV-1-WL.

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EXP PEDAL, EXP SW These parameters set how the EV-1-WL pedal and EXP SW operate. Value Explanation

PEDAL WAH: OFF/ON

Assigns PEDAL WAH. Use EXP SW to turn PEDAL WAH on/off.

FOOT VOLUME: OFF/ON

Assigns the foot volume. Use the EXP SW to turn the foot volume on/off.

FOOT VOLUME/ PEDAL WAH

Assigns both foot volume and PEDAL WAH. When EXP SW is on, PEDAL WAH is assigned; and when the EXP SW is off, foot volume is assigned.

CTL1 SW, CTL2 SW These parameters configure how the footswitch (FS-5U, FS-6, FS-7, sold separately) that is connected to the EV-1-WL operates. Value Explanation

PATCH UP Switches to the next patch number.

PATCH DOWN Switches to the previous patch number.

BST/MOD ON/OFF Turns the BST/MOD on/off. DELAY/FX ON/OFF Turns the DELAY/FX on/off.

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Value Explanation

REVERB ON/OFF Turns the REVERB on/off.

EQ ON/OFF Turns the EQ on/off.

GYRO RESET

The orientation is restored to the default setting. * When you set CTL1 SW and CTL2

SW to PATCH UP and PATCH DOWN, you can restore this setting by pressing both the CTL1 switch and the CTL2 switch at the same time.

RHYTHM GUIDE START/STOP Plays/stops the rhythm pattern.

RHYTHM GUIDE TAP

When you tap this twice, the tap interval is converted to the tempo value.

OFF No assignment.

3. When PEDAL WAH is assigned in step 2, this assigns PEDAL WAH (p. 59) to MOD as well.

* The MIDI data for EXP PEDAL, EXP SW,

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