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Boss GT-1 Parameter Guide PDF
Summary of Content for Boss GT-1 Parameter Guide PDF
Parameter Guide / Sound List
02
2
Contents Basic Operation 3
Basic Procedure for Effect Editing 3
Changing the Effect Connection Order 3
Editing from the Play Screen 3
EASY EDIT 4
EASY SELECT 4
Basic MENU Operations 5
Assigning Favorite Parameters to [1][3] Knobs 5
EFFECT 6
FX1/FX2 6
COMPRESSOR 6
LIMITER 6
T. WAH 7
GRAPHIC EQ 7
PARAMETRIC EQ 7
TONE MODIFY 7
GUITAR SIMULATOR 7
AC.GUITAR SIMULATOR 8
SLOW GEAR 8
OCTAVE 8
PITCH SHIFTER 8
HARMONIST 8
OVERTONE 9
FEEDBACKER 9
AC. PROCESSOR 9
PHASER 9
FLANGER 9
TREMOLO 9
ROTARY 10
UNI-V 10
VIBRATO 10
CHORUS 10
SUB DELAY 11
PEDAL FX 11
OD/DS 12
PREAMP 12
NS (NOISE SUPPRESSOR) 14
FOOT VOLUME 14
DELAY 14
REVERB 15
MASTER SETTING 16
MASTER SETTING 16
MASTER EQ 16
Controllers 17
CTL 1, EXP SW, CTL 2, CTL 3 17
EXP 1, EXP 2 17
ASSIGN 16 17
Virtual Expression Pedal System (Internal Pedal / Wave Pedal) 21
MENU 22
OUTPUT SELECT 22
DISPLAY 22
PLAY (PLAY OPTION) 22
KNOB SETTING 23
PREF (PREFERENCE) 25
LOOP 25
USB 25
PDL CALIBRATION (PEDAL CALIBRATION) 25
F.RESET (FACTORY RESET) 25
Other Settings 26
TUNER 26
Sound List 27
Preset Patch List 27
MEMO
5 This effect sound is mono.
5 This effect sound is output with two channels.
5 These effects take a mono input and output it on two channels. * Company names and product names appearing in this document are registered trademarks or trademarks of their respective owners.
Copyright 2016 Roland CORPORATION
3
Basic Operation
Basic Procedure for Effect Editing You can edit an effect by selecting it in the screen that shows the placement of effects (the effect chain screen). Its also possible to edit the settings of effects and controllers that are not represented by panel buttons.
1 Press the [MEMORY EDIT] button.
The effect chain screen appears.
* You can use the button of each effect to turn that effect on/off. Effects that are turned on are indicated with icons. Effects that are turned off are indicated with 5. To turn PDL (PEDAL FX) on/off, press the expression pedal with PDL selected or turn the [3] knob in step 2 below.
2 Use the [1] knob to choose the effect youre going to edit.
MEMO
If youve selected FX1, FX2, or DLY, use the [3] knob to choose the effect type.
3 Press the [ENTER] button to enter the EDIT screen.
4 Use the [1][3] knobs to edit the value of the parameters shown in the screen. When tabs are displayed on the screen, you can switch pages by pressing the [ENTER] button.
5 Press the [EXIT] button a number of times to return to the play screen.
Changing the Effect Connection Order Heres how to move the position of a selected effect in the effect chain.
1 Press the [MEMORY EDIT] button. The effect chain screen appears.
2 Use the [1] knob to select the effect that you want to move.
3 Use the [2] knob to move the selected effect.
Editing from the Play Screen You can also edit an effect from the play screen (p. 4) of the Owners Manual.
1 Long press the button of the effect that you want to edit.
The EDIT screen appears.
* With the edit screen displayed, pressing the effect button again turns that effect on/off. When an effect is on, the button is lit.
2 Use the [1][3] knobs to edit the value of the parameters shown in the screen.
Use the [ENTER] button to switch pages of the edit screen.
3 Press the [EXIT] button to return to the play screen.
4
Basic Operation
EASY EDIT You can use EASY EDIT to change the type of distortion (TONE) for the current sound, add or modify a modulation-type effect (VIBES), or change the reverberation (ECHO).
1 With the play screen displayed, press the [EASY EDIT] button.
The EASY EDIT screen appears.
2 Use the [1][3] knobs to adjust TONE, VIBES, and ECHO to your taste. With the EASY EDIT screen displayed, you can press the [ENTER] button to display the effect chain screen and edit the effects with the procedure described in Basic Procedure for Effect Editing (p. 3).
EASY SELECT You can use EASY SELECT to select patches.
1 With the play screen displayed, press the [EASY SELECT] button.
EASY SELECT screen is displayed.
2 Use the [1] knob to choose the search method (SORT TYPE).
Value Explanation
GENRE Search by the patch category
DRIVE Search by the distortion type
EFFECT Search by the effect type
3 Use the [2] knob to choose the search item.
SORT TYPE: GENRE
SORT TYPE: DRIVE
SORT TYPE: EFFECT
SORT TYPE Search items
GENRE
JAZZ/FUSION
BLUES
COUNTRY
DISCO
SOUL/FUNK
OLDIES
ROCK
ALTERNATIVE
HARD ROCK
STUDIO
METAL/CORE
ACOUSTIC
R&B
POPS
LATIN
TRADITIONAL
USER 1
USER 2
USER 3
DRIVE
CLEAN
CRUNCH
HARD
HEAVY
EFFECT
ENVELOPE
TONE-MOD
PITCH
MODULATE
DELAY/REV
OTHER
* You can turn only the [2] knob to select search items from all SORT TYPE.
* You can assign USER 1USER 3 to any desired patches. For example, you might use these categories to collect patches that you use in a live performance. Two categories can be assigned to each patch. For details on how to assign a category, refer to step 5 of Saving a Patch (p. 6) in the owners manual.
4 Use the [3] knob to choose a patch from the list on the display.
5
Basic Operation
Basic MENU Operations Here you can make settings that are common to the entire GT-1 (System parameters). Here you can make settings for output, USB, as well as assign the functions of the [1][3] knobs, etc.
1 Press the [MENU] button.
2 Use the [1] knob to choose the item that you want to edit.
3 Press the [ENTER] button.
4 Use the [1][3] knobs to edit the value of the parameters shown in the screen.
When tabs are displayed on the screen, you can switch pages by pressing the [ENTER] button.
5 Press the [EXIT] button a number of times to return to the play screen.
Assigning Favorite Parameters to [1][3] Knobs
You can assign the parameters that are controlled by parameter knobs [1][3] when the play screen is displayed.
1 Press [MENU] button.
2 Use the [2] knob to choose KNOB.
3 Use the [1][3] knobs to specify the parameters to be controlled by each knob.
4 Press the [EXIT] button a number of times to return to the play screen. For details on the parameters that can be assigned, refer to KNOB SETTING (p. 23).
About the play screen display
You can use the [ENTER] button to choose how the play screen is displayed.
About the icon indications
Icon Explanation
Shown if the looper is on.
Shown if OD SOLO is on.
Shown if PrA SOLO is on.
6
EFFECT
FX1/FX2 With FX1 and FX2, you can select the effect to be used from the following. You can select the same effect for FX1 and FX2.
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off.
TYPE Refer to FX1/FX2 TYPE
FX1/FX2 TYPE This is a list of the effects that can be selected for FX1/FX2.
Effect Name Explanation
COMPRESSOR
This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.
LIMITER The limiter attenuates loud input levels to prevent distortion.
T. WAH You can produce a wah effect with the filter changing in response to the guitar level.
GRAPHIC EQ This adjusts the tone as a equalizer. You can adjust the tone character in seven bands.
PARA.EQ (PARAMETRIC EQ)
Adjusts the tonal quality. You can adjust the tone character in four bands.
TONE MODIFY This changes the tone of the connected guitar.
GUITAR SIM (GUITAR SIMULATOR)
Simulation of the characteristics of particular guitar components such as pickups and different guitar bodies allows you to switch among a number of different guitar types all while using a single guitar.
AC.GTR SIM (AC. GUITAR SIMULATOR)
This effect simulates the tonal character of an acoustic guitar.
SLOW GEAR This produces a volume-swell effect (violin-like sound).
OCTAVE This adds a note one octave lower and a note two octaves lower, creating a richer sound.
PITCH SHIFTER This effect changes the pitch of the original sound (up or down) within a range of two octaves.
HARMONIST Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.
OVERTONE
This effect uses MDP (Multi-Dimensional Processing) technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.
FEEDBACKER Generates feedback performance.
AC.PROC. (AC.PROCESSOR)
This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.
PHASER By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.
FLANGER The flanging effect gives a twisting, jet-airplane-like character to the sound.
TREMOLO Tremolo is an effect that creates a cyclic change in volume.
ROTARY This produces an effect like the sound of a rotary speaker.
UNI-V
This models a Uni-Vibe.
Although this resembles a phaser effect, it also provides a unique undulation that you cant get with a regular phaser.
VIBRATO This effect creates vibrato by slightly modulating the pitch.
CHORUS In this effect, a slightly detuned sound is added to the original sound to add depth and breadth.
SUB DELAY This is a delay with the maximum delay time of 1,000 ms. This effect is useful for making the sound fatter.
COMPRESSOR This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.
Parameter Value Explanation
TYPE
Selects the compressor type.
BOSS This models a BOSS CS-3.
HI-BAND This is a compressor that adds an even stronger effect in the high end.
LIGHT This is a compressor with a light effect.
D-COMP This models a MXR DynaComp.
ORANGE This is modeled on the sound of the Dan Armstrong ORANGE SQUEEZER.
FAT When applied heavily, this compressor effect provides a fat tone with a boosted midrange.
MILD When applied heavily, this compressor effect produces a sweet tone with the high end cut.
STEREO This selects a stereo compressor.
SUSTAIN 0100 Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.
ATTACK 0100 Adjusts the attack time.
LEVEL 0100 Adjusts the volume.
TONE -50+50 Adjusts the tone.
LIMITER The limiter attenuates loud input levels to prevent distortion.
Parameter Value Explanation
TYPE
Selects the limiter type.
BOSS This selects a stereo limiter.
RACK 160D This models a dbx 160X.
VTG RACK U This models a UREI 1178.
THRESHOLD 0100
Adjust this as appropriate for the input signal from your guitar. When the input signal level exceeds this threshold level, limiting will be applied.
RATIO 1:1INF:1 This selects the compression ratio used with signals in excess of the threshold level.
LEVEL 0100 Adjusts the volume.
ATTACK 0100 Adjusts the attack time.
RELEASE 0100 Adjusts the release time.
7
EFFECT
T. WAH You can produce a wah effect with the filter changing in response to the guitar level.
Parameter Value Explanation
MODE
Selects the wah mode.
LPF Low pass filter. This creates a wah effect over a wide frequency range.
BPF Band pass filter. This creates a wah effect in a narrow frequency range.
POLARITY
Selects the direction in which the filter will change in response to the input.
DOWN The frequency of the filter will fall.
UP The frequency of the filter will rise.
SENS 0100
Adjusts the sensitivity at which the filter will change in the direction determined by the polarity setting.
Higher values will result in a stronger response. With a setting of 0, the strength of picking will have no effect.
FREQ 0100 Adjusts the center frequency of the Wah effect.
PEAK 0100
Adjusts the way in which the wah effect applies to the area around the center frequency.
Higher values will produce a stronger tone which emphasizes the wah effect more. With a value of 50 a standard wah sound will be produced.
LEVEL 0100 Adjusts the volume of the effect sound.
GRAPHIC EQ This adjusts the tone as a equalizer. You can adjust the tone character in seven bands.
Parameter Value
100Hz
-20+20 dB
200Hz
400Hz
800Hz
1.6kHz
3.2kHz
6.4kHz
LEVEL -20+20 dB
PARAMETRIC EQ Adjusts the tonal quality. You can adjust the tone character in four bands.
Parameter Value Explanation
LOW GAIN -20+20 dB Adjusts the tone for the low frequency range.
HIGH GAIN -20+20 dB Adjusts the tone for the high frequency range.
LEVEL -20+20 dB Adjusts the overall volume level of the equalizer.
LM FREQ (LOW-MID FREQUENCY) 20 Hz10.0 kHz
Specifies the center of the frequency range that will be adjusted by the LOW- MID GAIN.
LM Q
(LOW-MID Q) 0.516
Adjusts the width of the area affected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.
LM GAIN (LOW-MID GAIN) -20+20 dB Adjusts the low-middle frequency range
tone.
HM FREQ
(HIGH-MID FREQUENCY)
20 Hz10.0 kHz Specifies the center of the frequency range that will be adjusted by the HIGH- MID GAIN.
Parameter Value Explanation
HM Q (HIGH-MID Q) 0.516 Adjusts the width of the area affected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.
HM GAIN (HIGH-MID GAIN) -20+20 dB Adjusts the low-middle frequency range
tone.
TONE MODIFY This changes the tone of the connected guitar.
Parameter Value Explanation
TYPE
Selects the type of tone modification.
FAT Fat tone with boosted mid range.
PRESENCE Bright tone with boosted high-mid range.
MILD Mild tone with the high end cut back.
TIGHT Tone with the low frequencies cut.
ENHANCE Tone with the high frequencies boosted.
RESO 13 (RESONATOR 13)
This produces a tone with greater power and punch by adding resonance in the low-frequency range and midrange.
LOW -50+50 Adjusts the tone for the low frequency range.
HIGH -50+50 Adjusts the tone for the high frequency range.
LEVEL 0100 Adjusts the volume of the effect sound.
RESONANCE 0100 This adjusts the strength of the low-end and midrange resonance when TYPE is set to RESO 1, 2, or 3.
GUITAR SIMULATOR Simulation of the characteristics of particular guitar components such as pickups and different guitar bodies allows you to switch among a number of different guitar types all while using a single guitar.
Parameter Value Explanation
TYPE
Selects the type of the guitar simulator.
S0H Changes from a single-coil pickup tone to a humbucking pickup tone.
H0S Changes from a humbucking pickup tone to a single-coil pickup tone.
H0HALF TN (HALF TONE)
Changes from a humbucking pickup tone to a single-coil pickup half tone.
S0HOLLOW Changes a single-coil pickup tone to a hollow body tone with the body resonance added.
H0HOLLOW Changes a humbucking pickup tone to a hollow body tone with the body resonance added.
S0AC Changes a single-coil pickup tone to an acoustic guitar tone.
H0AC Changes a humbucking pickup tone to an acoustic guitar tone.
PIEZO0AC Changes a piezo pickup tone to an acoustic guitar tone.
LOW -50+50 Adjusts the tone for the low frequency range.
HIGH -50+50 Adjusts the tone for the high frequency range.
LEVEL 0100 Adjusts the volume of the effect sound.
BODY 0100
Adjusts the way the body sounds when TYPE is set to S0HOLLOW, H0HOLLOW, S0AC, H0AC, or PIEZO0AC
The body sound increases as the value is raised; reducing the value produces a tone similar to that from a piezo pickup.
8
EFFECT
AC.GUITAR SIMULATOR This effect simulates the tonal character of an acoustic guitar.
Parameter Value Explanation
BODY 0100 Adjusts the body resonance.
LOW -50+50 Specifies the sense of volume for the low- frequency range.
HIGH -50+50 Specifies the sense of volume for the high- frequency range.
LEVEL 0100 Specifies the volume of the effect.
SLOW GEAR This produces a volume-swell effect (violin-like sound).
Parameter Value Explanation
SENS 0100
Adjusts the sensitivity of the slow gear. When it is set to a lower value, the effect of the slow gear can be obtained only with a stronger picking, while no effect is obtained with a weaker picking. When the value is set higher, the effect is obtained even with a weak picking.
RISE TIME 0100 Adjusts the time needed for the volume to reach its maximum from the moment you begin picking.
LEVEL 0100 Adjusts the volume of the effect sound.
OCTAVE This adds a note one octave lower and a note two octaves lower, creating a richer sound.
Parameter Value Explanation
-1 OCT 0100 Adjusts the volume of the sound one octave below.
-2 OCT 0100 Adjusts the volume of the sound two octaves below.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
PITCH SHIFTER This effect changes the pitch of the original sound (up or down) within a range of two octaves.
Parameter Value Explanation
PITCH -24+24 Adjusts the amount of pitch shift (the amount of interval) in semitone steps.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct
sound.
FINE -50+50
Make fine adjustments to the interval. The amount of the change in the Fine 100 is equivalent to that of the Pitch 1.
PRE DELAY 0 ms300 ms, BPM
Adjusts the time from when the direct sound is heard until the pitch shifted sounds are heard. Normally you can leave this set at 0 ms.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
* BPM (beats per minute) indicates the number of quarter note beats that occur each minute.
E.LEVEL 0100 Adjusts the volume of the pitch shifter.
FEEDBACK 0100 Adjusts the feedback amount of the pitch shift sound.
HARMONIST Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.
* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.
* When you are to play the next string while a certain sound is still playing, mute the previous sound and then play the next one with a clear attack. If the unit cannot detect the attack, it may not sound correctly.
* The sensitivity may vary according to the guitars TONE knob and pickup type.
Parameter Value Explanation
HARMONY -2 oct+2 oct
This determines the pitch of the sound added to the input sound, when you are making a harmony.
It allows you to set it by up to 2 octaves higher or lower than the input sound.
KEY (MASTER KEY)
C (Am)B (G#m)
The key setting corresponds to the key of the song (#, b) as follows. Major
Major
Minor
Minor
9
EFFECT
Parameter Value Explanation
PRE DELAY 0 ms300 ms, BPM
Adjusts the time from when the direct sound is heard until the harmonist sounds are heard. Normally you can leave this set at 0 ms.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
FEEDBACK 0100 Adjusts the feedback amount of the harmony sound.
E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the harmony sound.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
OVERTONE This effect uses MDP (Multi-Dimensional Processing) technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.
Parameter Value Explanation
LOWER (LOWER LEVEL) 0100 Adjusts the volume of the harmonic one octave
below.
UPPER (UPPER LEVEL) 0100 Adjusts the volume of the harmonic one octave
above.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
DETUNE 0100 Adjusts the amount of the detune effect that adds depth to the sound.
TONE -50+50 Adjusts the tone.
FEEDBACKER Generates feedback performance.
Parameter Value Explanation
TRIGGER OFF, ON
If TRIGGER is ON, a feedback effect is applied. This can be assigned to the [CTL1] pedal etc., and operated.
(Refer toASSIGN 16 (p. 17)).
DEPTH1 0100 Adjusts the ease with which feedback will occur when the FEEDBACKER is on.
AC. PROCESSOR This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.
Parameter Value Explanation
TYPE
Selects the modeling type.
SMALL This is the sound of a small-bodied acoustic guitar.
MEDIUM This is a standard, unadorned acoustic guitar sound.
BRIGHT This is a bright acoustic guitar sound.
POWER This is a powerful acoustic guitar sound.
BASS -50+50 Adjusts the tone for the low frequency range.
MIDDLE -50+50 Adjusts the tone for the middle frequency range.
TREBLE -50+50 Adjusts the tone for the high frequency range.
Parameter Value Explanation
PRESENCE -50+50 Adjusts the tone for the ultra high frequency range.
LEVEL 0100 Adjusts the volume.
PHASER By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.
Parameter Value Explanation
TYPE
Selects the number of stages that the phaser effect will use.
4 STAGE This is a four-phase effect. A light phaser effect is obtained.
8 STAGE This is an eight-phase effect. It is a popular phaser effect.
12 STAGE This is a twelve-phase effect. A deep phase effect is obtained.
BiPHASE This is the phaser with two phase shift circuits connected in series.
RATE 0100, BPM
This sets the rate of the phaser effect.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
DEPTH 0100 Determines the depth of the phaser effect.
RESONANCE 0100
Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.
MANUAL 0100 Adjusts the center frequency of the phaser effect.
LEVEL 0100 Adjusts the volume of the phaser.
FLANGER The flanging effect gives a twisting, jet-airplane-like character to the sound.
Parameter Value Explanation
RATE 0100, BPM
This sets the rate of the flanging effect.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
DEPTH 0100 Determines the depth of the flanging effect.
RESONANCE 0100
Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.
MANUAL 0100 Adjusts the center frequency at which to apply the effect.
LOW CUT FLAT, 55 Hz800 Hz
This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.
LEVEL 0100 Adjusts the volume of the flanger.
10
EFFECT
TREMOLO Tremolo is an effect that creates a cyclic change in volume.
Parameter Value Explanation
WAVE
(WAVE SHAPE) 0100 Adjusts changes in volume level. A higher
value will steepen waves shape.
RATE 0100, BPM
Adjusts the frequency (speed) of the change.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
DEPTH 0100 Adjusts the depth of the effect.
LEVEL 0100 Adjusts the volume.
ROTARY This produces an effect like the sound of a rotary speaker.
Parameter Value Explanation
SPEED
(SPEED SELECT) SLOW, FAST This parameter changes the simulated
speakers rotating speed (SLOW or FAST).
RATE SLOW 0100, BPM
This parameter adjusts the SPEED SELECT of rotation when set to SLOW.
RATE FAST 0100, BPM
This parameter adjusts the SPEED SELECT of rotation when set to FAST.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
TRANSITION (TRANSITION TIME) 0100
Adjusts the time over which the rotational speed changes when SPEED SELECT is switched.
B/H BAL (BASS/ HORN BALANCE) 100:00:100 Adjusts the volume balance between the
BASS rotor and the HORN rotor.
LEVEL 0100 Adjusts the volume.
UNI-V This models a Uni-Vibe.
Although this resembles a phaser effect, it also provides a unique undulation that you cant get with a regular phaser.
Parameter Value Explanation
RATE 0100, BPM
Adjusts the rate of the UNI-V effect.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
DEPTH 0100 Adjusts the depth of the UNI-V effect.
LEVEL 0100 Adjusts the volume.
VIBRATO This effect creates vibrato by slightly modulating the pitch.
Parameter Value Explanation
RATE 0100, BPM
Adjusts the rate of the vibrato.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
DEPTH 0100 Adjusts the depth of the vibrato.
TRIGGER OFF, ON This selects on/off of the vibrato.
* It is assumed that this parameter will be assigned to the footswitch.
RISE TIME 0100
This sets the time passing from the moment the Trigger is turned on until the set vibrato is obtained.
* When a patch with TRIGGER set to ON is called up, the effect obtained is identical to what happens when TRIGGER is switched from Off to On. If you want the vibrato effect to be produced immediately after the patches are switched, set RISE TIME to 0.
LEVEL 0100 Adjusts the volume.
CHORUS In this effect, a slightly detuned sound is added to the original sound to add depth and breadth.
Parameter Value Explanation
MODE
Selection for the chorus mode.
MONO This chorus effect outputs the same sound from both L channel and R channel.
STEREO1 This is a stereo chorus effect that adds different chorus sounds to L channel and R channel.
STEREO2
This stereo chorus uses spatial synthesis, with the direct sound output in the L channel and the effect sound output in the R channel.
RATE 0100, BPM
Adjust the speed of the chorus effect for the high frequency range.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
DEPTH 0100 Adjusts the depth of the chorus effect.
* To use it for doubling effect, set the value to 0.
E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the effect sound.
LOW CUT FLAT, 20 Hz800 Hz
This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.
HIGH CUT 630 Hz12.5 kHz, FLAT
This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.
11
EFFECT
SUB DELAY This is a delay with the maximum delay time of 1,000 ms. This effect is useful for making the sound fatter.
Parameter Value Explanation
TYPE
Use this to choose the type of delay.
MONO Use this to choose the type of delay.
PAN Provides a tap delay effect that divides the delay time between the left and right channels.
TIME (DELAY TIME)
1 ms1000 ms, BPM
Adjusts the delay time.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
FEEDBACK 0100 Adjusts the volume that is returned to the input. Higher settings will result in more delay repeats.
E.LEVEL (EFFECT LEVEL) 0120 Adjusts the volume of the delay sound.
HIGH CUT 630 Hz12.5 kHz, FLAT
This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.
TAP TIME *1 0100%
Adjusts the delay time of the left channel delay. This setting adjusts the L channel delay time relative to the R channel delay time (considered as 100%).
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
*1 Setting available when TYPE is set to PAN.
PEDAL FX You can control the wah effect or get a pitch bend effect in real time by adjusting the [EXP] pedal or the expression pedal connected to the CTL 2,3/EXP 2 jack.
Parameter Value Explanation
TYPE
Selects the type.
CRY WAH This models the sound of the CRY BABY wah pedal popular in the 70s.
VO WAH This models the sound of the VOX V846.
FAT WAH This is a wah sound featuring a bold tone.
LIGHT WAH This wah has a refined sound with no unusual characteristics.
7STR WAH (7STRING WAH)
This expanded wah features a variable range compatible with seven-string and baritone guitars.
RESO WAH
This completely original effect offers enhancements on the characteristic resonances produced by analog synth filters.
PEDAL BND
This lets you use the pedal to get a pitch bend effect.
* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played.
CRY WAHRESO WAH
Parameter Value Explanation
PDL POS (PEDAL POSITION) 0100
Adjusts the position of the wah pedal. This parameter is used after its been assigned to an EXP Pedal or similar controller.
PDL MIN (PEDAL MIN) 0100 Selects the tone produced when the heel of the EXP Pedal is depressed.
PDL MAX (PEDAL MAX) 0100 Selects the tone produced when the toe of the EXP Pedal is depressed.
LEVEL 0100 Adjusts the volume of the effect sound.
PEDAL BEND
* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played.
Parameter Value Explanation
PITCH -24+24 This sets the pitch at the point where the EXP Pedal is all the way down.
PDL POS (PEDAL POSITION) 0100
Adjusts the pedal position for pedal bend. This parameter is used after its been assigned to an EXP Pedal or similar controller.
LEVEL 0100 Adjusts the volume of the pitch bend sound.
12
EFFECT
OD/DS This effect distorts the sound to create long sustain.
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off.
TYPE Refer to OD/DS TYPE
DRIVE 0120 Adjusts the depth of distortion.
TONE -50+50 Adjusts the tone.
E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the effect sound.
BOTTOM -50+50
Adjusts the tone for the low frequency range. Turning this to the left (counterclockwise) produces a sound with the low end cut; turning it to the right boosts the low end in the sound.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
OD/DS TYPE This is a list of distortion types that can be selected for OD/DS.
Type Explanation
MID BOOST This is a booster with unique characteristics in the midrange.
Making the connection before the COSM amp produces sound suitable for solos.
CLEAN BST (CLEAN BOOST)
This not only functions as a booster, but also produces a clean tone that has punch even when used alone.
TREBLE BST (TREBLE BOOST) This is a booster that has bright characteristics.
CRUNCH A lustrous crunch sound with an added element of amp distortion.
NATURAL OD This is an overdrive sound that provides distortion with a natural feeling.
WARM OD This is a warm overdrive.
FAT DS A distortion sound with thick distortion.
LEAD DS Produces a distortion sound with both the smoothness of an overdrive along with a deep distortion.
METAL DS This is distortion sound that is ideal for performances of heavy riffs.
OCT FUZZ A fuzz sound with rich harmonic content.
A-DIST This effect uses MDP (Multi-Dimensional Processing) technology to provide ideal distortion in all pitch ranges of the guitar, from low to high.
BLUES OD This is a crunch sound of the BOSS BD-2. This produces distortion that faithfully reproduces the nuances of picking.
OD-1 This models the sound of the BOSS OD-1. This produces sweet, mild distortion.
T-SCREAM This models an Ibanez TS-808.
TURBO OD This is the high-gain overdrive sound of the BOSS OD-2.
DISTORTION This gives a basic, traditional distortion sound.
RAT This models a Proco RAT.
GUV DS This models a Marshall GUV NOR.
DST+ This models a MXR DISTORTION+.
METAL ZONE This models the sound of the BOSS MT-2. It produces a wide range of metal sounds, from old style to slash metal.
60S FUZZ This models a FUZZFACE.
It produces a fat fuzz sound.
MUFF FUZZ This models an Electro-Harmonix Big Muff .
PREAMP COSM technology simulates different preamp characteristics, speaker sizes, and cabinet shapes.
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off.
TYPE Refer to PREAMP TYPE
GAIN 0120 Adjusts the distortion of the amp.
LEVEL 0100
Adjusts the volume of the entire preamp.
* Be careful not to raise the Level setting too high.
BASS 0100 Adjusts the tone for the low frequency range.
MIDDLE 0100 Adjusts the tone for the middle frequency range.
TREBLE 0100 Adjusts the tone for the high frequency range.
PRESENCE 0100
Adjusts the tone for the ultra high frequency range.
* The PRESENCE parameter functions as a high-cut filter with some PREAMP TYPEs.
BRIGHT OFF, ON
Turns the bright setting on/off.
* The BRIGHT parameter setting is available only with certain PREAMP TYPEs.
SP TYPE *1
Select the speaker type.
OFF This turns off the speaker simulator.
ORIGIN (ORIGINAL) This is the built-in speaker of the amp you selected with PREAMP TYPE.
1x8 This is a compact open-back speaker cabinet with one 8-inch speaker.
1x10 This is a compact open-back speaker cabinet with one 10-inch speaker.
1x12 This is a compact open-back speaker cabinet with one 12-inch speaker.
2x12 This is a general open-back speaker cabinet with two 12-inch speakers.
4x10 This is an optimal speaker cabinet for a large enclosed amp with four 10-inch speakers.
4x12 This is an optimal speaker cabinet for a large enclosed amp with four 12-inch speakers.
8x12 This is a double stack of two cabinets, each with four 12-inch speakers.
*1 This is enabled when the OUTPUT SELECT parameter is set to LINE/PHONE.
13
EFFECT
PREAMP TYPE list Type Explanation
NATRL CLN (NATURAL CLEAN)
An unembellished, clean sound that minimizes the amps idiosyncrasies, such as its trebly character and boomy low end.
FUL RANGE (FULL RANGE)
An amp with a broad frequency range and an extremely flat response. Good for acoustic guitar.
CB CRUNCH (COMBO CRUNCH)
Crunch sound that allows the nuances of your picking to be expressed even more faithfully than on conventional combo amps.
ST CRUNCH (STACK CRUNCH)
Great-feeling crunch sound that responds well to picking dynamics while retaining all the defining characteristics of a 4 x 12 speaker cabinet.
HiGAIN STK (HiGAIN STACK)
High-gain sound of a vintage Marshall specially revamped in a way that is possible only with COSM modeling technology.
POWER DRV (POWER DRIVE)
A straight drive sound that works well in a broad range of situations, from backing to lead. A sound like this cannot be obtained from any existing combo amp or stack amp.
XTREM LD (EXTREM LEAD)
A new type of sound that smoothes out the uneven frequency response that is typical of existing large stack amps.
CORE MTL (CORE METAL)
A large stack sound that has been tweaked extensively in the pursuit of the ultimate metal sound.
JC-120 This models the sound of the Roland JC-120.
CLEAN TWIN This models a Fender Twin Reverb.
PR CRUNCH (PRO CRUNCH) This models a Fender Pro Reverb.
TWEED This models a Fender Bassman 4 x 10 Combo.
DxCRUNCH (DELUXE CRUNCH) This models a Fender Deluxe Reverb.
VO DRIVE This models the drive sound of a VOX AC-30TB.
This is a sound that it suited to sixties-style British rock.
VO LEAD This models the lead sound of the VOX AC-30TB.
MATCH DRV (MATCH DRIVE)
This models the sound input to left input on a Matchless D/C-30. A simulation of the latest tube amp widely used in styles from blues and rock.
BG LEAD This models the lead sound of the MESA/ Boogie combo amp.
The sound of a tube amp typical of the late 70s to 80s.
BG DRIVE This models a MESA/Boogie with TREBLE SHIFT SW on.
MS1959 I This models the sound input to Input I on a Marshall 1959.
This is a trebly sound suited to hard rock.
MS1959 I+II The sound of connecting inputs I and II of the guitar amp in parallel, creating a sound with a stronger low end than I.
R-FIER VTG (R-FIER VINTAGE)
Models the sound of the Channel 2 VINTAGE Mode on the MESA/Boogie DUAL Rectifier.
R-FIER MDN (R-FIER MODERN)
Models the sound of the Channel 2 MODERN Mode on the MESA/Boogie DUAL Rectifier.
T-AMP LD (T-AMP LEAD) This models a Hughes & Kettner Triamp AMP3.
SLDN This models a Soldano SLO-100. This is the typical sound of the eighties.
5150 DRV (5150 DRIVE) This models the lead channel of a Peavey EVH 5150.
BGNR UB This is a heavy distortion sound that models the high- gain channel of a Bogner Uberschall.
ORNG ROCK This models the dirty channel of an ORANGE ROCKERVERB.
14
EFFECT
NS (NOISE SUPPRESSOR) This effect reduces the noise and hum picked up by guitar pickups. Since it suppresses the noise in synchronization with the envelope of the guitar sound (the way in which the guitar sound decays over time), it has very little effect on the guitar sound, and does not harm the natural character of the sound.
Parameter Value Explanation
THRESHOLD Off, 1100
Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher setting is appropriate. If the noise level is low, a lower setting is appropriate. Adjust this value until the decay of the guitar sound is as natural as possible.
* High settings for the threshold parameter may result in there being no sound when you play with your guitar volume turned down.
* If this is turned Off, NS is off (bypassed).
RELEASE 0100 Adjusts the time from when the noise suppressor begins to function until the noise level reaches 0.
DETECT
This controls the noise suppressor based on the volume level for the point specified in Detect.
INPUT Input volume from input jack.
* Ordinarily, DETECT should be set to INPUT.
NS INPUT
Noise suppressor input volume.
* When connected as illustrated below, and you want to prevent a spatial-type effects sound (such as a delay sound) from being eradicated by the NS, you should set DETECT to NS INPUT.
Spatial-type effect
NSDLY
FV OUT
Volume after passing through Foot Volume.
* If you want to use FV (Foot Volume) in place of the guitars volume control, you need to set DETECT to FV OUT.
INPUT
Foot Volume
NSFV
FOOT VOLUME This is a volume control effect.
Normally, this is controlled with the EXP Pedal or the [EXP] pedal connected to the CTL 2, 3/EXP2 jack.
Parameter Value Explanation
MIN 0100 Sets the volume when the heel of the EXP Pedal is depressed.
MAX 0100 Selects the volume when the toe of the EXP Pedal is depressed.
LEVEL 0100 Adjusts the volume.
DELAY This effect adds delayed sound to the direct sound, giving more body to the sound or creating special effects.
Parameter Value Explanation
DELAY ON/OFF OFF, ON Turns this effect on/off.
TYPE
This selects which type of delay.
* The stereo effect is cancelled if a monaural effect or COSM amp is connected after a stereo delay effect.
STANDARD This is a simple monaural delay.
PAN
This delay is specifically for stereo output. This allows you to obtain the tap delay effect that divides the delay time, then deliver them to L and R channels.
INPUT
OUTPUT L
OUTPUT R
Feedback
Dly Time EectLev
DELAY
Tap Time
REVERSE This produces an effect where the sound is played back in reverse.
ANALOG This gives a mild analog delay sound. The delay time can be set within the range of 1 to 2000 ms.
TAPE This setting provides the characteristic wavering sound of the tape echo. The delay time can be set within the range of 1 to 2000 ms.
MODULATE This delay adds a pleasant wavering effect to the sound.
TERA ECHO This effect uses MDP (Multi-Dimensional Processing) technology to create a unique ambience and a spaciousness that changes according to your picking dynamics.
Common to STANDARDMODULATE
Parameter Value Explanation
TIME (DELAY TIME)
1 ms2000 ms, BPM
Adjusts the delay time.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
FEEDBACK 0100 This sets the amount of delay sound returned to the input. A higher value will increase the number of the delay repeats.
HIGH CUT 630 Hz12.5 kHz, FLAT
This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.
E.LEVEL (EFFECT LEVEL) 0120 Adjusts the volume of the delay sound.
PAN
Parameter Value Explanation
TAP TIME 0100%
Adjusts the delay time of the left channel delay. This setting adjusts the L channel delay time relative to the R channel delay time (considered as 100%).
15
EFFECT
MODULATE
Parameter Value Explanation
MOD RATE 0100 Adjusts the modulation rate of the delay sound.
MOD DEPTH 0100 Adjusts the modulation depth of the delay sound.
TERA ECHO
Parameter Value Explanation
TIME 0100 Adjusts the length of the effect sound.
FEEDBACK 0100 Adjusts the decay of the effect sound.
E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the effect sound.
TONE -50+50 Adjusts the tone.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
HOLD OFF, ON
The effect sound is held when you turn this on.
* Patches are written with the HOLD parameter set to Off.
REVERB This effect adds reverberation to the sound.
Parameter Value Explanation
REVERB ON/ OFF OFF, ON Turns this effect on/off.
TYPE
This selects the reverb type. Various different simulations of space are offered.
AMBIENCE
Simulates an ambience mic (off-mic, placed at a distance from the sound source) used in recording and other applications. Rather than emphasizing the reverberation, this reverb is used to produce a sense of openness and depth.
ROOM Simulates the reverberation in a small room. Provides warm reverberations.
HALL 1 Simulates the reverberation in a concert hall. Provides clear and spacious reverberations.
HALL 2 Simulates the reverberation in a concert hall. Provides mild reverberations.
PLATE
Simulates plate reverberation (a reverb unit that uses the vibration of a metallic plate). Provides a metallic sound with a distinct upper range.
SPRING This simulates the sound of a guitar amps built-in spring reverb.
MODULATE This reverb adds the wavering sound found in hall reverb to provide an extremely pleasant reverb sound.
DELAY This effect adds delayed sound to the direct sound, giving more body to the sound or creating special effects.
Common to AMBIENCEMODULATE
Parameter Value Explanation
TIME (REVERB TIME) 0.1 s10.0 s Adjusts the length (time) of reverberation.
E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the reverb sound.
LOW CUT FLAT, 20 Hz800 Hz
This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.
HIGH CUT 630 Hz12.5 kHz, FLAT
This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.
SPRING
(SPRING SENS)
(TYPE = SPRING only)
0100 Adjusts the sensitivity of the spring effect. When the value is set higher, the effect is obtained even with a weak picking.
16
EFFECT
DELAY
Parameter Value Explanation
TIME (DELAY TIME)
1 ms650 ms, BPM
Adjusts the delay time.
* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
E.LEVEL (EFFECT LEVEL) 0120 Adjusts the volume of the delay sound.
FEEDBACK 0100 This sets the amount of delay sound returned to the input. A higher value will increase the number of the delay repeats.
HIGH CUT 630 Hz12.5 kHz, FLAT
This sets the frequency at which the high cut filter begins to take effect. When Flat is selected, the high cut filter will have no effect.
D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.
MASTER SETTING These settings are applied to the overall patch.
MASTER SETTING Parameter Value Explanation
PATCH LVL (PATCH LEVEL) 0200 Adjusts the volume of the patch.
BPM (MASTER BPM) 40250
Adjusts the BPM value for each patch.
* BPM (beats per minute) indicates the number of quarter note beats that occur each minute.
KEY (MASTER KEY)
C (Am)B (G#m)
This sets the key for the FX HARMONIST. Major
Major
Minor
Minor
MASTER EQ Parameter Value Explanation
LOW GAIN (MASTER LOW GAIN) -20+20 dB Adjusts the tone for the low frequency
range.
MID GAIN (MASTER MID GAIN) -20+20 dB Adjusts the tone for the middle
frequency range.
HIGH GAIN (MASTER HIGH GAIN) -20+20 dB Adjusts the tone for the high
frequency range.
MID FREQ (MASTER MID FREQUENCY) 20.0 Hz10.0 kHz
Specify the center of the frequency range that will be adjusted by the MASTER MID GAIN.
MID Q (MASTER MID Q) 0.516
Adjusts the width of the area affected by the EQ centered at the MASTER MID FREQ. Higher values will narrow the area.
17
Controllers
CTL 1, EXP SW, CTL 2, CTL 3, DOWN, UP Heres how to assign the parameters that will be controlled by the CTL 1, EXP SW, CTL 2, CTL 3, DOWN, and UP pedals.
Parameter Value Explanation
FUNC
OFF No assignment.
OD SOLO Switches the OD/DS SOLO on and off.
PrA SOLO Switches the Preamp SOLO on and off.
FX1 Switches the FX1 on and off.
OD/DS Switches the OD/DS on and off.
PREAMP Switches the PREAMP/SPEAKER on and off.
FX2 Switches the FX2 on and off.
DELAY Switches the DELAY on and off.
REVERB Switches the REVERB on and off.
PEDAL FX Switches the Pedal FX on and off.
TUNER Switches the TUNER/BYPASS on and off.
BPM TAP *1 *2 Used for tap input of the MASTER BPM.
DELAY TAP *1 *2 Used for tap input of the delay time.
LEVEL +10 *1 Increases the patch volume level by 10 units.
LEVEL +20 *1 Increases the patch volume level by 20 units.
LEVEL -10 *1 Decreases the patch volume level by 10 units.
LEVEL -20 *1 Decreases the patch volume level by 20 units.
NUMBER +1 *1 Switches to the next patch number.
NUMBER -1 *1 Switches to the previous patch number.
LED ON/OFF *3 Lights/extinguishes the pedals LED indicator.
*1 The function will activate as soon as you press the pedal, regardless of whether the SOURCE MODE parameter is MOMENT or TOGGLE.
*2 Cannot be selected for EXP SW.
*3 Can be selected only for DOWN or UP.
Parameter Value Explanation
MODE (SOURCE MODE)
This sets the behavior of the value each time the switch is operation.
* Shown only when certain parameters are selected.
MOMENT The normal state is Off (minimum value), with the switch On (maximum value) only while the footswitch is depressed.
TOGGLE The setting is toggled On (maximum value) or Off (minimum value) with each press of the footswitch.
SOLO LEVEL 0100
Adjusts the volume when OD SOLO or PrA SOLO are on.
* Shown only if OD SOLO or PrA SOLO are selected.
EXP 1, EXP 2 Heres how to assign the parameters that will be controlled by the GT-1s [EXP] pedal, and by an expression pedal (such as the EV-5; sold separately) connected to the CTL 2, 3/EXP2 jack.
Parameter Value Explanation
FUNCTION
OFF No assignment.
FOOT VOL (FOOT VOLUME) Foot volume will be assigned.
PEDAL FX PEDAL FX will be assigned.
PDL FX/FV (PEDAL FX/FOOT VOLUME)
PEDAL FX and foot volume will be assigned.
* Only FOOT VOLUME can be assigned to EXP2 (external expression pedal). If you want to assign a function other than FOOT VOLUME, use Assign.
ASSIGN 16 For each parameter, you can specify, in detail, which controller will control which parameter. You can create eight sets of such assignments.
If you want to light the [CTL1] switchs LED indicator while the ASSIGN 16 function is assigned to the [CTL1] switch, set the CTL1 pedal FUNC (p. 17) to LED ON/OFF.
Parameter Value Explanation
OFF/ON OFF, ON Turns the ASSIGN 16 on/off.
SOURCE
Specifies the controller (source).
EXP 1 Assigns the GT-1s [EXP] pedal.
CTL 1 Assigns the [CTL1] switch.
EXP 2 Assigns the external expression pedal (such as the EV-5; sold separately) connected to the CTL 2, 3/EXP2 jack.
CTL2 Assigns the external footswitch (FS-5U, FS-6, FS-7; sold separately) connected to the CTL 2, 3/EXP2 jack.CTL3
INT PEDAL Refer to Virtual Expression Pedal System (Internal Pedal / Wave Pedal) (p. 21)
WAVE PEDAL Refer to Virtual Expression Pedal System (Internal Pedal / Wave Pedal) (p. 21)
MODE
MOMENT The normal state is Off (minimum value), with the switch On (maximum value) only while the footswitch is depressed.
TOGGLE The setting is toggled On (maximum value) or Off (minimum value) with each press of the footswitch.
TARGET CATEGRY
This selects the parameter to be changed.
Refer to TARGET list (p. 19). TARGET
TARGET MIN This sets the minimum value for the range in which the parameter can change. The value differs depending on the parameter assigned for TARGET parameter.
TARGET MAX This sets the maximum value for the range in which the parameter can change. The value differs depending on the parameter assigned for TARGET parameter.
TRIGGER *1
Specifies how the motion of the internal pedal will be triggered.
PAT CNG This is activated when a patch is selected.
EXP1 LO This is activated when the GT-1s [EXP] pedal is set to the minimum position.
EXP1 MID This is activated when the GT-1s [EXP] pedal is moved through the middle position.
EXP1 HI This is activated when the GT-1s [EXP] pedal is set to the maximum position.
EXP1 SW This is activated when the EXP pedal switch is operated.
CTL1 PDL This is activated when the [CTL1] switch is operated.
EXP2 PDL This is activated when an external expression pedal connected to the CTL 2, 3/EXP2 jack is operated.
CTL2PDL This is activated when an external footswitch connected to the CTL 2, 3/EXP2 jack is operated.CTL3PDL
TIME *1 0100 This specifies the time over which the internal pedal will move from the toe-raised position to the toe-down position.
CURVE *1
Select one of the following curves to specify the change produced by the internal pedal.
LINEAR
SLOW
FAST
18
Controllers
Parameter Value Explanation
WAVE RATE *2
0100, BPM
This determines the time spend for one cycle of the assumed EXP Pedal.
When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
WAVEFORM *2
Select one of the following to specify the change produced by the wave pedal.
SAW
TRI
SINE
*1 The INT PDL TRIGGER, INT PDL TIME, and INT PDL CURVE parameters are
enabled when the SOURCE parameter is set to INT PEDAL.
*2 The WAVE RATE and WAVEFORM parameters are enabled when the SOURCE parameter is set to WAVE PEDAL.
19
Controllers
CATEGORY TARGET
FX1 ON/OFF
TYPE
1 COMP
TYPE
SUSTAIN
ATTACK
TONE
LEVEL
1 LIMITER
TYPE
ATTACK
THRESHOLD
RATIO
RELEASE
LEVEL
1 T.WAH
MODE
POLARITY
SENS
FREQ
PEAK
LEVEL
1 GEQ
100Hz
200Hz
400Hz
800Hz
1.6kHz
3.2kHz
6.4kHz
LEVEL
1 PEQ
LOW GAIN
LM FREQ
LM Q
LM GAIN
HM FREQ
HM Q
HM GAIN
HIGH GAIN
LEVEL
1 ToneMOD
TYPE
RESONANCE
LOW
HIGH
LEVEL
1 GtrSIM
TYPE
LOW
HIGH
BODY
LEVEL
1 AcG.SIM
BODY
LOW
HIGH
LEVEL
1 SlwGEAR
SENS
RISE TIME
LEVEL
1 OCTAVE
-2 OCT
-1 OCT
D.LEVEL
CATEGORY TARGET
1 P.SHIFT
PITCH
FINE
PRE DELAY
E.LEVEL
FEEDBACK
D.LEVEL
1 HARMONY
HARMONY
PRE DELAY
E.LEVEL
FEEDBACK
D.LEVEL
1 OvrTONE
LOWER
UPPER
D.LEVEL
DETUNE
TONE
1 FEEDBCKR DEPTH
TRIGGER
1 AcPROC
TYPE
BASS
MIDDLE
TREBLE
PRESENCE
LEVEL
1 PHASER
TYPE
RATE
DEPTH
MANUAL
RESONANCE
LEVEL
1 FLANGER
RATE
DEPTH
MANUAL
RESONANCE
LOW CUT
LEVEL
1 TREMOLO
WAVE
RATE
DEPTH
LEVEL
1 ROTARY
SPEED
RATE SLOW
RATE FAST
TRANSITION
B/H BAL
LEVEL
1 UNI-V
RATE
DEPTH
LEVEL
1 VIBRATO
RATE
DEPTH
TRIGGER
RISE TIME
LEVEL
1 CHORUS
RATE
DEPTH
E.LEVEL
MODE
LOW CUT
HIGH CUT
CATEGORY TARGET
1 SubDELAY
TYPE
TIME
FEEDBACK
HIGH CUT
E.LEVEL
D.LEVEL
TAP TIME
OD/DS
ON/OFF
TYPE
DRIVE
BOTTOM
TONE
E.LEVEL
D.LEVEL
PREAMP
ON/OFF
TYPE
GAIN
LEVEL
BASS
MIDDLE
TREBLE
PRESENCE
BRIGHT
SP TYPE
FX2 ON/OFF
TYPE
2 COMP
TYPE
SUSTAIN
ATTACK
TONE
LEVEL
2 LIMITER
TYPE
ATTACK
THRESHOLD
RATIO
RELEASE
LEVEL
2 T.WAH
MODE
POLARITY
SENS
FREQ
PEAK
LEVEL
2 GEQ
100Hz
200Hz
400Hz
800Hz
1.6kHz
3.2kHz
6.4kHz
LEVEL
2 PEQ
LOW GAIN
LM FREQ
LM Q
LM GAIN
HM FREQ
HM Q
HM GAIN
HIGH GAIN
LEVEL
CATEGORY TARGET
2 ToneMOD
TYPE
RESONANCE
LOW
HIGH
LEVEL
2 GtrSIM
TYPE
LOW
HIGH
BODY
LEVEL
2 AcG.SIM
BODY
LOW
HIGH
LEVEL
2 SlwGEAR
SENS
RISE TIME
LEVEL
2 OCTAVE
-2 OCT
-1 OCT
D.LEVEL
2 P.SHIFT
PITCH
FINE
PRE DELAY
E.LEVEL
FEEDBACK
D.LEVEL
2 HARMONY
HARMONY
PRE DELAY
E.LEVEL
FEEDBACK
D.LEVEL
-
2 OvrTONE
LOWER
UPPER
D.LEVEL
DETUNE
TONE
2 FEEDBCKR DEPTH
TRIGGER
2 AcPROC
TYPE
BASS
MIDDLE
TREBLE
PRESENCE
LEVEL
2 PHASER
TYPE
RATE
DEPTH
MANUAL
RESONANCE
LEVEL
2 FLANGER
RATE
DEPTH
MANUAL
RESONANCE
LOW CUT
LEVEL
TARGET list
20
Controllers
CATEGORY TARGET
2 TREMOLO
WAVE
RATE
DEPTH
LEVEL
2 ROTARY
SPEED
RATE SLOW
RATE FAST
TRANSITION
B/H BAL
LEVEL
2 UNI-V
RATE
DEPTH
LEVEL
2 VIBRATO
RATE
DEPTH
TRIGGER
RISE TIME
LEVEL
2 CHORUS
RATE
DEPTH
E.LEVEL
MODE
LOW CUT
HIGH CUT
2 SubDELAY
TYPE
TIME
FEEDBACK
HIGH CUT
E.LEVEL
D.LEVEL
TAP TIME
DELAY
ON/OFF
TYPE
TIME
FEEDBACK
HIGH CUT
E.LEVEL
TAP TIME
MOD RATE
MOD DEPTH
TE TIME
TE FEEDBK
TE TONE
TE E.LEVEL
TE D.LEVEL
TE HOLD
REVERB
ON/OFF
TYPE
TIME
LOW CUT
HIGH CUT
E.LEVEL
SPRING
DLY TIME
DLY FB
DLY HI CUT
DLY E.LEVEL
DLY D.LEVEL
FOOT VOL LEVEL
CATEGORY TARGET
PEDAL FX
ON/OFF
TYPE
WAH LEVEL
WAHPDMIN
WAHPDMAX
WAHPDPOS
PB LEVEL
PB PITCH
PB PD POS
MASTER
PATCH LVL
LOW GAIN
MID FREQ
MID Q
MID GAIN
HIGH GAIN
BPM/KEY BPM
KEY
TUNER TUNER SW
PATCH
LEVEL +10
LEVEL +20
LEVEL -10
LEVEL -20
21
Controllers
Virtual Expression Pedal System (Internal Pedal / Wave Pedal)
By assigning a desired parameter to the virtual expression pedal, you can produce an effect as though you were operating a physical expression pedal to change the volume or tone quality in real time.
The virtual expression pedal system provides the following two types of functions, and you can use the SOURCE setting for ASSIGN 16 to choose the desired type.
* If you want to use the internal pedal or wave pedal, set the ASSIGN parameter SOURCE MODE to MOMENT.
Internal pedal If SOURCE is set to INT PEDAL, the virtual expression pedal will begin operating when started by the specified trigger (TRIGGER), modifying the parameter specified by TARGET.
The value changes in a curve
When the trigger occurs
Wave pedal If SOURCE is set to WAVE PEDAL, the virtual expression pedal will cyclically modify the parameter specified by TARGET in a fixed wave form.
Always changes in a fixed curve regardless of the actual pedal
About the Range of a Targets Change The value of the parameter selected as the target changes within the range defined by MIN and MAX, as set on the GT-1.
When using an external footswitch, or other controller that acts as an on/off switch, MIN is selected with Off, and MAX is selected with On.
When using an external expression pedal or other controller that generates a consecutive change in the value, the value of the setting changes accordingly, within the range set by the minimum and maximum values. Also, when the target is of an on/off type, the median value of the received data is used as the dividing line in determining whether to switch it on or off.
When using the footswitch:
A llo
w ab
le
Pa ra
m et
er
Se tt
in gs
R an
ge OFF ON
MAX
MIN
When using the expression pedal:
When the pedal is fully raised
When the pedal is fully advanced
A llo
w ab
le
Pa ra
m et
er
Se tt
in gs
R an
ge
0 127
MAX
MIN
When controlling the On/Off target with the expression pedal:
Value
ON
OFF
When the pedal is fully raised
When the pedal is advanced halfway
When the pedal is fully advanced
Degree to which expression pedal is depressed
0 127
* The range that can be selected changes according to the target setting.
* When the MIN is set to a higher value than the maximum, the change in the parameter is reversed.
* The values of settings can change if the target is changed after the MIN and MAX settings have been made. If youve changed the target, be sure to recheck the MIN and MAX settings.
22
MENU
OUTPUT SELECT Specify the device (amp) thats connected to the OUTPUT jacks.
Parameter Value Explanation
SELECT
JC-120 Choose this setting if the GT-1 is connected to the guitar input of a Roland JC-120 guitar amp.
SMALL AMP Choose this setting if the GT-1 is connected to a small guitar amp.
COMBO AMP
Choose this setting if the GT-1 is connected to the guitar input of a combo-type guitar amp (i.e., a single unit that contains the amp and speaker) other than the JC-120.
For some types of guitar amps, the JC-120 setting might produce better results.
STACK AMP
Choose this setting if the GT-1 is connected to the guitar input of a stack-type guitar amp (i.e., one in which the amp and speaker are separate units).
JC-120 RETURN Choose this setting if the GT-1 is connected to the RETURN jack of the JC-120.
COMBO RETURN Choose this setting if the GT-1 is connected to the RETURN jack of a combo-type guitar amp.
STACK RETURN
Choose this setting if the GT-1 is connected to the RETURN jack of a stack-type guitar amp. You should also choose the STACK RETURN setting if youre using a guitar power amp together with a speaker cabinet.
LINE/PHONES Choose this setting if youre using headphones, or if the GT-1 is connected to a keyboard amp, mixer, or digital recorder.
DISPLAY Here you can adjust the brightness of the characters in the display.
Parameter Value Explanation
CONTRAST 116 Higher values increase the brightness.
PLAY (PLAY OPTION) Here you can specify how the pedals will work during performance.
Parameter Value Explanation
EXP1 HLD (EXP 1 PEDAL HOLD), EXP2 HLD (EXP 2 PEDAL HOLD)
OFF
The operational status of the EXP 1/2 PEDAL's FUNCTION (p. 17) is not carried over when patches are switched.
ON
If the EXP 1/2 PEDALs FUNC (p. 17) are the same between 2 patches, the operational status is carried over when patches are switched.
For example, if EXP 1/2 PEDAL FUNC is set to FOOT VOLUME in both patches, the one before and the one after the change, the volume corresponding to the position the pedal is in (angle) at the time of the patch change will be maintained after the patch change. On the other hand, if the patch being changed to is set to WAH, the volume will be in accordance with the value set within the patch, and youll obtain a wah effect that is in accordance with a value that reflects the current position (angle) of the pedal.
KNOB LOCK OFF, ON Specifies whether knob operations will be disabled. If this is ON, knob operations will be disabled.
DWN+UP OFF,
TUNER,
LOOP,
MEM+1,
MEM-1
Specifies the function when the [I] and [H] switches are pressed simultaneously.
UP+CTL1 Specifies the function when the [H] and [CTL1] switches are pressed simultaneously.
PEDAL LIGHT OFF, ON Specifies whether the [I], [H], and [CTL1] switches are lit or unlit.
23
MENU
KNOB SETTING Here you can assign the desired parameters to knobs [1][3] in the play screen.
* The settings you make here are only for the knobs in the play screen.
Parameter
KNOB 1KNOB 3
The parameter names displayed in the play screen are abbreviated. For details about the parameter names, refer to the chart shown below.
Value Display
OFF OFF
PATCH PATCH
FX1:COMP TYPE 1CmpTYP
FX1:COMP SUSTAIN 1CmpSUS
FX1:COMP ATTACK 1CmpATK
FX1:COMP TONE 1CmpTON
FX1:COMP LEVEL 1CmpLVL
FX1:LIMITER TYPE 1LmtTYP
FX1:LIMITER ATTACK 1LmtATK
FX1:LIMITER THRESHOLD 1LmtTHR
FX1:LIMITER RATIO 1LmtRAT
FX1:LIMITER RELEASE 1LmtREL
FX1:LIMITER LEVEL 1LmtLVL
FX1:T.WAH MODE 1TwhMOD
FX1:T.WAH POLARITY 1TwhPOL
FX1:T.WAH SENS 1TwhSNS
FX1:T.WAH FREQ 1TwhFRQ
FX1:T.WAH PEAK 1TwhPEK
FX1:T.WAH LEVEL 1TwhLVL
FX1:GEQ 100Hz 1GEq100
FX1:GEQ 200Hz 1GEq200
FX1:GEQ 400Hz 1GEq400
FX1:GEQ 800Hz 1GEq800
FX1:GEQ 1.6kHz 1GEq1.6k
FX1:GEQ 3.2kHz 1GEq3.2k
FX1:GEQ 6.4kHz 1GEq6.4k
FX1:GEQ LEVEL 1GEqLVL
FX1:PEQ LOW GAIN 1PEqLoG
FX1:PEQ LOW-MID FREQ 1PEqLmF
FX1:PEQ LOW-MID Q 1PEqLmQ
FX1:PEQ LOW-MID GAIN 1PEqLmG
FX1:PEQ HIGH-MID FREQ 1PEqHmF
FX1:PEQ HIGH-MID Q 1PEqHmQ
FX1:PEQ HIGH-MID GAIN 1PEqHmG
FX1:PEQ HIGH GAIN 1PEqHiG
FX1:PEQ LEVEL 1PEqLVL
FX1:TONE MOD TYPE 1TmodTYP
FX1:TONE MOD RESONANCE 1TmodRES
FX1:TONE MOD LOW 1TmodLO
FX1:TONE MOD HIGH 1TmodHI
FX1:TONE MOD LEVEL 1TmodLVL
FX1:GUITAR SIM TYPE 1GSimTYP
FX1:GUITAR SIM LOW 1GSimLO
FX1:GUITAR SIM HIGH 1GSimHI
FX1:GUITAR SIM LEVEL 1GSimLVL
FX1:GUITAR SIM BODY 1GSimBDY
FX1:A.GUITAR SIM HIGH 1ASimHI
FX1:A.GUITAR SIM BODY 1ASimBDY
FX1:A.GUITAR SIM LOW 1ASimLO
FX1:A.GUITAR SIM LEVEL 1ASimLVL
FX1:SLOW GEAR SENS 1SgSNS
FX1:SLOW GEAR RISE TIME 1SgRIS
Value Display
FX1:SLOW GEAR LEVEL 1SgLVL
FX1:OCTAVE -2OCT 1Oct-2
FX1:OCTAVE -1OCT 1Oct-1
FX1:OCTAVE DIRECT 1OctDLV
FX1:PITCH SHIFT PITCH 1PsPITCH
FX1:PITCH SHIFT FINE 1PsFINE
FX1:PITCH SHIFT PRE-DELAY 1PsPDLY
FX1:PITCH SHIFT E.LEVEL 1PsELV
FX1:PITCH SHIFT FEEDBACK 1PsFBK
FX1:PITCH SHIFT D.LEVEL 1PsDLV
FX1:HARMONIST HARMONY 1HrmHARM
FX1:HARMONIST PRE-DELAY 1HrmPDLY
FX1:HARMONIST E.LEVEL 1HrmELV
FX1:HARMONIST FEEDBACK 1HrmFBK
FX1:HARMONIST D.LEVEL 1HrmDLV
FX1:OVERTONE DETUNE 1OvtnDTN
FX1:OVERTONE TONE 1OvtnTON
FX1:OVERTONE UPPER 1OvtnUPR
FX1:OVERTONE LOWER 1OvtnLWR
FX1:OVERTONE D.LEVEL 1OvtnDLV
FX1:FEEDBACKER DEPTH 1FbkDPT
FX1:FEEDBACKER TRIGGER 1FbkTRG
FX1:AC.PROCESSOR TYPE 1AcpTYP
FX1:AC.PROCESSOR BASS 1AcpBAS
FX1:AC.PROCESSOR MIDDLE 1AcpMID
FX1:AC.PROCESSOR TREBLE 1AcpTRBL
FX1:AC.PROCESSOR PRESENCE 1AcpPRES
FX1:AC.PROCESSOR LEVEL 1AcpLVL
FX1:PHASER TYPE 1PhTYP
FX1:PHASER RATE 1PhRAT
FX1:PHASER DEPTH 1PhDPT
FX1:PHASER MANUAL 1PhMAN
FX1:PHASER RESONANCE 1PhRES
FX1:PHASER LEVEL 1PhLVL
FX1:FLANGER RATE 1FlgRAT
FX1:FLANGER DEPTH 1FlgDPT
FX1:FLANGER MANUAL 1FlgMAN
FX1:FLANGER RESONANCE 1FlgRES
FX1:FLANGER LOW CUT 1FlgLoC
FX1:FLANGER LEVEL 1FlgLVL
FX1:TREMOLO WAVE 1TrmWAV
FX1:TREMOLO RATE 1TrmRAT
FX1:TREMOLO DEPTH 1TrmDPT
FX1:TREMOLO LEVEL 1TrmLVL
FX1:ROTARY BALANCE 1RotBAL
FX1:ROTARY SPEED 1RotSPD
FX1:ROTARY RATE SLOW 1RotSLW
FX1:ROTARY RATE FAST 1RotFST
FX1:ROTARY TRANSITION 1RotTRA
FX1:ROTARY LEVEL 1RotLVL
FX1:UNI-V RATE 1UnvRAT
FX1:UNI-V DEPTH 1UnvDPT
Value Display
FX1:UNI-V LEVEL 1UnvLVL
FX1:VIBRATO RATE 1VibRAT
FX1:VIBRATE DEPTH 1VibDPT
FX1:VIBRATO TRIGGER 1VibTRG
FX1:VIBRATE RISE TIME 1VibRIS
FX1:VIBRATO LEVEL 1VibLVL
FX1:CHORUS MODE 1ChoMOD
FX1:CHORUS RATE 1ChoRAT
FX1:CHORUS DEPTH 1ChoDPT
FX1:CHORUS LOW CUT 1ChoLoC
FX1:CHORUS HIGH CUT 1ChoHiC
FX1:CHORUS E.LEVEL 1ChoELV
FX1:SUB DELAY TYPE 1DlyTYP
FX1:SUB DELAY TIME 1DlyTIM
FX1:SUB DELAY FEEDBACK 1DlyFBK
FX1:SUB DELAY HIGH CUT 1DlyHiC
FX1:SUB DELAY E.LEVEL 1DlyELV
FX1:SUB DELAY D.LEVEL 1DlyDLV
FX1:SUB DELAY TAP TIME 1DlyTAP
OD/DS:TYPE OD:TYPE
OD/DS:DRIVE OD:DRIVE
OD/DS:BOTTOM OD:BOTM
OD/DS:TONE OD:TONE
OD/DS:E.LEVEL OD:ELV
OD/DS:D.LEVEL OD:DLV
PREAMP:TYPE PrA:TYPE
PREAMP:GAIN PrA:GAIN
PREAMP:BASS PrA:BASS
PREAMP:MIDDLE PrA:MID
PREAMP:TREBLE PrA:TRBL
PREAMP:PRESENCE PrA:PRES
PREAMP:LEVEL PrA:LEVEL
PREAMP:BRIGHT PrA:BRT
PREAMP:SP.TYPE PrA:SP
NS:THRESHOLD NS:THRES
NS:RELEASE NS:RELEAS
FX2:COMP TYPE 2CmpTYP
FX2:COMP SUSTAIN 2CmpSUS
FX2:COMP ATTACK 2CmpATK
FX2:COMP TONE 2CmpTON
FX2:COMP LEVEL 2CmpLVL
FX2:LIMITER TYPE 2LmtTYP
FX2:LIMITER ATTACK 2LmtATK
FX2:LIMITER THRESHOLD 2LmtTHR
FX2:LIMITER RATIO 2LmtRAT
FX2:LIMITER RELEASE 2LmtREL
FX2:LIMITER LEVEL 2LmtLVL
FX2:T.WAH MODE 2TwhMOD
FX2:T.WAH POLARITY 2TwhPOL
FX2:T.WAH SENS 2TwhSNS
FX2:T.WAH FREQ 2TwhFRQ
FX2:T.WAH PEAK 2TwhPEK
24
MENU
Value Display
FX2:T.WAH LEVEL 2TwhLVL
FX2:GEQ 100Hz 2GEq100
FX2:GEQ 200Hz 2GEq200
FX2:GEQ 400Hz 2GEq400
FX2:GEQ 800Hz 2GEq800
FX2:GEQ 1.6kHz 2GEq1.6k
FX2:GEQ 3.2kHz 2GEq3.2k
FX2:GEQ 6.4kHz 2GEq6.4k
FX2:GEQ LEVEL 2GEqLVL
FX2:PEQ LOW GAIN 2PEqLoG
FX2:PEQ LOW-MID FREQ 2PEqLmF
FX2:PEQ LOW-MID Q 2PEqLmQ
FX2:PEQ LOW-MID GAIN 2PEqLmG
FX2:PEQ HIGH-MID FREQ 2PEqHmF
FX2:PEQ HIGH-MID Q 2PEqHmQ
FX2:PEQ HIGH-MID GAIN 2PEqHmG
FX2:PEQ HIGH GAIN 2PEqHiG
FX2:PEQ LEVEL 2PEqLVL
FX2:TONE MOD TYPE 2TmodTYP
FX2:TONE MOD RESONANCE 2TmodRES
FX2:TONE MOD LOW 2TmodLO
FX2:TONE MOD HIGH 2TmodHI
FX2:TONE MOD LEVEL 2TmodLVL
FX2:GUITAR SIM TYPE 2GSimTYP
FX2:GUITAR SIM LOW 2GSimLO
FX2:GUITAR SIM HIGH 2GSimHI
FX2:GUITAR SIM LEVEL 2GSimLVL
FX2:GUITAR SIM BODY 2GSimBDY
FX2:A.GUITAR SIM HIGH 2ASimHI
FX2:A.GUITAR SIM BODY 2ASimBDY
FX2:A.GUITAR SIM LOW 2ASimLO
FX2:A.GUITAR SIM LEVEL 2ASimLVL
FX2:SLOW GEAR SENS 2SgSNS
FX2:SLOW GEAR RISE TIME 2SgRIS
FX2:SLOW GEAR LEVEL 2SgLVL
FX2:OCTAVE -2OCT 2Oct-2
FX2:OCTAVE -1OCT 2Oct-1
FX2:OCTAVE DIRECT 2OctDLV
FX2:PITCH SHIFT PITCH 2PsPITCH
FX2:PITCH SHIFT FINE 2PsFINE
FX2:PITCH SHIFT PRE-DELAY 2PsPDLY
FX2:PITCH SHIFT E.LEVEL 2PsELV
FX2:PITCH SHIFT FEEDBACK 2PsFBK
FX2:PITCH SHIFT D.LEVEL 2PsDLV
FX2:HARMONIST HARMONY 2HrmHARM
FX2:HARMONIST PRE-DELAY 2HrmPDLY
FX2:HARMONIST E.LEVEL 2HrmELV
FX2:HARMONIST FEEDBACK 2HrmFBK
FX2:HARMONIST D.LEVEL 2HrmDLV
FX2:OVERTONE DETUNE 2OvtnDTN
FX2:OVERTONE TONE 2OvtnTON
FX2:OVERTONE UPPER 2OvtnUPR
FX2:OVERTONE LOWER 2OvtnLWR
FX2:OVERTONE D.LEVEL 2OvtnDLV
FX2:FEEDBACKER DEPTH 2FbkDPT
FX2:FEEDBACKER TRIGGER 2FbkTRG
FX2:AC.PROCESSOR TYPE 2AcpTYP
FX2:AC.PROCESSOR BASS 2AcpBAS
FX2:AC.PROCESSOR MIDDLE 2AcpMID
FX2:AC.PROCESSOR TREBLE 2AcpTRBL
FX2:AC.PROCESSOR PRESENCE 2AcpPRES
FX2:AC.PROCESSOR LEVEL 2AcpLVL
Value Display
FX2:PHASER TYPE 2PhTYP
FX2:PHASER RATE 2PhRAT
FX2:PHASER DEPTH 2PhDPT
FX2:PHASER MANUAL 2PhMAN
FX2:PHASER RESONANCE 2PhRES
FX2:PHASER LEVEL 2PhLVL
FX2:FLANGER RATE 2FlgRAT
FX2:FLANGER DEPTH 2FlgDPT
FX2:FLANGER MANUAL 2FlgMAN
FX2:FLANGER RESONANCE 2FlgRES
FX2:FLANGER LOW CUT 2FlgLoC
FX2:FLANGER LEVEL 2FlgLVL
FX2:TREMOLO WAVE 2TrmWAV
FX2:TREMOLO RATE 2TrmRAT
FX2:TREMOLO DEPTH 2TrmDPT
FX2:TREMOLO LEVEL 2TrmLVL
FX2:ROTARY BALANCE 2RotBAL
FX2:ROTARY SPEED 2RotSPD
FX2:ROTARY RATE SLOW 2RotSLW
FX2:ROTARY RATE FAST 2RotFST
FX2:ROTARY TRANSITION 2RotTRA
FX2:ROTARY LEVEL 2RotLVL
FX2:UNI-V RATE 2UnvRAT
FX2:UNI-V DEPTH 2UnvDPT
FX2:UNI-V LEVEL 2UnvLVL
FX2:VIBRATO RATE 2VibRAT
FX2:VIBRATE DEPTH 2VibDPT
FX2:VIBRATO TRIGGER 2VibTRG
FX2:VIBRATE RISE TIME 2VibRIS
FX2:VIBRATO LEVEL 2VibLVL
FX2:CHORUS MODE 2ChoMOD
FX2:CHORUS RATE 2ChoRAT
FX2:CHORUS DEPTH 2ChoDPT
FX2:CHORUS LOW CUT 2ChoLoC
FX2:CHORUS HIGH CUT 2ChoHiC
FX2:CHORUS E.LEVEL 2ChoELV
FX2:SUB DELAY TYPE 2DlyTYP
FX2:SUB DELAY TIME 2DlyTIM
FX2:SUB DELAY FEEDBACK 2DlyFBK
FX2:SUB DELAY HIGH CUT 2DlyHiC
FX2:SUB DELAY E.LEVEL 2DlyELV
FX2:SUB DELAY D.LEVEL 2DlyDLV
FX2:SUB DELAY TAP TIME 2DlyTAP
DELAY:TYPE DL:TYPE
DELAY:TIME DL:TIME
DELAY:FEEDBACK DL:FBK
DELAY:HIGH CUT DL:HiC
DELAY:E.LEVEL DL:ELV
DELAY:TAP TIME DL:TAP
DELAY:MODULATION RATE DL:M.RAT
DELAY:MODULATION DEPTH DL:M.DPT
TERA ECHO:TIME TE:TIME
TERA ECHO:FEEDBACK TE:FBK
TERA ECHO:TONE TE:TONE
TERA ECHO:E.LEVEL TE:ELV
TERA ECHO:D.LEVEL TE:DLV
TERA ECHO:HOLD TE:HOLD
REVERB:TYPE RV:TYPE
REVERB:TIME RV:TIME
REVERB:LOW CUT RV:LoC
REVERB:HIGH CUT RV:HiC
REVERB:LEVEL RV:LEVEL
Value Display
REVERB:SPRING SENS RV:SPRNG
REVERB:DELAY TIME RV:DlTIM
REVERB:DELAY FEEDBACK RV:DlFBK
REVERB:DELAY HIGH CUT RV:DlHiC
REVERB:DELAY E.LEVEL RV:DlELV
REVERB:DELAY D.LEVEL RV:DlDLV
FOOT VOLUME:LEVEL FV:LVL
PEDAL FX:TYPE PdFX:TYPE
PEDAL FX:WAH PEDAL POS WAH:POS
PEDAL FX:WAH LEVEL WAH:LEVEL
PEDAL FX:PEDAL BEND PITCH PB:PITCH
PEDAL FX:PEDAL BEND PEDAL POS PB:POS
PEDAL FX:PEDAL BEND LEVEL PB:LEVEL
MASTER LOW GAIN LOW GAIN
MASTER MIDDLE FREQ MID FREQ
MASTER MIDDLE Q MID Q
MASTER MIDDLE GAIN MID GAIN
MASTER HIGH GAIN HI GAIN
PATCH LEVEL PATCH LVL
MASTER BPM BPM
MASTER KEY KEY
USB MIX USB:MIX
FX1 FX1
OD/DS OD/DS
PREAMP PREAMP
FX2 FX2
DELAY DELAY
REVERB REVERB
PEDAL FX PEDAL FX
OUTPUT LEVEL OUT LEVEL
25
MENU
PREF (PREFERENCE) Here you can specify whether settings for the type of connected amp and preamp, control pedal, expression pedal, etc. will be independent for each patch, or whether the same settings will be shared by all patches.
Parameter Value Explanation
EXP 1 PATCH, SYSTEM
If this is set to PATCH, different settings can be made independently for each patch. If this is set to SYSTEM, the same settings will be shared by all patches.
* Here, even if a CTL/EXP pedal that has been set to SYSTEM is set to ASSIGN SOURCE (p. 17) , that setting will be ignored.
CTL 1 PATCH, SYSTEM
EXP SW PATCH, SYSTEM
DOWN PATCH, SYSTEM
UP PATCH, SYSTEM
EXP 2 PATCH, SYSTEM
CTL 2 PATCH, SYSTEM
CTL 3 PATCH, SYSTEM
LOOP This specifies the level of loop playback.
Parameter Value Explanation
LOOP 1120 Specifies the phrase playback volume.
USB Here you can make USB-related settings for when the GT-1 is connected to a computer via USB.
USB audio flow GT-1 outputs the effect sound, and the return from the computer is mixed with your guitar performance at the final stage.
MIX LEVEL
EFFECT OUT LEVEL
GT-1
USB IN
USB OUT
INPUT
OUTPUT
Effect Chain
Parameter Value Explanation
MIX LEVEL 0200% Adjusts the level of the audio input from the computer. At this time, the audio input from the computer is mixed at the final stage of the GT-1.
EFX OUT (EFFECT OUT LEVEL)
0200% Adjusts the level at which the sound processed by the effects of the GT-1 is output to the computer.
DIRECT MONITOR
Switches whether the sound of the GT-1 is output to the PHONES jack or the OUTPUT jacks.
* This setting cannot be saved. It will be ON when the unit is powered-on.
OFF
Turn this off if the audio data is being passed thru within the computer.
In this case, you wont hear sound unless the computer is set to thru.
ON
The sound of the GT-1 is output directly. Turn this on if youre using the GT-1 on its own without connecting it to a computer. (If you turn this off, only the sound being input via USB is output.)
PDL CALIBRATION (PEDAL CALIBRATION) You can readjust the expression pedal so that it will operate optimally.
Parameter Value Explanation
THRESHOLD 116 Adjusts the sensitivity at which the EXP PEDAL SW will respond.
F.RESET (FACTORY RESET) Initializes the GT-1 to its factory-set condition.
Parameter Value Explanation
FROM SYSTEM System parameter settings
U01U99 Settings for Patch Number U01 through U99
TO SYSTEM System parameter settings
U01U99 Settings for Patch Number U01 through U99
26
Other Settings
TUNER
Editing procedure
1 Simultaneously press switches [I] and [H]. The tuner function will turn on.
2 Use knobs [1] and [3] to specify the settings. Knob Parameter Value Explanation
[1] PITCH 435 Hz445 Hz Specifies the reference pitch.
[3] OUTPUT
MUTE Sound will not be output while tuning.
BYPASS While tuning, the sound of the guitar being input to the GT-1 will be output without change. All effects will be off.
THRU Allows you to tune while hearing the current effect sound.
3 Simultaneously press switches [I] and [H] to return to the play screen. You can also return to the play screen by pressing the [EXIT] button.
27
Sound List
Preset Patch List Patch # Patch Name Explanation GENRE1 GENRE2
P01 HI GAIN STACK The powerful and fat sound of a high-gain amp stack. Ideal for backing or riffs. HARD ROCK ROCK
P02 TERA ECHO LEAD A sound that takes advantage of the TERA ECHOs distinctive reverberation, and is perfect for long notes. ROCK HARD ROCK
P03 NATURAL CLEAN An all-around sound usable for everything from solos to rhythm. With a broad range and good sustain from the high frequencies to the low frequencies. STUDIO POPS
P04 POWER METAL RIFF A metal sound with powerful ultra-low range. METAL/CORE HARD ROCK
P05 HARMONY LD in Am Sustaining harmony tone, ideal for fusion solos. STUDIO HARD ROCK
P06 ROUND & ROUND Combines a slow-attacking crunch sound with a rotary effect. STUDIO POPS
P07 FDR BLUES CRUNCH A straightforward crunch sound. BLUES ALTERNATIVE
P08 SYNC TREMOLO The sound of a stereo tremolo effect whose depth changes. ALTERNATIVE STUDIO
P09 ADD TRANSPARENCY Clear crunch sound that combines the A-DIST crunch and clean. ROCK STUDIO
P10 ORNG ROOMY LEAD Coarse distortion that combines TREBLE BOOSTER and ORNG RV. HARD ROCK ALTERNATIVE
P11 AC SIM STRAIGHT An uncolored acoustic simulator. ACOUSTIC STUDIO
P12 ROYAL LEAD British lead tone of the 70s and 80s. HARD ROCK ALTERNATIVE
P13 SUPER SLOW GEAR A beautiful pad-type sound that uses Slow Gear. STUDIO POPS
P14 SLAPBACK ECHO 50s-style crunch and echo sound. COUNTRY TRADITIONAL
P15 A-DIST &OVERTONE A lead sound that emphasizes the overtones of the high frequency region. ROCK ALTERNATIVE
P16 FAT BLUESY LEAD A fat lead sound that uses A-DIST as a booster, suitable for single-coil pickups. BLUES TRADITIONAL
P17 DIVID ORGAN TONE Organ sound. ROCK STUDIO
P18 STACK CRUNCH Switch between stack crunch sounds with different gain for backing and solo. HARD ROCK ROCK
P19 VAN FLANGE The flanger sound of 80s hard rock. HARD ROCK METAL/CORE
P20 SPACY LEAD Lead tone with good sustain in clear reverberation. STUDIO ALTERNATIVE
P21 1959 CRUNCH Crunch sound based on MS1959. ROCK ALTERNATIVE
P22 MID BOOST COMBO The crunch sound of a mid-boosted combo amp. ROCK TRADITIONAL
P23 CRUNCH 4 RHYTHM Crunch sound for funky rock. Suitable for use with the rear single coil pickup. ROCK ALTERNATIVE
P24 ROTARY Rotary crunch sound. ROCK ALTERNATIVE
P25 1969 XPERIENCE Psychedelic rock sound of the 1969 Woodstock festival. Intense distortion produced using fuzz. ROCK HARD ROCK
P26 CREAMY SET A bluesy sound of the late 60s that combines MS1959 with FUZZ. ROCK TRADITIONAL
P27 DEEP DELAY & VIB A sound with deep delay and vibrato. ROCK STUDIO
P28 ROBINS BRIDGE A stack preamp and the UNI-V, added REVERB and TERA ECHO create a typical 70s Trower sound. ROCK HARD ROCK
P29 RIPPIN Fantasy-like sound with deep delay. ROCK HARD ROCK
P30 OCTAFUZZ LEAD A fuzz sound with a unique character. Also useable even if the volume of your guitar is lowered. ROCK TRADITIONAL
P31 60s FUZZ LEGEND Reproduces the combination of a late 60s fuzz and distorted amp. ROCK TRADITIONAL
P32 5th PS & GATE 80s-type sound that combines a pitch a perfect fifth above with gated reverb. ROCK STUDIO
P33 ROADS Sound with delay applied, ideal for leads in 70s rock. ROCK HARD ROCK
P34 SLOW GEAR LEAD A smooth lead sound using Slow Gear. Also effective on sound-effect phrases. ROCK ALTERNATIVE
P35 POWER DRIVE A straightforward and powerful drive sound that lets the character of the guitar come through. ALTERNATIVE HARD ROCK
P36 AMBIENT DIRTY OD Drive sound with added room ambience. ALTERNATIVE ROCK
P37 MATCH CRUNCH Crunch sound ideal for use with the rear single coil pickup. ALTERNATIVE TRADITIONAL
P38 ORNG CRUNCH The crunch sound of a UK stack amp. ALTERNATIVE R&B
P39 STEREO STACK A sound with chorus applied to a high-gain amp for stereo placement, suitable for riffing. ALTERNATIVE STUDIO
P40 LA TR RIFF A pulsating tremolo sound. ALTERNATIVE ROCK
P41 COMBO AC A drive sound that does not impair chords. ALTERNATIVE ROCK
P42 TWIN CRUNCH Crunch sound from a Twin Reverb. BLUES TRADITIONAL
P43 SLIDE FOR LP Ideal sound for playing slide guitar with humbucking pickups. BLUES LATIN
P44 BASIC BLUES Crunch sound with compressor, ideal for blues or classic rock. BLUES LATIN
P45 KING OF BLUES A sound thats ideal for blues leads. BLUES OLDIES
P46 FINGER LEAD Fat sound that still remains sensitive to the nuances of your touch. Ideal for bluesy fusion. BLUES R&B
P47 BLUES BUDDY Crunch lead sound for blues. The [CTL1] switch switches to a rhythm sound. BLUES OLDIES
P48 SQUEEZE BLUES GT A bluesy sound with ambience included. BLUES OLDIES
P49 BARK TONE 70s rock sound with phaser. The [CTL1] switch makes the sound between lead and rhythm. HARD ROCK METAL/CORE
P50 70s US HARD ROCK A retro hard rock sound from the 70s. HARD ROCK ROCK
P51 BROWN SND For ST For ST Use a Strat to reproduce the hard rock sound of the late 70s. Transforms the sound of a single-coil pickup to a humbucking pickup sound. HARD ROCK ROCK
P52 1984 DRIVEN Drive sound reminiscent of 80s hard rock. HARD ROCK ROCK
P53 OD-1 + STACK A sound using an OD-1 placed before the distortion, suitable for hard rock. Step on the [CTL1] switch to apply phaser. HARD ROCK POPS
P54 GREAT ROCK A hard rock tone used in the 80s and 90s. HARD ROCK ROCK
P55 BGNR LEAD Lead sound using BGNR, suitable for humbucking pickups. METAL/CORE HARD ROCK
P56 MODERN METAL An extremely heavy metal sound, usable for anything from rhythm to lead. METAL/CORE ALTERNATIVE
P57 CHORUS LEAD Metal sound with chorus applied. Usable for either backing or lead. METAL/CORE HARD ROCK
P58 R-FIER LEAD Hard distortion sound, ideal for metal riffs. The [CTL1] switch switches to a lead sound. METAL/CORE TRADITIONAL
P59 METAL MONEY The metal sound of the 90s. METAL/CORE HARD ROCK
28
Sound List
Patch # Patch Name Explanation GENRE1 GENRE2
P60 METAL CORN An ideal sound for heavy metal riffing. Using the [CTL1] switch increases the volume and applies chorus. METAL/CORE HARD ROCK
P61 DRAGON METAL Ideal modern metal sound for humbucking pickups. METAL/CORE HARD ROCK
P62 BLADE METAL An extremely sharp metal tone. METAL/CORE HARD ROCK
P63 TRIPLE DEEP DLY Deep effect with DELAY and TERA ECHO. STUDIO POPS
P64 METAMORPHOSIS GT Uses OVERTONE to produce an organ-like sound. STUDIO ALTERNATIVE
P65 DIAMOND ECHO A crunch sound with echo. STUDIO LATIN
P66 TREMOLO MOD DELAY Combination of MOD DELAY and TREMOLO. STUDIO POPS
P67 MULTI DIMENSION Multiple effects are turned on simultaneously. Provides a mix of the direct and processed sounds. STUDIO R&B
P68 YOU TWO Simply play chords to obtain a bouncy sound. STUDIO ACOU
P69 MELLOW FELLOW A spacious clean sound. STUDIO POPS
P70 80s STUDIO LEAD A chorused sound with sustain, suitable for lead. STUDIO HARD ROCK
P71 SUPER CLEAN Transparently clean sound. Ideal for arpeggios or chording. STUDIO POPS
P72 SUPER MODULATE Clean sound with modulation applied. Also effective when used in the intro. STUDIO TRADITIONAL
P73 SLICED UP Created with a drastic TREMOLO effect setting, this patch utilizes a Slicer Effect. The FUZZ overdrive helps "cut through." STUDIO ALTERNATIVE
P74 DEEP CS StCHORUS A rich sound that uses a combination of several modulation-type effects. STUDIO POPS
P75 WALL OF FUZZTONE Chorus is used to create a wall of fuzz sound. STUDIO ALTERNATIVE
P76 NY LEAD MODULATE A lead sound with a strongly modulated flanger. Also usable for cool jazz fusion. STUDIO JAZZ/FUSION
P77 LEZLY HEAVEN Use the CTL1 switch to switch the rotational speed. STUDIO LATIN
P78 NOISY DUB Extreme noise sound in combination with some effects. SOUL/FUNK DISCO
P79 TIGHT CRUNCH A tight combo crunch sound. SOUL/FUNK DISCO
P80 70s FUNKY CLEAN Clean sound suitable for simple strumming. SOUL/FUNK DISCO
P81 FLAGEOLETTO A super clean sound with compression that is driven through regular delay and TERA ECHO. An unusual reverb is created the cames the guitar sound ver "far." SOUL/FUNK STUDIO
P82 TERA FUNK A clean sound with compressor added. SOUL/FUNK STUDIO
P83 FUNKY GROOVE A sound suitable for funky strumming. SOUL/FUNK DISCO
P84 TERA REV & COMP Combines a TERA ECHO set to a spring reverb type with compressed and clean sound. JAZZ/FUSION STUDIO
P85 FUSION 335 A lead tone of 70s fusion. The [CTL1] switch boosts the gain and volume. JAZZ/FUSION LATIN
P86 80s JAZZ FUSION A fusion lead tone using stereo chorus. JAZZ/FUSION POPS
P87 MILD JAZZ Stomp [CTL1] switch to add DELAY for a mild jazz tone. JAZZ/FUSION R&B
P88 JAZZ FIELD An aggressive jazz tone. The [CTL1] switch switches to a sound for soloing. JAZZ/FUSION OLDIES
P89 JAZZ SIMULATOR Lets you get the sound of a hollow body guitar from a solid-body guitar. JAZZ/FUSION POPS
P90 CLEAN SUSTAIN A clean sound with good sustain. The [CTL1] switch switches to a stack crunch sound. JAZZ/FUSION LATIN
P91 COMP CRUNCH LEAD A lead sound suitable for jazz fusion. JAZZ/FUSION LATIN
P92 FULLRTN DRIVE Light American crunch sound of the late 50s. COUNTRY OLDIES
P93 UNMATCHED COMBO The sound of a fat and extremely clean combo amp. COUNTRY OLDIES
P94 COUNTRY PICKIN A classic country rock sound. COUNTRY R&B
P95 TWEED CLEAN Use the [CTL1] switch to switch between a tweed amps clean tone and a mid-boost lead tone. COUNTRY OLDIES
P96 Cl
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