Contents

Boss GT-1 Parameter Guide PDF

1 of 28
1 of 28

Summary of Content for Boss GT-1 Parameter Guide PDF

Parameter Guide / Sound List

02

2

Contents Basic Operation 3

Basic Procedure for Effect Editing 3

Changing the Effect Connection Order 3

Editing from the Play Screen 3

EASY EDIT 4

EASY SELECT 4

Basic MENU Operations 5

Assigning Favorite Parameters to [1][3] Knobs 5

EFFECT 6

FX1/FX2 6

COMPRESSOR 6

LIMITER 6

T. WAH 7

GRAPHIC EQ 7

PARAMETRIC EQ 7

TONE MODIFY 7

GUITAR SIMULATOR 7

AC.GUITAR SIMULATOR 8

SLOW GEAR 8

OCTAVE 8

PITCH SHIFTER 8

HARMONIST 8

OVERTONE 9

FEEDBACKER 9

AC. PROCESSOR 9

PHASER 9

FLANGER 9

TREMOLO 9

ROTARY 10

UNI-V 10

VIBRATO 10

CHORUS 10

SUB DELAY 11

PEDAL FX 11

OD/DS 12

PREAMP 12

NS (NOISE SUPPRESSOR) 14

FOOT VOLUME 14

DELAY 14

REVERB 15

MASTER SETTING 16

MASTER SETTING 16

MASTER EQ 16

Controllers 17

CTL 1, EXP SW, CTL 2, CTL 3 17

EXP 1, EXP 2 17

ASSIGN 16 17

Virtual Expression Pedal System (Internal Pedal / Wave Pedal) 21

MENU 22

OUTPUT SELECT 22

DISPLAY 22

PLAY (PLAY OPTION) 22

KNOB SETTING 23

PREF (PREFERENCE) 25

LOOP 25

USB 25

PDL CALIBRATION (PEDAL CALIBRATION) 25

F.RESET (FACTORY RESET) 25

Other Settings 26

TUNER 26

Sound List 27

Preset Patch List 27

MEMO

5 This effect sound is mono.

5 This effect sound is output with two channels.

5 These effects take a mono input and output it on two channels. * Company names and product names appearing in this document are registered trademarks or trademarks of their respective owners.

Copyright 2016 Roland CORPORATION

3

Basic Operation

Basic Procedure for Effect Editing You can edit an effect by selecting it in the screen that shows the placement of effects (the effect chain screen). Its also possible to edit the settings of effects and controllers that are not represented by panel buttons.

1 Press the [MEMORY EDIT] button.

The effect chain screen appears.

* You can use the button of each effect to turn that effect on/off. Effects that are turned on are indicated with icons. Effects that are turned off are indicated with 5. To turn PDL (PEDAL FX) on/off, press the expression pedal with PDL selected or turn the [3] knob in step 2 below.

2 Use the [1] knob to choose the effect youre going to edit.

MEMO

If youve selected FX1, FX2, or DLY, use the [3] knob to choose the effect type.

3 Press the [ENTER] button to enter the EDIT screen.

4 Use the [1][3] knobs to edit the value of the parameters shown in the screen. When tabs are displayed on the screen, you can switch pages by pressing the [ENTER] button.

5 Press the [EXIT] button a number of times to return to the play screen.

Changing the Effect Connection Order Heres how to move the position of a selected effect in the effect chain.

1 Press the [MEMORY EDIT] button. The effect chain screen appears.

2 Use the [1] knob to select the effect that you want to move.

3 Use the [2] knob to move the selected effect.

Editing from the Play Screen You can also edit an effect from the play screen (p. 4) of the Owners Manual.

1 Long press the button of the effect that you want to edit.

The EDIT screen appears.

* With the edit screen displayed, pressing the effect button again turns that effect on/off. When an effect is on, the button is lit.

2 Use the [1][3] knobs to edit the value of the parameters shown in the screen.

Use the [ENTER] button to switch pages of the edit screen.

3 Press the [EXIT] button to return to the play screen.

4

Basic Operation

EASY EDIT You can use EASY EDIT to change the type of distortion (TONE) for the current sound, add or modify a modulation-type effect (VIBES), or change the reverberation (ECHO).

1 With the play screen displayed, press the [EASY EDIT] button.

The EASY EDIT screen appears.

2 Use the [1][3] knobs to adjust TONE, VIBES, and ECHO to your taste. With the EASY EDIT screen displayed, you can press the [ENTER] button to display the effect chain screen and edit the effects with the procedure described in Basic Procedure for Effect Editing (p. 3).

EASY SELECT You can use EASY SELECT to select patches.

1 With the play screen displayed, press the [EASY SELECT] button.

EASY SELECT screen is displayed.

2 Use the [1] knob to choose the search method (SORT TYPE).

Value Explanation

GENRE Search by the patch category

DRIVE Search by the distortion type

EFFECT Search by the effect type

3 Use the [2] knob to choose the search item.

SORT TYPE: GENRE

SORT TYPE: DRIVE

SORT TYPE: EFFECT

SORT TYPE Search items

GENRE

JAZZ/FUSION

BLUES

COUNTRY

DISCO

SOUL/FUNK

OLDIES

ROCK

ALTERNATIVE

HARD ROCK

STUDIO

METAL/CORE

ACOUSTIC

R&B

POPS

LATIN

TRADITIONAL

USER 1

USER 2

USER 3

DRIVE

CLEAN

CRUNCH

HARD

HEAVY

EFFECT

ENVELOPE

TONE-MOD

PITCH

MODULATE

DELAY/REV

OTHER

* You can turn only the [2] knob to select search items from all SORT TYPE.

* You can assign USER 1USER 3 to any desired patches. For example, you might use these categories to collect patches that you use in a live performance. Two categories can be assigned to each patch. For details on how to assign a category, refer to step 5 of Saving a Patch (p. 6) in the owners manual.

4 Use the [3] knob to choose a patch from the list on the display.

5

Basic Operation

Basic MENU Operations Here you can make settings that are common to the entire GT-1 (System parameters). Here you can make settings for output, USB, as well as assign the functions of the [1][3] knobs, etc.

1 Press the [MENU] button.

2 Use the [1] knob to choose the item that you want to edit.

3 Press the [ENTER] button.

4 Use the [1][3] knobs to edit the value of the parameters shown in the screen.

When tabs are displayed on the screen, you can switch pages by pressing the [ENTER] button.

5 Press the [EXIT] button a number of times to return to the play screen.

Assigning Favorite Parameters to [1][3] Knobs

You can assign the parameters that are controlled by parameter knobs [1][3] when the play screen is displayed.

1 Press [MENU] button.

2 Use the [2] knob to choose KNOB.

3 Use the [1][3] knobs to specify the parameters to be controlled by each knob.

4 Press the [EXIT] button a number of times to return to the play screen. For details on the parameters that can be assigned, refer to KNOB SETTING (p. 23).

About the play screen display

You can use the [ENTER] button to choose how the play screen is displayed.

About the icon indications

Icon Explanation

Shown if the looper is on.

Shown if OD SOLO is on.

Shown if PrA SOLO is on.

6

EFFECT

FX1/FX2 With FX1 and FX2, you can select the effect to be used from the following. You can select the same effect for FX1 and FX2.

Parameter Value Explanation

ON/OFF OFF, ON Turns this effect on/off.

TYPE Refer to FX1/FX2 TYPE

FX1/FX2 TYPE This is a list of the effects that can be selected for FX1/FX2.

Effect Name Explanation

COMPRESSOR

This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.

LIMITER The limiter attenuates loud input levels to prevent distortion.

T. WAH You can produce a wah effect with the filter changing in response to the guitar level.

GRAPHIC EQ This adjusts the tone as a equalizer. You can adjust the tone character in seven bands.

PARA.EQ (PARAMETRIC EQ)

Adjusts the tonal quality. You can adjust the tone character in four bands.

TONE MODIFY This changes the tone of the connected guitar.

GUITAR SIM (GUITAR SIMULATOR)

Simulation of the characteristics of particular guitar components such as pickups and different guitar bodies allows you to switch among a number of different guitar types all while using a single guitar.

AC.GTR SIM (AC. GUITAR SIMULATOR)

This effect simulates the tonal character of an acoustic guitar.

SLOW GEAR This produces a volume-swell effect (violin-like sound).

OCTAVE This adds a note one octave lower and a note two octaves lower, creating a richer sound.

PITCH SHIFTER This effect changes the pitch of the original sound (up or down) within a range of two octaves.

HARMONIST Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.

OVERTONE

This effect uses MDP (Multi-Dimensional Processing) technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.

FEEDBACKER Generates feedback performance.

AC.PROC. (AC.PROCESSOR)

This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.

PHASER By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.

FLANGER The flanging effect gives a twisting, jet-airplane-like character to the sound.

TREMOLO Tremolo is an effect that creates a cyclic change in volume.

ROTARY This produces an effect like the sound of a rotary speaker.

UNI-V

This models a Uni-Vibe.

Although this resembles a phaser effect, it also provides a unique undulation that you cant get with a regular phaser.

VIBRATO This effect creates vibrato by slightly modulating the pitch.

CHORUS In this effect, a slightly detuned sound is added to the original sound to add depth and breadth.

SUB DELAY This is a delay with the maximum delay time of 1,000 ms. This effect is useful for making the sound fatter.

COMPRESSOR This is an effect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.

Parameter Value Explanation

TYPE

Selects the compressor type.

BOSS This models a BOSS CS-3.

HI-BAND This is a compressor that adds an even stronger effect in the high end.

LIGHT This is a compressor with a light effect.

D-COMP This models a MXR DynaComp.

ORANGE This is modeled on the sound of the Dan Armstrong ORANGE SQUEEZER.

FAT When applied heavily, this compressor effect provides a fat tone with a boosted midrange.

MILD When applied heavily, this compressor effect produces a sweet tone with the high end cut.

STEREO This selects a stereo compressor.

SUSTAIN 0100 Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.

ATTACK 0100 Adjusts the attack time.

LEVEL 0100 Adjusts the volume.

TONE -50+50 Adjusts the tone.

LIMITER The limiter attenuates loud input levels to prevent distortion.

Parameter Value Explanation

TYPE

Selects the limiter type.

BOSS This selects a stereo limiter.

RACK 160D This models a dbx 160X.

VTG RACK U This models a UREI 1178.

THRESHOLD 0100

Adjust this as appropriate for the input signal from your guitar. When the input signal level exceeds this threshold level, limiting will be applied.

RATIO 1:1INF:1 This selects the compression ratio used with signals in excess of the threshold level.

LEVEL 0100 Adjusts the volume.

ATTACK 0100 Adjusts the attack time.

RELEASE 0100 Adjusts the release time.

7

EFFECT

T. WAH You can produce a wah effect with the filter changing in response to the guitar level.

Parameter Value Explanation

MODE

Selects the wah mode.

LPF Low pass filter. This creates a wah effect over a wide frequency range.

BPF Band pass filter. This creates a wah effect in a narrow frequency range.

POLARITY

Selects the direction in which the filter will change in response to the input.

DOWN The frequency of the filter will fall.

UP The frequency of the filter will rise.

SENS 0100

Adjusts the sensitivity at which the filter will change in the direction determined by the polarity setting.

Higher values will result in a stronger response. With a setting of 0, the strength of picking will have no effect.

FREQ 0100 Adjusts the center frequency of the Wah effect.

PEAK 0100

Adjusts the way in which the wah effect applies to the area around the center frequency.

Higher values will produce a stronger tone which emphasizes the wah effect more. With a value of 50 a standard wah sound will be produced.

LEVEL 0100 Adjusts the volume of the effect sound.

GRAPHIC EQ This adjusts the tone as a equalizer. You can adjust the tone character in seven bands.

Parameter Value

100Hz

-20+20 dB

200Hz

400Hz

800Hz

1.6kHz

3.2kHz

6.4kHz

LEVEL -20+20 dB

PARAMETRIC EQ Adjusts the tonal quality. You can adjust the tone character in four bands.

Parameter Value Explanation

LOW GAIN -20+20 dB Adjusts the tone for the low frequency range.

HIGH GAIN -20+20 dB Adjusts the tone for the high frequency range.

LEVEL -20+20 dB Adjusts the overall volume level of the equalizer.

LM FREQ (LOW-MID FREQUENCY) 20 Hz10.0 kHz

Specifies the center of the frequency range that will be adjusted by the LOW- MID GAIN.

LM Q

(LOW-MID Q) 0.516

Adjusts the width of the area affected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.

LM GAIN (LOW-MID GAIN) -20+20 dB Adjusts the low-middle frequency range

tone.

HM FREQ

(HIGH-MID FREQUENCY)

20 Hz10.0 kHz Specifies the center of the frequency range that will be adjusted by the HIGH- MID GAIN.

Parameter Value Explanation

HM Q (HIGH-MID Q) 0.516 Adjusts the width of the area affected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.

HM GAIN (HIGH-MID GAIN) -20+20 dB Adjusts the low-middle frequency range

tone.

TONE MODIFY This changes the tone of the connected guitar.

Parameter Value Explanation

TYPE

Selects the type of tone modification.

FAT Fat tone with boosted mid range.

PRESENCE Bright tone with boosted high-mid range.

MILD Mild tone with the high end cut back.

TIGHT Tone with the low frequencies cut.

ENHANCE Tone with the high frequencies boosted.

RESO 13 (RESONATOR 13)

This produces a tone with greater power and punch by adding resonance in the low-frequency range and midrange.

LOW -50+50 Adjusts the tone for the low frequency range.

HIGH -50+50 Adjusts the tone for the high frequency range.

LEVEL 0100 Adjusts the volume of the effect sound.

RESONANCE 0100 This adjusts the strength of the low-end and midrange resonance when TYPE is set to RESO 1, 2, or 3.

GUITAR SIMULATOR Simulation of the characteristics of particular guitar components such as pickups and different guitar bodies allows you to switch among a number of different guitar types all while using a single guitar.

Parameter Value Explanation

TYPE

Selects the type of the guitar simulator.

S0H Changes from a single-coil pickup tone to a humbucking pickup tone.

H0S Changes from a humbucking pickup tone to a single-coil pickup tone.

H0HALF TN (HALF TONE)

Changes from a humbucking pickup tone to a single-coil pickup half tone.

S0HOLLOW Changes a single-coil pickup tone to a hollow body tone with the body resonance added.

H0HOLLOW Changes a humbucking pickup tone to a hollow body tone with the body resonance added.

S0AC Changes a single-coil pickup tone to an acoustic guitar tone.

H0AC Changes a humbucking pickup tone to an acoustic guitar tone.

PIEZO0AC Changes a piezo pickup tone to an acoustic guitar tone.

LOW -50+50 Adjusts the tone for the low frequency range.

HIGH -50+50 Adjusts the tone for the high frequency range.

LEVEL 0100 Adjusts the volume of the effect sound.

BODY 0100

Adjusts the way the body sounds when TYPE is set to S0HOLLOW, H0HOLLOW, S0AC, H0AC, or PIEZO0AC

The body sound increases as the value is raised; reducing the value produces a tone similar to that from a piezo pickup.

8

EFFECT

AC.GUITAR SIMULATOR This effect simulates the tonal character of an acoustic guitar.

Parameter Value Explanation

BODY 0100 Adjusts the body resonance.

LOW -50+50 Specifies the sense of volume for the low- frequency range.

HIGH -50+50 Specifies the sense of volume for the high- frequency range.

LEVEL 0100 Specifies the volume of the effect.

SLOW GEAR This produces a volume-swell effect (violin-like sound).

Parameter Value Explanation

SENS 0100

Adjusts the sensitivity of the slow gear. When it is set to a lower value, the effect of the slow gear can be obtained only with a stronger picking, while no effect is obtained with a weaker picking. When the value is set higher, the effect is obtained even with a weak picking.

RISE TIME 0100 Adjusts the time needed for the volume to reach its maximum from the moment you begin picking.

LEVEL 0100 Adjusts the volume of the effect sound.

OCTAVE This adds a note one octave lower and a note two octaves lower, creating a richer sound.

Parameter Value Explanation

-1 OCT 0100 Adjusts the volume of the sound one octave below.

-2 OCT 0100 Adjusts the volume of the sound two octaves below.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

PITCH SHIFTER This effect changes the pitch of the original sound (up or down) within a range of two octaves.

Parameter Value Explanation

PITCH -24+24 Adjusts the amount of pitch shift (the amount of interval) in semitone steps.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct

sound.

FINE -50+50

Make fine adjustments to the interval. The amount of the change in the Fine 100 is equivalent to that of the Pitch 1.

PRE DELAY 0 ms300 ms, BPM

Adjusts the time from when the direct sound is heard until the pitch shifted sounds are heard. Normally you can leave this set at 0 ms.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

* BPM (beats per minute) indicates the number of quarter note beats that occur each minute.

E.LEVEL 0100 Adjusts the volume of the pitch shifter.

FEEDBACK 0100 Adjusts the feedback amount of the pitch shift sound.

HARMONIST Harmonist is an effect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.

* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.

* When you are to play the next string while a certain sound is still playing, mute the previous sound and then play the next one with a clear attack. If the unit cannot detect the attack, it may not sound correctly.

* The sensitivity may vary according to the guitars TONE knob and pickup type.

Parameter Value Explanation

HARMONY -2 oct+2 oct

This determines the pitch of the sound added to the input sound, when you are making a harmony.

It allows you to set it by up to 2 octaves higher or lower than the input sound.

KEY (MASTER KEY)

C (Am)B (G#m)

The key setting corresponds to the key of the song (#, b) as follows. Major

Major

Minor

Minor

9

EFFECT

Parameter Value Explanation

PRE DELAY 0 ms300 ms, BPM

Adjusts the time from when the direct sound is heard until the harmonist sounds are heard. Normally you can leave this set at 0 ms.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

FEEDBACK 0100 Adjusts the feedback amount of the harmony sound.

E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the harmony sound.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

OVERTONE This effect uses MDP (Multi-Dimensional Processing) technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.

Parameter Value Explanation

LOWER (LOWER LEVEL) 0100 Adjusts the volume of the harmonic one octave

below.

UPPER (UPPER LEVEL) 0100 Adjusts the volume of the harmonic one octave

above.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

DETUNE 0100 Adjusts the amount of the detune effect that adds depth to the sound.

TONE -50+50 Adjusts the tone.

FEEDBACKER Generates feedback performance.

Parameter Value Explanation

TRIGGER OFF, ON

If TRIGGER is ON, a feedback effect is applied. This can be assigned to the [CTL1] pedal etc., and operated.

(Refer toASSIGN 16 (p. 17)).

DEPTH1 0100 Adjusts the ease with which feedback will occur when the FEEDBACKER is on.

AC. PROCESSOR This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.

Parameter Value Explanation

TYPE

Selects the modeling type.

SMALL This is the sound of a small-bodied acoustic guitar.

MEDIUM This is a standard, unadorned acoustic guitar sound.

BRIGHT This is a bright acoustic guitar sound.

POWER This is a powerful acoustic guitar sound.

BASS -50+50 Adjusts the tone for the low frequency range.

MIDDLE -50+50 Adjusts the tone for the middle frequency range.

TREBLE -50+50 Adjusts the tone for the high frequency range.

Parameter Value Explanation

PRESENCE -50+50 Adjusts the tone for the ultra high frequency range.

LEVEL 0100 Adjusts the volume.

PHASER By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.

Parameter Value Explanation

TYPE

Selects the number of stages that the phaser effect will use.

4 STAGE This is a four-phase effect. A light phaser effect is obtained.

8 STAGE This is an eight-phase effect. It is a popular phaser effect.

12 STAGE This is a twelve-phase effect. A deep phase effect is obtained.

BiPHASE This is the phaser with two phase shift circuits connected in series.

RATE 0100, BPM

This sets the rate of the phaser effect.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

DEPTH 0100 Determines the depth of the phaser effect.

RESONANCE 0100

Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.

MANUAL 0100 Adjusts the center frequency of the phaser effect.

LEVEL 0100 Adjusts the volume of the phaser.

FLANGER The flanging effect gives a twisting, jet-airplane-like character to the sound.

Parameter Value Explanation

RATE 0100, BPM

This sets the rate of the flanging effect.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

DEPTH 0100 Determines the depth of the flanging effect.

RESONANCE 0100

Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.

MANUAL 0100 Adjusts the center frequency at which to apply the effect.

LOW CUT FLAT, 55 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.

LEVEL 0100 Adjusts the volume of the flanger.

10

EFFECT

TREMOLO Tremolo is an effect that creates a cyclic change in volume.

Parameter Value Explanation

WAVE

(WAVE SHAPE) 0100 Adjusts changes in volume level. A higher

value will steepen waves shape.

RATE 0100, BPM

Adjusts the frequency (speed) of the change.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

DEPTH 0100 Adjusts the depth of the effect.

LEVEL 0100 Adjusts the volume.

ROTARY This produces an effect like the sound of a rotary speaker.

Parameter Value Explanation

SPEED

(SPEED SELECT) SLOW, FAST This parameter changes the simulated

speakers rotating speed (SLOW or FAST).

RATE SLOW 0100, BPM

This parameter adjusts the SPEED SELECT of rotation when set to SLOW.

RATE FAST 0100, BPM

This parameter adjusts the SPEED SELECT of rotation when set to FAST.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

TRANSITION (TRANSITION TIME) 0100

Adjusts the time over which the rotational speed changes when SPEED SELECT is switched.

B/H BAL (BASS/ HORN BALANCE) 100:00:100 Adjusts the volume balance between the

BASS rotor and the HORN rotor.

LEVEL 0100 Adjusts the volume.

UNI-V This models a Uni-Vibe.

Although this resembles a phaser effect, it also provides a unique undulation that you cant get with a regular phaser.

Parameter Value Explanation

RATE 0100, BPM

Adjusts the rate of the UNI-V effect.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

DEPTH 0100 Adjusts the depth of the UNI-V effect.

LEVEL 0100 Adjusts the volume.

VIBRATO This effect creates vibrato by slightly modulating the pitch.

Parameter Value Explanation

RATE 0100, BPM

Adjusts the rate of the vibrato.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

DEPTH 0100 Adjusts the depth of the vibrato.

TRIGGER OFF, ON This selects on/off of the vibrato.

* It is assumed that this parameter will be assigned to the footswitch.

RISE TIME 0100

This sets the time passing from the moment the Trigger is turned on until the set vibrato is obtained.

* When a patch with TRIGGER set to ON is called up, the effect obtained is identical to what happens when TRIGGER is switched from Off to On. If you want the vibrato effect to be produced immediately after the patches are switched, set RISE TIME to 0.

LEVEL 0100 Adjusts the volume.

CHORUS In this effect, a slightly detuned sound is added to the original sound to add depth and breadth.

Parameter Value Explanation

MODE

Selection for the chorus mode.

MONO This chorus effect outputs the same sound from both L channel and R channel.

STEREO1 This is a stereo chorus effect that adds different chorus sounds to L channel and R channel.

STEREO2

This stereo chorus uses spatial synthesis, with the direct sound output in the L channel and the effect sound output in the R channel.

RATE 0100, BPM

Adjust the speed of the chorus effect for the high frequency range.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

DEPTH 0100 Adjusts the depth of the chorus effect.

* To use it for doubling effect, set the value to 0.

E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the effect sound.

LOW CUT FLAT, 20 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.

HIGH CUT 630 Hz12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

11

EFFECT

SUB DELAY This is a delay with the maximum delay time of 1,000 ms. This effect is useful for making the sound fatter.

Parameter Value Explanation

TYPE

Use this to choose the type of delay.

MONO Use this to choose the type of delay.

PAN Provides a tap delay effect that divides the delay time between the left and right channels.

TIME (DELAY TIME)

1 ms1000 ms, BPM

Adjusts the delay time.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

FEEDBACK 0100 Adjusts the volume that is returned to the input. Higher settings will result in more delay repeats.

E.LEVEL (EFFECT LEVEL) 0120 Adjusts the volume of the delay sound.

HIGH CUT 630 Hz12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

TAP TIME *1 0100%

Adjusts the delay time of the left channel delay. This setting adjusts the L channel delay time relative to the R channel delay time (considered as 100%).

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

*1 Setting available when TYPE is set to PAN.

PEDAL FX You can control the wah effect or get a pitch bend effect in real time by adjusting the [EXP] pedal or the expression pedal connected to the CTL 2,3/EXP 2 jack.

Parameter Value Explanation

TYPE

Selects the type.

CRY WAH This models the sound of the CRY BABY wah pedal popular in the 70s.

VO WAH This models the sound of the VOX V846.

FAT WAH This is a wah sound featuring a bold tone.

LIGHT WAH This wah has a refined sound with no unusual characteristics.

7STR WAH (7STRING WAH)

This expanded wah features a variable range compatible with seven-string and baritone guitars.

RESO WAH

This completely original effect offers enhancements on the characteristic resonances produced by analog synth filters.

PEDAL BND

This lets you use the pedal to get a pitch bend effect.

* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played.

CRY WAHRESO WAH

Parameter Value Explanation

PDL POS (PEDAL POSITION) 0100

Adjusts the position of the wah pedal. This parameter is used after its been assigned to an EXP Pedal or similar controller.

PDL MIN (PEDAL MIN) 0100 Selects the tone produced when the heel of the EXP Pedal is depressed.

PDL MAX (PEDAL MAX) 0100 Selects the tone produced when the toe of the EXP Pedal is depressed.

LEVEL 0100 Adjusts the volume of the effect sound.

PEDAL BEND

* Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played.

Parameter Value Explanation

PITCH -24+24 This sets the pitch at the point where the EXP Pedal is all the way down.

PDL POS (PEDAL POSITION) 0100

Adjusts the pedal position for pedal bend. This parameter is used after its been assigned to an EXP Pedal or similar controller.

LEVEL 0100 Adjusts the volume of the pitch bend sound.

12

EFFECT

OD/DS This effect distorts the sound to create long sustain.

Parameter Value Explanation

ON/OFF OFF, ON Turns this effect on/off.

TYPE Refer to OD/DS TYPE

DRIVE 0120 Adjusts the depth of distortion.

TONE -50+50 Adjusts the tone.

E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the effect sound.

BOTTOM -50+50

Adjusts the tone for the low frequency range. Turning this to the left (counterclockwise) produces a sound with the low end cut; turning it to the right boosts the low end in the sound.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

OD/DS TYPE This is a list of distortion types that can be selected for OD/DS.

Type Explanation

MID BOOST This is a booster with unique characteristics in the midrange.

Making the connection before the COSM amp produces sound suitable for solos.

CLEAN BST (CLEAN BOOST)

This not only functions as a booster, but also produces a clean tone that has punch even when used alone.

TREBLE BST (TREBLE BOOST) This is a booster that has bright characteristics.

CRUNCH A lustrous crunch sound with an added element of amp distortion.

NATURAL OD This is an overdrive sound that provides distortion with a natural feeling.

WARM OD This is a warm overdrive.

FAT DS A distortion sound with thick distortion.

LEAD DS Produces a distortion sound with both the smoothness of an overdrive along with a deep distortion.

METAL DS This is distortion sound that is ideal for performances of heavy riffs.

OCT FUZZ A fuzz sound with rich harmonic content.

A-DIST This effect uses MDP (Multi-Dimensional Processing) technology to provide ideal distortion in all pitch ranges of the guitar, from low to high.

BLUES OD This is a crunch sound of the BOSS BD-2. This produces distortion that faithfully reproduces the nuances of picking.

OD-1 This models the sound of the BOSS OD-1. This produces sweet, mild distortion.

T-SCREAM This models an Ibanez TS-808.

TURBO OD This is the high-gain overdrive sound of the BOSS OD-2.

DISTORTION This gives a basic, traditional distortion sound.

RAT This models a Proco RAT.

GUV DS This models a Marshall GUV NOR.

DST+ This models a MXR DISTORTION+.

METAL ZONE This models the sound of the BOSS MT-2. It produces a wide range of metal sounds, from old style to slash metal.

60S FUZZ This models a FUZZFACE.

It produces a fat fuzz sound.

MUFF FUZZ This models an Electro-Harmonix Big Muff .

PREAMP COSM technology simulates different preamp characteristics, speaker sizes, and cabinet shapes.

Parameter Value Explanation

ON/OFF OFF, ON Turns this effect on/off.

TYPE Refer to PREAMP TYPE

GAIN 0120 Adjusts the distortion of the amp.

LEVEL 0100

Adjusts the volume of the entire preamp.

* Be careful not to raise the Level setting too high.

BASS 0100 Adjusts the tone for the low frequency range.

MIDDLE 0100 Adjusts the tone for the middle frequency range.

TREBLE 0100 Adjusts the tone for the high frequency range.

PRESENCE 0100

Adjusts the tone for the ultra high frequency range.

* The PRESENCE parameter functions as a high-cut filter with some PREAMP TYPEs.

BRIGHT OFF, ON

Turns the bright setting on/off.

* The BRIGHT parameter setting is available only with certain PREAMP TYPEs.

SP TYPE *1

Select the speaker type.

OFF This turns off the speaker simulator.

ORIGIN (ORIGINAL) This is the built-in speaker of the amp you selected with PREAMP TYPE.

1x8 This is a compact open-back speaker cabinet with one 8-inch speaker.

1x10 This is a compact open-back speaker cabinet with one 10-inch speaker.

1x12 This is a compact open-back speaker cabinet with one 12-inch speaker.

2x12 This is a general open-back speaker cabinet with two 12-inch speakers.

4x10 This is an optimal speaker cabinet for a large enclosed amp with four 10-inch speakers.

4x12 This is an optimal speaker cabinet for a large enclosed amp with four 12-inch speakers.

8x12 This is a double stack of two cabinets, each with four 12-inch speakers.

*1 This is enabled when the OUTPUT SELECT parameter is set to LINE/PHONE.

13

EFFECT

PREAMP TYPE list Type Explanation

NATRL CLN (NATURAL CLEAN)

An unembellished, clean sound that minimizes the amps idiosyncrasies, such as its trebly character and boomy low end.

FUL RANGE (FULL RANGE)

An amp with a broad frequency range and an extremely flat response. Good for acoustic guitar.

CB CRUNCH (COMBO CRUNCH)

Crunch sound that allows the nuances of your picking to be expressed even more faithfully than on conventional combo amps.

ST CRUNCH (STACK CRUNCH)

Great-feeling crunch sound that responds well to picking dynamics while retaining all the defining characteristics of a 4 x 12 speaker cabinet.

HiGAIN STK (HiGAIN STACK)

High-gain sound of a vintage Marshall specially revamped in a way that is possible only with COSM modeling technology.

POWER DRV (POWER DRIVE)

A straight drive sound that works well in a broad range of situations, from backing to lead. A sound like this cannot be obtained from any existing combo amp or stack amp.

XTREM LD (EXTREM LEAD)

A new type of sound that smoothes out the uneven frequency response that is typical of existing large stack amps.

CORE MTL (CORE METAL)

A large stack sound that has been tweaked extensively in the pursuit of the ultimate metal sound.

JC-120 This models the sound of the Roland JC-120.

CLEAN TWIN This models a Fender Twin Reverb.

PR CRUNCH (PRO CRUNCH) This models a Fender Pro Reverb.

TWEED This models a Fender Bassman 4 x 10 Combo.

DxCRUNCH (DELUXE CRUNCH) This models a Fender Deluxe Reverb.

VO DRIVE This models the drive sound of a VOX AC-30TB.

This is a sound that it suited to sixties-style British rock.

VO LEAD This models the lead sound of the VOX AC-30TB.

MATCH DRV (MATCH DRIVE)

This models the sound input to left input on a Matchless D/C-30. A simulation of the latest tube amp widely used in styles from blues and rock.

BG LEAD This models the lead sound of the MESA/ Boogie combo amp.

The sound of a tube amp typical of the late 70s to 80s.

BG DRIVE This models a MESA/Boogie with TREBLE SHIFT SW on.

MS1959 I This models the sound input to Input I on a Marshall 1959.

This is a trebly sound suited to hard rock.

MS1959 I+II The sound of connecting inputs I and II of the guitar amp in parallel, creating a sound with a stronger low end than I.

R-FIER VTG (R-FIER VINTAGE)

Models the sound of the Channel 2 VINTAGE Mode on the MESA/Boogie DUAL Rectifier.

R-FIER MDN (R-FIER MODERN)

Models the sound of the Channel 2 MODERN Mode on the MESA/Boogie DUAL Rectifier.

T-AMP LD (T-AMP LEAD) This models a Hughes & Kettner Triamp AMP3.

SLDN This models a Soldano SLO-100. This is the typical sound of the eighties.

5150 DRV (5150 DRIVE) This models the lead channel of a Peavey EVH 5150.

BGNR UB This is a heavy distortion sound that models the high- gain channel of a Bogner Uberschall.

ORNG ROCK This models the dirty channel of an ORANGE ROCKERVERB.

14

EFFECT

NS (NOISE SUPPRESSOR) This effect reduces the noise and hum picked up by guitar pickups. Since it suppresses the noise in synchronization with the envelope of the guitar sound (the way in which the guitar sound decays over time), it has very little effect on the guitar sound, and does not harm the natural character of the sound.

Parameter Value Explanation

THRESHOLD Off, 1100

Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher setting is appropriate. If the noise level is low, a lower setting is appropriate. Adjust this value until the decay of the guitar sound is as natural as possible.

* High settings for the threshold parameter may result in there being no sound when you play with your guitar volume turned down.

* If this is turned Off, NS is off (bypassed).

RELEASE 0100 Adjusts the time from when the noise suppressor begins to function until the noise level reaches 0.

DETECT

This controls the noise suppressor based on the volume level for the point specified in Detect.

INPUT Input volume from input jack.

* Ordinarily, DETECT should be set to INPUT.

NS INPUT

Noise suppressor input volume.

* When connected as illustrated below, and you want to prevent a spatial-type effects sound (such as a delay sound) from being eradicated by the NS, you should set DETECT to NS INPUT.

Spatial-type effect

NSDLY

FV OUT

Volume after passing through Foot Volume.

* If you want to use FV (Foot Volume) in place of the guitars volume control, you need to set DETECT to FV OUT.

INPUT

Foot Volume

NSFV

FOOT VOLUME This is a volume control effect.

Normally, this is controlled with the EXP Pedal or the [EXP] pedal connected to the CTL 2, 3/EXP2 jack.

Parameter Value Explanation

MIN 0100 Sets the volume when the heel of the EXP Pedal is depressed.

MAX 0100 Selects the volume when the toe of the EXP Pedal is depressed.

LEVEL 0100 Adjusts the volume.

DELAY This effect adds delayed sound to the direct sound, giving more body to the sound or creating special effects.

Parameter Value Explanation

DELAY ON/OFF OFF, ON Turns this effect on/off.

TYPE

This selects which type of delay.

* The stereo effect is cancelled if a monaural effect or COSM amp is connected after a stereo delay effect.

STANDARD This is a simple monaural delay.

PAN

This delay is specifically for stereo output. This allows you to obtain the tap delay effect that divides the delay time, then deliver them to L and R channels.

INPUT

OUTPUT L

OUTPUT R

Feedback

Dly Time EectLev

DELAY

Tap Time

REVERSE This produces an effect where the sound is played back in reverse.

ANALOG This gives a mild analog delay sound. The delay time can be set within the range of 1 to 2000 ms.

TAPE This setting provides the characteristic wavering sound of the tape echo. The delay time can be set within the range of 1 to 2000 ms.

MODULATE This delay adds a pleasant wavering effect to the sound.

TERA ECHO This effect uses MDP (Multi-Dimensional Processing) technology to create a unique ambience and a spaciousness that changes according to your picking dynamics.

Common to STANDARDMODULATE

Parameter Value Explanation

TIME (DELAY TIME)

1 ms2000 ms, BPM

Adjusts the delay time.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

FEEDBACK 0100 This sets the amount of delay sound returned to the input. A higher value will increase the number of the delay repeats.

HIGH CUT 630 Hz12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

E.LEVEL (EFFECT LEVEL) 0120 Adjusts the volume of the delay sound.

PAN

Parameter Value Explanation

TAP TIME 0100%

Adjusts the delay time of the left channel delay. This setting adjusts the L channel delay time relative to the R channel delay time (considered as 100%).

15

EFFECT

MODULATE

Parameter Value Explanation

MOD RATE 0100 Adjusts the modulation rate of the delay sound.

MOD DEPTH 0100 Adjusts the modulation depth of the delay sound.

TERA ECHO

Parameter Value Explanation

TIME 0100 Adjusts the length of the effect sound.

FEEDBACK 0100 Adjusts the decay of the effect sound.

E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the effect sound.

TONE -50+50 Adjusts the tone.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

HOLD OFF, ON

The effect sound is held when you turn this on.

* Patches are written with the HOLD parameter set to Off.

REVERB This effect adds reverberation to the sound.

Parameter Value Explanation

REVERB ON/ OFF OFF, ON Turns this effect on/off.

TYPE

This selects the reverb type. Various different simulations of space are offered.

AMBIENCE

Simulates an ambience mic (off-mic, placed at a distance from the sound source) used in recording and other applications. Rather than emphasizing the reverberation, this reverb is used to produce a sense of openness and depth.

ROOM Simulates the reverberation in a small room. Provides warm reverberations.

HALL 1 Simulates the reverberation in a concert hall. Provides clear and spacious reverberations.

HALL 2 Simulates the reverberation in a concert hall. Provides mild reverberations.

PLATE

Simulates plate reverberation (a reverb unit that uses the vibration of a metallic plate). Provides a metallic sound with a distinct upper range.

SPRING This simulates the sound of a guitar amps built-in spring reverb.

MODULATE This reverb adds the wavering sound found in hall reverb to provide an extremely pleasant reverb sound.

DELAY This effect adds delayed sound to the direct sound, giving more body to the sound or creating special effects.

Common to AMBIENCEMODULATE

Parameter Value Explanation

TIME (REVERB TIME) 0.1 s10.0 s Adjusts the length (time) of reverberation.

E.LEVEL (EFFECT LEVEL) 0100 Adjusts the volume of the reverb sound.

LOW CUT FLAT, 20 Hz800 Hz

This sets the frequency at which the low cut filter begins to take effect. When FLAT is selected, the low cut filter will have no effect.

HIGH CUT 630 Hz12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When FLAT is selected, the high cut filter will have no effect.

SPRING

(SPRING SENS)

(TYPE = SPRING only)

0100 Adjusts the sensitivity of the spring effect. When the value is set higher, the effect is obtained even with a weak picking.

16

EFFECT

DELAY

Parameter Value Explanation

TIME (DELAY TIME)

1 ms650 ms, BPM

Adjusts the delay time.

* When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

E.LEVEL (EFFECT LEVEL) 0120 Adjusts the volume of the delay sound.

FEEDBACK 0100 This sets the amount of delay sound returned to the input. A higher value will increase the number of the delay repeats.

HIGH CUT 630 Hz12.5 kHz, FLAT

This sets the frequency at which the high cut filter begins to take effect. When Flat is selected, the high cut filter will have no effect.

D.LEVEL (DIRECT LEVEL) 0100 Adjusts the volume of the direct sound.

MASTER SETTING These settings are applied to the overall patch.

MASTER SETTING Parameter Value Explanation

PATCH LVL (PATCH LEVEL) 0200 Adjusts the volume of the patch.

BPM (MASTER BPM) 40250

Adjusts the BPM value for each patch.

* BPM (beats per minute) indicates the number of quarter note beats that occur each minute.

KEY (MASTER KEY)

C (Am)B (G#m)

This sets the key for the FX HARMONIST. Major

Major

Minor

Minor

MASTER EQ Parameter Value Explanation

LOW GAIN (MASTER LOW GAIN) -20+20 dB Adjusts the tone for the low frequency

range.

MID GAIN (MASTER MID GAIN) -20+20 dB Adjusts the tone for the middle

frequency range.

HIGH GAIN (MASTER HIGH GAIN) -20+20 dB Adjusts the tone for the high

frequency range.

MID FREQ (MASTER MID FREQUENCY) 20.0 Hz10.0 kHz

Specify the center of the frequency range that will be adjusted by the MASTER MID GAIN.

MID Q (MASTER MID Q) 0.516

Adjusts the width of the area affected by the EQ centered at the MASTER MID FREQ. Higher values will narrow the area.

17

Controllers

CTL 1, EXP SW, CTL 2, CTL 3, DOWN, UP Heres how to assign the parameters that will be controlled by the CTL 1, EXP SW, CTL 2, CTL 3, DOWN, and UP pedals.

Parameter Value Explanation

FUNC

OFF No assignment.

OD SOLO Switches the OD/DS SOLO on and off.

PrA SOLO Switches the Preamp SOLO on and off.

FX1 Switches the FX1 on and off.

OD/DS Switches the OD/DS on and off.

PREAMP Switches the PREAMP/SPEAKER on and off.

FX2 Switches the FX2 on and off.

DELAY Switches the DELAY on and off.

REVERB Switches the REVERB on and off.

PEDAL FX Switches the Pedal FX on and off.

TUNER Switches the TUNER/BYPASS on and off.

BPM TAP *1 *2 Used for tap input of the MASTER BPM.

DELAY TAP *1 *2 Used for tap input of the delay time.

LEVEL +10 *1 Increases the patch volume level by 10 units.

LEVEL +20 *1 Increases the patch volume level by 20 units.

LEVEL -10 *1 Decreases the patch volume level by 10 units.

LEVEL -20 *1 Decreases the patch volume level by 20 units.

NUMBER +1 *1 Switches to the next patch number.

NUMBER -1 *1 Switches to the previous patch number.

LED ON/OFF *3 Lights/extinguishes the pedals LED indicator.

*1 The function will activate as soon as you press the pedal, regardless of whether the SOURCE MODE parameter is MOMENT or TOGGLE.

*2 Cannot be selected for EXP SW.

*3 Can be selected only for DOWN or UP.

Parameter Value Explanation

MODE (SOURCE MODE)

This sets the behavior of the value each time the switch is operation.

* Shown only when certain parameters are selected.

MOMENT The normal state is Off (minimum value), with the switch On (maximum value) only while the footswitch is depressed.

TOGGLE The setting is toggled On (maximum value) or Off (minimum value) with each press of the footswitch.

SOLO LEVEL 0100

Adjusts the volume when OD SOLO or PrA SOLO are on.

* Shown only if OD SOLO or PrA SOLO are selected.

EXP 1, EXP 2 Heres how to assign the parameters that will be controlled by the GT-1s [EXP] pedal, and by an expression pedal (such as the EV-5; sold separately) connected to the CTL 2, 3/EXP2 jack.

Parameter Value Explanation

FUNCTION

OFF No assignment.

FOOT VOL (FOOT VOLUME) Foot volume will be assigned.

PEDAL FX PEDAL FX will be assigned.

PDL FX/FV (PEDAL FX/FOOT VOLUME)

PEDAL FX and foot volume will be assigned.

* Only FOOT VOLUME can be assigned to EXP2 (external expression pedal). If you want to assign a function other than FOOT VOLUME, use Assign.

ASSIGN 16 For each parameter, you can specify, in detail, which controller will control which parameter. You can create eight sets of such assignments.

If you want to light the [CTL1] switchs LED indicator while the ASSIGN 16 function is assigned to the [CTL1] switch, set the CTL1 pedal FUNC (p. 17) to LED ON/OFF.

Parameter Value Explanation

OFF/ON OFF, ON Turns the ASSIGN 16 on/off.

SOURCE

Specifies the controller (source).

EXP 1 Assigns the GT-1s [EXP] pedal.

CTL 1 Assigns the [CTL1] switch.

EXP 2 Assigns the external expression pedal (such as the EV-5; sold separately) connected to the CTL 2, 3/EXP2 jack.

CTL2 Assigns the external footswitch (FS-5U, FS-6, FS-7; sold separately) connected to the CTL 2, 3/EXP2 jack.CTL3

INT PEDAL Refer to Virtual Expression Pedal System (Internal Pedal / Wave Pedal) (p. 21)

WAVE PEDAL Refer to Virtual Expression Pedal System (Internal Pedal / Wave Pedal) (p. 21)

MODE

MOMENT The normal state is Off (minimum value), with the switch On (maximum value) only while the footswitch is depressed.

TOGGLE The setting is toggled On (maximum value) or Off (minimum value) with each press of the footswitch.

TARGET CATEGRY

This selects the parameter to be changed.

Refer to TARGET list (p. 19). TARGET

TARGET MIN This sets the minimum value for the range in which the parameter can change. The value differs depending on the parameter assigned for TARGET parameter.

TARGET MAX This sets the maximum value for the range in which the parameter can change. The value differs depending on the parameter assigned for TARGET parameter.

TRIGGER *1

Specifies how the motion of the internal pedal will be triggered.

PAT CNG This is activated when a patch is selected.

EXP1 LO This is activated when the GT-1s [EXP] pedal is set to the minimum position.

EXP1 MID This is activated when the GT-1s [EXP] pedal is moved through the middle position.

EXP1 HI This is activated when the GT-1s [EXP] pedal is set to the maximum position.

EXP1 SW This is activated when the EXP pedal switch is operated.

CTL1 PDL This is activated when the [CTL1] switch is operated.

EXP2 PDL This is activated when an external expression pedal connected to the CTL 2, 3/EXP2 jack is operated.

CTL2PDL This is activated when an external footswitch connected to the CTL 2, 3/EXP2 jack is operated.CTL3PDL

TIME *1 0100 This specifies the time over which the internal pedal will move from the toe-raised position to the toe-down position.

CURVE *1

Select one of the following curves to specify the change produced by the internal pedal.

LINEAR

SLOW

FAST

18

Controllers

Parameter Value Explanation

WAVE RATE *2

0100, BPM

This determines the time spend for one cycle of the assumed EXP Pedal.

When set to BPM, the value of each parameter will be set according to the value of the MASTER BPM specified for each patch. This makes it easier to achieve effect sound settings that match the tempo of the song.

* If, due to the tempo, the time is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

WAVEFORM *2

Select one of the following to specify the change produced by the wave pedal.

SAW

TRI

SINE

*1 The INT PDL TRIGGER, INT PDL TIME, and INT PDL CURVE parameters are

enabled when the SOURCE parameter is set to INT PEDAL.

*2 The WAVE RATE and WAVEFORM parameters are enabled when the SOURCE parameter is set to WAVE PEDAL.

19

Controllers

CATEGORY TARGET

FX1 ON/OFF

TYPE

1 COMP

TYPE

SUSTAIN

ATTACK

TONE

LEVEL

1 LIMITER

TYPE

ATTACK

THRESHOLD

RATIO

RELEASE

LEVEL

1 T.WAH

MODE

POLARITY

SENS

FREQ

PEAK

LEVEL

1 GEQ

100Hz

200Hz

400Hz

800Hz

1.6kHz

3.2kHz

6.4kHz

LEVEL

1 PEQ

LOW GAIN

LM FREQ

LM Q

LM GAIN

HM FREQ

HM Q

HM GAIN

HIGH GAIN

LEVEL

1 ToneMOD

TYPE

RESONANCE

LOW

HIGH

LEVEL

1 GtrSIM

TYPE

LOW

HIGH

BODY

LEVEL

1 AcG.SIM

BODY

LOW

HIGH

LEVEL

1 SlwGEAR

SENS

RISE TIME

LEVEL

1 OCTAVE

-2 OCT

-1 OCT

D.LEVEL

CATEGORY TARGET

1 P.SHIFT

PITCH

FINE

PRE DELAY

E.LEVEL

FEEDBACK

D.LEVEL

1 HARMONY

HARMONY

PRE DELAY

E.LEVEL

FEEDBACK

D.LEVEL

1 OvrTONE

LOWER

UPPER

D.LEVEL

DETUNE

TONE

1 FEEDBCKR DEPTH

TRIGGER

1 AcPROC

TYPE

BASS

MIDDLE

TREBLE

PRESENCE

LEVEL

1 PHASER

TYPE

RATE

DEPTH

MANUAL

RESONANCE

LEVEL

1 FLANGER

RATE

DEPTH

MANUAL

RESONANCE

LOW CUT

LEVEL

1 TREMOLO

WAVE

RATE

DEPTH

LEVEL

1 ROTARY

SPEED

RATE SLOW

RATE FAST

TRANSITION

B/H BAL

LEVEL

1 UNI-V

RATE

DEPTH

LEVEL

1 VIBRATO

RATE

DEPTH

TRIGGER

RISE TIME

LEVEL

1 CHORUS

RATE

DEPTH

E.LEVEL

MODE

LOW CUT

HIGH CUT

CATEGORY TARGET

1 SubDELAY

TYPE

TIME

FEEDBACK

HIGH CUT

E.LEVEL

D.LEVEL

TAP TIME

OD/DS

ON/OFF

TYPE

DRIVE

BOTTOM

TONE

E.LEVEL

D.LEVEL

PREAMP

ON/OFF

TYPE

GAIN

LEVEL

BASS

MIDDLE

TREBLE

PRESENCE

BRIGHT

SP TYPE

FX2 ON/OFF

TYPE

2 COMP

TYPE

SUSTAIN

ATTACK

TONE

LEVEL

2 LIMITER

TYPE

ATTACK

THRESHOLD

RATIO

RELEASE

LEVEL

2 T.WAH

MODE

POLARITY

SENS

FREQ

PEAK

LEVEL

2 GEQ

100Hz

200Hz

400Hz

800Hz

1.6kHz

3.2kHz

6.4kHz

LEVEL

2 PEQ

LOW GAIN

LM FREQ

LM Q

LM GAIN

HM FREQ

HM Q

HM GAIN

HIGH GAIN

LEVEL

CATEGORY TARGET

2 ToneMOD

TYPE

RESONANCE

LOW

HIGH

LEVEL

2 GtrSIM

TYPE

LOW

HIGH

BODY

LEVEL

2 AcG.SIM

BODY

LOW

HIGH

LEVEL

2 SlwGEAR

SENS

RISE TIME

LEVEL

2 OCTAVE

-2 OCT

-1 OCT

D.LEVEL

2 P.SHIFT

PITCH

FINE

PRE DELAY

E.LEVEL

FEEDBACK

D.LEVEL

2 HARMONY

HARMONY

PRE DELAY

E.LEVEL

FEEDBACK

D.LEVEL

-

2 OvrTONE

LOWER

UPPER

D.LEVEL

DETUNE

TONE

2 FEEDBCKR DEPTH

TRIGGER

2 AcPROC

TYPE

BASS

MIDDLE

TREBLE

PRESENCE

LEVEL

2 PHASER

TYPE

RATE

DEPTH

MANUAL

RESONANCE

LEVEL

2 FLANGER

RATE

DEPTH

MANUAL

RESONANCE

LOW CUT

LEVEL

TARGET list

20

Controllers

CATEGORY TARGET

2 TREMOLO

WAVE

RATE

DEPTH

LEVEL

2 ROTARY

SPEED

RATE SLOW

RATE FAST

TRANSITION

B/H BAL

LEVEL

2 UNI-V

RATE

DEPTH

LEVEL

2 VIBRATO

RATE

DEPTH

TRIGGER

RISE TIME

LEVEL

2 CHORUS

RATE

DEPTH

E.LEVEL

MODE

LOW CUT

HIGH CUT

2 SubDELAY

TYPE

TIME

FEEDBACK

HIGH CUT

E.LEVEL

D.LEVEL

TAP TIME

DELAY

ON/OFF

TYPE

TIME

FEEDBACK

HIGH CUT

E.LEVEL

TAP TIME

MOD RATE

MOD DEPTH

TE TIME

TE FEEDBK

TE TONE

TE E.LEVEL

TE D.LEVEL

TE HOLD

REVERB

ON/OFF

TYPE

TIME

LOW CUT

HIGH CUT

E.LEVEL

SPRING

DLY TIME

DLY FB

DLY HI CUT

DLY E.LEVEL

DLY D.LEVEL

FOOT VOL LEVEL

CATEGORY TARGET

PEDAL FX

ON/OFF

TYPE

WAH LEVEL

WAHPDMIN

WAHPDMAX

WAHPDPOS

PB LEVEL

PB PITCH

PB PD POS

MASTER

PATCH LVL

LOW GAIN

MID FREQ

MID Q

MID GAIN

HIGH GAIN

BPM/KEY BPM

KEY

TUNER TUNER SW

PATCH

LEVEL +10

LEVEL +20

LEVEL -10

LEVEL -20

21

Controllers

Virtual Expression Pedal System (Internal Pedal / Wave Pedal)

By assigning a desired parameter to the virtual expression pedal, you can produce an effect as though you were operating a physical expression pedal to change the volume or tone quality in real time.

The virtual expression pedal system provides the following two types of functions, and you can use the SOURCE setting for ASSIGN 16 to choose the desired type.

* If you want to use the internal pedal or wave pedal, set the ASSIGN parameter SOURCE MODE to MOMENT.

Internal pedal If SOURCE is set to INT PEDAL, the virtual expression pedal will begin operating when started by the specified trigger (TRIGGER), modifying the parameter specified by TARGET.

The value changes in a curve

When the trigger occurs

Wave pedal If SOURCE is set to WAVE PEDAL, the virtual expression pedal will cyclically modify the parameter specified by TARGET in a fixed wave form.

Always changes in a fixed curve regardless of the actual pedal

About the Range of a Targets Change The value of the parameter selected as the target changes within the range defined by MIN and MAX, as set on the GT-1.

When using an external footswitch, or other controller that acts as an on/off switch, MIN is selected with Off, and MAX is selected with On.

When using an external expression pedal or other controller that generates a consecutive change in the value, the value of the setting changes accordingly, within the range set by the minimum and maximum values. Also, when the target is of an on/off type, the median value of the received data is used as the dividing line in determining whether to switch it on or off.

When using the footswitch:

A llo

w ab

le

Pa ra

m et

er

Se tt

in gs

R an

ge OFF ON

MAX

MIN

When using the expression pedal:

When the pedal is fully raised

When the pedal is fully advanced

A llo

w ab

le

Pa ra

m et

er

Se tt

in gs

R an

ge

0 127

MAX

MIN

When controlling the On/Off target with the expression pedal:

Value

ON

OFF

When the pedal is fully raised

When the pedal is advanced halfway

When the pedal is fully advanced

Degree to which expression pedal is depressed

0 127

* The range that can be selected changes according to the target setting.

* When the MIN is set to a higher value than the maximum, the change in the parameter is reversed.

* The values of settings can change if the target is changed after the MIN and MAX settings have been made. If youve changed the target, be sure to recheck the MIN and MAX settings.

22

MENU

OUTPUT SELECT Specify the device (amp) thats connected to the OUTPUT jacks.

Parameter Value Explanation

SELECT

JC-120 Choose this setting if the GT-1 is connected to the guitar input of a Roland JC-120 guitar amp.

SMALL AMP Choose this setting if the GT-1 is connected to a small guitar amp.

COMBO AMP

Choose this setting if the GT-1 is connected to the guitar input of a combo-type guitar amp (i.e., a single unit that contains the amp and speaker) other than the JC-120.

For some types of guitar amps, the JC-120 setting might produce better results.

STACK AMP

Choose this setting if the GT-1 is connected to the guitar input of a stack-type guitar amp (i.e., one in which the amp and speaker are separate units).

JC-120 RETURN Choose this setting if the GT-1 is connected to the RETURN jack of the JC-120.

COMBO RETURN Choose this setting if the GT-1 is connected to the RETURN jack of a combo-type guitar amp.

STACK RETURN

Choose this setting if the GT-1 is connected to the RETURN jack of a stack-type guitar amp. You should also choose the STACK RETURN setting if youre using a guitar power amp together with a speaker cabinet.

LINE/PHONES Choose this setting if youre using headphones, or if the GT-1 is connected to a keyboard amp, mixer, or digital recorder.

DISPLAY Here you can adjust the brightness of the characters in the display.

Parameter Value Explanation

CONTRAST 116 Higher values increase the brightness.

PLAY (PLAY OPTION) Here you can specify how the pedals will work during performance.

Parameter Value Explanation

EXP1 HLD (EXP 1 PEDAL HOLD), EXP2 HLD (EXP 2 PEDAL HOLD)

OFF

The operational status of the EXP 1/2 PEDAL's FUNCTION (p. 17) is not carried over when patches are switched.

ON

If the EXP 1/2 PEDALs FUNC (p. 17) are the same between 2 patches, the operational status is carried over when patches are switched.

For example, if EXP 1/2 PEDAL FUNC is set to FOOT VOLUME in both patches, the one before and the one after the change, the volume corresponding to the position the pedal is in (angle) at the time of the patch change will be maintained after the patch change. On the other hand, if the patch being changed to is set to WAH, the volume will be in accordance with the value set within the patch, and youll obtain a wah effect that is in accordance with a value that reflects the current position (angle) of the pedal.

KNOB LOCK OFF, ON Specifies whether knob operations will be disabled. If this is ON, knob operations will be disabled.

DWN+UP OFF,

TUNER,

LOOP,

MEM+1,

MEM-1

Specifies the function when the [I] and [H] switches are pressed simultaneously.

UP+CTL1 Specifies the function when the [H] and [CTL1] switches are pressed simultaneously.

PEDAL LIGHT OFF, ON Specifies whether the [I], [H], and [CTL1] switches are lit or unlit.

23

MENU

KNOB SETTING Here you can assign the desired parameters to knobs [1][3] in the play screen.

* The settings you make here are only for the knobs in the play screen.

Parameter

KNOB 1KNOB 3

The parameter names displayed in the play screen are abbreviated. For details about the parameter names, refer to the chart shown below.

Value Display

OFF OFF

PATCH PATCH

FX1:COMP TYPE 1CmpTYP

FX1:COMP SUSTAIN 1CmpSUS

FX1:COMP ATTACK 1CmpATK

FX1:COMP TONE 1CmpTON

FX1:COMP LEVEL 1CmpLVL

FX1:LIMITER TYPE 1LmtTYP

FX1:LIMITER ATTACK 1LmtATK

FX1:LIMITER THRESHOLD 1LmtTHR

FX1:LIMITER RATIO 1LmtRAT

FX1:LIMITER RELEASE 1LmtREL

FX1:LIMITER LEVEL 1LmtLVL

FX1:T.WAH MODE 1TwhMOD

FX1:T.WAH POLARITY 1TwhPOL

FX1:T.WAH SENS 1TwhSNS

FX1:T.WAH FREQ 1TwhFRQ

FX1:T.WAH PEAK 1TwhPEK

FX1:T.WAH LEVEL 1TwhLVL

FX1:GEQ 100Hz 1GEq100

FX1:GEQ 200Hz 1GEq200

FX1:GEQ 400Hz 1GEq400

FX1:GEQ 800Hz 1GEq800

FX1:GEQ 1.6kHz 1GEq1.6k

FX1:GEQ 3.2kHz 1GEq3.2k

FX1:GEQ 6.4kHz 1GEq6.4k

FX1:GEQ LEVEL 1GEqLVL

FX1:PEQ LOW GAIN 1PEqLoG

FX1:PEQ LOW-MID FREQ 1PEqLmF

FX1:PEQ LOW-MID Q 1PEqLmQ

FX1:PEQ LOW-MID GAIN 1PEqLmG

FX1:PEQ HIGH-MID FREQ 1PEqHmF

FX1:PEQ HIGH-MID Q 1PEqHmQ

FX1:PEQ HIGH-MID GAIN 1PEqHmG

FX1:PEQ HIGH GAIN 1PEqHiG

FX1:PEQ LEVEL 1PEqLVL

FX1:TONE MOD TYPE 1TmodTYP

FX1:TONE MOD RESONANCE 1TmodRES

FX1:TONE MOD LOW 1TmodLO

FX1:TONE MOD HIGH 1TmodHI

FX1:TONE MOD LEVEL 1TmodLVL

FX1:GUITAR SIM TYPE 1GSimTYP

FX1:GUITAR SIM LOW 1GSimLO

FX1:GUITAR SIM HIGH 1GSimHI

FX1:GUITAR SIM LEVEL 1GSimLVL

FX1:GUITAR SIM BODY 1GSimBDY

FX1:A.GUITAR SIM HIGH 1ASimHI

FX1:A.GUITAR SIM BODY 1ASimBDY

FX1:A.GUITAR SIM LOW 1ASimLO

FX1:A.GUITAR SIM LEVEL 1ASimLVL

FX1:SLOW GEAR SENS 1SgSNS

FX1:SLOW GEAR RISE TIME 1SgRIS

Value Display

FX1:SLOW GEAR LEVEL 1SgLVL

FX1:OCTAVE -2OCT 1Oct-2

FX1:OCTAVE -1OCT 1Oct-1

FX1:OCTAVE DIRECT 1OctDLV

FX1:PITCH SHIFT PITCH 1PsPITCH

FX1:PITCH SHIFT FINE 1PsFINE

FX1:PITCH SHIFT PRE-DELAY 1PsPDLY

FX1:PITCH SHIFT E.LEVEL 1PsELV

FX1:PITCH SHIFT FEEDBACK 1PsFBK

FX1:PITCH SHIFT D.LEVEL 1PsDLV

FX1:HARMONIST HARMONY 1HrmHARM

FX1:HARMONIST PRE-DELAY 1HrmPDLY

FX1:HARMONIST E.LEVEL 1HrmELV

FX1:HARMONIST FEEDBACK 1HrmFBK

FX1:HARMONIST D.LEVEL 1HrmDLV

FX1:OVERTONE DETUNE 1OvtnDTN

FX1:OVERTONE TONE 1OvtnTON

FX1:OVERTONE UPPER 1OvtnUPR

FX1:OVERTONE LOWER 1OvtnLWR

FX1:OVERTONE D.LEVEL 1OvtnDLV

FX1:FEEDBACKER DEPTH 1FbkDPT

FX1:FEEDBACKER TRIGGER 1FbkTRG

FX1:AC.PROCESSOR TYPE 1AcpTYP

FX1:AC.PROCESSOR BASS 1AcpBAS

FX1:AC.PROCESSOR MIDDLE 1AcpMID

FX1:AC.PROCESSOR TREBLE 1AcpTRBL

FX1:AC.PROCESSOR PRESENCE 1AcpPRES

FX1:AC.PROCESSOR LEVEL 1AcpLVL

FX1:PHASER TYPE 1PhTYP

FX1:PHASER RATE 1PhRAT

FX1:PHASER DEPTH 1PhDPT

FX1:PHASER MANUAL 1PhMAN

FX1:PHASER RESONANCE 1PhRES

FX1:PHASER LEVEL 1PhLVL

FX1:FLANGER RATE 1FlgRAT

FX1:FLANGER DEPTH 1FlgDPT

FX1:FLANGER MANUAL 1FlgMAN

FX1:FLANGER RESONANCE 1FlgRES

FX1:FLANGER LOW CUT 1FlgLoC

FX1:FLANGER LEVEL 1FlgLVL

FX1:TREMOLO WAVE 1TrmWAV

FX1:TREMOLO RATE 1TrmRAT

FX1:TREMOLO DEPTH 1TrmDPT

FX1:TREMOLO LEVEL 1TrmLVL

FX1:ROTARY BALANCE 1RotBAL

FX1:ROTARY SPEED 1RotSPD

FX1:ROTARY RATE SLOW 1RotSLW

FX1:ROTARY RATE FAST 1RotFST

FX1:ROTARY TRANSITION 1RotTRA

FX1:ROTARY LEVEL 1RotLVL

FX1:UNI-V RATE 1UnvRAT

FX1:UNI-V DEPTH 1UnvDPT

Value Display

FX1:UNI-V LEVEL 1UnvLVL

FX1:VIBRATO RATE 1VibRAT

FX1:VIBRATE DEPTH 1VibDPT

FX1:VIBRATO TRIGGER 1VibTRG

FX1:VIBRATE RISE TIME 1VibRIS

FX1:VIBRATO LEVEL 1VibLVL

FX1:CHORUS MODE 1ChoMOD

FX1:CHORUS RATE 1ChoRAT

FX1:CHORUS DEPTH 1ChoDPT

FX1:CHORUS LOW CUT 1ChoLoC

FX1:CHORUS HIGH CUT 1ChoHiC

FX1:CHORUS E.LEVEL 1ChoELV

FX1:SUB DELAY TYPE 1DlyTYP

FX1:SUB DELAY TIME 1DlyTIM

FX1:SUB DELAY FEEDBACK 1DlyFBK

FX1:SUB DELAY HIGH CUT 1DlyHiC

FX1:SUB DELAY E.LEVEL 1DlyELV

FX1:SUB DELAY D.LEVEL 1DlyDLV

FX1:SUB DELAY TAP TIME 1DlyTAP

OD/DS:TYPE OD:TYPE

OD/DS:DRIVE OD:DRIVE

OD/DS:BOTTOM OD:BOTM

OD/DS:TONE OD:TONE

OD/DS:E.LEVEL OD:ELV

OD/DS:D.LEVEL OD:DLV

PREAMP:TYPE PrA:TYPE

PREAMP:GAIN PrA:GAIN

PREAMP:BASS PrA:BASS

PREAMP:MIDDLE PrA:MID

PREAMP:TREBLE PrA:TRBL

PREAMP:PRESENCE PrA:PRES

PREAMP:LEVEL PrA:LEVEL

PREAMP:BRIGHT PrA:BRT

PREAMP:SP.TYPE PrA:SP

NS:THRESHOLD NS:THRES

NS:RELEASE NS:RELEAS

FX2:COMP TYPE 2CmpTYP

FX2:COMP SUSTAIN 2CmpSUS

FX2:COMP ATTACK 2CmpATK

FX2:COMP TONE 2CmpTON

FX2:COMP LEVEL 2CmpLVL

FX2:LIMITER TYPE 2LmtTYP

FX2:LIMITER ATTACK 2LmtATK

FX2:LIMITER THRESHOLD 2LmtTHR

FX2:LIMITER RATIO 2LmtRAT

FX2:LIMITER RELEASE 2LmtREL

FX2:LIMITER LEVEL 2LmtLVL

FX2:T.WAH MODE 2TwhMOD

FX2:T.WAH POLARITY 2TwhPOL

FX2:T.WAH SENS 2TwhSNS

FX2:T.WAH FREQ 2TwhFRQ

FX2:T.WAH PEAK 2TwhPEK

24

MENU

Value Display

FX2:T.WAH LEVEL 2TwhLVL

FX2:GEQ 100Hz 2GEq100

FX2:GEQ 200Hz 2GEq200

FX2:GEQ 400Hz 2GEq400

FX2:GEQ 800Hz 2GEq800

FX2:GEQ 1.6kHz 2GEq1.6k

FX2:GEQ 3.2kHz 2GEq3.2k

FX2:GEQ 6.4kHz 2GEq6.4k

FX2:GEQ LEVEL 2GEqLVL

FX2:PEQ LOW GAIN 2PEqLoG

FX2:PEQ LOW-MID FREQ 2PEqLmF

FX2:PEQ LOW-MID Q 2PEqLmQ

FX2:PEQ LOW-MID GAIN 2PEqLmG

FX2:PEQ HIGH-MID FREQ 2PEqHmF

FX2:PEQ HIGH-MID Q 2PEqHmQ

FX2:PEQ HIGH-MID GAIN 2PEqHmG

FX2:PEQ HIGH GAIN 2PEqHiG

FX2:PEQ LEVEL 2PEqLVL

FX2:TONE MOD TYPE 2TmodTYP

FX2:TONE MOD RESONANCE 2TmodRES

FX2:TONE MOD LOW 2TmodLO

FX2:TONE MOD HIGH 2TmodHI

FX2:TONE MOD LEVEL 2TmodLVL

FX2:GUITAR SIM TYPE 2GSimTYP

FX2:GUITAR SIM LOW 2GSimLO

FX2:GUITAR SIM HIGH 2GSimHI

FX2:GUITAR SIM LEVEL 2GSimLVL

FX2:GUITAR SIM BODY 2GSimBDY

FX2:A.GUITAR SIM HIGH 2ASimHI

FX2:A.GUITAR SIM BODY 2ASimBDY

FX2:A.GUITAR SIM LOW 2ASimLO

FX2:A.GUITAR SIM LEVEL 2ASimLVL

FX2:SLOW GEAR SENS 2SgSNS

FX2:SLOW GEAR RISE TIME 2SgRIS

FX2:SLOW GEAR LEVEL 2SgLVL

FX2:OCTAVE -2OCT 2Oct-2

FX2:OCTAVE -1OCT 2Oct-1

FX2:OCTAVE DIRECT 2OctDLV

FX2:PITCH SHIFT PITCH 2PsPITCH

FX2:PITCH SHIFT FINE 2PsFINE

FX2:PITCH SHIFT PRE-DELAY 2PsPDLY

FX2:PITCH SHIFT E.LEVEL 2PsELV

FX2:PITCH SHIFT FEEDBACK 2PsFBK

FX2:PITCH SHIFT D.LEVEL 2PsDLV

FX2:HARMONIST HARMONY 2HrmHARM

FX2:HARMONIST PRE-DELAY 2HrmPDLY

FX2:HARMONIST E.LEVEL 2HrmELV

FX2:HARMONIST FEEDBACK 2HrmFBK

FX2:HARMONIST D.LEVEL 2HrmDLV

FX2:OVERTONE DETUNE 2OvtnDTN

FX2:OVERTONE TONE 2OvtnTON

FX2:OVERTONE UPPER 2OvtnUPR

FX2:OVERTONE LOWER 2OvtnLWR

FX2:OVERTONE D.LEVEL 2OvtnDLV

FX2:FEEDBACKER DEPTH 2FbkDPT

FX2:FEEDBACKER TRIGGER 2FbkTRG

FX2:AC.PROCESSOR TYPE 2AcpTYP

FX2:AC.PROCESSOR BASS 2AcpBAS

FX2:AC.PROCESSOR MIDDLE 2AcpMID

FX2:AC.PROCESSOR TREBLE 2AcpTRBL

FX2:AC.PROCESSOR PRESENCE 2AcpPRES

FX2:AC.PROCESSOR LEVEL 2AcpLVL

Value Display

FX2:PHASER TYPE 2PhTYP

FX2:PHASER RATE 2PhRAT

FX2:PHASER DEPTH 2PhDPT

FX2:PHASER MANUAL 2PhMAN

FX2:PHASER RESONANCE 2PhRES

FX2:PHASER LEVEL 2PhLVL

FX2:FLANGER RATE 2FlgRAT

FX2:FLANGER DEPTH 2FlgDPT

FX2:FLANGER MANUAL 2FlgMAN

FX2:FLANGER RESONANCE 2FlgRES

FX2:FLANGER LOW CUT 2FlgLoC

FX2:FLANGER LEVEL 2FlgLVL

FX2:TREMOLO WAVE 2TrmWAV

FX2:TREMOLO RATE 2TrmRAT

FX2:TREMOLO DEPTH 2TrmDPT

FX2:TREMOLO LEVEL 2TrmLVL

FX2:ROTARY BALANCE 2RotBAL

FX2:ROTARY SPEED 2RotSPD

FX2:ROTARY RATE SLOW 2RotSLW

FX2:ROTARY RATE FAST 2RotFST

FX2:ROTARY TRANSITION 2RotTRA

FX2:ROTARY LEVEL 2RotLVL

FX2:UNI-V RATE 2UnvRAT

FX2:UNI-V DEPTH 2UnvDPT

FX2:UNI-V LEVEL 2UnvLVL

FX2:VIBRATO RATE 2VibRAT

FX2:VIBRATE DEPTH 2VibDPT

FX2:VIBRATO TRIGGER 2VibTRG

FX2:VIBRATE RISE TIME 2VibRIS

FX2:VIBRATO LEVEL 2VibLVL

FX2:CHORUS MODE 2ChoMOD

FX2:CHORUS RATE 2ChoRAT

FX2:CHORUS DEPTH 2ChoDPT

FX2:CHORUS LOW CUT 2ChoLoC

FX2:CHORUS HIGH CUT 2ChoHiC

FX2:CHORUS E.LEVEL 2ChoELV

FX2:SUB DELAY TYPE 2DlyTYP

FX2:SUB DELAY TIME 2DlyTIM

FX2:SUB DELAY FEEDBACK 2DlyFBK

FX2:SUB DELAY HIGH CUT 2DlyHiC

FX2:SUB DELAY E.LEVEL 2DlyELV

FX2:SUB DELAY D.LEVEL 2DlyDLV

FX2:SUB DELAY TAP TIME 2DlyTAP

DELAY:TYPE DL:TYPE

DELAY:TIME DL:TIME

DELAY:FEEDBACK DL:FBK

DELAY:HIGH CUT DL:HiC

DELAY:E.LEVEL DL:ELV

DELAY:TAP TIME DL:TAP

DELAY:MODULATION RATE DL:M.RAT

DELAY:MODULATION DEPTH DL:M.DPT

TERA ECHO:TIME TE:TIME

TERA ECHO:FEEDBACK TE:FBK

TERA ECHO:TONE TE:TONE

TERA ECHO:E.LEVEL TE:ELV

TERA ECHO:D.LEVEL TE:DLV

TERA ECHO:HOLD TE:HOLD

REVERB:TYPE RV:TYPE

REVERB:TIME RV:TIME

REVERB:LOW CUT RV:LoC

REVERB:HIGH CUT RV:HiC

REVERB:LEVEL RV:LEVEL

Value Display

REVERB:SPRING SENS RV:SPRNG

REVERB:DELAY TIME RV:DlTIM

REVERB:DELAY FEEDBACK RV:DlFBK

REVERB:DELAY HIGH CUT RV:DlHiC

REVERB:DELAY E.LEVEL RV:DlELV

REVERB:DELAY D.LEVEL RV:DlDLV

FOOT VOLUME:LEVEL FV:LVL

PEDAL FX:TYPE PdFX:TYPE

PEDAL FX:WAH PEDAL POS WAH:POS

PEDAL FX:WAH LEVEL WAH:LEVEL

PEDAL FX:PEDAL BEND PITCH PB:PITCH

PEDAL FX:PEDAL BEND PEDAL POS PB:POS

PEDAL FX:PEDAL BEND LEVEL PB:LEVEL

MASTER LOW GAIN LOW GAIN

MASTER MIDDLE FREQ MID FREQ

MASTER MIDDLE Q MID Q

MASTER MIDDLE GAIN MID GAIN

MASTER HIGH GAIN HI GAIN

PATCH LEVEL PATCH LVL

MASTER BPM BPM

MASTER KEY KEY

USB MIX USB:MIX

FX1 FX1

OD/DS OD/DS

PREAMP PREAMP

FX2 FX2

DELAY DELAY

REVERB REVERB

PEDAL FX PEDAL FX

OUTPUT LEVEL OUT LEVEL

25

MENU

PREF (PREFERENCE) Here you can specify whether settings for the type of connected amp and preamp, control pedal, expression pedal, etc. will be independent for each patch, or whether the same settings will be shared by all patches.

Parameter Value Explanation

EXP 1 PATCH, SYSTEM

If this is set to PATCH, different settings can be made independently for each patch. If this is set to SYSTEM, the same settings will be shared by all patches.

* Here, even if a CTL/EXP pedal that has been set to SYSTEM is set to ASSIGN SOURCE (p. 17) , that setting will be ignored.

CTL 1 PATCH, SYSTEM

EXP SW PATCH, SYSTEM

DOWN PATCH, SYSTEM

UP PATCH, SYSTEM

EXP 2 PATCH, SYSTEM

CTL 2 PATCH, SYSTEM

CTL 3 PATCH, SYSTEM

LOOP This specifies the level of loop playback.

Parameter Value Explanation

LOOP 1120 Specifies the phrase playback volume.

USB Here you can make USB-related settings for when the GT-1 is connected to a computer via USB.

USB audio flow GT-1 outputs the effect sound, and the return from the computer is mixed with your guitar performance at the final stage.

MIX LEVEL

EFFECT OUT LEVEL

GT-1

USB IN

USB OUT

INPUT

OUTPUT

Effect Chain

Parameter Value Explanation

MIX LEVEL 0200% Adjusts the level of the audio input from the computer. At this time, the audio input from the computer is mixed at the final stage of the GT-1.

EFX OUT (EFFECT OUT LEVEL)

0200% Adjusts the level at which the sound processed by the effects of the GT-1 is output to the computer.

DIRECT MONITOR

Switches whether the sound of the GT-1 is output to the PHONES jack or the OUTPUT jacks.

* This setting cannot be saved. It will be ON when the unit is powered-on.

OFF

Turn this off if the audio data is being passed thru within the computer.

In this case, you wont hear sound unless the computer is set to thru.

ON

The sound of the GT-1 is output directly. Turn this on if youre using the GT-1 on its own without connecting it to a computer. (If you turn this off, only the sound being input via USB is output.)

PDL CALIBRATION (PEDAL CALIBRATION) You can readjust the expression pedal so that it will operate optimally.

Parameter Value Explanation

THRESHOLD 116 Adjusts the sensitivity at which the EXP PEDAL SW will respond.

F.RESET (FACTORY RESET) Initializes the GT-1 to its factory-set condition.

Parameter Value Explanation

FROM SYSTEM System parameter settings

U01U99 Settings for Patch Number U01 through U99

TO SYSTEM System parameter settings

U01U99 Settings for Patch Number U01 through U99

26

Other Settings

TUNER

Editing procedure

1 Simultaneously press switches [I] and [H]. The tuner function will turn on.

2 Use knobs [1] and [3] to specify the settings. Knob Parameter Value Explanation

[1] PITCH 435 Hz445 Hz Specifies the reference pitch.

[3] OUTPUT

MUTE Sound will not be output while tuning.

BYPASS While tuning, the sound of the guitar being input to the GT-1 will be output without change. All effects will be off.

THRU Allows you to tune while hearing the current effect sound.

3 Simultaneously press switches [I] and [H] to return to the play screen. You can also return to the play screen by pressing the [EXIT] button.

27

Sound List

Preset Patch List Patch # Patch Name Explanation GENRE1 GENRE2

P01 HI GAIN STACK The powerful and fat sound of a high-gain amp stack. Ideal for backing or riffs. HARD ROCK ROCK

P02 TERA ECHO LEAD A sound that takes advantage of the TERA ECHOs distinctive reverberation, and is perfect for long notes. ROCK HARD ROCK

P03 NATURAL CLEAN An all-around sound usable for everything from solos to rhythm. With a broad range and good sustain from the high frequencies to the low frequencies. STUDIO POPS

P04 POWER METAL RIFF A metal sound with powerful ultra-low range. METAL/CORE HARD ROCK

P05 HARMONY LD in Am Sustaining harmony tone, ideal for fusion solos. STUDIO HARD ROCK

P06 ROUND & ROUND Combines a slow-attacking crunch sound with a rotary effect. STUDIO POPS

P07 FDR BLUES CRUNCH A straightforward crunch sound. BLUES ALTERNATIVE

P08 SYNC TREMOLO The sound of a stereo tremolo effect whose depth changes. ALTERNATIVE STUDIO

P09 ADD TRANSPARENCY Clear crunch sound that combines the A-DIST crunch and clean. ROCK STUDIO

P10 ORNG ROOMY LEAD Coarse distortion that combines TREBLE BOOSTER and ORNG RV. HARD ROCK ALTERNATIVE

P11 AC SIM STRAIGHT An uncolored acoustic simulator. ACOUSTIC STUDIO

P12 ROYAL LEAD British lead tone of the 70s and 80s. HARD ROCK ALTERNATIVE

P13 SUPER SLOW GEAR A beautiful pad-type sound that uses Slow Gear. STUDIO POPS

P14 SLAPBACK ECHO 50s-style crunch and echo sound. COUNTRY TRADITIONAL

P15 A-DIST &OVERTONE A lead sound that emphasizes the overtones of the high frequency region. ROCK ALTERNATIVE

P16 FAT BLUESY LEAD A fat lead sound that uses A-DIST as a booster, suitable for single-coil pickups. BLUES TRADITIONAL

P17 DIVID ORGAN TONE Organ sound. ROCK STUDIO

P18 STACK CRUNCH Switch between stack crunch sounds with different gain for backing and solo. HARD ROCK ROCK

P19 VAN FLANGE The flanger sound of 80s hard rock. HARD ROCK METAL/CORE

P20 SPACY LEAD Lead tone with good sustain in clear reverberation. STUDIO ALTERNATIVE

P21 1959 CRUNCH Crunch sound based on MS1959. ROCK ALTERNATIVE

P22 MID BOOST COMBO The crunch sound of a mid-boosted combo amp. ROCK TRADITIONAL

P23 CRUNCH 4 RHYTHM Crunch sound for funky rock. Suitable for use with the rear single coil pickup. ROCK ALTERNATIVE

P24 ROTARY Rotary crunch sound. ROCK ALTERNATIVE

P25 1969 XPERIENCE Psychedelic rock sound of the 1969 Woodstock festival. Intense distortion produced using fuzz. ROCK HARD ROCK

P26 CREAMY SET A bluesy sound of the late 60s that combines MS1959 with FUZZ. ROCK TRADITIONAL

P27 DEEP DELAY & VIB A sound with deep delay and vibrato. ROCK STUDIO

P28 ROBINS BRIDGE A stack preamp and the UNI-V, added REVERB and TERA ECHO create a typical 70s Trower sound. ROCK HARD ROCK

P29 RIPPIN Fantasy-like sound with deep delay. ROCK HARD ROCK

P30 OCTAFUZZ LEAD A fuzz sound with a unique character. Also useable even if the volume of your guitar is lowered. ROCK TRADITIONAL

P31 60s FUZZ LEGEND Reproduces the combination of a late 60s fuzz and distorted amp. ROCK TRADITIONAL

P32 5th PS & GATE 80s-type sound that combines a pitch a perfect fifth above with gated reverb. ROCK STUDIO

P33 ROADS Sound with delay applied, ideal for leads in 70s rock. ROCK HARD ROCK

P34 SLOW GEAR LEAD A smooth lead sound using Slow Gear. Also effective on sound-effect phrases. ROCK ALTERNATIVE

P35 POWER DRIVE A straightforward and powerful drive sound that lets the character of the guitar come through. ALTERNATIVE HARD ROCK

P36 AMBIENT DIRTY OD Drive sound with added room ambience. ALTERNATIVE ROCK

P37 MATCH CRUNCH Crunch sound ideal for use with the rear single coil pickup. ALTERNATIVE TRADITIONAL

P38 ORNG CRUNCH The crunch sound of a UK stack amp. ALTERNATIVE R&B

P39 STEREO STACK A sound with chorus applied to a high-gain amp for stereo placement, suitable for riffing. ALTERNATIVE STUDIO

P40 LA TR RIFF A pulsating tremolo sound. ALTERNATIVE ROCK

P41 COMBO AC A drive sound that does not impair chords. ALTERNATIVE ROCK

P42 TWIN CRUNCH Crunch sound from a Twin Reverb. BLUES TRADITIONAL

P43 SLIDE FOR LP Ideal sound for playing slide guitar with humbucking pickups. BLUES LATIN

P44 BASIC BLUES Crunch sound with compressor, ideal for blues or classic rock. BLUES LATIN

P45 KING OF BLUES A sound thats ideal for blues leads. BLUES OLDIES

P46 FINGER LEAD Fat sound that still remains sensitive to the nuances of your touch. Ideal for bluesy fusion. BLUES R&B

P47 BLUES BUDDY Crunch lead sound for blues. The [CTL1] switch switches to a rhythm sound. BLUES OLDIES

P48 SQUEEZE BLUES GT A bluesy sound with ambience included. BLUES OLDIES

P49 BARK TONE 70s rock sound with phaser. The [CTL1] switch makes the sound between lead and rhythm. HARD ROCK METAL/CORE

P50 70s US HARD ROCK A retro hard rock sound from the 70s. HARD ROCK ROCK

P51 BROWN SND For ST For ST Use a Strat to reproduce the hard rock sound of the late 70s. Transforms the sound of a single-coil pickup to a humbucking pickup sound. HARD ROCK ROCK

P52 1984 DRIVEN Drive sound reminiscent of 80s hard rock. HARD ROCK ROCK

P53 OD-1 + STACK A sound using an OD-1 placed before the distortion, suitable for hard rock. Step on the [CTL1] switch to apply phaser. HARD ROCK POPS

P54 GREAT ROCK A hard rock tone used in the 80s and 90s. HARD ROCK ROCK

P55 BGNR LEAD Lead sound using BGNR, suitable for humbucking pickups. METAL/CORE HARD ROCK

P56 MODERN METAL An extremely heavy metal sound, usable for anything from rhythm to lead. METAL/CORE ALTERNATIVE

P57 CHORUS LEAD Metal sound with chorus applied. Usable for either backing or lead. METAL/CORE HARD ROCK

P58 R-FIER LEAD Hard distortion sound, ideal for metal riffs. The [CTL1] switch switches to a lead sound. METAL/CORE TRADITIONAL

P59 METAL MONEY The metal sound of the 90s. METAL/CORE HARD ROCK

28

Sound List

Patch # Patch Name Explanation GENRE1 GENRE2

P60 METAL CORN An ideal sound for heavy metal riffing. Using the [CTL1] switch increases the volume and applies chorus. METAL/CORE HARD ROCK

P61 DRAGON METAL Ideal modern metal sound for humbucking pickups. METAL/CORE HARD ROCK

P62 BLADE METAL An extremely sharp metal tone. METAL/CORE HARD ROCK

P63 TRIPLE DEEP DLY Deep effect with DELAY and TERA ECHO. STUDIO POPS

P64 METAMORPHOSIS GT Uses OVERTONE to produce an organ-like sound. STUDIO ALTERNATIVE

P65 DIAMOND ECHO A crunch sound with echo. STUDIO LATIN

P66 TREMOLO MOD DELAY Combination of MOD DELAY and TREMOLO. STUDIO POPS

P67 MULTI DIMENSION Multiple effects are turned on simultaneously. Provides a mix of the direct and processed sounds. STUDIO R&B

P68 YOU TWO Simply play chords to obtain a bouncy sound. STUDIO ACOU

P69 MELLOW FELLOW A spacious clean sound. STUDIO POPS

P70 80s STUDIO LEAD A chorused sound with sustain, suitable for lead. STUDIO HARD ROCK

P71 SUPER CLEAN Transparently clean sound. Ideal for arpeggios or chording. STUDIO POPS

P72 SUPER MODULATE Clean sound with modulation applied. Also effective when used in the intro. STUDIO TRADITIONAL

P73 SLICED UP Created with a drastic TREMOLO effect setting, this patch utilizes a Slicer Effect. The FUZZ overdrive helps "cut through." STUDIO ALTERNATIVE

P74 DEEP CS StCHORUS A rich sound that uses a combination of several modulation-type effects. STUDIO POPS

P75 WALL OF FUZZTONE Chorus is used to create a wall of fuzz sound. STUDIO ALTERNATIVE

P76 NY LEAD MODULATE A lead sound with a strongly modulated flanger. Also usable for cool jazz fusion. STUDIO JAZZ/FUSION

P77 LEZLY HEAVEN Use the CTL1 switch to switch the rotational speed. STUDIO LATIN

P78 NOISY DUB Extreme noise sound in combination with some effects. SOUL/FUNK DISCO

P79 TIGHT CRUNCH A tight combo crunch sound. SOUL/FUNK DISCO

P80 70s FUNKY CLEAN Clean sound suitable for simple strumming. SOUL/FUNK DISCO

P81 FLAGEOLETTO A super clean sound with compression that is driven through regular delay and TERA ECHO. An unusual reverb is created the cames the guitar sound ver "far." SOUL/FUNK STUDIO

P82 TERA FUNK A clean sound with compressor added. SOUL/FUNK STUDIO

P83 FUNKY GROOVE A sound suitable for funky strumming. SOUL/FUNK DISCO

P84 TERA REV & COMP Combines a TERA ECHO set to a spring reverb type with compressed and clean sound. JAZZ/FUSION STUDIO

P85 FUSION 335 A lead tone of 70s fusion. The [CTL1] switch boosts the gain and volume. JAZZ/FUSION LATIN

P86 80s JAZZ FUSION A fusion lead tone using stereo chorus. JAZZ/FUSION POPS

P87 MILD JAZZ Stomp [CTL1] switch to add DELAY for a mild jazz tone. JAZZ/FUSION R&B

P88 JAZZ FIELD An aggressive jazz tone. The [CTL1] switch switches to a sound for soloing. JAZZ/FUSION OLDIES

P89 JAZZ SIMULATOR Lets you get the sound of a hollow body guitar from a solid-body guitar. JAZZ/FUSION POPS

P90 CLEAN SUSTAIN A clean sound with good sustain. The [CTL1] switch switches to a stack crunch sound. JAZZ/FUSION LATIN

P91 COMP CRUNCH LEAD A lead sound suitable for jazz fusion. JAZZ/FUSION LATIN

P92 FULLRTN DRIVE Light American crunch sound of the late 50s. COUNTRY OLDIES

P93 UNMATCHED COMBO The sound of a fat and extremely clean combo amp. COUNTRY OLDIES

P94 COUNTRY PICKIN A classic country rock sound. COUNTRY R&B

P95 TWEED CLEAN Use the [CTL1] switch to switch between a tweed amps clean tone and a mid-boost lead tone. COUNTRY OLDIES

P96 Cl

Manualsnet FAQs

If you want to find out how the GT-1 Boss works, you can view and download the Boss GT-1 Parameter Guide on the Manualsnet website.

Yes, we have the Parameter Guide for Boss GT-1 as well as other Boss manuals. All you need to do is to use our search bar and find the user manual that you are looking for.

The Parameter Guide should include all the details that are needed to use a Boss GT-1. Full manuals and user guide PDFs can be downloaded from Manualsnet.com.

The best way to navigate the Boss GT-1 Parameter Guide is by checking the Table of Contents at the top of the page where available. This allows you to navigate a manual by jumping to the section you are looking for.

This Boss GT-1 Parameter Guide consists of sections like Table of Contents, to name a few. For easier navigation, use the Table of Contents in the upper left corner.

You can download Boss GT-1 Parameter Guide free of charge simply by clicking the “download” button in the upper right corner of any manuals page. This feature allows you to download any manual in a couple of seconds and is generally in PDF format. You can also save a manual for later by adding it to your saved documents in the user profile.

To be able to print Boss GT-1 Parameter Guide, simply download the document to your computer. Once downloaded, open the PDF file and print the Boss GT-1 Parameter Guide as you would any other document. This can usually be achieved by clicking on “File” and then “Print” from the menu bar.